idle-survivors/Assets
Michael 90fc5331bf
ci/woodpecker/push/woodpecker Pipeline was successful Details
Initial pass on wave spawning.
2023-08-09 21:47:48 -04:00
..
EventChannels Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
Prefabs party (#15) 2023-08-07 11:34:42 -05:00
Runtime Sets Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
Scenes Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
Scriptables Initial pass on wave spawning. 2023-08-09 21:47:48 -04:00
Scripts Initial pass on wave spawning. 2023-08-09 21:47:48 -04:00
Tests feature-attributes (#7) 2023-07-30 10:58:19 -05:00
TestsPlaymode party (#15) 2023-08-07 11:34:42 -05:00
EventChannels.meta Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
PlayerInputActions.inputactions Add Camera controlled by player. #7 (#10) 2023-07-31 19:10:41 -05:00
PlayerInputActions.inputactions.meta Add Camera controlled by player. #7 (#10) 2023-07-31 19:10:41 -05:00
Prefabs.meta feature-duder (#9) 2023-08-04 18:37:13 -05:00
Runtime Sets.meta Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
Scenes.meta reinitialize project 2023-07-28 17:29:45 -05:00
Scriptables.meta feature-attributes (#7) 2023-07-30 10:58:19 -05:00
Scripts.meta reinitialize project 2023-07-28 17:29:45 -05:00
TestEnemy Variant.prefab Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
TestEnemy Variant.prefab.meta Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
TestEnemy.prefab Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
TestEnemy.prefab.meta Initial pass on wave spawning. 2023-08-09 21:46:05 -04:00
Tests.meta reinitialize project 2023-07-28 17:29:45 -05:00
TestsPlaymode.meta party (#15) 2023-08-07 11:34:42 -05:00