Compare commits
4 Commits
main
...
f70aa57166
Author | SHA1 | Date | |
---|---|---|---|
f70aa57166 | |||
bb81e283dd | |||
41ceb7a01c | |||
505b292718 |
2
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2
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15
Assets/Runtime Sets/PlayerParty.asset
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15
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311
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7
Assets/Scenes/ZephyrDev.unity.meta
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7
Assets/Scenes/ZephyrDev.unity.meta
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6
Assets/Scenes/test.unity
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6
Assets/Scenes/test.unity
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11
Assets/Scripts/EnemyRuntimeSetSO.cs
Normal file
11
Assets/Scripts/EnemyRuntimeSetSO.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace DefaultNamespace
|
||||
{
|
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[CreateAssetMenu(menuName = "Enemy Runtime Set", fileName =
|
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"EnemyRuntimeSet")]
|
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public class EnemyRuntimeSetSO : RuntimeSetSO<Enemy>
|
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{
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|
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}
|
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}
|
@@ -4,8 +4,8 @@ using Wave;
|
||||
|
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namespace Events
|
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{
|
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[CreateAssetMenu(menuName = "Events/Spawn Wave Event")]
|
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public class SpawnWaveEventSO : ScriptableObject
|
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[CreateAssetMenu(menuName = "Events/Spawn Wave SO Event Channel")]
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public class SpawnWaveSOEventChannelSO : ScriptableObject
|
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{
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public event UnityAction<SpawnWaveSO> OnEventRaised;
|
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|
16
Assets/Scripts/HeroPartySO.cs
Normal file
16
Assets/Scripts/HeroPartySO.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using UnityEngine;
|
||||
|
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[CreateAssetMenu(fileName = "HeroParty", menuName = "Hero Party")]
|
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public class HeroPartySO : ScriptableObject
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{
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[SerializeField]
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private List<HeroUnit> unitList = new List<HeroUnit>();
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public ReadOnlyCollection<HeroUnit> UnitList => unitList.AsReadOnly();
|
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|
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public void Add(HeroUnit unit) { unitList.Add(unit); }
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public void Remove(HeroUnit unit) { unitList.Remove(unit); }
|
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public int Count => unitList.Count;
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}
|
11
Assets/Scripts/HeroPartySO.cs.meta
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11
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userData:
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assetBundleName:
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@@ -1,8 +1,9 @@
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using System.Runtime.CompilerServices;
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||||
using RuntimeSet;
|
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using System.Collections;
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using System.Collections.Generic;
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||||
using UnityEngine;
|
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using UnityEngine.Assertions;
|
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|
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using System.Runtime.CompilerServices;
|
||||
[assembly: InternalsVisibleTo("TestsPlaymode")]
|
||||
|
||||
/// <summary>
|
||||
@@ -16,8 +17,8 @@ public class HeroUnit : MonoBehaviour
|
||||
[SerializeField] private long level;
|
||||
[SerializeField] private long xp;
|
||||
[SerializeField] private HeroAttributesSO attrs;
|
||||
[SerializeField] private HeroUnitRuntimeSetSO _party;
|
||||
internal HeroUnitRuntimeSetSO party => _party;
|
||||
[SerializeField] private HeroPartySO _party;
|
||||
internal HeroPartySO party => _party;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
|
3
Assets/Scripts/RuntimeSet.meta
generated
3
Assets/Scripts/RuntimeSet.meta
generated
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e9f6f30f3d8e4445a4a25d03245b2645
|
||||
timeCreated: 1691632737
|
@@ -1,10 +0,0 @@
|
||||
using DefaultNamespace;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RuntimeSet
|
||||
{
|
||||
[CreateAssetMenu(fileName = "EnemyRuntimeSet",menuName = "Runtime Set/Enemy")]
|
||||
public class EnemyRuntimeSetSO : RuntimeSetSO<Enemy>
|
||||
{
|
||||
}
|
||||
}
|
@@ -1,9 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace RuntimeSet
|
||||
{
|
||||
[CreateAssetMenu(fileName = "EnemyRuntimeSet",menuName = "Runtime Set/Hero Unit")]
|
||||
public class HeroUnitRuntimeSetSO : RuntimeSetSO<HeroUnit>
|
||||
{
|
||||
}
|
||||
}
|
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0ec1a0df7a5949a2959596c722680f76
|
||||
timeCreated: 1691632762
|
@@ -1,41 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RuntimeSet
|
||||
{
|
||||
public abstract class RuntimeSetSO<T> : ScriptableObject, IEnumerable<T>
|
||||
{
|
||||
[HideInInspector] [SerializeField] private List<T> items = new();
|
||||
|
||||
protected IReadOnlyCollection<T> Items => items;
|
||||
public bool IsEmpty => items.Count == 0;
|
||||
public int Count => items.Count;
|
||||
|
||||
public void Add(T item)
|
||||
{
|
||||
if (!items.Contains(item))
|
||||
{
|
||||
items.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(T item)
|
||||
{
|
||||
if (items.Contains(item))
|
||||
{
|
||||
items.Remove(item);
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
return items.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
}
|
||||
}
|
26
Assets/Scripts/RuntimeSetSO.cs
Normal file
26
Assets/Scripts/RuntimeSetSO.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public abstract class RuntimeSetSO<T> : ScriptableObject
|
||||
{
|
||||
[HideInInspector] [SerializeField] private List<T> items = new();
|
||||
|
||||
public IReadOnlyCollection<T> Items => items;
|
||||
public bool IsEmpty => items.Count == 0;
|
||||
|
||||
public void Add(T thing)
|
||||
{
|
||||
if (!items.Contains(thing))
|
||||
{
|
||||
items.Add(thing);
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(T thing)
|
||||
{
|
||||
if (items.Contains(thing))
|
||||
{
|
||||
items.Remove(thing);
|
||||
}
|
||||
}
|
||||
}
|
@@ -4,7 +4,7 @@ using UnityEngine.Serialization;
|
||||
|
||||
namespace Wave
|
||||
{
|
||||
[CreateAssetMenu(fileName = "SpawnWave", menuName = "Spawn/Wave", order = 0)]
|
||||
[CreateAssetMenu(fileName = "SpawnWave", menuName = "Spawn Wave", order = 0)]
|
||||
public class SpawnWaveSO : ScriptableObject
|
||||
{
|
||||
[SerializeField] private List<SpawnPackSO> packs;
|
||||
|
@@ -4,7 +4,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using DefaultNamespace;
|
||||
using Events;
|
||||
using RuntimeSet;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Assertions;
|
||||
using Random = UnityEngine.Random;
|
||||
@@ -13,8 +12,8 @@ namespace Wave
|
||||
{
|
||||
public class WaveSpawner : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private SpawnWaveEventSO startNewSpawnWaveEventChannel;
|
||||
[SerializeField] private SpawnWaveEventSO endSpawnWaveEventChannel;
|
||||
[SerializeField] private SpawnWaveSOEventChannelSO startNewSpawnWaveEventChannel;
|
||||
[SerializeField] private SpawnWaveSOEventChannelSO endSpawnWaveEventChannel;
|
||||
|
||||
[SerializeField] private EnemyRuntimeSetSO enemyRuntimeSet;
|
||||
[SerializeField] private Transform spawnCenter;
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
@@ -17,6 +18,6 @@ public class HeroPartyTest
|
||||
Assert.AreEqual(1, hero.party.Count);
|
||||
Object.Destroy(instance);
|
||||
yield return null;
|
||||
Assert.IsEmpty(hero.party);
|
||||
Assert.IsEmpty(hero.party.UnitList);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user