Implement Friendly Units (aka "Lil duders") #3

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opened 2023-07-12 21:23:32 -05:00 by madxmike · 0 comments
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As part of the core game mechanic, the player should have an army of units (which we are currently calling "lil duders"). These units will be created by the player, have stats, classes, be customizable, have a skill system, unit types, and other features. For now though we just need the ability to create a unit on the screen and have it perform and action, along with having some stats.

Unit should have an AttributeSet (see #2) with Strength, magic, dexterity, constitution, charisma, faith
Units should have a Class (Just an enum with one Warrior type for now)
Units should just have a basic cube or cylinder for their model for now
Need to have a basic way of adding units on a player action, like right click on a space for now
Units should have some action to perform when an enemy gets within that actions range (update this once we write actions issue)

As part of the core game mechanic, the player should have an army of units (which we are currently calling "lil duders"). These units will be created by the player, have stats, classes, be customizable, have a skill system, unit types, and other features. For now though we just need the ability to create a unit on the screen and have it perform and action, along with having some stats. Unit should have an AttributeSet (see #2) with Strength, magic, dexterity, constitution, charisma, faith Units should have a Class (Just an enum with one Warrior type for now) Units should just have a basic cube or cylinder for their model for now Need to have a basic way of adding units on a player action, like right click on a space for now Units should have some action to perform when an enemy gets within that actions range (update this once we write actions issue)
zephyr added a new dependency 2023-07-12 21:43:45 -05:00
zephyr added this to the Prototype milestone 2023-07-12 21:45:19 -05:00
zephyr removed a dependency 2023-07-30 11:01:50 -05:00
zephyr self-assigned this 2023-07-30 11:25:27 -05:00
zephyr referenced this issue from a commit 2023-08-04 18:37:14 -05:00
zephyr added a new dependency 2023-08-04 18:42:01 -05:00
zephyr removed a dependency 2023-08-07 11:35:37 -05:00
madxmike referenced this issue from a commit 2023-08-09 20:40:56 -05:00
madxmike referenced this issue from a commit 2023-08-09 20:40:56 -05:00
madxmike referenced this issue from a commit 2023-08-09 20:48:42 -05:00
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Reference: studio/idle-survivors#3
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