meta: add Woodpecker CI

This commit is contained in:
Branden J Brown 2023-07-16 23:33:39 -05:00
parent f87ec12b99
commit adc475ee2c
1 changed files with 8 additions and 8 deletions

View File

@ -5,17 +5,17 @@ workspace:
# We use a singleton "matrix" to set variables, because formal variables are a # We use a singleton "matrix" to set variables, because formal variables are a
# Woodpecker next feature. # Woodpecker next feature.
matrix: matrix:
BUILD_NAME: idle-survivors BUILD_NAME: [idle-survivors]
UNITY_ACTIVATION_FILE: ./unity3d.alf UNITY_ACTIVATION_FILE: [./unity3d.alf]
IMAGE: unityci/editor IMAGE: [unityci/editor]
IMAGE_VERSION: 1 IMAGE_VERSION: [1]
# The GitLab version pulls the Unity version from the project information, # The GitLab version pulls the Unity version from the project information,
# but I don't think Woodpecker will use that as a variable in image names. # but I don't think Woodpecker will use that as a variable in image names.
# We set the version as a variable instead and check that it's right. # We set the version as a variable instead and check that it's right.
UNITY_VERSION: 2022.3.4f1 UNITY_VERSION: [2022.3.4f1]
UNITY_DIR: /studio/idle-survivors UNITY_DIR: [/studio/idle-survivors]
VERSION_NUMBER_VAR: ${CI_COMMIT_BRANCH}-${CI_BUILD_NUMBER} VERSION_NUMBER_VAR: [${CI_COMMIT_BRANCH}-${CI_BUILD_NUMBER}]
VERSION_BUILD_VAR: ${CI_COMMIT_HASH} VERSION_BUILD_VAR: [${CI_COMMIT_HASH}]
pipeline: pipeline:
check-unity-version: check-unity-version: