horsegen: generate sparks
This commit is contained in:
@@ -24,6 +24,11 @@ factor_type:
|
||||
- 5 race
|
||||
- 4 skill
|
||||
- 6 scenario
|
||||
- 7 carnival bonus
|
||||
- 10 surface gene (white, on jp)
|
||||
- 8 distance gene (white)
|
||||
- 11 style gene (white)
|
||||
- 9 hidden (white, for things like many wins in west japan, summer sprint series, &c.)
|
||||
- 3 unique
|
||||
|
||||
target_type:
|
||||
@@ -32,6 +37,8 @@ target_type:
|
||||
- 3 power
|
||||
- 4 guts
|
||||
- 5 wit
|
||||
- 6 skill points
|
||||
- 7 random stat; value 1 is amount, value 2 is always 1?
|
||||
- 11 turf; value 1 is number of levels (1 or 2), value 2 is 0
|
||||
- 12 dirt
|
||||
- 21 front
|
||||
@@ -42,7 +49,15 @@ target_type:
|
||||
- 32 mile
|
||||
- 33 medium
|
||||
- 34 long
|
||||
- 41 is skill; value 1 is skill id, value 2 is hint level (1-5)
|
||||
- 41 skill; value 1 is skill id, value 2 is hint level (1-5)
|
||||
- 51 carnival bonus; value 1 is skill id, value 2 is 1
|
||||
- 61 speed cap; value 1 is presumably amount but the numbers are very small, 1-4; value 2 is 0
|
||||
- 62 stam cap
|
||||
- 63 power cap
|
||||
- 64 guts cap
|
||||
- 65 wit cap
|
||||
|
||||
grade is 2 for unique sparks and 1 otherwise.
|
||||
|
||||
every possible result has a row in succession_factor_effect.
|
||||
effect_id distinguishes possibilities; factors with multiple effects (race and scenario sparks) have multiple rows with equal effect_id.
|
||||
|
||||
@@ -46,6 +46,16 @@ pub struct race-thumbnail-id
|
||||
pub struct saddle-id
|
||||
game-id: game-id
|
||||
|
||||
// Game ID for sparks,
|
||||
// i.e. succession factors.
|
||||
pub struct spark-id
|
||||
game-id: game-id
|
||||
|
||||
// Game ID for spark groups,
|
||||
// i.e. all rarities (star counts) of a single spark.
|
||||
pub struct spark-group-id
|
||||
game-id: game-id
|
||||
|
||||
// order2 comparison between any game ID types.
|
||||
pub inline fun order2(x: a, y: a, ?a/game-id: (a) -> game-id): order2<a>
|
||||
match x.game-id.cmp(y.game-id)
|
||||
|
||||
13052
horse/global/spark.go
Normal file
13052
horse/global/spark.go
Normal file
File diff suppressed because it is too large
Load Diff
12245
horse/global/spark.kk
Normal file
12245
horse/global/spark.kk
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,33 @@
|
||||
module horse/movement
|
||||
|
||||
// Surface types.
|
||||
pub type surface
|
||||
Turf
|
||||
Dirt
|
||||
|
||||
// Automatically generated.
|
||||
// Shows a string representation of the `surface` type.
|
||||
pub fun surface/show(this : surface) : e string
|
||||
match this
|
||||
Turf -> "Turf"
|
||||
Dirt -> "Dirt"
|
||||
|
||||
// Race distance types.
|
||||
pub type distance
|
||||
Sprint
|
||||
Mile
|
||||
Medium
|
||||
Long
|
||||
|
||||
// Automatically generated.
|
||||
// Shows a string representation of the `distance` type.
|
||||
pub fun distance/show(this : distance) : e string
|
||||
match this
|
||||
Sprint -> "Sprint"
|
||||
Mile -> "Mile"
|
||||
Medium -> "Medium"
|
||||
Long -> "Long"
|
||||
|
||||
// Running styles.
