attribute system #5
@ -1,5 +0,0 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
@ -2,79 +2,72 @@ workspace:
|
||||
base: /studio
|
||||
path: idle-survivors
|
||||
|
||||
variables:
|
||||
- &base_image 'unityci/editor:2022.3.4f1-base-1'
|
||||
- &win_mono_image 'unityci/editor:2022.3.4f1-windows-mono-1'
|
||||
- all_env: &all_env
|
||||
- BUILD_NAME=idle-survivors
|
||||
- UNITY_VERSION=2022.3.4f1
|
||||
- UNITY_DIR=/studio/idle-survivors
|
||||
- build_env: &build_env
|
||||
- VERSION_NUMBER_VAR=${CI_COMMIT_BRANCH}-${CI_PIPELINE_NUMBER}
|
||||
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||
- test_env: &test_env
|
||||
- TESTING_TYPE=NUNIT
|
||||
- secrets: &secrets_list
|
||||
- unity_license
|
||||
- before_script: &before_script
|
||||
- chmod +x $UNITY_DIR/ci/before_script.sh
|
||||
- $UNITY_DIR/ci/before_script.sh
|
||||
- test_script: &test_script
|
||||
- chmod +x $UNITY_DIR/ci/test.sh
|
||||
- $UNITY_DIR/ci/test.sh
|
||||
# We use a singleton "matrix" to set variables, because formal variables are a
|
||||
# Woodpecker next feature.
|
||||
matrix:
|
||||
include:
|
||||
- BUILD_NAME: idle-survivors
|
||||
UNITY_ACTIVATION_FILE: ./unity3d.alf
|
||||
IMAGE: unityci/editor
|
||||
IMAGE_VERSION: 1
|
||||
# The GitLab version pulls the Unity version from the project information,
|
||||
# but I don't think Woodpecker will use that as a variable in image names.
|
||||
# We set the version as a variable instead and check that it's right.
|
||||
UNITY_VERSION: 2022.3.4f1
|
||||
UNITY_DIR: /studio/idle-survivors
|
||||
|
||||
steps:
|
||||
pipeline:
|
||||
check-unity-version:
|
||||
image: *base_image
|
||||
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||
commands:
|
||||
- test "$UNITY_VERSION" = $(grep "m_EditorVersion:" "$UNITY_DIR/ProjectSettings/ProjectVersion.txt" | cut -d' ' -f2)
|
||||
environment:
|
||||
- <<: *all_env
|
||||
- test "$UNITY_VERSION" = $(grep "m_EditorVersion:" "${UNITY_DIR}/ProjectSettings/ProjectVersion.txt" | cut -d' ' -f2)
|
||||
setup-license:
|
||||
image: *base_image
|
||||
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||
commands:
|
||||
- <<: *before_script
|
||||
environment:
|
||||
- <<: *all_env
|
||||
secrets:
|
||||
- <<: *secrets_list
|
||||
- chmod +x ${UNITY_DIR}/ci/before_script.sh
|
||||
- ${UNITY_DIR}/ci/before_script.sh
|
||||
secrets: [unity_license]
|
||||
test-playmode:
|
||||
image: *base_image
|
||||
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||
commands:
|
||||
- <<: [*before_script, *test_script]
|
||||
- ${UNITY_DIR}/ci/before_script.sh
|
||||
- chmod +x ${UNITY_DIR}/ci/test.sh
|
||||
- ${UNITY_DIR}/ci/test.sh
|
||||
environment:
|
||||
- <<: [*all_env, *build_env, *test_env]
|
||||
- TEST_PLATFORM=playmode
|
||||
secrets:
|
||||
- <<: *secrets_list
|
||||
- TESTING_TYPE=NUNIT
|
||||
- VERSION_NUMBER_VAR=${CI_COMMIT_BRANCH}-${CI_BUILD_NUMBER}
|
||||
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||
secrets: [unity_license]
|
||||
test-editmode:
|
||||
image: *base_image
|
||||
image: ${IMAGE}:${UNITY_VERSION}-base-${IMAGE_VERSION}
|
||||
commands:
|
||||
- <<: [*before_script, *test_script]
|
||||
- ${UNITY_DIR}/ci/before_script.sh
|
||||
- chmod +x ${UNITY_DIR}/ci/test.sh
|
||||
- ${UNITY_DIR}/ci/test.sh
|
||||
environment:
|
||||
- <<: [*all_env, *build_env, *test_env]
|
||||
- TEST_PLATFORM=editmode
|
||||
secrets:
|
||||
- <<: *secrets_list
|
||||
- TESTING_TYPE=NUNIT
|
||||
- VERSION_NUMBER_VAR=${CI_COMMIT_BRANCH}-${CI_BUILD_NUMBER}
|
||||
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||
secrets: [unity_license]
|
||||
build-standalone-windows:
|
||||
image: *win_mono_image
|
||||
image: ${IMAGE}:${UNITY_VERSION}-windows-mono-${IMAGE_VERSION}
|
||||
commands:
|
||||
- <<: *before_script
|
||||
- ${UNITY_DIR}/ci/before_script.sh
|
||||
- chmod +x ./ci/build.sh
|
||||
- ./ci/build.sh
|
||||
environment:
|
||||
- <<: [*all_env, *build_env]
|
||||
- BUILD_TARGET=StandaloneWindows64
|
||||
secrets:
|
||||
- <<: *secrets_list
|
||||
- VERSION_NUMBER_VAR=${CI_COMMIT_TAG}
|
||||
- VERSION_BUILD_VAR=${CI_COMMIT_HASH}
|
||||
secrets: [unity_license]
|
||||
when:
|
||||
event: tag
|
||||
package:
|
||||
image: *win_mono_image
|
||||
image: ${IMAGE}:${UNITY_VERSION}-windows-mono-${IMAGE_VERSION}
|
||||
commands:
|
||||
- tar -C $UNITY_DIR/Builds -cvzf ${CI_COMMIT_TAG}.tar.gz .
