• Joined on 2023-07-08
zephyr pushed to main at studio/idle-survivors 2023-07-16 23:55:49 -05:00
65b6e17862 add Code Coverage package
zephyr pushed tag v23.07.16 to studio/idle-survivors 2023-07-16 23:52:28 -05:00
zephyr pushed to main at studio/idle-survivors 2023-07-16 23:49:13 -05:00
bf25f26cd3 meta: add Woodpecker CI
zephyr pushed to main at studio/idle-survivors 2023-07-16 23:36:35 -05:00
038818ca70 meta: add Woodpecker CI
zephyr pushed to main at studio/idle-survivors 2023-07-16 23:33:44 -05:00
adc475ee2c meta: add Woodpecker CI
zephyr pushed to main at studio/idle-survivors 2023-07-16 23:32:33 -05:00
f87ec12b99 meta: add Woodpecker CI
zephyr pushed to main at studio/idle-survivors 2023-07-16 23:30:26 -05:00
148e3843f6 meta: add Woodpecker CI
zephyr pushed to main at studio/idle-survivors 2023-07-13 20:32:11 -05:00
3241788427 repo: add gameci gitignore entries'
zephyr commented on issue studio/idle-survivors#2 2023-07-12 23:02:47 -05:00
Implement Attribute System

Just a note: "a float" won't really be able to capture the idle game spirit. I think we'll want some variety of arbitrary precision number. Doubles may suffice, depending on final balancing, but…

zephyr commented on issue studio/idle-survivors#1 2023-07-12 22:53:28 -05:00
CICD Setup

Woodpecker exists: https://ci.sunturtle.xyz/

zephyr created branch main in studio/idle-survivors 2023-07-09 01:44:05 -05:00
zephyr pushed to main at studio/idle-survivors 2023-07-09 01:44:05 -05:00
157958da21 initial commit
zephyr created repository studio/idle-survivors 2023-07-08 21:10:55 -05:00
zephyr created repository zephyr/test 2023-07-08 20:14:36 -05:00