|
||||
pub type style
|
||||
Front-Runner
|
||||
|
||||
87
horse/spark.go
Normal file
87
horse/spark.go
Normal file
@@ -0,0 +1,87 @@
|
||||
package horse
|
||||
|
||||
type (
|
||||
SparkID int32
|
||||
SparkGroupID int32
|
||||
)
|
||||
|
||||
type Spark struct {
|
||||
ID SparkID
|
||||
Name string
|
||||
Description string
|
||||
Group SparkGroupID
|
||||
Rarity SparkRarity
|
||||
Type SparkType
|
||||
Effects [][]SparkEffect
|
||||
}
|
||||
|
||||
type SparkType int8
|
||||
|
||||
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type SparkType -trimprefix Spark
|
||||
const (
|
||||
SparkStat SparkType = iota + 1
|
||||
SparkAptitude
|
||||
SparkUnique
|
||||
SparkSkill
|
||||
SparkRace
|
||||
SparkScenario
|
||||
SparkCarnival
|
||||
SparkDistance
|
||||
SparkHidden
|
||||
SparkSurface
|
||||
SparkStyle
|
||||
)
|
||||
|
||||
type SparkRarity int8
|
||||
|
||||
const (
|
||||
OneStar SparkRarity = iota + 1 // ★
|
||||
TwoStar // ★★
|
||||
ThreeStar // ★★★
|
||||
)
|
||||
|
||||
func (r SparkRarity) String() string {
|
||||
const s = "★★★"
|
||||
return s[:int(r)*len("★")]
|
||||
}
|
||||
|
||||
type SparkEffect struct {
|
||||
Target SparkTarget
|
||||
Value1 int32
|
||||
Value2 int32
|
||||
}
|
||||
|
||||
type SparkTarget int8
|
||||
|
||||
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type SparkTarget -trimprefix Spark
|
||||
const (
|
||||
SparkSpeed SparkTarget = iota + 1
|
||||
SparkStam
|
||||
SparkPower
|
||||
SparkGuts
|
||||
SparkWit
|
||||
SparkSkillPoints
|
||||
SparkRandomStat
|
||||
|
||||
SparkTurf SparkTarget = 11
|
||||
SparkDirt SparkTarget = 12
|
||||
|
||||
SparkFrontRunner SparkTarget = iota + 12
|
||||
SparkPaceChaser
|
||||
SparkLateSurger
|
||||
SparkEndCloser
|
||||
|
||||
SparkSprint SparkTarget = iota + 18
|
||||
SparkMile
|
||||
SparkMedium
|
||||
SparkLong
|
||||
|
||||
SparkSkillHint SparkTarget = 41
|
||||
SparkCarnivalBonus SparkTarget = 51
|
||||
|
||||
SparkSpeedCap SparkTarget = iota + 42
|
||||
SparkStamCap
|
||||
SparkPowerCap
|
||||
SparkGutsCap
|
||||
SparkWitCap
|
||||
)
|
||||
@@ -1,22 +1,76 @@
|
||||
module horse/spark
|
||||
|
||||
import std/num/decimal
|
||||
import horse/game-id
|
||||
import horse/movement
|
||||
|
||||
pub type spark
|
||||
Stat(s: stat, l: level)
|
||||
Aptitude(a: aptitude, l: level)
|
||||
Unique(s: skill-id, l: level)
|
||||
Race(r: race-id, l: level)
|
||||
Skill(s: skill-id, l: level)
|
||||
Scenario(s: scenario-id, l: level)
|
||||
// A spark on a veteran.
|
||||
pub struct spark-detail
|
||||
spark-id: spark-id
|
||||
typ: spark-type
|
||||
rarity: rarity
|
||||
|
||||
pub type level
|
||||
pub fun spark-detail/show(s: spark-detail, ?spark/show: (spark-id) -> string): string
|
||||
s.spark-id.show ++ " " ++ "\u2605".repeat(s.rarity.int)
|
||||
|
||||
// The category of a spark; roughly, blue, pink, green, or white, with some
|
||||
// further subdivisions.
|
||||
pub type spark-type
|
||||
Stat // blue
|
||||
Aptitude // red/pink
|
||||
Unique // green
|
||||
Race
|
||||
Skill
|
||||
// skip Carnival Bonus
|
||||
Scenario
|
||||
Surface
|
||||
Distance
|
||||
Style
|
||||
Hidden
|
||||
|
||||
// Spark targets and effects.
