idle-survivors/Assets/Scriptables
Michael 7b48612c4b
ci/woodpecker/push/woodpecker Pipeline was successful Details
Implement wave based spawning of enemies #11
Implements basic waves of enemies that spawn. #11

Reviewed-on: #16
Reviewed-by: zephyr <zephyr@noreply.localhost>
Co-authored-by: Michael <mep053@gmail.com>
Co-committed-by: Michael <mep053@gmail.com>
2023-08-10 16:24:42 -05:00
..
Waves Implement wave based spawning of enemies #11 2023-08-10 16:24:42 -05:00
EnemyAttributes.asset feature-attributes (#7) 2023-07-30 10:58:19 -05:00
EnemyAttributes.asset.meta feature-attributes (#7) 2023-07-30 10:58:19 -05:00
HeroClass.asset feature-duder (#9) 2023-08-04 18:37:13 -05:00
HeroClass.asset.meta feature-duder (#9) 2023-08-04 18:37:13 -05:00
HeroParty.asset party (#15) 2023-08-07 11:34:42 -05:00
HeroParty.asset.meta party (#15) 2023-08-07 11:34:42 -05:00
StatEffect.asset feature-duder (#9) 2023-08-04 18:37:13 -05:00
StatEffect.asset.meta feature-attributes (#7) 2023-07-30 10:58:19 -05:00
Waves.meta Implement wave based spawning of enemies #11 2023-08-10 16:24:42 -05:00