initial commit
This commit is contained in:
commit
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89
.gitattributes
vendored
Normal file
89
.gitattributes
vendored
Normal file
@ -0,0 +1,89 @@
|
||||
# Pulled from github-for-unity/Unity on 10/26/19:
|
||||
# https://github.com/github-for-unity/Unity/blob/master/src/GitHub.Api/Resources/.gitattributes
|
||||
|
||||
* text=auto
|
||||
|
||||
# Unity files
|
||||
*.meta -text merge=unityyamlmerge diff
|
||||
*.unity -text merge=unityyamlmerge diff
|
||||
*.asset -text merge=unityyamlmerge diff
|
||||
*.prefab -text merge=unityyamlmerge diff
|
||||
*.mat -text merge=unityyamlmerge diff
|
||||
*.anim -text merge=unityyamlmerge diff
|
||||
*.controller -text merge=unityyamlmerge diff
|
||||
*.overrideController -text merge=unityyamlmerge diff
|
||||
*.physicMaterial -text merge=unityyamlmerge diff
|
||||
*.physicsMaterial2D -text merge=unityyamlmerge diff
|
||||
*.playable -text merge=unityyamlmerge diff
|
||||
*.mask -text merge=unityyamlmerge diff
|
||||
*.brush -text merge=unityyamlmerge diff
|
||||
*.flare -text merge=unityyamlmerge diff
|
||||
*.fontsettings -text merge=unityyamlmerge diff
|
||||
*.guiskin -text merge=unityyamlmerge diff
|
||||
*.giparams -text merge=unityyamlmerge diff
|
||||
*.renderTexture -text merge=unityyamlmerge diff
|
||||
*.spriteatlas -text merge=unityyamlmerge diff
|
||||
*.terrainlayer -text merge=unityyamlmerge diff
|
||||
*.mixer -text merge=unityyamlmerge diff
|
||||
*.shadervariants -text merge=unityyamlmerge diff
|
||||
|
||||
# Image formats
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.gif filter=lfs diff=lfs merge=lfs -text
|
||||
*.bmp filter=lfs diff=lfs merge=lfs -text
|
||||
*.tga filter=lfs diff=lfs merge=lfs -text
|
||||
*.tiff filter=lfs diff=lfs merge=lfs -text
|
||||
*.tif filter=lfs diff=lfs merge=lfs -text
|
||||
*.iff filter=lfs diff=lfs merge=lfs -text
|
||||
*.pict filter=lfs diff=lfs merge=lfs -text
|
||||
*.dds filter=lfs diff=lfs merge=lfs -text
|
||||
*.xcf filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Audio formats
|
||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
*.aiff filter=lfs diff=lfs merge=lfs -text
|
||||
*.aif filter=lfs diff=lfs merge=lfs -text
|
||||
*.mod filter=lfs diff=lfs merge=lfs -text
|
||||
*.it filter=lfs diff=lfs merge=lfs -text
|
||||
*.s3m filter=lfs diff=lfs merge=lfs -text
|
||||
*.xm filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Video formats
|
||||
*.mov filter=lfs diff=lfs merge=lfs -text
|
||||
*.avi filter=lfs diff=lfs merge=lfs -text
|
||||
*.asf filter=lfs diff=lfs merge=lfs -text
|
||||
*.mpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.mpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# 3D formats
|
||||
*.fbx filter=lfs diff=lfs merge=lfs -text
|
||||
*.obj filter=lfs diff=lfs merge=lfs -text
|
||||
*.max filter=lfs diff=lfs merge=lfs -text
|
||||
*.blend filter=lfs diff=lfs merge=lfs -text
|
||||
*.dae filter=lfs diff=lfs merge=lfs -text
|
||||
*.mb filter=lfs diff=lfs merge=lfs -text
|
||||
*.ma filter=lfs diff=lfs merge=lfs -text
|
||||
*.3ds filter=lfs diff=lfs merge=lfs -text
|
||||
*.dfx filter=lfs diff=lfs merge=lfs -text
|
||||
*.c4d filter=lfs diff=lfs merge=lfs -text
|
||||
*.lwo filter=lfs diff=lfs merge=lfs -text
|
||||
*.lwo2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.abc filter=lfs diff=lfs merge=lfs -text
|
||||
*.3dm filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Build
|
||||
*.dll filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdb filter=lfs diff=lfs merge=lfs -text
|
||||
*.mdb filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Packaging
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.rar filter=lfs diff=lfs merge=lfs -text