|
||||
environment:
|
||||
- <<: *all_env
|
||||
- tar -C ${UNITY_DIR}/Builds -cvzf ${CI_COMMIT_TAG}.tar.gz .
|
||||
when:
|
||||
event: tag
|
||||
publish:
|
||||
@ -88,6 +81,3 @@ steps:
|
||||
base_url: https://git.sunturtle.xyz
|
||||
when:
|
||||
event: tag
|
||||
|
||||
when:
|
||||
event: [push, tag, deployment]
|
||||
|
40
Assets/AnimeApproach.cs
Normal file
40
Assets/AnimeApproach.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AnimeApproach : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private EnemySettings enemySettings;
|
||||
private GameObject _target;
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (_target == null)
|
||||
{
|
||||
_target = findTarget();
|
||||
}
|
||||
var d = Vector3.Distance(transform.position, _target.transform.position);
|
||||
if (d <= enemySettings.ApproachDistance)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var dx = enemySettings.Speed * Time.fixedDeltaTime;
|
||||
var p = Vector3.MoveTowards(transform.position, _target.transform.position, dx);
|
||||
transform.position = p;
|
||||
}
|
||||
|
||||
private GameObject findTarget()
|
||||
{
|
||||
var party = GameObject.FindGameObjectsWithTag("Player");
|
||||
if (party.Length == 0)
|
||||
{
|
||||
// Everyone is dead...?
|
||||
// Return self so we don't chase nothing.
|
||||
return gameObject;
|
||||
}
|
||||
// Eventually we'll want to check party threat.
|
||||
var k = Random.Range(0, party.Length);
|
||||
return party[k];
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 494a21c06960ec442a7a6806f8aefedb
|
||||
guid: 8f34c5d8f3bd64b49aa3490d3b237b42
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
35
Assets/CameraPositioner.cs
Normal file
35
Assets/CameraPositioner.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CameraPositioner : MonoBehaviour
|
||||
{
|
||||
public GameObject TrackEntity;
|
||||
public float SwitchTime;
|
||||
|
||||
private Vector3 _from;
|
||||
private float _t;
|
||||
private bool _switching;
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
if (_switching && SwitchTime > 0)
|
||||
{
|
||||
transform.position = Vector3.Lerp(_from, TrackEntity.transform.position, _t);
|
||||
var dt = Time.deltaTime / SwitchTime;
|
||||
_t += dt;
|
||||
if (_t >= 1)
|
||||
{
|
||||
_switching = false;
|
||||
_from = TrackEntity.transform.position;
|
||||
}
|
||||
return;
|
||||
}
|
||||
var dp = TrackEntity.transform.position - _from;
|
||||
transform.position += dp;
|
||||
_from = TrackEntity.transform.position;
|
||||
}
|
||||
|
||||
// TODO(zeph): switch track entities
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c5304ff6dfe84844887d751cee48606a
|
||||
guid: 48ce074196b1dd448b34d5e1947dddad
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57024de5f8ad4f74ba5d83bb062a7612
|
||||
guid: 61c4d237dec18ff4bbb7a67fecf23488
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 243302c56bf8926489fe86e5626dd4d3
|
||||
guid: 5fcfe52e74171ff429e844f4143f47a8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
40
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat
generated
Normal file
40
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat
generated
Normal file
@ -0,0 +1,40 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Dry ground pattern
|
||||
m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: af579c7a89d15d24eb8c925a43a236cf, type: 3}
|
||||
m_Scale: {x: 3, y: 3}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: f5d1de47f0f760544a5596ceb8cc895f, type: 3}
|
||||
m_Scale: {x: 3, y: 3}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _Shininess: 0.037224755
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _SpecColor: {r: 0.31617647, g: 0.24030025, b: 0.19063582, a: 1}
|
||||
m_BuildTextureStacks: []
|
16
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat.meta
generated
Normal file
16
Assets/Ground textures pack/Dry ground/Dry ground pattern.mat.meta
generated
Normal file
@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d805d830c4023774cb6259aca09f431e
|
||||
labels:
|
||||
- Ground
|
||||
- Nature
|
||||
- Pattern
|
||||
- Terrain
|
||||
- Dry
|
||||
- Desert
|
||||
- Dried
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Ground textures pack/Dry ground/diffuse.tga
(Stored with Git LFS)
Normal file
BIN
Assets/Ground textures pack/Dry ground/diffuse.tga
(Stored with Git LFS)
Normal file
Binary file not shown.
179
Assets/Ground textures pack/Dry ground/diffuse.tga.meta
generated
Normal file
179
Assets/Ground textures pack/Dry ground/diffuse.tga.meta
generated
Normal file
@ -0,0 +1,179 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f5d1de47f0f760544a5596ceb8cc895f
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: -1
|
||||
maxTextureSize: 1024
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 2
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Web
|
||||
maxTextureSize: 512
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 256
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 256
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: BlackBerry
|
||||
maxTextureSize: 256
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 256
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WP8
|
||||
maxTextureSize: 256
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user