Michael
7b48612c4b
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Implements basic waves of enemies that spawn. #11 Reviewed-on: #16 Reviewed-by: zephyr <zephyr@noreply.localhost> Co-authored-by: Michael <mep053@gmail.com> Co-committed-by: Michael <mep053@gmail.com>
9 lines
116 B
C#
9 lines
116 B
C#
namespace Wave
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{
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public enum SpawnDistribution
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{
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Uniform,
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Random,
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DiskRandom
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}
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} |