idle-survivors/Assets/Scripts/HeroClassSO.cs
zephyr 81c1c0de0e
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feature-duder (#9)
Updates #3.

Co-authored-by: Branden J Brown <zephyrtronium@gmail.com>
Reviewed-on: #9
Reviewed-by: madxmike <madxmike@noreply.localhost>
2023-08-04 18:37:13 -05:00

9 lines
223 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")]
public class HeroClassSO : ScriptableObject
{
[SerializeField] private new string name;
[SerializeField] private string help;
}