@@ -122,6 +122,7 @@ func gameActor(ctx context.Context, g *game.Match, dealer, chall person, join <-
case <-tick.C:
slog.InfoContext(ctx, "out of time")
g.Expire()
broadcast(ctx, g, dealer, chall, obs, dl)
gameOver(ctx, dealer, chall, obs)
return
}
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