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			Updates #2. Co-authored-by: Branden J Brown <zephyrtronium@gmail.com> Reviewed-on: #7
		
			
				
	
	
		
			19 lines
		
	
	
		
			519 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			519 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class HeroAttributesSO : ScriptableObject
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{
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    [SerializeField] private Attribute STR;
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    [SerializeField] private Attribute MAG;
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    [SerializeField] private Attribute DEX;
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    [SerializeField] private Attribute CON;
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    [SerializeField] private Attribute CHA;
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    [SerializeField] private Attribute FTH;
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    public static HeroAttributesSO New()
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    {
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        return ScriptableObject.CreateInstance<HeroAttributesSO>();
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    }
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}
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