• Joined on 2023-07-08
zephyr commented on issue ligma/lang#1 2024-04-20 14:35:47 -04:00
thoughts

given that we have very lightweight product type syntax, we can investigate dropping currying and instead preferring product types for function arguments. we can come up with some additional…

zephyr commented on issue ligma/lang#1 2024-04-19 15:40:45 -04:00
thoughts

thinking about statically typed dynamic scope. if this works, it provides a powerful kind of dependency injection with minimal syntax, so i think it might be a good idea after all.

the idea…

zephyr commented on issue ligma/lang#2 2024-04-18 23:22:45 -04:00
Ligma

what's dn?

zephyr commented on issue ligma/lang#1 2024-04-18 23:20:56 -04:00
thoughts

Maybe is built into the language. unary ? introduces an optional type. the variants should have special spellings, but not sure what. >< for None and <bocchi> for Just bocchi would be cute,…

zephyr commented on issue ligma/lang#1 2024-04-18 22:03:41 -04:00
thoughts

re: subtype polymorphism without rtti, seg suggested looking at scala's and kotlin's sealed hierarchies. it seems like having a rule like "a property shared by every variant of a sum type is…

zephyr opened issue ligma/lang#1 2024-04-18 21:50:51 -04:00
thoughts
zephyr created repository ligma/lang 2024-04-18 21:48:54 -04:00
zephyr pushed to main at studio/shotgun 2024-04-08 09:13:51 -04:00
9b2eda842a Revert "only do that for attacks"
zephyr pushed to main at studio/shotgun 2024-04-07 22:57:42 -04:00
29265a18b7 add status messages for new items
d0b3cbd47a add adrenaline to dto
Compare 2 commits »
zephyr pushed to main at studio/shotgun 2024-04-07 21:40:05 -04:00
93716a7f0f implement model for adrenaline
9395b2192e update item count per game
c8db9d1959 add new items and handle the easy ones
29a14960f4 use math/rand/v2 for randomness
e25c952bcd update language version and dependencies
Compare 5 commits »
zephyr opened issue studio/shotgun#17 2024-04-07 16:11:34 -04:00
new items
zephyr pushed to main at studio/vijin 2024-02-05 22:39:26 -05:00
8a4d559be0 add .gitattributes because holy h*ck gitea
zephyr pushed to feature-enemy-behavior at studio/idle-survivors 2023-08-19 16:13:14 -04:00
5667884f75 Merge branch 'main' into feature-enemy-behavior
c5e0375731 add personal dev scene (#27)
Compare 2 commits »
zephyr pushed to main at studio/idle-survivors 2023-08-19 16:12:11 -04:00
c5e0375731 add personal dev scene (#27)
zephyr deleted branch feature-dev-scene from studio/idle-survivors 2023-08-19 16:12:11 -04:00
zephyr merged pull request studio/idle-survivors#27 2023-08-19 16:12:09 -04:00
add personal dev scene
zephyr closed issue studio/idle-survivors#25 2023-08-19 16:12:09 -04:00
dev scenes
zephyr created pull request studio/idle-survivors#27 2023-08-19 11:39:40 -04:00
add personal dev scene
zephyr created branch feature-dev-scene in studio/idle-survivors 2023-08-19 11:39:12 -04:00
zephyr pushed to feature-dev-scene at studio/idle-survivors 2023-08-19 11:39:12 -04:00
3a56afe640 add personal dev scene