Commit Graph

  • 5667884f75 Merge branch 'main' into feature-enemy-behavior feature-enemy-behavior zephyr 2023-08-19 15:13:12 -0500
  • c5e0375731 add personal dev scene (#27) main zephyr 2023-08-19 15:12:09 -0500
  • 3a56afe640 add personal dev scene Branden J Brown 2023-08-19 10:38:49 -0500
  • ec2ede72ed simplify runtime set access Branden J Brown 2023-08-16 21:54:48 -0500
  • db7559cd16 initial work on enemy behavior Branden J Brown 2023-08-16 14:56:18 -0500
  • ad725ee518 refactor: unify runtime sets, update naming of event channels (#17) Michael 2023-08-12 22:26:36 -0500
  • 22995ac307 refactor: unify runtime sets, update naming of event channels Michael 2023-08-10 18:14:51 -0400
  • 7b48612c4b Implement wave based spawning of enemies #11 Michael 2023-08-10 16:24:42 -0500
  • 90fc5331bf Initial pass on wave spawning. Michael 2023-08-02 17:27:45 -0400
  • 4182b3340d Initial pass on wave spawning. Michael 2023-08-02 17:27:45 -0400
  • a67aee24aa party (#15) zephyr 2023-08-07 11:34:42 -0500
  • bdc0fe543a use property rather than getter for hero party Branden J Brown 2023-08-07 11:30:48 -0500
  • 15d8d1837d test that heroes are tracked by the party Branden J Brown 2023-08-06 22:49:02 -0500
  • e8f581dea8 add duders to the party Branden J Brown 2023-08-06 12:57:14 -0500
  • 5b8f97e871 add basic hero party Branden J Brown 2023-08-05 22:54:42 -0500
  • 81c1c0de0e feature-duder (#9) zephyr 2023-08-04 18:37:13 -0500
  • 9998bff138 Merge branch 'main' into feature-duder zephyr 2023-08-04 18:33:29 -0500
  • fc14ef1780 rename Heroism -> HeroUnit Branden J Brown 2023-08-02 21:31:10 -0500
  • 830444211f rename private serialized fields Branden J Brown 2023-08-01 14:42:58 -0500
  • 3cc3e74f01 add hero prefab Branden J Brown 2023-08-01 14:03:52 -0500
  • 3043c54bc4 Add Camera controlled by player. #7 (#10) Michael 2023-07-31 19:10:41 -0500
  • bc8dfd0337 Add Camera controlled by player. #7 Michael 2023-07-31 14:17:04 -0400
  • 5920e63d0c add hero component Branden J Brown 2023-07-30 17:56:11 -0500
  • 9a2335542d add hero class type Branden J Brown 2023-07-30 15:12:20 -0500
  • 5e894f79e4 Add Input System package Michael 2023-07-30 19:24:24 -0400
  • cea2dcad9e update pipeline for woodpecker v1.0 Branden J Brown 2023-07-30 14:36:33 -0500
  • 5b2997c057 update pipeline for woodpecker v1.0 Branden J Brown 2023-07-30 14:33:32 -0500
  • 65e2eea93f update pipeline for woodpecker v1.0 Branden J Brown 2023-07-30 14:32:27 -0500
  • 8f2b0daa60 update pipeline for woodpecker v1.0 Branden J Brown 2023-07-30 14:06:03 -0500
  • 51fabc12b6 feature-attributes (#7) zephyr 2023-07-30 10:58:19 -0500
  • d9bbef4b05 add example Effect and EnemyAttributes assets Branden J Brown 2023-07-30 10:17:39 -0500
  • 61b7bbefc0 use fields instead of properties Branden J Brown 2023-07-30 10:16:49 -0500
  • 3b1b4a90b7 make Attribute a struct again Branden J Brown 2023-07-30 10:16:12 -0500
  • d8d3a69c36 add non-attribute XP and threat to enemy stats Branden J Brown 2023-07-30 08:41:01 -0500
  • ee2d696cec add create asset to enemy attributes Branden J Brown 2023-07-30 08:35:42 -0500
  • 124cb74bd5 add enemy attributes Branden J Brown 2023-07-30 08:33:19 -0500
  • 3b0fc4481e rename HeroAttributes -> HeroAttributesSO Branden J Brown 2023-07-30 01:35:57 -0500
  • 8170727c59 add stat effects, and rework attributes again Branden J Brown 2023-07-30 01:19:08 -0500
  • 2bffefc0cb add skeleton of hero attributes Branden J Brown 2023-07-30 00:48:16 -0500
  • 37436793ce rework Attribute to track its own bonuses Branden J Brown 2023-07-30 00:04:07 -0500
  • 4245513c7c reinitialize project Branden J Brown 2023-07-28 17:29:45 -0500
  • 08b2f22052 add Attribute definition Branden J Brown 2023-07-23 14:18:29 -0500
  • bf19a9e50e use GameCI gitattributes Branden J Brown 2023-07-23 14:33:37 -0500
  • ffeece2598 ci: don't run unity-using pipeline stages in parallel Branden J Brown 2023-07-17 12:15:40 -0500
  • 5793bb04a3 set up license for every unity invocation v23.07.22 Branden J Brown 2023-07-17 11:49:19 -0500
  • 3c31c751f2 set up license for every unity invocation Branden J Brown 2023-07-17 11:45:09 -0500
  • 2a4f2449d7 chuck some logging into ci scripts Branden J Brown 2023-07-17 11:38:22 -0500
  • 3920414859 chuck some logging into ci scripts Branden J Brown 2023-07-17 11:33:43 -0500
  • 06ccf153c9 remove test stages from CI while we have no tests v2023-07-17 Branden J Brown 2023-07-16 23:57:06 -0500
  • 65b6e17862 add Code Coverage package Branden J Brown 2023-07-16 23:55:36 -0500
  • bf25f26cd3 meta: add Woodpecker CI v23.07.16 Branden J Brown 2023-07-16 23:49:06 -0500
  • 038818ca70 meta: add Woodpecker CI Branden J Brown 2023-07-16 23:36:29 -0500
  • adc475ee2c meta: add Woodpecker CI Branden J Brown 2023-07-16 23:33:39 -0500
  • f87ec12b99 meta: add Woodpecker CI Branden J Brown 2023-07-16 23:32:27 -0500
  • 148e3843f6 meta: add Woodpecker CI Branden J Brown 2023-07-16 23:29:28 -0500
  • 3241788427 repo: add gameci gitignore entries' Branden J Brown 2023-07-13 20:32:03 -0500
  • 157958da21 initial commit Branden J Brown 2023-07-08 18:14:09 -0500