attribute system #5
@ -1,5 +0,0 @@
|
|||||||
<component name="ProjectCodeStyleConfiguration">
|
|
||||||
<state>
|
|
||||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
|
||||||
</state>
|
|
||||||
</component>
|
|
@ -2,79 +2,72 @@ workspace:
|
|||||||
base: /studio
|
base: /studio
|
||||||
path: idle-survivors
|
path: idle-survivors
|
||||||
|
|
||||||
variables:
|
# We use a singleton "matrix" to set variables, because formal variables are a
|
||||||
- &base_image 'unityci/editor:2022.3.4f1-base-1'
|
# Woodpecker next feature.
|
||||||
- &win_mono_image 'unityci/editor:2022.3.4f1-windows-mono-1'
|
matrix:
|
||||||
- all_env: &all_env
|
include:
|
||||||
- BUILD_NAME=idle-survivors
|
- BUILD_NAME: idle-survivors
|
||||||
- UNITY_VERSION=2022.3.4f1
|
UNITY_ACTIVATION_FILE: ./unity3d.alf
|
||||||
- UNITY_DIR=/studio/idle-survivors
|
IMAGE: unityci/editor
|
||||||
- build_env: &build_env
|
IMAGE_VERSION: 1
|
||||||
- VERSION_NUMBER_VAR=${CI_COMMIT_BRANCH}-${CI_PIPELINE_NUMBER}
|
# The GitLab version pulls the Unity version from the project information,
|
||||||
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
# but I don't think Woodpecker will use that as a variable in image names.
|
||||||
- test_env: &test_env
|
# We set the version as a variable instead and check that it's right.
|
||||||
- TESTING_TYPE=NUNIT
|
UNITY_VERSION: 2022.3.4f1
|
||||||
- secrets: &secrets_list
|
UNITY_DIR: /studio/idle-survivors
|
||||||
- unity_license
|
|
||||||
- before_script: &before_script
|
|
||||||
- chmod +x $UNITY_DIR/ci/before_script.sh
|
|
||||||
- $UNITY_DIR/ci/before_script.sh
|
|
||||||
- test_script: &test_script
|
|
||||||
- chmod +x $UNITY_DIR/ci/test.sh
|
|
||||||
- $UNITY_DIR/ci/test.sh
|
|
||||||
|
|
||||||
steps:
|
pipeline:
|
||||||
check-unity-version:
|
check-unity-version:
|
||||||
image: *base_image
|
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||||
commands:
|
commands:
|
||||||
- test "$UNITY_VERSION" = $(grep "m_EditorVersion:" "$UNITY_DIR/ProjectSettings/ProjectVersion.txt" | cut -d' ' -f2)
|
- test "$UNITY_VERSION" = $(grep "m_EditorVersion:" "${UNITY_DIR}/ProjectSettings/ProjectVersion.txt" | cut -d' ' -f2)
|
||||||
environment:
|
|
||||||
- <<: *all_env
|
|
||||||
setup-license:
|
setup-license:
|
||||||
image: *base_image
|
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||||
commands:
|
commands:
|
||||||
- <<: *before_script
|
- chmod +x ${UNITY_DIR}/ci/before_script.sh
|
||||||
environment:
|
- ${UNITY_DIR}/ci/before_script.sh
|
||||||
- <<: *all_env
|
secrets: [unity_license]
|
||||||
secrets:
|
|
||||||
- <<: *secrets_list
|
|
||||||
test-playmode:
|
test-playmode:
|
||||||
image: *base_image
|
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||||
commands:
|
commands:
|
||||||
- <<: [*before_script, *test_script]
|
- ${UNITY_DIR}/ci/before_script.sh
|
||||||
|
- chmod +x ${UNITY_DIR}/ci/test.sh
|
||||||
|
- ${UNITY_DIR}/ci/test.sh
|
||||||
environment:
|
environment:
|
||||||
- <<: [*all_env, *build_env, *test_env]
|
|
||||||
- TEST_PLATFORM=playmode
|
- TEST_PLATFORM=playmode
|
||||||
secrets:
|
- TESTING_TYPE=NUNIT
|
||||||
- <<: *secrets_list
|
- VERSION_NUMBER_VAR=${CI_COMMIT_BRANCH}-${CI_BUILD_NUMBER}
|
||||||
|
