From e58838279437f9ab327c2ef46cfc6ba15c7c7b9e Mon Sep 17 00:00:00 2001 From: Branden J Brown Date: Sat, 3 Feb 2024 22:48:23 -0600 Subject: [PATCH] broadcast game state when move timer expires --- game.go | 1 + 1 file changed, 1 insertion(+) diff --git a/game.go b/game.go index 0e93038..0ba5439 100644 --- a/game.go +++ b/game.go @@ -122,6 +122,7 @@ func gameActor(ctx context.Context, g *game.Match, dealer, chall person, join <- case <-tick.C: slog.InfoContext(ctx, "out of time") g.Expire() + broadcast(ctx, g, dealer, chall, obs, dl) gameOver(ctx, dealer, chall, obs) return }