|
||||
pub type spark-effect
|
||||
Stat-Up(s: stat, amount: int)
|
||||
SP-Up(amount: int)
|
||||
// skip Carnival Bonus
|
||||
Random-Stat-Up(amount: int)
|
||||
Aptitude-Up(a: aptitude, amount: int)
|
||||
Skill-Hint(s: skill-id, levels: int)
|
||||
Stat-Cap-Up(s: stat, amount: int)
|
||||
|
||||
// Get the base probability for a spark to trigger during a single inheritance.
|
||||
pub fun decimal/base-proc(s: spark-detail): decimal
|
||||
match s
|
||||
Spark-detail(_, Stat, One) -> 70.decimal(-2)
|
||||
Spark-detail(_, Stat, Two) -> 80.decimal(-2)
|
||||
Spark-detail(_, Stat, Three) -> 90.decimal(-2)
|
||||
Spark-detail(_, Aptitude, One) -> 1.decimal(-2)
|
||||
Spark-detail(_, Aptitude, Two) -> 3.decimal(-2)
|
||||
Spark-detail(_, Aptitude, Three) -> 5.decimal(-2)
|
||||
Spark-detail(_, Unique, One) -> 5.decimal(-2)
|
||||
Spark-detail(_, Unique, Two) -> 10.decimal(-2)
|
||||
Spark-detail(_, Unique, Three) -> 15.decimal(-2)
|
||||
Spark-detail(_, Race, One) -> 1.decimal(-2)
|
||||
Spark-detail(_, Race, Two) -> 2.decimal(-2)
|
||||
Spark-detail(_, Race, Three) -> 3.decimal(-2)
|
||||
Spark-detail(_, _, One) -> 3.decimal(-2)
|
||||
Spark-detail(_, _, Two) -> 6.decimal(-2)
|
||||
Spark-detail(_, _, Three) -> 9.decimal(-2)
|
||||
|
||||
// The level or star count of a spark.
|
||||
pub type rarity
|
||||
One
|
||||
Two
|
||||
Three
|
||||
|
||||
pub fun level/show(this: level): string
|
||||
match this
|
||||
pub fun rarity/int(l: rarity): int
|
||||
match l
|
||||
One -> 1
|
||||
Two -> 2
|
||||
Three -> 3
|
||||
|
||||
pub fun rarity/show(l: rarity): string
|
||||
match l
|
||||
One -> "1"
|
||||
Two -> "2"
|
||||
Three -> "3"
|
||||
|
||||
79
horse/sparktarget_string.go
Normal file
79
horse/sparktarget_string.go
Normal file
@@ -0,0 +1,79 @@
|
||||
// Code generated by "stringer -type SparkTarget -trimprefix Spark"; DO NOT EDIT.
|
||||
|
||||
package horse
|
||||
|
||||
import "strconv"
|
||||
|
||||
func _() {
|
||||
// An "invalid array index" compiler error signifies that the constant values have changed.
|
||||
// Re-run the stringer command to generate them again.
|
||||
var x [1]struct{}
|
||||
_ = x[SparkSpeed-1]
|
||||
_ = x[SparkStam-2]
|
||||
_ = x[SparkPower-3]
|
||||
_ = x[SparkGuts-4]
|
||||
_ = x[SparkWit-5]
|
||||
_ = x[SparkSkillPoints-6]
|
||||
_ = x[SparkRandomStat-7]
|
||||
_ = x[SparkTurf-11]
|
||||
_ = x[SparkDirt-12]
|
||||
_ = x[SparkFrontRunner-21]
|
||||
_ = x[SparkPaceChaser-22]
|
||||
_ = x[SparkLateSurger-23]
|
||||
_ = x[SparkEndCloser-24]
|
||||
_ = x[SparkSprint-31]
|
||||
_ = x[SparkMile-32]
|
||||
_ = x[SparkMedium-33]
|
||||
_ = x[SparkLong-34]
|
||||
_ = x[SparkSkillHint-41]
|
||||
_ = x[SparkCarnivalBonus-51]
|
||||
_ = x[SparkSpeedCap-61]
|
||||
_ = x[SparkStamCap-62]
|
||||
_ = x[SparkPowerCap-63]
|
||||
_ = x[SparkGutsCap-64]
|
||||
_ = x[SparkWitCap-65]
|
||||
}
|
||||
|
||||
const (
|
||||
_SparkTarget_name_0 = "SpeedStamPowerGutsWitSkillPointsRandomStat"
|
||||
_SparkTarget_name_1 = "TurfDirt"
|
||||
_SparkTarget_name_2 = "FrontRunnerPaceChaserLateSurgerEndCloser"
|
||||
_SparkTarget_name_3 = "SprintMileMediumLong"
|
||||
_SparkTarget_name_4 = "SkillHint"
|
||||
_SparkTarget_name_5 = "CarnivalBonus"
|
||||
_SparkTarget_name_6 = "SpeedCapStamCapPowerCapGutsCapWitCap"
|
||||
)
|
||||
|
||||
var (
|
||||
_SparkTarget_index_0 = [...]uint8{0, 5, 9, 14, 18, 21, 32, 42}
|
||||
_SparkTarget_index_1 = [...]uint8{0, 4, 8}
|
||||
_SparkTarget_index_2 = [...]uint8{0, 11, 21, 31, 40}
|
||||
_SparkTarget_index_3 = [...]uint8{0, 6, 10, 16, 20}
|
||||
_SparkTarget_index_6 = [...]uint8{0, 8, 15, 23, 30, 36}
|
||||
)
|
||||
|
||||
func (i SparkTarget) String() string {
|
||||
switch {
|
||||
case 1 <= i && i <= 7:
|
||||
i -= 1
|
||||
return _SparkTarget_name_0[_SparkTarget_index_0[i]:_SparkTarget_index_0[i+1]]
|
||||
case 11 <= i && i <= 12:
|
||||
i -= 11
|
||||
return _SparkTarget_name_1[_SparkTarget_index_1[i]:_SparkTarget_index_1[i+1]]
|
||||
case 21 <= i && i <= 24:
|
||||
i -= 21
|
||||
return _SparkTarget_name_2[_SparkTarget_index_2[i]:_SparkTarget_index_2[i+1]]
|
||||
case 31 <= i && i <= 34:
|
||||
i -= 31
|
||||
return _SparkTarget_name_3[_SparkTarget_index_3[i]:_SparkTarget_index_3[i+1]]
|
||||
case i == 41:
|
||||
return _SparkTarget_name_4
|
||||
case i == 51:
|
||||
return _SparkTarget_name_5
|
||||
case 61 <= i && i <= 65:
|
||||
i -= 61
|
||||
return _SparkTarget_name_6[_SparkTarget_index_6[i]:_SparkTarget_index_6[i+1]]
|
||||
default:
|
||||
return "SparkTarget(" + strconv.FormatInt(int64(i), 10) + ")"
|
||||
}
|
||||
}
|
||||
34
horse/sparktype_string.go
Normal file
34
horse/sparktype_string.go
Normal file
@@ -0,0 +1,34 @@
|
||||
// Code generated by "stringer -type SparkType -trimprefix Spark"; DO NOT EDIT.
|
||||
|
||||
package horse
|
||||
|
||||
import "strconv"
|
||||
|
||||
func _() {
|
||||
// An "invalid array index" compiler error signifies that the constant values have changed.
|
||||
// Re-run the stringer command to generate them again.
