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string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme"; + + static string s_ReadmeSourceDirectory = "Assets/TutorialInfo"; + + const float k_Space = 16f; + + static ReadmeEditor() + { + EditorApplication.delayCall += SelectReadmeAutomatically; + } + + static void RemoveTutorial() + { + if (EditorUtility.DisplayDialog("Remove Readme Assets", + + $"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?", + "Proceed", + "Cancel")) + { + if (Directory.Exists(s_ReadmeSourceDirectory)) + { + FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory); + FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta"); + } + else + { + Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}"); + } + + var readmeAsset = SelectReadme(); + if (readmeAsset != null) + { + var path = AssetDatabase.GetAssetPath(readmeAsset); + FileUtil.DeleteFileOrDirectory(path + ".meta"); + FileUtil.DeleteFileOrDirectory(path); + } + + AssetDatabase.Refresh(); + } + } + + static void SelectReadmeAutomatically() + { + if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false)) + { + var readme = SelectReadme(); + SessionState.SetBool(s_ShowedReadmeSessionStateName, true); + + if (readme && !readme.loadedLayout) + { + LoadLayout(); + readme.loadedLayout = true; + } + } + } + + static void LoadLayout() + { + var assembly = typeof(EditorApplication).Assembly; + var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true); + var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false }); + } + + static Readme SelectReadme() + { + var ids = AssetDatabase.FindAssets("Readme t:Readme"); + if (ids.Length == 1) + { + var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0])); + + Selection.objects = new UnityEngine.Object[] { readmeObject }; + + return (Readme)readmeObject; + } + else + { + Debug.Log("Couldn't find a readme"); + return null; + } + } + + protected override void OnHeaderGUI() + { + var readme = (Readme)target; + Init(); + + var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f); + + GUILayout.BeginHorizontal("In BigTitle"); + { + if (readme.icon != null) + { + GUILayout.Space(k_Space); + GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth)); + } + GUILayout.Space(k_Space); + GUILayout.BeginVertical(); + { + + GUILayout.FlexibleSpace(); + GUILayout.Label(readme.title, TitleStyle); + GUILayout.FlexibleSpace(); + } + GUILayout.EndVertical(); + GUILayout.FlexibleSpace(); + } + GUILayout.EndHorizontal(); + } + + public override void OnInspectorGUI() + { + var readme = (Readme)target; + Init(); + + foreach (var section in readme.sections) + { + if (!string.IsNullOrEmpty(section.heading)) + { + GUILayout.Label(section.heading, HeadingStyle); + } + + if (!string.IsNullOrEmpty(section.text)) + { + GUILayout.Label(section.text, BodyStyle); + } + + if (!string.IsNullOrEmpty(section.linkText)) + { + if (LinkLabel(new GUIContent(section.linkText))) + { + Application.OpenURL(section.url); + } + } + + GUILayout.Space(k_Space); + } + + if (GUILayout.Button("Remove Readme Assets", ButtonStyle)) + { + RemoveTutorial(); + } + } + + bool m_Initialized; + + GUIStyle LinkStyle + { + get { return m_LinkStyle; } + } + + [SerializeField] + GUIStyle m_LinkStyle; + + GUIStyle TitleStyle + { + get { return m_TitleStyle; } + } + + [SerializeField] + GUIStyle m_TitleStyle; + + GUIStyle HeadingStyle + { + get { return m_HeadingStyle; } + } + + [SerializeField] + GUIStyle m_HeadingStyle; + + GUIStyle BodyStyle + { + get { return m_BodyStyle; } + } + + [SerializeField] + GUIStyle m_BodyStyle; + + GUIStyle ButtonStyle + { + get { return m_ButtonStyle; } + } + + [SerializeField] + GUIStyle m_ButtonStyle; + + void Init() + { + if (m_Initialized) + return; + m_BodyStyle = new GUIStyle(EditorStyles.label); + m_BodyStyle.wordWrap = true; + m_BodyStyle.fontSize = 14; + m_BodyStyle.richText = true; + + m_TitleStyle = new GUIStyle(m_BodyStyle); + m_TitleStyle.fontSize = 26; + + m_HeadingStyle = new GUIStyle(m_BodyStyle); + m_HeadingStyle.fontStyle = FontStyle.Bold; + m_HeadingStyle.fontSize = 18; + + m_LinkStyle = new GUIStyle(m_BodyStyle); + m_LinkStyle.wordWrap = false; + + // Match selection color which works nicely for both light and dark skins + m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f); + m_LinkStyle.stretchWidth = false; + + m_ButtonStyle = new GUIStyle(EditorStyles.miniButton); + m_ButtonStyle.fontStyle = FontStyle.Bold; + + m_Initialized = true; + } + + bool LinkLabel(GUIContent label, params GUILayoutOption[] options) + { + var position = GUILayoutUtility.GetRect(label, LinkStyle, options); + + Handles.BeginGUI(); + Handles.color = LinkStyle.normal.textColor; + Handles.DrawLine(new 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+++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -0,0 +1,41 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} + m_Name: UniversalRenderPipelineGlobalSettings + m_EditorClassIdentifier: + k_AssetVersion: 3 + m_RenderingLayerNames: + - Light Layer default + - Light Layer 1 + - Light Layer 2 + - Light Layer 3 + - Light Layer 4 + - Light Layer 5 + - Light Layer 6 + - Light Layer 7 + m_ValidRenderingLayers: 255 + lightLayerName0: Light Layer default + lightLayerName1: Light Layer 1 + lightLayerName2: Light Layer 2 + lightLayerName3: Light Layer 3 + lightLayerName4: Light Layer 4 + lightLayerName5: Light Layer 5 + lightLayerName6: Light Layer 6 + lightLayerName7: Light Layer 7 + 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settings; + + const float DISTANCE = 30f; + + float ticksPerSpawn; + int spawnsPer; + int ticks; + int spawns; + + void Start() + { + var dur = settings.duration; + if (dur <= Time.fixedDeltaTime) + { + dur = Time.fixedDeltaTime; + } + ticksPerSpawn = dur / settings.count / Time.fixedDeltaTime; + spawnsPer = Mathf.CeilToInt(settings.count * Time.fixedDeltaTime / dur); + ticks = spawns = 0; + } + + void FixedUpdate() + { + var groups = Mathf.FloorToInt(ticks / ticksPerSpawn); + ticks++; + if (Mathf.FloorToInt(ticks / ticksPerSpawn) > groups) + { + doSpawn(); + if (spawns >= settings.count) + { + Destroy(gameObject); + } + } + } + + void doSpawn() + { + var n = spawnsPer; + if (n > settings.count - spawns) + { + n = settings.count - spawns; + } + for (int i = 0; i < n; i++) + { + var k = Random.Range(0, settings.enemies.Count); + var p = nextLoc(spawns); + Instantiate(settings.enemies[k], p, Quaternion.identity); + spawns++; + } + } + + Vector3 nextLoc(int i) + { + switch (settings.strategy) + { + case WaveSettings.SpawnStrategy.Uniform: + var angle = (float)i / (float)settings.count * 2*Mathf.PI; + return new Vector3(Mathf.Cos(angle), Mathf.Sin(angle)) * DISTANCE; + case WaveSettings.SpawnStrategy.Random: + return Random.insideUnitCircle.normalized * DISTANCE; + case WaveSettings.SpawnStrategy.DiskRandom: + return Random.insideUnitCircle * DISTANCE; + default: + throw new System.Exception("unknown strategy"); + } + } +} diff --git a/Assets/Wave.cs.meta b/Assets/Wave.cs.meta new file mode 100644 index 0000000..ec021fb --- /dev/null +++ b/Assets/Wave.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 054271b9cbcaf294e992c0b5fcf9ea02 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index baee32a..0eabfda 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,7 +1,12 @@ { "dependencies": { "com.unity.collab-proxy": "2.0.5", - "com.unity.feature.development": "1.0.1", + "com.unity.ide.rider": "3.0.24", + "com.unity.ide.visualstudio": "2.0.18", + "com.unity.ide.vscode": "1.2.5", + "com.unity.render-pipelines.universal": "14.0.8", + "com.unity.test-framework": "1.1.33", + "com.unity.testtools.codecoverage": "1.2.4", "com.unity.textmeshpro": "3.0.6", "com.unity.timeline": "1.7.4", "com.unity.ugui": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 2373dfe..394239d 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -1,5 +1,14 @@ { "dependencies": { + "com.unity.burst": { + "version": "1.8.7", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.mathematics": "1.2.1" + }, + "url": "https://packages.unity.com" + }, "com.unity.collab-proxy": { "version": "2.0.5", "depth": 0, @@ -7,37 +16,16 @@ "dependencies": {}, "url": "https://packages.unity.com" }, - "com.unity.editorcoroutines": { - "version": "1.0.0", + "com.unity.ext.nunit": { + "version": "1.0.6", "depth": 1, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, - "com.unity.ext.nunit": { - "version": "1.0.6", - "depth": 2, - "source": "registry", - "dependencies": {}, - "url": "https://packages.unity.com" - }, - "com.unity.feature.development": { - "version": "1.0.1", - "depth": 0, - "source": "builtin", - "dependencies": { - "com.unity.ide.visualstudio": "2.0.18", - "com.unity.ide.rider": "3.0.24", - "com.unity.ide.vscode": "1.2.5", - "com.unity.editorcoroutines": "1.0.0", - "com.unity.performance.profile-analyzer": "1.2.2", - "com.unity.test-framework": "1.1.33", - "com.unity.testtools.codecoverage": "1.2.4" - } - }, "com.unity.ide.rider": { "version": "3.0.24", - "depth": 1, + "depth": 0, "source": "registry", "dependencies": { "com.unity.ext.nunit": "1.0.6" @@ -46,7 +34,7 @@ }, "com.unity.ide.visualstudio": { "version": "2.0.18", - "depth": 1, + "depth": 0, "source": "registry", "dependencies": { "com.unity.test-framework": "1.1.9" @@ -55,28 +43,66 @@ }, "com.unity.ide.vscode": { "version": "1.2.5", + "depth": 0, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.mathematics": { + "version": "1.2.6", "depth": 1, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, - "com.unity.performance.profile-analyzer": { - "version": "1.2.2", + "com.unity.render-pipelines.core": { + "version": "14.0.8", "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.ugui": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.render-pipelines.universal": { + "version": "14.0.8", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.mathematics": "1.2.1", + "com.unity.burst": "1.8.4", + "com.unity.render-pipelines.core": "14.0.8", + "com.unity.shadergraph": "14.0.8" + } + }, + "com.unity.searcher": { + "version": "4.9.2", + "depth": 2, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, "com.unity.settings-manager": { "version": "2.0.1", - "depth": 2, + "depth": 1, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, + "com.unity.shadergraph": { + "version": "14.0.8", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "14.0.8", + "com.unity.searcher": "4.9.2" + } + }, "com.unity.test-framework": { "version": "1.1.33", - "depth": 1, + "depth": 0, "source": "registry", "dependencies": { "com.unity.ext.nunit": "1.0.6", @@ -87,7 +113,7 @@ }, "com.unity.testtools.codecoverage": { "version": "1.2.4", - "depth": 1, + "depth": 0, "source": "registry", "dependencies": { "com.unity.test-framework": "1.0.16", diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset index 07ebfb0..27287fe 100644 --- a/ProjectSettings/AudioManager.asset +++ b/ProjectSettings/AudioManager.asset @@ -16,4 +16,4 @@ AudioManager: m_AmbisonicDecoderPlugin: m_DisableAudio: 0 m_VirtualizeEffects: 1 - m_RequestedDSPBufferSize: 1024 + m_RequestedDSPBufferSize: 0 diff --git a/ProjectSettings/BurstAotSettings_StandaloneWindows.json b/ProjectSettings/BurstAotSettings_StandaloneWindows.json new file mode 100644 index 0000000..2144f6d --- /dev/null +++ b/ProjectSettings/BurstAotSettings_StandaloneWindows.json @@ -0,0 +1,16 @@ +{ + "MonoBehaviour": { + "Version": 3, + "EnableBurstCompilation": true, + "EnableOptimisations": true, + "EnableSafetyChecks": false, + "EnableDebugInAllBuilds": false, + "UsePlatformSDKLinker": false, + "CpuMinTargetX32": 0, + "CpuMaxTargetX32": 0, + "CpuMinTargetX64": 0, + "CpuMaxTargetX64": 0, + "CpuTargetsX32": 6, + "CpuTargetsX64": 72 + } +} diff --git a/ProjectSettings/CommonBurstAotSettings.json b/ProjectSettings/CommonBurstAotSettings.json new file mode 100644 index 0000000..3dffdba --- /dev/null +++ b/ProjectSettings/CommonBurstAotSettings.json @@ -0,0 +1,6 @@ +{ + "MonoBehaviour": { + "Version": 3, + "DisabledWarnings": "" + } +} diff --git a/ProjectSettings/DynamicsManager.asset b/ProjectSettings/DynamicsManager.asset index cdc1f3e..1596c42 100644 --- a/ProjectSettings/DynamicsManager.asset +++ b/ProjectSettings/DynamicsManager.asset @@ -3,7 +3,7 @@ --- !u!55 &1 PhysicsManager: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 13 m_Gravity: {x: 0, y: -9.81, z: 0} m_DefaultMaterial: {fileID: 0} m_BounceThreshold: 2 @@ -14,14 +14,15 @@ PhysicsManager: m_QueriesHitBackfaces: 0 m_QueriesHitTriggers: 1 m_EnableAdaptiveForce: 0 - m_ClothInterCollisionDistance: 0 - m_ClothInterCollisionStiffness: 0 + m_ClothInterCollisionDistance: 0.1 + m_ClothInterCollisionStiffness: 0.2 m_ContactsGeneration: 1 m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff m_AutoSimulation: 1 m_AutoSyncTransforms: 0 - m_ReuseCollisionCallbacks: 1 + m_ReuseCollisionCallbacks: 0 m_ClothInterCollisionSettingsToggle: 0 + m_ClothGravity: {x: 0, y: -9.81, z: 0} m_ContactPairsMode: 0 m_BroadphaseType: 0 m_WorldBounds: @@ -31,4 +32,5 @@ PhysicsManager: m_FrictionType: 0 m_EnableEnhancedDeterminism: 0 m_EnableUnifiedHeightmaps: 1 - m_DefaultMaxAngluarSpeed: 7 + m_SolverType: 0 + m_DefaultMaxAngularSpeed: 50 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0147887..ea88784 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,5 +4,8 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 1 + path: Assets/Scenes/SampleScene.unity + guid: 99c9720ab356a0642a771bea13969a05 m_configObjects: {} diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index 1e44a0a..c8da44e 100644 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -3,10 +3,10 @@ --- !u!159 &1 EditorSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 9 m_ExternalVersionControlSupport: Visible Meta Files m_SerializationMode: 2 - m_LineEndingsForNewScripts: 0 + m_LineEndingsForNewScripts: 2 m_DefaultBehaviorMode: 0 m_PrefabRegularEnvironment: {fileID: 0} m_PrefabUIEnvironment: {fileID: 0} @@ -16,7 +16,7 @@ EditorSettings: m_EtcTextureFastCompressor: 1 m_EtcTextureNormalCompressor: 2 m_EtcTextureBestCompressor: 4 - m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp m_ProjectGenerationRootNamespace: m_CollabEditorSettings: inProgressEnabled: 1 @@ -27,4 +27,9 @@ EditorSettings: m_EnterPlayModeOptions: 3 m_ShowLightmapResolutionOverlay: 1 m_UseLegacyProbeSampleCount: 0 - m_SerializeInlineMappingsOnOneLine: 1 + m_AssetPipelineMode: 1 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 43369e3..56859a2 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 13 + serializedVersion: 14 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -28,6 +28,7 @@ GraphicsSettings: m_LensFlare: m_Mode: 1 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} + m_VideoShadersIncludeMode: 2 m_AlwaysIncludedShaders: - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} @@ -35,10 +36,13 @@ GraphicsSettings: - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] + m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 7b7fd9122c28c4d15b667c7040e3b3fd, + type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -57,7 +61,10 @@ GraphicsSettings: m_FogKeepExp: 1 m_FogKeepExp2: 1 m_AlbedoSwatchInfos: [] - m_LightsUseLinearIntensity: 0 - m_LightsUseColorTemperature: 0 + m_LightsUseLinearIntensity: 1 + m_LightsUseColorTemperature: 1 + m_DefaultRenderingLayerMask: 1 m_LogWhenShaderIsCompiled: 0 - m_AllowEnlightenSupportForUpgradedProject: 0 + m_SRPDefaultSettings: + UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, + type: 2} diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index 17c8f53..b16147e 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -293,3 +293,195 @@ InputManager: type: 0 axis: 0 joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: joystick button 8 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: backspace + altNegativeButton: + altPositiveButton: joystick button 9 