horsegen: also generate go

This commit is contained in:
2026-01-14 12:18:54 -05:00
parent be41389006
commit c9a7e15f89
10 changed files with 16896 additions and 21 deletions

View File

@@ -0,0 +1,145 @@
{{ define "go-character" -}}
package horse
// Automatically generated with horsegen; DO NOT EDIT
import (
"fmt"
"slices"
"strconv"
)
type Character struct {
ID int16
Name string
}
var characterIDs = []int16{
{{- range $c := $.Characters }}
{{ $c.ID }}, // {{ $c.Name }}
{{- end }}
}
var characterNames = []string{
{{- range $c := $.Characters }}
{{ printf "%q" $c.Name }},
{{- end }}
}
var characterNameToID = map[string]int16{
{{- range $c := $.Characters }}
{{ printf "%q" $c.Name }}: {{ $c.ID }},
{{- end }}
}
func characterIndex(id int16) (int, bool) {
return slices.BinarySearch(characterIDs, id)
}
func CharacterForID(id int16) Character {
i, ok := characterIndex(id)
if !ok {
return Character{}
}
return Character{
ID: id,
Name: characterNames[i],
}
}
func CharacterForName(name string) Character {
id, ok := characterNameToID[name]
if !ok {
return Character{}
}
return Character{
ID: id,
Name: name,
}
}
func (c *Character) MarshalJSON() ([]byte, error) {
// Only marshal legal or empty characters.
if c.ID == 0 {
return []byte{'0'}, nil
}
i, ok := characterIndex(c.ID)
if !ok {
return nil, fmt.Errorf("marshaling character %q with invalid ID %d", c.Name, c.ID)
}
if characterNames[i] != c.Name {
return nil, fmt.Errorf("marshaling character with ID %d: name is %q but should be %q", c.ID, c.Name, characterNames[i])
}
return strconv.AppendInt(nil, int64(c.ID), 10), nil
}
func (c *Character) UnmarshalJSON(b []byte) error {
if string(b) == "null" {
return nil
}
id, err := strconv.ParseInt(string(b), 10, 16)
if err != nil {
return fmt.Errorf("unmarshaling invalid character ID %q: %w", b, err)
}
if id == 0 {
*c = Character{}
return nil
}
i, ok := characterIndex(int16(id))
if !ok {
return fmt.Errorf("unmarshaling unrecognized character ID %d", id)
}
*c = Character{
ID: int16(id),
Name: characterNames[i],
}
return nil
}
var pairAffinity = []int8{
{{- range $a := $.Characters -}}
{{- range $b := $.Characters -}}
{{- index $.PairMaps $a.ID $b.ID -}},
{{- end -}}
{{- end -}}
}
var trioAffinity = []int8{
{{- range $a := $.Characters -}}
{{- range $b := $.Characters -}}
{{- range $c := $.Characters -}}
{{- index $.TrioMaps $a.ID $b.ID $c.ID -}},
{{- end -}}
{{- end -}}
{{- end -}}
}
func PairAffinity(a, b Character) int {
i, ok := characterIndex(a.ID)
if !ok {
return 0
}
j, ok := characterIndex(b.ID)
if !ok {
return 0
}
return int(pairAffinity[i*{{ $.Count }} + j])
}
func TrioAffinity(a, b, c Character) int {
i, ok := characterIndex(a.ID)
if !ok {
return 0
}
j, ok := characterIndex(b.ID)
if !ok {
return 0
}
k, ok := characterIndex(c.ID)
if !ok {
return 0
}
return int(trioAffinity[i*{{ $.Count }}*{{ $.Count }} + j*{{ $.Count }} + k])
}
{{ end }}