|
||||
var x [1]struct{}
|
||||
_ = x[SparkStat-1]
|
||||
_ = x[SparkAptitude-2]
|
||||
_ = x[SparkUnique-3]
|
||||
_ = x[SparkSkill-4]
|
||||
_ = x[SparkRace-5]
|
||||
_ = x[SparkScenario-6]
|
||||
_ = x[SparkCarnival-7]
|
||||
_ = x[SparkDistance-8]
|
||||
_ = x[SparkHidden-9]
|
||||
_ = x[SparkSurface-10]
|
||||
_ = x[SparkStyle-11]
|
||||
}
|
||||
|
||||
const _SparkType_name = "StatAptitudeUniqueSkillRaceScenarioCarnivalDistanceHiddenSurfaceStyle"
|
||||
|
||||
var _SparkType_index = [...]uint8{0, 4, 12, 18, 23, 27, 35, 43, 51, 57, 64, 69}
|
||||
|
||||
func (i SparkType) String() string {
|
||||
idx := int(i) - 1
|
||||
if i < 1 || idx >= len(_SparkType_index)-1 {
|
||||
return "SparkType(" + strconv.FormatInt(int64(i), 10) + ")"
|
||||
}
|
||||
return _SparkType_name[_SparkType_index[idx]:_SparkType_index[idx+1]]
|
||||
}
|
||||
@@ -138,6 +138,22 @@ func ExecScenario(t *template.Template, region string, kk, g io.Writer, scen []S
|
||||
return err
|
||||
}
|
||||
|
||||
func ExecSparks(t *template.Template, region string, kk, g io.Writer, sparks []Spark, effects map[int]map[int][]SparkEffect) error {
|
||||
data := struct {
|
||||
Region string
|
||||
Sparks []Spark
|
||||
SparkEffects map[int]map[int][]SparkEffect
|
||||
}{region, sparks, effects}
|
||||
var err error
|
||||
if kk != nil {
|
||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-spark", &data))
|
||||
}
|
||||
if g != nil {
|
||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-spark", &data))
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
const wordSeps = " ,!?/-+();#○☆♡'=♪∀゚∴"
|
||||
|
||||
var (
|
||||
|
||||
@@ -32,6 +32,12 @@ var saddleSQL string
|
||||
//go:embed scenario.sql
|
||||
var scenarioSQL string
|
||||
|
||||
//go:embed spark.sql
|
||||
var sparkSQL string
|
||||
|
||||
//go:embed spark-effect.sql
|
||||
var sparkEffectSQL string
|
||||
|
||||
type (
|
||||
Character struct{}
|
||||
SkillGroup struct{}
|
||||
@@ -447,3 +453,88 @@ func Scenarios(ctx context.Context, db *sqlitex.Pool) ([]Scenario, error) {
|
||||
}
|
||||
return r, nil
|
||||
}
|
||||
|
||||
type Spark struct {
|
||||
ID int
|
||||
Name string
|
||||
Description string
|
||||
Group int
|
||||
Rarity int
|
||||
Type int
|
||||
}
|
||||
|
||||
type SparkEffect struct {
|
||||
Target int
|
||||
Value1 int
|
||||
Value2 int
|
||||
}
|
||||
|
||||
func Sparks(ctx context.Context, db *sqlitex.Pool) ([]Spark, error) {
|
||||
conn, err := db.Take(ctx)
|
||||
defer db.Put(conn)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("couldn't get connection for sparks: %w", err)
|
||||
}
|
||||
stmt, _, err := conn.PrepareTransient(sparkSQL)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("couldn't prepare statement for sparks: %w", err)
|
||||
}
|
||||
defer stmt.Finalize()
|
||||
|
||||
var r []Spark
|
||||
for {
|
||||
ok, err := stmt.Step()
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("error stepping sparks: %w", err)
|
||||
}
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
s := Spark{
|
||||
ID: stmt.ColumnInt(0),
|
||||
Name: stmt.ColumnText(1),
|
||||
Description: stmt.ColumnText(2),
|
||||
Group: stmt.ColumnInt(3),
|
||||
Rarity: stmt.ColumnInt(4),
|
||||
Type: stmt.ColumnInt(5),
|
||||
}
|
||||
r = append(r, s)
|
||||
}
|
||||
return r, nil
|
||||
}
|
||||
|
||||
func SparkEffects(ctx context.Context, db *sqlitex.Pool) (map[int]map[int][]SparkEffect, error) {
|
||||
conn, err := db.Take(ctx)
|
||||
defer db.Put(conn)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("couldn't get connection for spark effects: %w", err)
|
||||
}
|
||||
stmt, _, err := conn.PrepareTransient(sparkEffectSQL)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("couldn't prepare statement for spark effects: %w", err)
|
||||
}
|
||||
defer stmt.Finalize()
|
||||
|
||||
r := make(map[int]map[int][]SparkEffect)
