idle-survivors/Assets
zephyr bb81e283dd feature-duder (#9)
Updates #3.

Co-authored-by: Branden J Brown <zephyrtronium@gmail.com>
Reviewed-on: #9
Reviewed-by: madxmike <madxmike@noreply.localhost>
2023-08-09 21:40:32 -04:00
..
EventChannels Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
Prefabs feature-duder (#9) 2023-08-09 21:40:32 -04:00
Runtime Sets Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
Scenes Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
Scriptables feature-duder (#9) 2023-08-09 21:40:32 -04:00
Scripts feature-duder (#9) 2023-08-09 21:40:32 -04:00
Tests feature-attributes (#7) 2023-07-30 10:58:19 -05:00
EventChannels.meta Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
PlayerInputActions.inputactions Add Camera controlled by player. #7 (#10) 2023-07-31 19:10:41 -05:00
PlayerInputActions.inputactions.meta Add Camera controlled by player. #7 (#10) 2023-07-31 19:10:41 -05:00
Prefabs.meta feature-duder (#9) 2023-08-09 21:40:32 -04:00
Runtime Sets.meta Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
Scenes.meta reinitialize project 2023-07-28 17:29:45 -05:00
Scriptables.meta feature-attributes (#7) 2023-07-30 10:58:19 -05:00
Scripts.meta reinitialize project 2023-07-28 17:29:45 -05:00
TestEnemy Variant.prefab Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
TestEnemy Variant.prefab.meta Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
TestEnemy.prefab Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
TestEnemy.prefab.meta Initial pass on wave spawning. 2023-08-02 17:27:45 -04:00
Tests.meta reinitialize project 2023-07-28 17:29:45 -05:00