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||||
|
secrets: [unity_license]
|
||||||
test-editmode:
|
test-editmode:
|
||||||
image: *base_image
|
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||||
commands:
|
commands:
|
||||||
- <<: [*before_script, *test_script]
|
- ${UNITY_DIR}/ci/before_script.sh
|
||||||
|
- chmod +x ${UNITY_DIR}/ci/test.sh
|
||||||
|
- ${UNITY_DIR}/ci/test.sh
|
||||||
environment:
|
environment:
|
||||||
- <<: [*all_env, *build_env, *test_env]
|
|
||||||
- TEST_PLATFORM=editmode
|
- TEST_PLATFORM=editmode
|
||||||
secrets:
|
- TESTING_TYPE=NUNIT
|
||||||
- <<: *secrets_list
|
- VERSION_NUMBER_VAR=${CI_COMMIT_BRANCH}-${CI_BUILD_NUMBER}
|
||||||
|
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||||
|
secrets: [unity_license]
|
||||||
build-standalone-windows:
|
build-standalone-windows:
|
||||||
image: *win_mono_image
|
image: ${IMAGE}:${UNITY_VERSION}-windows-mono-${IMAGE_VERSION}
|
||||||
commands:
|
commands:
|
||||||
- <<: *before_script
|
- ${UNITY_DIR}/ci/before_script.sh
|
||||||
- chmod +x ./ci/build.sh
|
- chmod +x ./ci/build.sh
|
||||||
- ./ci/build.sh
|
- ./ci/build.sh
|
||||||
environment:
|
environment:
|
||||||
- <<: [*all_env, *build_env]
|
|
||||||
- BUILD_TARGET=StandaloneWindows64
|
- BUILD_TARGET=StandaloneWindows64
|
||||||
secrets:
|
- VERSION_NUMBER_VAR=${CI_COMMIT_TAG}
|
||||||
- <<: *secrets_list
|
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||||
|
secrets: [unity_license]
|
||||||
when:
|
when:
|
||||||
event: tag
|
event: tag
|
||||||
package:
|
package:
|
||||||
image: *win_mono_image
|
image: ${IMAGE}:${UNITY_VERSION}-windows-mono-${IMAGE_VERSION}
|
||||||
commands:
|
commands:
|
||||||
- tar -C $UNITY_DIR/Builds -cvzf ${CI_COMMIT_TAG}.tar.gz .
|
- tar -C ${UNITY_DIR}/Builds -cvzf ${CI_COMMIT_TAG}.tar.gz .
|
||||||
environment:
|
|
||||||
- <<: *all_env
|
|
||||||
when:
|
when:
|
||||||
event: tag
|
event: tag
|
||||||
publish:
|
publish:
|
||||||
@ -88,6 +81,3 @@ steps:
|
|||||||
base_url: https://git.sunturtle.xyz
|
base_url: https://git.sunturtle.xyz
|
||||||
when:
|
when:
|
||||||
event: tag
|
event: tag
|
||||||
|
|
||||||
when:
|
|
||||||
event: [push, tag, deployment]
|
|
||||||
|
40
Assets/AnimeApproach.cs
Normal file
40
Assets/AnimeApproach.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class AnimeApproach : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private EnemySettings enemySettings;
|
||||||
|
private GameObject _target;
|
||||||
|
|
||||||
|
void FixedUpdate()
|
||||||
|
{
|
||||||
|
if (_target == null)
|
||||||
|
{
|
||||||
|
_target = findTarget();
|
||||||
|
}
|
||||||
|
var d = Vector3.Distance(transform.position, _target.transform.position);
|
||||||
|
if (d <= enemySettings.ApproachDistance)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var dx = enemySettings.Speed * Time.fixedDeltaTime;
|
||||||
|
var p = Vector3.MoveTowards(transform.position, _target.transform.position, dx);
|
||||||
|
transform.position = p;
|
||||||
|
}
|
||||||
|
|
||||||
|
private GameObject findTarget()
|
||||||
|
{
|
||||||
|
var party = GameObject.FindGameObjectsWithTag("Player");
|
||||||
|
if (party.Length == 0)
|
||||||
|
{
|
||||||
|
// Everyone is dead...?
|
||||||
|
// Return self so we don't chase nothing.
