Author SHA1 Message Date
zephyr 2a34b5aef4 cmd/factorfactor: initial work 2026-09-20 11:42:56 -04:00
3 changed files with 225 additions and 0 deletions
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package main
import (
"log/slog"
"git.sunturtle.xyz/zephyr/horse"
"git.sunturtle.xyz/zephyr/horse/umadump/ism"
)
// For each gain type from inspiration (stats, caps, aptitudes, skills):
// find all activated sparks that can give that gain type.
// Then, find all subsets of effect groups among those sparks
// that have effects summing to those observed
// (or more if the .end_info result is maxed),
// with the restriction that one comes from each spark.
// Deduplicate permutations.
// Lastly, find the intersection of possible effects from sparks that appear
// multiple times.
//
// To some extent, we rely on there being no sparks with the random stats effect type,
// although we also don't know the distribution of stats from overcapped skill hints.
type target struct {
spark *horse.Spark
group int
effect horse.SparkEffect
}
func skilltargets(sparks []horse.Spark) map[horse.SkillID]map[horse.SparkID][]target {
r := make(map[horse.SkillID]map[horse.SparkID][]target)
for i, sp := range sparks {
for j, g := range sp.Effects {
for _, e := range g {
if e.Target != horse.SparkSkillHint {
continue
}
if r[horse.SkillID(e.Value1)] == nil {
r[horse.SkillID(e.Value1)] = make(map[horse.SparkID][]target)
}
r[horse.SkillID(e.Value1)][sp.ID] = append(r[horse.SkillID(e.Value1)][sp.ID], target{&sparks[i], j, e})
}
}
}
return r
}
func resolveSkills(tab tables, career *ism.WorkIdleSingleMode)
// skillsparks appends all activated sparks that can yield a given skill to r.
// It assumes that no spark can give multiple skills.
func skillsparks(tab tables, sparks []ism.Factor, id horse.SkillID, r []*horse.Spark) []*horse.Spark {
for _, f := range sparks {
sp := tab.sparks[f.FactorID]
if sp == nil {
// ATM we do generally exclude Carnival Bonus from spark info.
// Better to check.
slog.Warn("skipped spark", slog.Int("id", int(f.FactorID)))
continue
}
if sparkHasSkill(sp, id) {
r = append(r, sp)
}
}
return r
}
func sparkHasSkill(sp *horse.Spark, id horse.SkillID) bool {
for _, g := range sp.Effects {
for _, e := range g {
if e.Target != horse.SparkSkillHint {
continue
}
return id == horse.SkillID(e.Value1)
}
}
return false
}
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package main
import (
"context"
"encoding/json"
"flag"
"fmt"
"log/slog"
"os"
"os/signal"
"path/filepath"
"slices"
"git.sunturtle.xyz/zephyr/horse/mdb"
"git.sunturtle.xyz/zephyr/horse/umadump/ism"
"golang.org/x/sync/errgroup"
"zombiezen.com/go/sqlite"
"zombiezen.com/go/sqlite/sqlitex"
)
func main() {
var (
mdbf string
dirs []string
files []string
)
flag.StringVar(&mdbf, "-mdb", "", "`path` to master.mdb")
flag.Func("d", "idle_single_mode `dir`ectory (may be specified multiple times)", func(s string) error {
dirs = append(dirs, s)
return nil
})
flag.Parse()
files = slices.Clone(flag.Args())
for _, dir := range dirs {
ds, err := os.ReadDir(dir)
if err != nil {
slog.Error("getting files in directory", slog.String("dir", dir), slog.Any("err", err))
os.Exit(1)
}
for _, d := range ds {
if d.IsDir() {
continue
}
files = append(files, filepath.Join(dir, d.Name()))
}
}
ctx, stop := signal.NotifyContext(context.Background(), os.Interrupt)
go func() {
<-ctx.Done()
stop()
}()
db, err := sqlitex.NewPool(mdbf, sqlitex.PoolOptions{Flags: sqlite.OpenReadOnly})
if err != nil {
slog.Error("mdb", slog.Any("err", err))
os.Exit(1)
}
slog.Info("load skills")
skills, err := mdb.Skills(ctx, db)
if err != nil {
slog.Error("skills", slog.Any("err", err))
os.Exit(1)
}
slog.Info("load sparks")
sparks, err := mdb.Sparks(ctx, db)
if err != nil {
slog.Error("sparks", slog.Any("err", err))
os.Exit(1)
}
slog.Info("load umas")
umas, err := mdb.Umas(ctx, db)
if err != nil {
slog.Error("umas", slog.Any("err", err))
os.Exit(1)
}
slog.Info("mdb",
slog.Int("sparks", len(sparks)),
slog.Int("skills", len(skills)),
slog.Int("umas", len(umas)),
)
tab := makeTables(skills, sparks, umas)
g, ctx := errgroup.WithContext(ctx)
g.SetLimit(64)
for _, file := range files {
g.Go(func() error {
return dofile(ctx, file)
})
}
if err := g.Wait(); err != nil {
slog.Error("process", slog.Any("err", err))
os.Exit(1)
}
}
func dofile(ctx context.Context, file string) error {
f, err := os.Open(file)
if err != nil {
return err
}
var career ism.WorkIdleSingleMode
d := json.NewDecoder(f)
d.DisallowUnknownFields()
if err := d.Decode(&career); err != nil {
return fmt.Errorf("%s: %w", file, err)
}
}
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package main
import "git.sunturtle.xyz/zephyr/horse"
type tables struct {
skills map[horse.SkillID]*horse.Skill
groups map[horse.SkillGroupID]map[int8]*horse.Skill
sparks map[horse.SparkID]*horse.Spark
umas map[horse.UmaID]*horse.Uma
}
func makeTables(skills []horse.Skill, sparks []horse.Spark, umas []horse.Uma) tables {
tab := tables{
skills: make(map[horse.SkillID]*horse.Skill, len(skills)),
groups: make(map[horse.SkillGroupID]map[int8]*horse.Skill, len(skills)/2),
sparks: make(map[horse.SparkID]*horse.Spark, len(sparks)),
umas: make(map[horse.UmaID]*horse.Uma, len(umas)),
}
for i, sk := range skills {
tab.skills[sk.ID] = &skills[i]
if tab.groups[sk.Group] == nil {
tab.groups[sk.Group] = make(map[int8]*horse.Skill, 4)
}
// Only add the skill to the groups table if they're rare, the base
// version of the common skill, or there isn't anything else there.
if sk.Rarity == 2 || sk.GroupRate == 1 || tab.groups[sk.Group][sk.Rarity] == nil {
tab.groups[sk.Group][sk.Rarity] = &skills[i]
}
}
for i, sp := range sparks {
tab.sparks[sp.ID] = &sparks[i]
}
for i, u := range umas {
tab.umas[u.ID] = &umas[i]
}
return tab
}