horsegen: add inherited markers to skill names

This commit is contained in:
2026-01-16 21:51:38 -05:00
parent 19fb713aaa
commit 5576dd8d3f
2 changed files with 61 additions and 61 deletions

View File

@@ -10448,7 +10448,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillShootingStarInherit: { SkillShootingStarInherit: {
900011, 900011,
"Shooting Star", "Shooting Star" + " (Inherited)",
"Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.", "Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.",
90001, 90001,
1, 1,
@@ -10472,7 +10472,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillTheViewfromtheLeadIsMineInherit: { SkillTheViewfromtheLeadIsMineInherit: {
900021, 900021,
"The View from the Lead Is Mine!", "The View from the Lead Is Mine!" + " (Inherited)",
"Slightly increase velocity when in the lead by a fair margin in the second half of the race.", "Slightly increase velocity when in the lead by a fair margin in the second half of the race.",
90002, 90002,
1, 1,
@@ -10495,7 +10495,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillSkyHighTeioStepInherit: { SkillSkyHighTeioStepInherit: {
900031, 900031,
"Sky-High Teio Step", "Sky-High Teio Step" + " (Inherited)",
"Moderately increase velocity when closing the gap to runners ahead on the final straight.", "Moderately increase velocity when closing the gap to runners ahead on the final straight.",
90003, 90003,
1, 1,
@@ -10518,7 +10518,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillRedShiftLP1211MInherit: { SkillRedShiftLP1211MInherit: {
900041, 900041,
"Red Shift/LP1211-M", "Red Shift/LP1211-M" + " (Inherited)",
"Slightly increase acceleration when positioned toward the front on the final corner or later.", "Slightly increase acceleration when positioned toward the front on the final corner or later.",
90004, 90004,
1, 1,
@@ -10541,7 +10541,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillLightsofVaudevilleInherit: { SkillLightsofVaudevilleInherit: {
900051, 900051,
"Lights of Vaudeville", "Lights of Vaudeville" + " (Inherited)",
"Moderately increase velocity when just breaking out of the pack toward the front on the final straight.", "Moderately increase velocity when just breaking out of the pack toward the front on the final straight.",
90005, 90005,
1, 1,
@@ -10564,7 +10564,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillTriumphantPulseInherit: { SkillTriumphantPulseInherit: {
900061, 900061,
"Triumphant Pulse", "Triumphant Pulse" + " (Inherited)",
"Moderately increase ability to break out of the pack when positioned toward the front with 200m remaining.", "Moderately increase ability to break out of the pack when positioned toward the front with 200m remaining.",
90006, 90006,
1, 1,
@@ -10587,7 +10587,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillAnchorsAweighInherit: { SkillAnchorsAweighInherit: {
900071, 900071,
"Anchors Aweigh!", "Anchors Aweigh!" + " (Inherited)",
"Very slightly increase velocity steadily with a long spurt starting halfway through the race.", "Very slightly increase velocity steadily with a long spurt starting halfway through the race.",
90007, 90007,
1, 1,
@@ -10610,7 +10610,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillCutandDriveInherit: { SkillCutandDriveInherit: {
900081, 900081,
"Cut and Drive!", "Cut and Drive!" + " (Inherited)",
"Slightly increase velocity when positioned toward the front with 200m or less remaining.", "Slightly increase velocity when positioned toward the front with 200m or less remaining.",
90008, 90008,
1, 1,
@@ -10633,7 +10633,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillResplendentRedAceInherit: { SkillResplendentRedAceInherit: {
900091, 900091,
"Resplendent Red Ace", "Resplendent Red Ace" + " (Inherited)",
"Very slightly swell with the determination to be number one when positioned toward the front in the second half of the race.", "Very slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
90009, 90009,
1, 1,
@@ -10657,7 +10657,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillShootingforVictoryInherit: { SkillShootingforVictoryInherit: {
900101, 900101,
"Shooting for Victory!", "Shooting for Victory!" + " (Inherited)",
"Slightly increase acceleration when well-positioned upon approaching the final straight.", "Slightly increase acceleration when well-positioned upon approaching the final straight.",
90010, 90010,
1, 1,
@@ -10680,7 +10680,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillWhereTheresaWillTheresaWayInherit: { SkillWhereTheresaWillTheresaWayInherit: {
900111, 900111,
"Where There's a Will, There's a Way", "Where There's a Will, There's a Way" + " (Inherited)",
"Slightly increase velocity when passing another runner toward the back on the final straight.", "Slightly increase velocity when passing another runner toward the back on the final straight.",
90011, 90011,
1, 1,
@@ -10703,7 +10703,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillYouandMeOneonOneInherit: { SkillYouandMeOneonOneInherit: {
900121, 900121,
"You and Me! One-on-One!", "You and Me! One-on-One!" + " (Inherited)",
"Slightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.", "Slightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
