• Joined on 2023-07-08
zephyr opened issue studio/idle-survivors#13 2023-08-02 11:23:05 -05:00
skill issue
zephyr pushed to feature-duder at studio/idle-survivors 2023-08-01 14:43:04 -05:00
830444211f rename private serialized fields
zephyr pushed to feature-duder at studio/idle-survivors 2023-08-01 14:03:58 -05:00
3cc3e74f01 add hero prefab
zephyr created pull request studio/idle-survivors#9 2023-07-30 20:17:54 -05:00
WIP: feature-duder
zephyr created branch feature-duder in studio/idle-survivors 2023-07-30 20:17:22 -05:00
zephyr pushed to feature-duder at studio/idle-survivors 2023-07-30 20:17:22 -05:00
5920e63d0c add hero component
9a2335542d add hero class type
Compare 2 commits »
zephyr pushed to main at studio/idle-survivors 2023-07-30 14:36:35 -05:00
cea2dcad9e update pipeline for woodpecker v1.0
zephyr pushed to main at studio/idle-survivors 2023-07-30 14:33:37 -05:00
5b2997c057 update pipeline for woodpecker v1.0
zephyr pushed to main at studio/idle-survivors 2023-07-30 14:32:30 -05:00
65e2eea93f update pipeline for woodpecker v1.0
zephyr pushed to main at studio/idle-survivors 2023-07-30 14:06:52 -05:00
8f2b0daa60 update pipeline for woodpecker v1.0
zephyr commented on issue studio/idle-survivors#2 2023-07-30 11:01:45 -05:00
Implement Attribute System

Attribute and Effect are implemented, at least to an extent. AttributeSet and AttributeSystem are not. I feel like we can hold off on those for a while and go ahead with #3.

zephyr pushed to main at studio/idle-survivors 2023-07-30 10:58:20 -05:00
51fabc12b6 feature-attributes (#7)
zephyr deleted branch feature-attributes from studio/idle-survivors 2023-07-30 10:58:20 -05:00
zephyr merged pull request studio/idle-survivors#7 2023-07-30 10:58:19 -05:00
feature-attributes
zephyr pushed to feature-attributes at studio/idle-survivors 2023-07-30 10:18:32 -05:00
d9bbef4b05 add example Effect and EnemyAttributes assets
61b7bbefc0 use fields instead of properties
3b1b4a90b7 make Attribute a struct again
d8d3a69c36 add non-attribute XP and threat to enemy stats
ee2d696cec add create asset to enemy attributes
Compare 5 commits »
zephyr commented on pull request studio/idle-survivors#7 2023-07-30 10:01:45 -05:00
feature-attributes

I think this should go back to a struct rather than an SO. But it also seems like that makes it so the editor can't see them. Might need to implement a custom editor?

zephyr commented on pull request studio/idle-survivors#7 2023-07-30 09:55:23 -05:00
feature-attributes

Tried some things. It looks like the editor can't set properties at all, only fields.

zephyr pushed to feature-attributes at studio/idle-survivors 2023-07-30 08:33:23 -05:00
124cb74bd5 add enemy attributes
zephyr created pull request studio/idle-survivors#7 2023-07-30 01:40:08 -05:00
WIP: feature-attributes