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Reset + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: joystick button 1 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Next + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page down + altNegativeButton: + altPositiveButton: joystick button 5 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Previous + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page up + altNegativeButton: + altPositiveButton: joystick button 4 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Validate + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: return + altNegativeButton: + altPositiveButton: joystick button 0 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Persistent + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: right shift + altNegativeButton: + altPositiveButton: joystick button 2 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Multiplier + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: joystick button 3 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 6 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 5 + joyNum: 0 diff --git a/ProjectSettings/PackageManagerSettings.asset b/ProjectSettings/PackageManagerSettings.asset index 112a053..be4a797 100644 --- a/ProjectSettings/PackageManagerSettings.asset +++ b/ProjectSettings/PackageManagerSettings.asset @@ -12,11 +12,10 @@ MonoBehaviour: m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: - m_EnablePreReleasePackages: 0 + m_EnablePreviewPackages: 0 m_EnablePackageDependencies: 0 m_AdvancedSettingsExpanded: 1 m_ScopedRegistriesSettingsExpanded: 1 - m_SeeAllPackageVersions: 0 oneTimeWarningShown: 0 m_Registries: - m_Id: main @@ -28,8 +27,17 @@ MonoBehaviour: m_UserSelectedRegistryName: m_UserAddingNewScopedRegistry: 0 m_RegistryInfoDraft: - m_Modified: 0 m_ErrorMessage: - m_UserModificationsInstanceId: -830 - m_OriginalInstanceId: -832 - m_LoadAssets: 0 + m_Original: + m_Id: + m_Name: + m_Url: + m_Scopes: [] + m_IsDefault: 0 + m_Capabilities: 0 + m_Modified: 0 + m_Name: + m_Url: + m_Scopes: + - + m_SelectedScopeIndex: 0 diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset index 47880b1..6c5cf8a 100644 --- a/ProjectSettings/Physics2DSettings.asset +++ b/ProjectSettings/Physics2DSettings.asset @@ -42,7 +42,7 @@ Physics2DSettings: m_QueriesHitTriggers: 1 m_QueriesStartInColliders: 1 m_CallbacksOnDisable: 1 - m_ReuseCollisionCallbacks: 1 + m_ReuseCollisionCallbacks: 0 m_AutoSyncTransforms: 0 m_AlwaysShowColliders: 0 m_ShowColliderSleep: 1 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index ef82428..db7adb4 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -4,7 +4,7 @@ PlayerSettings: m_ObjectHideFlags: 0 serializedVersion: 26 - productGUID: 3f9b7966c494e3f4a908fb06cf062588 + productGUID: 9154713519160394f8ac17c8b664c2f8 AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 AndroidEnableSustainedPerformanceMode: 0 @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: DefaultCompany - productName: IdleSurvivors + productName: IdleSurvivors3D defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -42,12 +42,12 @@ PlayerSettings: m_SplashScreenLogos: [] m_VirtualRealitySplashScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0} - defaultScreenWidth: 1920 - defaultScreenHeight: 1080 + defaultScreenWidth: 1024 + defaultScreenHeight: 768 defaultScreenWidthWeb: 960 defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 - m_ActiveColorSpace: 0 + m_ActiveColorSpace: 1 m_SpriteBatchVertexThreshold: 300 m_MTRendering: 1 mipStripping: 0 @@ -67,7 +67,7 @@ PlayerSettings: disableDepthAndStencilBuffers: 0 androidStartInFullscreen: 1 androidRenderOutsideSafeArea: 1 - androidUseSwappy: 1 + androidUseSwappy: 0 androidBlitType: 0 androidResizableWindow: 0 androidDefaultWindowWidth: 1920 @@ -77,7 +77,7 @@ PlayerSettings: androidFullscreenMode: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 - runInBackground: 1 + runInBackground: 0 