• Joined on 2023-07-08
zephyr commented on issue ligma/lang#1 2024-04-18 22:03:41 -04:00
thoughts

re: subtype polymorphism without rtti, seg suggested looking at scala's and kotlin's sealed hierarchies. it seems like having a rule like "a property shared by every variant of a sum type is…

zephyr opened issue ligma/lang#1 2024-04-18 21:50:51 -04:00
thoughts
zephyr created repository ligma/lang 2024-04-18 21:48:54 -04:00
zephyr pushed to main at studio/shotgun 2024-04-08 09:13:51 -04:00
9b2eda842a Revert "only do that for attacks"
zephyr pushed to main at studio/shotgun 2024-04-07 22:57:42 -04:00
29265a18b7 add status messages for new items
d0b3cbd47a add adrenaline to dto
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zephyr pushed to main at studio/shotgun 2024-04-07 21:40:05 -04:00
93716a7f0f implement model for adrenaline
9395b2192e update item count per game
c8db9d1959 add new items and handle the easy ones
29a14960f4 use math/rand/v2 for randomness
e25c952bcd update language version and dependencies
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zephyr opened issue studio/shotgun#17 2024-04-07 16:11:34 -04:00
new items
zephyr pushed to main at studio/vijin 2024-02-05 22:39:26 -05:00
8a4d559be0 add .gitattributes because holy h*ck gitea
zephyr pushed to feature-enemy-behavior at studio/idle-survivors 2023-08-19 16:13:14 -04:00
5667884f75 Merge branch 'main' into feature-enemy-behavior
c5e0375731 add personal dev scene (#27)
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zephyr pushed to main at studio/idle-survivors 2023-08-19 16:12:11 -04:00
c5e0375731 add personal dev scene (#27)
zephyr deleted branch feature-dev-scene from studio/idle-survivors 2023-08-19 16:12:11 -04:00
zephyr merged pull request studio/idle-survivors#27 2023-08-19 16:12:09 -04:00
add personal dev scene
zephyr closed issue studio/idle-survivors#25 2023-08-19 16:12:09 -04:00
dev scenes
zephyr created pull request studio/idle-survivors#27 2023-08-19 11:39:40 -04:00
add personal dev scene
zephyr created branch feature-dev-scene in studio/idle-survivors 2023-08-19 11:39:12 -04:00
zephyr pushed to feature-dev-scene at studio/idle-survivors 2023-08-19 11:39:12 -04:00
3a56afe640 add personal dev scene
zephyr pushed to feature-enemy-behavior at studio/idle-survivors 2023-08-16 22:54:51 -04:00
ec2ede72ed simplify runtime set access
zephyr created pull request studio/idle-survivors#26 2023-08-16 16:39:32 -04:00
WIP: enemy behavior
zephyr created branch feature-enemy-behavior in studio/idle-survivors 2023-08-16 16:36:26 -04:00
zephyr pushed to feature-enemy-behavior at studio/idle-survivors 2023-08-16 16:36:26 -04:00
db7559cd16 initial work on enemy behavior