90012, 90012,
1, 1,
@@ -10726,7 +10726,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillTheDutyofDignityCallsInherit: { SkillTheDutyofDignityCallsInherit: {
900131, 900131,
"The Duty of Dignity Calls", "The Duty of Dignity Calls" + " (Inherited)",
"Slightly increase velocity when positioned toward the front on the final corner.", "Slightly increase velocity when positioned toward the front on the final corner.",
90013, 90013,
1, 1,
@@ -10749,7 +10749,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillVictoriaporplanchaInherit: { SkillVictoriaporplanchaInherit: {
900141, 900141,
"Victoria por plancha ☆", "Victoria por plancha ☆" + " (Inherited)",
"Very slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.", "Very slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
90014, 90014,
1, 1,
@@ -10773,7 +10773,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillThisDanceIsforVittoriaInherit: { SkillThisDanceIsforVittoriaInherit: {
900151, 900151,
"This Dance Is for Vittoria!", "This Dance Is for Vittoria!" + " (Inherited)",
"Slightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.", "Slightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
90015, 90015,
1, 1,
@@ -10796,7 +10796,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillShadowBreakInherit: { SkillShadowBreakInherit: {
900161, 900161,
"Shadow Break", "Shadow Break" + " (Inherited)",
"Slightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.", "Slightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.",
90016, 90016,
1, 1,
@@ -10828,7 +10828,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillBeholdThineEmperorsDivineMightInherit: { SkillBeholdThineEmperorsDivineMightInherit: {
900171, 900171,
"Behold Thine Emperor's Divine Might", "Behold Thine Emperor's Divine Might" + " (Inherited)",
"Moderately increase velocity on the final straight after passing another runner 3 times late-race.", "Moderately increase velocity on the final straight after passing another runner 3 times late-race.",
90017, 90017,
1, 1,
@@ -10851,7 +10851,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillBlazingPrideInherit: { SkillBlazingPrideInherit: {
900181, 900181,
"Blazing Pride", "Blazing Pride" + " (Inherited)",
"Slightly increase velocity when passing another runner from midpack or further back on the final corner.", "Slightly increase velocity when passing another runner from midpack or further back on the final corner.",
90018, 90018,
1, 1,
@@ -10874,7 +10874,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillOMGTheFinalSprintInherit: { SkillOMGTheFinalSprintInherit: {
900191, 900191,
"OMG! (゚∀゚) The Final Sprint! ☆", "OMG! (゚∀゚) The Final Sprint! ☆" + " (Inherited)",
"Slightly increase velocity and navigation after passing another runner 2 times late-race.", "Slightly increase velocity and navigation after passing another runner 2 times late-race.",
90019, 90019,
1, 1,
@@ -10898,7 +10898,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillAnglingandSchemingInherit: { SkillAnglingandSchemingInherit: {
900201, 900201,
"Angling and Scheming", "Angling and Scheming" + " (Inherited)",
"Slightly increase acceleration when in the lead on a corner late-race.", "Slightly increase acceleration when in the lead on a corner late-race.",
90020, 90020,
1, 1,
@@ -10921,7 +10921,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillFairyTaleInherit: { SkillFairyTaleInherit: {
900221, 900221,
"Fairy Tale", "Fairy Tale" + " (Inherited)",
"Slightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.", "Slightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.",
90022, 90022,
1, 1,
@@ -10944,7 +10944,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillWinQEDInherit: { SkillWinQEDInherit: {
900231, 900231,
"∴win Q.E.D.", "∴win Q.E.D." + " (Inherited)",
"Slightly increase velocity when passing another runner toward the front on the final corner or later.", "Slightly increase velocity when passing another runner toward the front on the final corner or later.",
90023, 90023,
1, 1,
@@ -10967,7 +10967,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillFlashyLandingInherit: { SkillFlashyLandingInherit: {
900241, 900241,
"Flashy☆Landing", "Flashy☆Landing" + " (Inherited)",
"Very slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.", "Very slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
90024, 90024,
1, 1,
@@ -10991,7 +10991,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillChasingAfterYouInherit: { SkillChasingAfterYouInherit: {
900251, 900251,
"Chasing After You", "Chasing After You" + " (Inherited)",
"Very slightly increase velocity steadily and very minimally intimidate runners ahead when in midpack in the second half of the race.", "Very slightly increase velocity steadily and very minimally intimidate runners ahead when in midpack in the second half of the race.",
90025, 90025,
1, 1,
@@ -11015,7 +11015,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillG00FirstFInfinityInherit: { SkillG00FirstFInfinityInherit: {
900261, 900261,
"G00 1st. F∞;", "G00 1st. F∞;" + " (Inherited)",