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 @@ -114,7 +114,7 @@ PlayerSettings: xboxOneDisableEsram: 0 xboxOneEnableTypeOptimization: 0 xboxOnePresentImmediateThreshold: 0 - switchQueueCommandMemory: 0 + switchQueueCommandMemory: 1048576 switchQueueControlMemory: 16384 switchQueueComputeMemory: 262144 switchNVNShaderPoolsGranularity: 33554432 @@ -133,7 +133,7 @@ PlayerSettings: vulkanEnableLateAcquireNextImage: 0 vulkanEnableCommandBufferRecycling: 1 loadStoreDebugModeEnabled: 0 - bundleVersion: 0.1 + bundleVersion: 0.1.0 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -153,13 +153,16 @@ PlayerSettings: resetResolutionOnWindowResize: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 - applicationIdentifier: {} + applicationIdentifier: + Android: com.UnityTechnologies.com.unity.template.urpblank + Standalone: com.Unity-Technologies.com.unity.template.urp-blank + iPhone: com.Unity-Technologies.com.unity.template.urp-blank buildNumber: Bratwurst: 0 Standalone: 0 iPhone: 0 tvOS: 0 - overrideDefaultApplicationIdentifier: 0 + overrideDefaultApplicationIdentifier: 1 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 22 AndroidTargetSdkVersion: 0 @@ -173,7 +176,7 @@ PlayerSettings: CreateWallpaper: 0 APKExpansionFiles: 0 keepLoadedShadersAlive: 0 - StripUnusedMeshComponents: 1 + StripUnusedMeshComponents: 0 strictShaderVariantMatching: 0 VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 @@ -239,8 +242,8 @@ PlayerSettings: iOSAutomaticallyDetectAndAddCapabilities: 1 appleEnableProMotion: 0 shaderPrecisionModel: 0 - clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea - templatePackageId: com.unity.template.3d@8.1.1 + clonedFromGUID: 3c72c65a16f0acb438eed22b8b16c24a + templatePackageId: com.unity.template.urp-blank@3.0.2 templateDefaultScene: Assets/Scenes/SampleScene.unity useCustomMainManifest: 0 useCustomLauncherManifest: 0 @@ -275,75 +278,245 @@ PlayerSettings: AndroidValidateAppBundleSize: 1 AndroidAppBundleSizeToValidate: 150 m_BuildTargetIcons: [] - m_BuildTargetPlatformIcons: [] - m_BuildTargetBatching: - - m_BuildTarget: Standalone - m_StaticBatching: 1 - m_DynamicBatching: 0 - - m_BuildTarget: tvOS - m_StaticBatching: 1 - m_DynamicBatching: 0 - - m_BuildTarget: Android - m_StaticBatching: 1 - m_DynamicBatching: 0 + m_BuildTargetPlatformIcons: - m_BuildTarget: iPhone - m_StaticBatching: 1 - m_DynamicBatching: 0 - - m_BuildTarget: WebGL - m_StaticBatching: 0 - m_DynamicBatching: 0 + m_Icons: + - m_Textures: [] + m_Width: 180 + m_Height: 180 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 167 + m_Height: 167 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 152 + m_Height: 152 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 76 + m_Height: 76 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 87 + m_Height: 87 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 60 + m_Height: 60 + 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ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyMappingDir: ps4PlayTogetherPlayerCount: 0 - ps4EnterButtonAssignment: 1 + ps4EnterButtonAssignment: 2 ps4ApplicationParam1: 0 ps4ApplicationParam2: 0 ps4ApplicationParam3: 0 @@ -589,7 +750,7 @@ PlayerSettings: ps4UseAudio3dBackend: 0 ps4UseLowGarlicFragmentationMode: 1 ps4SocialScreenEnabled: 0 - ps4ScriptOptimizationLevel: 0 + ps4ScriptOptimizationLevel: 2 ps4Audio3dVirtualSpeakerCount: 14 ps4attribCpuUsage: 0 ps4PatchPkgPath: @@ -615,7 +776,7 @@ PlayerSettings: splashScreenBackgroundSourcePortrait: {fileID: 0} blurSplashScreenBackground: 1 spritePackerPolicy: - webGLMemorySize: 16 + webGLMemorySize: 32 webGLExceptionSupport: 1 webGLNameFilesAsHashes: 0 webGLShowDiagnostics: 0 @@ -626,7 +787,7 @@ PlayerSettings: webGLTemplate: APPLICATION:Default webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 - webGLCompressionFormat: 1 + webGLCompressionFormat: 0 webGLWasmArithmeticExceptions: 0 webGLLinkerTarget: 1 webGLThreadsSupport: 0 @@ 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