Files
horse/cmd/factorfactor/mdb.go
T
2026-09-20 11:42:56 -04:00

38 lines
1.2 KiB
Go

package main
import "git.sunturtle.xyz/zephyr/horse"
type tables struct {
skills map[horse.SkillID]*horse.Skill
groups map[horse.SkillGroupID]map[int8]*horse.Skill
sparks map[horse.SparkID]*horse.Spark
umas map[horse.UmaID]*horse.Uma
}
func makeTables(skills []horse.Skill, sparks []horse.Spark, umas []horse.Uma) tables {
tab := tables{
skills: make(map[horse.SkillID]*horse.Skill, len(skills)),
groups: make(map[horse.SkillGroupID]map[int8]*horse.Skill, len(skills)/2),
sparks: make(map[horse.SparkID]*horse.Spark, len(sparks)),
umas: make(map[horse.UmaID]*horse.Uma, len(umas)),
}
for i, sk := range skills {
tab.skills[sk.ID] = &skills[i]
if tab.groups[sk.Group] == nil {
tab.groups[sk.Group] = make(map[int8]*horse.Skill, 4)
}
// Only add the skill to the groups table if they're rare, the base
// version of the common skill, or there isn't anything else there.
if sk.Rarity == 2 || sk.GroupRate == 1 || tab.groups[sk.Group][sk.Rarity] == nil {
tab.groups[sk.Group][sk.Rarity] = &skills[i]
}
}
for i, sp := range sparks {
tab.sparks[sp.ID] = &sparks[i]
}
for i, u := range umas {
tab.umas[u.ID] = &umas[i]
}
return tab
}