|
||||
*.tar filter=lfs diff=lfs merge=lfs -text
|
72
.gitignore
vendored
Normal file
72
.gitignore
vendored
Normal file
@ -0,0 +1,72 @@
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
#
|
||||
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||
#
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
/[Oo]bj/
|
||||
/[Bb]uild/
|
||||
/[Bb]uilds/
|
||||
/[Ll]ogs/
|
||||
/[Uu]ser[Ss]ettings/
|
||||
|
||||
# MemoryCaptures can get excessive in size.
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
|
||||
# Recordings can get excessive in size
|
||||
/[Rr]ecordings/
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||
|
||||
# Visual Studio cache directory
|
||||
.vs/
|
||||
|
||||
# Gradle cache directory
|
||||
.gradle/
|
||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
*.userprefs
|
||||
*.pidb
|
||||
*.booproj
|
||||
*.svd
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.opendb
|
||||
*.VC.db
|
||||
|
||||
# Unity3D generated meta files
|
||||
*.pidb.meta
|
||||
*.pdb.meta
|
||||
*.mdb.meta
|
||||
|
||||
# Unity3D generated file on crash reports
|
||||
sysinfo.txt
|
||||
|
||||
# Builds
|
||||
*.apk
|
||||
*.aab
|
||||
*.unitypackage
|
||||
*.app
|
||||
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
|
||||
# Packed Addressables
|
||||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
|
||||
|
||||
# Temporary auto-generated Android Assets
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
6
.vsconfig
Normal file
6
.vsconfig
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"version": "1.0",
|
||||
"components": [
|
||||
"Microsoft.VisualStudio.Workload.ManagedGame"
|
||||
]
|
||||
}
|
40
Assets/AnimeApproach.cs
Normal file
40
Assets/AnimeApproach.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AnimeApproach : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private EnemySettings enemySettings;
|
||||
private GameObject _target;
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (_target == null)
|
||||
{
|
||||
_target = findTarget();
|
||||
}
|
||||
var d = Vector3.Distance(transform.position, _target.transform.position);
|
||||
if (d <= enemySettings.ApproachDistance)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var dx = enemySettings.Speed * Time.fixedDeltaTime;
|
||||
var p = Vector3.MoveTowards(transform.position, _target.transform.position, dx);
|
||||
transform.position = p;
|
||||
}
|
||||
|
||||
private GameObject findTarget()
|
||||
{
|
||||
var party = GameObject.FindGameObjectsWithTag("Player");
|
||||
if (party.Length == 0)
|
||||
{
|
||||
// Everyone is dead...?
|
||||
// Return self so we don't chase nothing.
|
||||
return gameObject;
|
||||
}
|
||||
// Eventually we'll want to check party threat.
|
||||
var k = Random.Range(0, party.Length);
|
||||
return party[k];
|
||||
}
|
||||
}
|
11
Assets/AnimeApproach.cs.meta
Normal file
11
Assets/AnimeApproach.cs.meta
Normal file
@ -0,0 +1,11 @@
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assetBundleName:
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assetBundleVariant:
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35
Assets/CameraPositioner.cs
Normal file
35
Assets/CameraPositioner.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CameraPositioner : MonoBehaviour
|
||||
{
|
||||
public GameObject TrackEntity;
|
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public float SwitchTime;
|
||||
|
||||
private Vector3 _from;
|
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private float _t;
|
||||
private bool _switching;
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
if (_switching && SwitchTime > 0)
|
||||
{
|
||||
transform.position = Vector3.Lerp(_from, TrackEntity.transform.position, _t);
|
||||
var dt = Time.deltaTime / SwitchTime;
|
||||
_t += dt;
|
||||
if (_t >= 1)
|
||||
{
|
||||
_switching = false;
|
||||
_from = TrackEntity.transform.position;
|
||||
}
|
||||
return;
|
||||
}
|
||||
var dp = TrackEntity.transform.position - _from;
|
||||
transform.position += dp;
|
||||
_from = TrackEntity.transform.position;
|
||||
}
|
||||
|
||||
// TODO(zeph): switch track entities
|
||||
}
|
11
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Normal file
11
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Normal file
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Assets/Ground textures pack.meta
Normal file
8
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Normal file
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Normal file
8
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Normal file
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Normal file
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179
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Reference in New Issue
Block a user