|
||||
for {
|
||||
ok, err := stmt.Step()
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("error stepping spark effects: %w", err)
|
||||
}
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
group := stmt.ColumnInt(0)
|
||||
eff := stmt.ColumnInt(1)
|
||||
s := SparkEffect{
|
||||
Target: stmt.ColumnInt(2),
|
||||
Value1: stmt.ColumnInt(3),
|
||||
Value2: stmt.ColumnInt(4),
|
||||
}
|
||||
if r[group] == nil {
|
||||
r[group] = make(map[int][]SparkEffect)
|
||||
}
|
||||
r[group][eff] = append(r[group][eff], s)
|
||||
}
|
||||
return r, nil
|
||||
}
|
||||
|
||||
@@ -53,6 +53,8 @@ func main() {
|
||||
races []Race
|
||||
saddles []Saddle
|
||||
scens []Scenario
|
||||
sparks []Spark
|
||||
sparkeff map[int]map[int][]SparkEffect
|
||||
)
|
||||
eg.Go(func() error {
|
||||
slog.Info("get characters")
|
||||
@@ -102,6 +104,18 @@ func main() {
|
||||
scens = r
|
||||
return err
|
||||
})
|
||||
eg.Go(func() error {
|
||||
slog.Info("get sparks")
|
||||
r, err := Sparks(ctx, db)
|
||||
sparks = r
|
||||
return err
|
||||
})
|
||||
eg.Go(func() error {
|
||||
slog.Info("get spark effects")
|
||||
r, err := SparkEffects(ctx, db)
|
||||
sparkeff = r
|
||||
return err
|
||||
})
|
||||
if err := eg.Wait(); err != nil {
|
||||
slog.Error("load", slog.Any("err", err))
|
||||
os.Exit(1)
|
||||
@@ -173,6 +187,18 @@ func main() {
|
||||
slog.Info("write scenarios")
|
||||
return ExecScenario(t, region, kf, gf, scens)
|
||||
})
|
||||
eg.Go(func() error {
|
||||
kf, err := os.Create(filepath.Join(out, region, "spark.kk"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
gf, err := os.Create(filepath.Join(out, region, "spark.go"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
slog.Info("write sparks")
|
||||
return ExecSparks(t, region, kf, gf, sparks, sparkeff)
|
||||
})
|
||||
if err := eg.Wait(); err != nil {
|
||||
slog.Error("generate", slog.Any("err", err))
|
||||
os.Exit(1)
|
||||
|
||||
9
horsegen/spark-effect.sql
Normal file
9
horsegen/spark-effect.sql
Normal file
@@ -0,0 +1,9 @@
|
||||
SELECT
|
||||
factor_group_id,
|
||||
effect_id,
|
||||
target_type,
|
||||
value_1,
|
||||
value_2
|
||||
FROM succession_factor_effect
|
||||
WHERE factor_group_id NOT IN (40001) -- exclude Carnival Bonus
|
||||
ORDER BY factor_group_id, effect_id, target_type
|
||||
35
horsegen/spark.go.template
Normal file
35
horsegen/spark.go.template
Normal file
@@ -0,0 +1,35 @@
|
||||
{{- define "go-spark" -}}
|
||||
package {{ $.Region }}
|
||||
|
||||
// Automatically generated with horsegen; DO NOT EDIT
|
||||
|
||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
||||
|
||||
const (
|
||||
{{- range $s := $.Sparks }}
|
||||
Spark{{ goenum $s.Name }}Lv{{ $s.Rarity }} SparkID = {{ $s.ID }} // {{ $s.Name }}
|
||||
{{- end }}
|
||||
)
|
||||
|
||||
var AllSparks = map[SparkID]Spark{
|
||||
{{- range $s := $.Sparks }}
|
||||
Spark{{ goenum $s.Name }}Lv{{ $s.Rarity }}: {
|
||||
ID: {{ $s.ID }},
|
||||
Name: {{ printf "%q" $s.Name }},
|
||||
Description: {{ printf "%q" $s.Description }},
|
||||
Group: {{ $s.Group }},
|
||||
Rarity: {{ $s.Rarity }},
|
||||
Type: {{ $s.Type }},
|
||||
Effects: [][]SparkEffect{
|
||||
{{- range $r := index $.SparkEffects $s.Group }}
|
||||
{
|
||||
{{- range $e := $r -}}
|
||||
{ {{- $e.Target }}, {{ $e.Value1 }}, {{ $e.Value2 -}} },
|
||||
{{- end -}}
|
||||
},
|
||||
{{- end }}
|
||||
},
|
||||
},
|
||||
{{- end }}
|
||||
}
|
||||
{{ end }}
|
||||
131
horsegen/spark.kk.template
Normal file
131
horsegen/spark.kk.template
Normal file
@@ -0,0 +1,131 @@
|
||||
{{- define "koka-spark" -}}
|
||||
module horse/{{ $.Region }}/spark
|
||||
|
||||
// Automatically generated with horsegen; DO NOT EDIT
|
||||
|
||||
import horse/game-id
|
||||
pub import horse/spark
|
||||
|
||||
// Enumeration of all sparks for type-safe programming.
