@@ -179,7 +179,7 @@
|
||||
{ label: 'Style S', y: (x) => downhillAccelEnterChance(x * 1.1) * 100 },
|
||||
{ label: 'Style A', y: (x) => downhillAccelEnterChance(x) * 100 },
|
||||
];
|
||||
const secIsFront = $derived(secSpeedStyle === RunningStyle.FrontRunner || secSpeedStyle === RunningStyle.GreatEscape);
|
||||
const secIsFront = $derived(secSpeedStyle === RunningStyle.FrontRunner || secSpeedStyle === RunningStyle.Runaway);
|
||||
const secSpeedSeries: Array<ComputedAreas | null> = $derived([
|
||||
{
|
||||
label: 'Early Race',
|
||||
@@ -326,10 +326,7 @@
|
||||
|
||||
<Sec h={3} id="runaway">Runaway</Sec>
|
||||
<p>
|
||||
The skill <Skill skill={skills.runaway} /> converts front runners into the <i>Great Escape</i> running style. However, no
|
||||
player has ever uttered the words "Great Escape" when talking about Umamusume, presumably because Runaway is a much cooler
|
||||
name. ("Great Escape" is a direct translation of Japanese 大逃げ <i>oonige</i>, whereas "Front Runner" is a more liberal
|
||||
localization of 逃げ <i>nige</i> that technically just means "escape.")
|
||||
The skill <Skill skill={skills.runaway} /> converts front runners into the Runaway running style.
|
||||
</p>
|
||||
<p>
|
||||
Runaways are still front runners for all purposes. The difference is just different numbers for things like base speed and
|
||||
|
||||
Reference in New Issue
Block a user