zenno/doc/frbm: cm14 results and cm15 plans

This commit is contained in:
2026-06-13 13:20:54 -04:00
parent 6482f11620
commit bc9d722ee0
+39 -4
View File
@@ -883,9 +883,12 @@
plan that is hardly stronger when it does work.
</p>
<p>
About two weeks ahead of CM15, Hakuraku's replay data is showing teams using a rabbit build, or even double runaways, with high win rates.
I've watched a few dozen of those races and have found that the runaways are not functionally doing anything specific to runaways:
they're being built without <Skill skill={skills.gw} mention /> and <Skill skill={skills.earlyLead} mention />, so the normal fronts (typically UG1 or better) pass them during early race.
About two weeks ahead of CM15, Hakuraku's replay data is showing teams using a rabbit build, or even double runaways, with
high win rates. I've watched a few dozen of those races and have found that the runaways are not functionally doing anything
specific to runaways: they're being built without <Skill skill={skills.gw} mention /> and <Skill
skill={skills.earlyLead}
mention
/>, so the normal fronts (typically UG1 or better) pass them during early race.
</p>
<p>
If this build ever had an era, it was during Unity Cup, when NSM was essentially free and there was no VC. I don't think it's
@@ -1065,7 +1068,7 @@
<Sec h={2} id="umas">Front Runners</Sec>
<ul class="mb-4 list-disc pl-4">
<li>
Valentine's Mihono Bourbon (VBourbon) is the easiest font runner to train because she has <Skill
Valentine's Mihono Bourbon (VBourbon or Chocobon) is the easiest font runner to train because she has <Skill
skill={skills.gw}
mention
/> built in, whereas most others have to get it from either inheritance or cards that aren't terribly strong. She is also the
@@ -1326,6 +1329,30 @@
<Sec h={2} id="cm">My CM Teams</Sec>
<Sec h={3} id="cm15">CM15 &ndash; Cancer Cup (Takarazuka Kinen)</Sec>
<p>
Kitasan's unique ends about a sixth of a second before late race starts, which means massive carryover potential (although
being just a 0.25 skill is sad). I see on Hakuraku that runaways are unusually prevalent, and as much as I think it's a bad
build, I kind of want to try rabbiting this time.
</p>
<ol class="mb-4 list-decimal pl-4">
<li>
Suzuka. I'll try building her as a runaway with TTL, GW, Conc, lane combo, and no other skills except debuffs, and see
whether I can make two aces that can consistently pass in mid race. If that doesn't work out, I'll do a spot struggle
support instead.
</li>
<li>
Kitasan Black. She won't get to run often, so I'm going to run her while I have the opportunity. She's pretty difficult to
build a deck for, though. No Professor, and only one of Tunes and Escape Artist, since I have neither Pasta nor Helios SSR.
(The latter is proving non-functional anyway. Five runs with agemasen every time.)
</li>
<li>
Chocobon. Part of me wants to do Seiun Sky here, but if Kitasan has carryover potential on her unique, then so does Bourbon
if she whiffs on the first half corners. Since Kitasan won't have as good of a mid race, I really need a proper front runner
ace, and that's what Chocobon does best.
</li>
</ol>
<Sec h={3} id="cm14">CM14 &ndash; Gemini Cup (Yasuda Kinen, NHK Mile Cup, Victoria Mile)</Sec>
<p>
The ultimate lane combo map, and also the ultimate <a href="#no-zone">no-overtake zone</a> map, and also the ultimate dueling map.
@@ -1352,6 +1379,14 @@
Win rates after 40: Falco 47.5%, Bourbon 27.5%, Suzuka 5%. While this is my best round 1 by a substantial margin, I'm pretty
sure I'm going to get torn up in round 2; my stats aren't good enough to beat correctly built end closers.
</p>
<p>
Win rates after 80: Falco 36.25%, Bourbon 22.5%, Suzuka 6.25%. Not as bad as I expected; most round 2 entries finished with
three wins. I'll take it.
</p>
<p>
Unfortunately lost to a bad mid race and a Taishin getting a perfect Radiant. At least it was only one this time. Second
place.
</p>
<Sec h={3} id="cm13">CM13 &ndash; Taurus Cup (Tokyo Derby)</Sec>
<p>