|
||||
pub type spark
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ kkenum $s.Name }}-Lv{{ $s.Rarity }}
|
||||
{{- end }}
|
||||
|
||||
// Get the ID for a spark.
|
||||
pub fun spark-id(s: spark): spark-id
|
||||
match s
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ kkenum $s.Name }}-Lv{{ $s.Rarity }} -> Spark-id({{ $s.ID }})
|
||||
{{- end }}
|
||||
|
||||
// List of all sparks in ID order for easy iterating.
|
||||
pub val all = [
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ kkenum $s.Name }}-Lv{{ $s.Rarity }},
|
||||
{{- end }}
|
||||
]
|
||||
|
||||
// Get the name for a spark.
|
||||
// The name does not indicate the spark level.
|
||||
// If no spark matches the ID, the result contains the numeric ID.
|
||||
pub fun show(s: spark-id): string
|
||||
match s.game-id
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ $s.ID }} -> {{ printf "%q" $s.Name }}
|
||||
{{- end }}
|
||||
x -> "spark " ++ x.show
|
||||
|
||||
// Get the description for a spark.
|
||||
// The description does not indicate the spark level.
|
||||
// If no spark matches the ID, the result contains the numeric ID.
|
||||
pub fun description(s: spark-id): string
|
||||
match s.game-id
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ $s.ID }} -> {{ printf "%q" $s.Description }}
|
||||
{{- end }}
|
||||
x -> "spark " ++ x.show
|
||||
|
||||
// Get the spark group ID of a spark.
|
||||
// If no spark matches the ID, the result is an invalid ID.
|
||||
pub fun spark-group(s: spark-id): spark-group-id
|
||||
match s.game-id
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ $s.ID }} -> Spark-group-id({{ $s.Group }})
|
||||
{{- end }}
|
||||
_ -> Spark-group-id(0)
|
||||
|
||||
// Get the rarity (level or star count) of a spark.
|
||||
// If no spark matches the ID, the result is One.
|
||||
pub fun rarity(s: spark-id): rarity
|
||||
match s.game-id
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ $s.ID }} -> {{ if eq $s.Rarity 1 }}One{{ else if eq $s.Rarity 2 }}Two{{ else if eq $s.Rarity 3 }}Three{{ else }}??? $s.Rarity={{ $s.Rarity }}{{ end }}
|
||||
{{- end }}
|
||||
_ -> One
|
||||
|
||||
// Get the type of a spark.
|
||||
// If no spark matches the ID, the result is Stat.