|
||||||
|
return gameObject;
|
||||||
|
}
|
||||||
|
// Eventually we'll want to check party threat.
|
||||||
|
var k = Random.Range(0, party.Length);
|
||||||
|
return party[k];
|
||||||
|
}
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 494a21c06960ec442a7a6806f8aefedb
|
guid: 8f34c5d8f3bd64b49aa3490d3b237b42
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
35
Assets/CameraPositioner.cs
Normal file
35
Assets/CameraPositioner.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CameraPositioner : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject TrackEntity;
|
||||||
|
public float SwitchTime;
|
||||||
|
|
||||||
|
private Vector3 _from;
|
||||||
|
private float _t;
|
||||||
|
private bool _switching;
|
||||||
|
|
||||||
|
void LateUpdate()
|
||||||
|
{
|
||||||
|
if (_switching && SwitchTime > 0)
|
||||||
|
{
|
||||||
|
transform.position = Vector3.Lerp(_from, TrackEntity.transform.position, _t);
|
||||||
|
var dt = Time.deltaTime / SwitchTime;
|
||||||
|
_t += dt;
|
||||||
|
if (_t >= 1)
|
||||||
|
{
|
||||||
|
_switching = false;
|
||||||
|
_from = TrackEntity.transform.position;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var dp = TrackEntity.transform.position - _from;
|
||||||
|
transform.position += dp;
|
||||||
|
_from = TrackEntity.transform.position;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO(zeph): switch track entities
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c5304ff6dfe84844887d751cee48606a
|
guid: 48ce074196b1dd448b34d5e1947dddad
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 57024de5f8ad4f74ba5d83bb062a7612
|
guid: 61c4d237dec18ff4bbb7a67fecf23488
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 243302c56bf8926489fe86e5626dd4d3
|
guid: 5fcfe52e74171ff429e844f4143f47a8
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
40
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat
generated
Normal file
40
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat
generated
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Dry ground pattern
|
||||||
|
m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties:
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 2800000, guid: af579c7a89d15d24eb8c925a43a236cf, type: 3}
|
||||||
|
m_Scale: {x: 3, y: 3}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 2800000, guid: f5d1de47f0f760544a5596ceb8cc895f, type: 3}
|
||||||
|
m_Scale: {x: 3, y: 3}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _Shininess: 0.037224755
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _SpecColor: {r: 0.31617647, g: 0.24030025, b: 0.19063582, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
16
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat.meta
generated
Normal file
16
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat.meta
generated
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d805d830c4023774cb6259aca09f431e
|
||||||
|
labels:
|
||||||
|
- Ground
|
||||||
|
- Nature
|
||||||
|
- Pattern
|
||||||
|
- Terrain
|
||||||
|
- Dry
|
||||||
|
- Desert
|
||||||
|
- Dried
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/Ground textures pack/Dry ground/diffuse.tga
(Stored with Git LFS)
Normal file
BIN
Assets/Ground textures pack/Dry ground/diffuse.tga
(Stored with Git LFS)
Normal file
Binary file not shown.
179
Assets/Ground textures pack/Dry ground/diffuse.tga.meta
generated
Normal file
179
Assets/Ground textures pack/Dry ground/diffuse.tga.meta
generated
Normal file
@ -0,0 +1,179 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f5d1de47f0f760544a5596ceb8cc895f
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -1
|
||||||
|
maxTextureSize: 1024
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 2
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 1
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 1
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
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8
Assets/Ground textures pack/Ground & moss.meta
generated
Normal file
8
Assets/Ground textures pack/Ground & moss.meta
generated
Normal file
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|
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|
fileFormatVersion: 2
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externalObjects: {}
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userData:
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40
Assets/Ground textures pack/Ground & moss/Ground & moss pattern.mat
generated
Normal file
40
Assets/Ground textures pack/Ground & moss/Ground & moss pattern.mat
generated
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!21 &2100000
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|
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|
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|
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m_BuildTextureStacks: []
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14
Assets/Ground textures pack/Ground & moss/Ground & moss pattern.mat.meta
generated
Normal file
14
Assets/Ground textures pack/Ground & moss/Ground & moss pattern.mat.meta
generated
Normal file
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fileFormatVersion: 2
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|
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|
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|
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user