idle-survivors/Assets/Scripts/HeroClassSO.cs
zephyr bb81e283dd feature-duder (#9)
Updates #3.

Co-authored-by: Branden J Brown <zephyrtronium@gmail.com>
Reviewed-on: #9
Reviewed-by: madxmike <madxmike@noreply.localhost>
2023-08-09 21:40:32 -04:00

9 lines
223 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")]
public class HeroClassSO : ScriptableObject
{
[SerializeField] private new string name;
[SerializeField] private string help;
}