zenno/doc/mdb: include succession_initial_factor
This commit is contained in:
@@ -63,6 +63,22 @@
|
|||||||
[2533, 107401, 4, 65, 2, 0],
|
[2533, 107401, 4, 65, 2, 0],
|
||||||
] as const;
|
] as const;
|
||||||
|
|
||||||
|
const successionInitialFactor = [
|
||||||
|
[1, 1, 1, 0, 5],
|
||||||
|
[2, 1, 2, 0, 12],
|
||||||
|
[3, 1, 3, 0, 21],
|
||||||
|
[4, 2, 1, 3, 1],
|
||||||
|
[5, 2, 4, 6, 2],
|
||||||
|
[6, 2, 7, 9, 3],
|
||||||
|
[7, 2, 10, 999, 4],
|
||||||
|
[8, 1, 1, 1, 4],
|
||||||
|
[9, 1, 2, 1, 9],
|
||||||
|
[10, 1, 3, 1, 16],
|
||||||
|
[11, 3, 1, 1, 0],
|
||||||
|
[12, 3, 2, 2, 0],
|
||||||
|
[13, 3, 3, 4, 0],
|
||||||
|
] as const;
|
||||||
|
|
||||||
const supportCardEffects = [
|
const supportCardEffects = [
|
||||||
[1, 'Friendship Bonus'],
|
[1, 'Friendship Bonus'],
|
||||||
[2, 'Mood Effect'],
|
[2, 'Mood Effect'],
|
||||||
@@ -198,6 +214,7 @@
|
|||||||
with <Mono>factor_type</Mono> × <Mono>rarity</Mono>. It doesn't join with anything else in the mdb.
|
with <Mono>factor_type</Mono> × <Mono>rarity</Mono>. It doesn't join with anything else in the mdb.
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<Sec h={3} id="succession_factor_effect">Spark Effects</Sec>
|
<Sec h={3} id="succession_factor_effect">Spark Effects</Sec>
|
||||||
<p>
|
<p>
|
||||||
<Mono>succession_factor_effect</Mono> defines all possible effects that each spark can yield (but not their distributions). Effects
|
<Mono>succession_factor_effect</Mono> defines all possible effects that each spark can yield (but not their distributions). Effects
|
||||||
@@ -259,6 +276,7 @@
|
|||||||
> (Mejiro Bright's green spark) is:
|
> (Mejiro Bright's green spark) is:
|
||||||
</p>
|
</p>
|
||||||
<table class="mb-4 table-fixed border text-center">
|
<table class="mb-4 table-fixed border text-center">
|
||||||
|
<caption><Mono>succession_factor_effect</Mono></caption>
|
||||||
<thead>
|
<thead>
|
||||||
<tr>
|
<tr>
|
||||||
<th scope="col" class="px-2"><Mono>id</Mono></th>
|
<th scope="col" class="px-2"><Mono>id</Mono></th>
|
||||||
@@ -290,8 +308,31 @@
|
|||||||
<Sec h={3} id="succession_initial_factor">Initial Inspiration Effects</Sec>
|
<Sec h={3} id="succession_initial_factor">Initial Inspiration Effects</Sec>
|
||||||
<p>
|
<p>
|
||||||
<Mono>succession_initial_factor</Mono> defines thresholds for initial inspiration, i.e. the immediate effects of sparks upon starting
|
<Mono>succession_initial_factor</Mono> defines thresholds for initial inspiration, i.e. the immediate effects of sparks upon starting
|
||||||
a run. There is not much consistency to its format, but it has only thirteen rows.
|
a run. There is not much consistency to its format, but it has only thirteen rows, reproduced here.
|
||||||
</p>
|
</p>
|
||||||
|
<table class="mb-4 table-fixed border text-center">
|
||||||
|
<caption><Mono>succession_initial_factor</Mono></caption>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th scope="col" class="px-2"><Mono>id</Mono></th>
|
||||||
|
<th scope="col" class="px-2"><Mono>factor_type</Mono></th>
|
||||||
|
<th scope="col" class="px-2"><Mono>value_1</Mono></th>
|
||||||
|
<th scope="col" class="px-2"><Mono>value_2</Mono></th>
|
||||||
|
<th scope="col" class="px-2"><Mono>add_point</Mono></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{#each successionInitialFactor as [id, typ, val1, val2, add] (id)}
|
||||||
|
<tr class="even:bg-mist-300 dark:even:bg-mist-900">
|
||||||
|
<td>{id}</td>
|
||||||
|
<td>{typ}</td>
|
||||||
|
<td>{val1}</td>
|
||||||
|
<td>{val2}</td>
|
||||||
|
<td>{add}</td>
|
||||||
|
</tr>
|
||||||
|
{/each}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
<p>
|
<p>
|
||||||
There are six rows with <Mono>factor_type = 1</Mono>, referring to blue sparks.
|
There are six rows with <Mono>factor_type = 1</Mono>, referring to blue sparks.
|
||||||
<Mono>value_1</Mono> refers to the star level of each individual spark.
|
<Mono>value_1</Mono> refers to the star level of each individual spark.
|
||||||
@@ -306,8 +347,8 @@
|
|||||||
<p>
|
<p>
|
||||||
<Mono>factor_type = 3</Mono> for unique sparks has three rows.
|
<Mono>factor_type = 3</Mono> for unique sparks has three rows.
|
||||||
<Mono>add_point</Mono> is always 0. The (<Mono>value_1</Mono>, <Mono>value_2</Mono>) pairs are (1, 1), (2, 2), and (3, 4), but
|
<Mono>add_point</Mono> is always 0. The (<Mono>value_1</Mono>, <Mono>value_2</Mono>) pairs are (1, 1), (2, 2), and (3, 4), but
|
||||||
the meaning is unclear; all rows for this factor type were added in the 1 Jul patch that introduced overcapped stats, so one
|
the meaning is unclear; all rows for this factor type were added in the 1 Jul patch that introduced raised stat caps, so one
|
||||||
would expect it to related to those. (In particular, it does not appear to be related to the starting skill hints.)
|
would expect it to be related to those. (In particular, it does not appear to be related to the starting skill hints.)
|
||||||
</p>
|
</p>
|
||||||
<p>
|
<p>
|
||||||
In all cases, there is no direct association between the spark and its actual initial effects. They must be derived from the
|
In all cases, there is no direct association between the spark and its actual initial effects. They must be derived from the
|
||||||
|
|||||||
Reference in New Issue
Block a user