|
||||
pub fun spark-type(s: spark-id): spark-type
|
||||
match s.game-id
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ $s.ID }} -> {{ if eq $s.Type 1 }}Stat
|
||||
{{- else if eq $s.Type 2 }}Aptitude
|
||||
{{- else if eq $s.Type 5 }}Race
|
||||
{{- else if eq $s.Type 4 }}Skill
|
||||
{{- else if eq $s.Type 6 }}Scenario
|
||||
{{- else if eq $s.Type 7 }}Carnival-Bonus
|
||||
{{- else if eq $s.Type 10 }}Surface
|
||||
{{- else if eq $s.Type 8 }}Distance
|
||||
{{- else if eq $s.Type 11 }}Style
|
||||
{{- else if eq $s.Type 9 }}Hidden
|
||||
{{- else if eq $s.Type 3 }}Unique
|
||||
{{- else }}??? $s.Type={{ $s.Type }}
|
||||
{{- end }}
|
||||
{{- end }}
|
||||
_ -> Stat
|
||||
|
||||
// Get the list of all effects a spark can apply during inheritance.
|
||||
// When a spark procs, a random element is chosen from the list yielded by this
|
||||
// function according to a hidden distribution, then all effects in that are applied.
|
||||
// If no spark matches the ID, the result is the empty list.
|
||||
pub fun effects(s: spark-id): list<list<spark-effect>>
|
||||
match s.game-id
|
||||
{{- range $s := $.Sparks }}
|
||||
{{ $s.ID }} -> [
|
||||
{{- range $r := index $.SparkEffects $s.Group }}
|
||||
[
|
||||
{{- range $e := $r -}}
|
||||
{{- if eq $e.Target 1 -}}Stat-Up(Speed, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 2 -}}Stat-Up(Stamina, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 3 -}}Stat-Up(Power, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 4 -}}Stat-Up(Guts, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 5 -}}Stat-Up(Wit, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 6 -}}SP-Up({{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 7 -}}Random-Stat-Up({{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 11 -}}Aptitude-Up(Turf, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 12 -}}Aptitude-Up(Dirt, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 21 -}}Aptitude-Up(Front-Runner, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 22 -}}Aptitude-Up(Pace-Chaser, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 23 -}}Aptitude-Up(Late-Surger, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 24 -}}Aptitude-Up(End-Closer, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 31 -}}Aptitude-Up(Sprint, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 32 -}}Aptitude-Up(Mile, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 33 -}}Aptitude-Up(Medium, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 34 -}}Aptitude-Up(Long, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 41 -}}Skill-Hint(Skill-id({{ $e.Value1 }}), {{ $e.Value2 }}),
|
||||
{{- else if eq $e.Target 51 -}}Carnival-Bonus {{/*- skipped, but doesn't hurt to put it here -*/}}
|
||||
{{- else if eq $e.Target 61 -}}Stat-Cap-Up(Speed, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 62 -}}Stat-Cap-Up(Stamina, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 63 -}}Stat-Cap-Up(Power, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 64 -}}Stat-Cap-Up(Guts, {{ $e.Value1 }}),
|
||||
{{- else if eq $e.Target 65 -}}Stat-Cap-Up(Wit, {{ $e.Value1 }}),
|
||||
{{- else -}}
|
||||
??? $e.Target={{- $e.Target -}}
|
||||
{{- end -}}
|
||||
{{- end -}}
|
||||
],
|
||||
{{- end }}
|
||||
]
|
||||
{{- end }}
|
||||
{{ end }}
|
||||
20
horsegen/spark.sql
Normal file
20
horsegen/spark.sql
Normal file
@@ -0,0 +1,20 @@
|
||||
WITH spark AS (
|
||||
SELECT
|
||||
n."index" AS "id",
|
||||
n."text" AS "name",
|
||||
d."text" AS "description"
|
||||
FROM text_data n
|
||||
LEFT JOIN text_data d ON n."index" = d."index" AND d."category" = 172
|
||||
WHERE n.category = 147
|
||||
)
|
||||
SELECT
|
||||
sf.factor_id,
|
||||
spark.name,
|
||||
spark.description,
|
||||
sf.factor_group_id,
|
||||
sf.rarity,
|
||||
sf.factor_type
|
||||
FROM spark
|
||||
JOIN succession_factor sf ON spark.id = sf.factor_id
|
||||
WHERE sf.factor_type != 7 -- exclude Carnival Bonus
|
||||
ORDER BY sf.factor_id
|
||||
Reference in New Issue
Block a user