Block a user
zenno/race/stam: approach for calculating 2/3 race hp distribution
put condition type in lobby conversations
werseter figured out what it is.
public const MasterHomeStoryTrigger.Condition NoCondition = 0;
public const MasterHomeStoryTrigger.Condition HaveCharaAll = 1;
public const…
zenno/race/stam: use tabs for recovery inputs
zenno/race/stam: downhill mode hp distribution
zenno/race/stam: effective hp needs to account for change in debuff effectiveness
zenno: section speed only uses final wit
zenno: section speed only uses final wit