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Michael ad725ee518
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refactor: unify runtime sets, update naming of event channels (#17)
Some general refactors:
Turns HeroPartySO into a runtime set class.
Make runtime set an IEnumerable
Simplify name of events

Reviewed-on: #17
Reviewed-by: zephyr <zephyr@noreply.localhost>
Co-authored-by: Michael <mep053@gmail.com>
Co-committed-by: Michael <mep053@gmail.com>
2023-08-12 22:26:36 -05:00
.idea/.idea.idle-survivors/.idea/codeStyles Implement wave based spawning of enemies #11 2023-08-10 16:24:42 -05:00
Assets refactor: unify runtime sets, update naming of event channels (#17) 2023-08-12 22:26:36 -05:00
Packages Add Input System package 2023-07-30 19:24:24 -04:00
ProjectSettings party (#15) 2023-08-07 11:34:42 -05:00
ci reinitialize project 2023-07-28 17:29:45 -05:00
.gitattributes reinitialize project 2023-07-28 17:29:45 -05:00
.gitignore reinitialize project 2023-07-28 17:29:45 -05:00
.vsconfig reinitialize project 2023-07-28 17:29:45 -05:00
.woodpecker.yml update pipeline for woodpecker v1.0 2023-07-30 14:36:33 -05:00