I think this should go back to a struct rather than an SO. But it also seems like that makes it so the editor can't see them. Might need to implement a custom editor?
I think this should go back to a struct rather than an SO. But it also seems like that makes it so the editor can't see them. Might need to implement a custom editor?
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@@ -3,3 +3,3 @@using UnityEngine;public struct Attributepublic class Attribute : ScriptableObjectMissing SO suffix
I think this should go back to a struct rather than an SO. But it also seems like that makes it so the editor can't see them. Might need to implement a custom editor?
@@ -0,0 +6,4 @@/// <summary>/// Additive change applied before multiplicative scaling./// </summary>public long Base { get; private set; }If we private set here is the editor able to set these values?
Tried some things. It looks like the editor can't set properties at all, only fields.