From bc9d722ee0cf0fb7f6e9cc33ba94c90c1cd2bf32 Mon Sep 17 00:00:00 2001
From: Branden J Brown
Date: Sat, 13 Jun 2026 13:20:54 -0400
Subject: [PATCH] zenno/doc/frbm: cm14 results and cm15 plans
---
zenno/src/routes/doc/frbm/+page.svelte | 43 +++++++++++++++++++++++---
1 file changed, 39 insertions(+), 4 deletions(-)
diff --git a/zenno/src/routes/doc/frbm/+page.svelte b/zenno/src/routes/doc/frbm/+page.svelte
index d2ff9f1..6301413 100644
--- a/zenno/src/routes/doc/frbm/+page.svelte
+++ b/zenno/src/routes/doc/frbm/+page.svelte
@@ -883,9 +883,12 @@
plan that is hardly stronger when it does work.
- About two weeks ahead of CM15, Hakuraku's replay data is showing teams using a rabbit build, or even double runaways, with high win rates.
- I've watched a few dozen of those races and have found that the runaways are not functionally doing anything specific to runaways:
- they're being built without and , so the normal fronts (typically UG1 or better) pass them during early race.
+ About two weeks ahead of CM15, Hakuraku's replay data is showing teams using a rabbit build, or even double runaways, with
+ high win rates. I've watched a few dozen of those races and have found that the runaways are not functionally doing anything
+ specific to runaways: they're being built without and , so the normal fronts (typically UG1 or better) pass them during early race.
If this build ever had an era, it was during Unity Cup, when NSM was essentially free and there was no VC. I don't think it's
@@ -1065,7 +1068,7 @@
Front Runners
-
- Valentine's Mihono Bourbon (VBourbon) is the easiest font runner to train because she has built in, whereas most others have to get it from either inheritance or cards that aren't terribly strong. She is also the
@@ -1326,6 +1329,30 @@
My CM Teams
+ CM15 – Cancer Cup (Takarazuka Kinen)
+
+ Kitasan's unique ends about a sixth of a second before late race starts, which means massive carryover potential (although
+ being just a 0.25 skill is sad). I see on Hakuraku that runaways are unusually prevalent, and as much as I think it's a bad
+ build, I kind of want to try rabbiting this time.
+
+
+ -
+ Suzuka. I'll try building her as a runaway with TTL, GW, Conc, lane combo, and no other skills except debuffs, and see
+ whether I can make two aces that can consistently pass in mid race. If that doesn't work out, I'll do a spot struggle
+ support instead.
+
+ -
+ Kitasan Black. She won't get to run often, so I'm going to run her while I have the opportunity. She's pretty difficult to
+ build a deck for, though. No Professor, and only one of Tunes and Escape Artist, since I have neither Pasta nor Helios SSR.
+ (The latter is proving non-functional anyway. Five runs with agemasen every time.)
+
+ -
+ Chocobon. Part of me wants to do Seiun Sky here, but if Kitasan has carryover potential on her unique, then so does Bourbon
+ if she whiffs on the first half corners. Since Kitasan won't have as good of a mid race, I really need a proper front runner
+ ace, and that's what Chocobon does best.
+
+
+
CM14 – Gemini Cup (Yasuda Kinen, NHK Mile Cup, Victoria Mile)
The ultimate lane combo map, and also the ultimate no-overtake zone map, and also the ultimate dueling map.
@@ -1352,6 +1379,14 @@
Win rates after 40: Falco 47.5%, Bourbon 27.5%, Suzuka 5%. While this is my best round 1 by a substantial margin, I'm pretty
sure I'm going to get torn up in round 2; my stats aren't good enough to beat correctly built end closers.
+
+ Win rates after 80: Falco 36.25%, Bourbon 22.5%, Suzuka 6.25%. Not as bad as I expected; most round 2 entries finished with
+ three wins. I'll take it.
+
+
+ Unfortunately lost to a bad mid race and a Taishin getting a perfect Radiant. At least it was only one this time. Second
+ place.
+
CM13 – Taurus Cup (Tokyo Derby)