zenno: rename Great Escape -> Runaway everywhere

Fixes #26.
This commit is contained in:
2026-07-19 15:38:01 -04:00
parent 2c1b4b9261
commit 74c22c7313
6 changed files with 64 additions and 66 deletions
+6 -6
View File
@@ -260,7 +260,7 @@ export function finalStat(adjStat: number, skillPassive: number): number {
/**
* Running styles for strategy–phase coefficients.
* Great Escape is distinguished as a separate style even though it is
* Runaway is distinguished as a separate style even though it is
* mechanically identical to Front Runner.
*/
export enum RunningStyle {
@@ -268,7 +268,7 @@ export enum RunningStyle {
PaceChaser,
LateSurger,
EndCloser,
GreatEscape,
Runaway,
}
/**
@@ -279,7 +279,7 @@ export const RUNNING_STYLES = [
['Pace Chaser', RunningStyle.PaceChaser],
['Late Surger', RunningStyle.LateSurger],
['End Closer', RunningStyle.EndCloser],
['Great Escape', RunningStyle.GreatEscape],
['Runaway', RunningStyle.Runaway],
] as const;
/**
@@ -325,7 +325,7 @@ const hpStrategyCoeff = {
[RunningStyle.PaceChaser]: 0.89,
[RunningStyle.LateSurger]: 1.0,
[RunningStyle.EndCloser]: 0.995,
[RunningStyle.GreatEscape]: 0.86,
[RunningStyle.Runaway]: 0.86,
} as const;
/**
@@ -595,7 +595,7 @@ const accelStrategyPhaseCoeff = {
[RunningStyle.PaceChaser]: [0.985, 1.0, 0.996],
[RunningStyle.LateSurger]: [0.975, 1.0, 1.0],
[RunningStyle.EndCloser]: [0.945, 1.0, 0.997],
[RunningStyle.GreatEscape]: [1.17, 0.94, 0.956],
[RunningStyle.Runaway]: [1.17, 0.94, 0.956],
} as const;
const surfaceProficiencyMod = [0.1, 0.3, 0.5, 0.7, 0.8, 0.9, 1.0, 1.05] as const;
@@ -711,7 +711,7 @@ const conserveStratDistCoef = {
[Distance.Medium]: 0.86,
[Distance.Long]: 0.9,
},
[RunningStyle.GreatEscape]: {
[RunningStyle.Runaway]: {
[Distance.Sprint]: 1,
[Distance.Mile]: 1,
[Distance.Medium]: 1,