"Slightly increase velocity when positioned toward the front after making it to the final straight without faltering.", "Slightly increase velocity when positioned toward the front after making it to the final straight without faltering.",
90026, 90026,
1, 1,
@@ -11038,7 +11038,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillLetsPumpSomeIronInherit: { SkillLetsPumpSomeIronInherit: {
900271, 900271,
"Let's Pump Some Iron!", "Let's Pump Some Iron!" + " (Inherited)",
"Slightly increase acceleration in an attempt to move up on a corner late-race.", "Slightly increase acceleration in an attempt to move up on a corner late-race.",
90027, 90027,
1, 1,
@@ -11061,7 +11061,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillYUMMYSPEEDInherit: { SkillYUMMYSPEEDInherit: {
900281, 900281,
"YUMMY☆SPEED!", "YUMMY☆SPEED!" + " (Inherited)",
"Very slightly kick forward when moderately tired while well-positioned halfway through the race.", "Very slightly kick forward when moderately tired while well-positioned halfway through the race.",
90028, 90028,
1, 1,
@@ -11085,7 +11085,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillBlueRoseCloserInherit: { SkillBlueRoseCloserInherit: {
900301, 900301,
"Blue Rose Closer", "Blue Rose Closer" + " (Inherited)",
"Slightly increase velocity on the final straight after passing another runner in the front part of the pack on the final corner or later.", "Slightly increase velocity on the final straight after passing another runner in the front part of the pack on the final corner or later.",
90030, 90030,
1, 1,
@@ -11108,7 +11108,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillUma2Inherit: { SkillUma2Inherit: {
900321, 900321,
"U=ma2", "U=ma2" + " (Inherited)",
"Slightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.", "Slightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
90032, 90032,
1, 1,
@@ -11132,7 +11132,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillOurTickettoWinInherit: { SkillOurTickettoWinInherit: {
900351, 900351,
"Our Ticket to Win!", "Our Ticket to Win!" + " (Inherited)",
"Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.", "Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
90035, 90035,
1, 1,
@@ -11155,7 +11155,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillSchwarzesSchwertInherit: { SkillSchwarzesSchwertInherit: {
900371, 900371,
"Schwarzes Schwert", "Schwarzes Schwert" + " (Inherited)",
"Slightly increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.", "Slightly increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
90037, 90037,
1, 1,
@@ -11178,7 +11178,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillLookatCurrenInherit: { SkillLookatCurrenInherit: {
900381, 900381,
"#LookatCurren", "#LookatCurren" + " (Inherited)",
"Very slightly begin to advance when passing another runner while well-positioned around halfway through the race.", "Very slightly begin to advance when passing another runner while well-positioned around halfway through the race.",
90038, 90038,
1, 1,
@@ -11202,7 +11202,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillAPrincessMustSeizeVictoryInherit: { SkillAPrincessMustSeizeVictoryInherit: {
900391, 900391,
"A Princess Must Seize Victory!", "A Princess Must Seize Victory!" + " (Inherited)",
"Slightly increase velocity when engaged in a challenge on the final straight.", "Slightly increase velocity when engaged in a challenge on the final straight.",
90039, 90039,
1, 1,
@@ -11225,7 +11225,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillKEEPITREALInherit: { SkillKEEPITREALInherit: {
900401, 900401,
"KEEP IT REAL.", "KEEP IT REAL." + " (Inherited)",
"Very slightly increase acceleration steadily when starting to make a move from midpack in the second half of the race.", "Very slightly increase acceleration steadily when starting to make a move from midpack in the second half of the race.",
90040, 90040,
1, 1,
@@ -11248,7 +11248,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillGeniusxBakushinVictoryInherit: { SkillGeniusxBakushinVictoryInherit: {
900411, 900411,
"Genius x Bakushin = Victory", "Genius x Bakushin = Victory" + " (Inherited)",
"Slightly increase velocity when engaged in a challenge toward the front in the second half of the race.", "Slightly increase velocity when engaged in a challenge toward the front in the second half of the race.",
90041, 90041,
1, 1,
@@ -11271,7 +11271,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillPureHeartInherit: { SkillPureHeartInherit: {
900451, 900451,
"Pure Heart", "Pure Heart" + " (Inherited)",
"Moderately recover endurance when well-positioned mid-race.", "Moderately recover endurance when well-positioned mid-race.",
90045, 90045,
1, 1,
@@ -11294,7 +11294,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillSPARKLYSTARDOMInherit: { SkillSPARKLYSTARDOMInherit: {
900461, 900461,
"SPARKLY☆STARDOM", "SPARKLY☆STARDOM" + " (Inherited)",
"Become very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.", "Become very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.",
90046, 90046,
1, 1,
@@ -11318,7 +11318,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillPopAndPolishInherit: { SkillPopAndPolishInherit: {
900481, 900481,
"Pop & Polish", "Pop & Polish" + " (Inherited)",
"Slightly increase velocity when pressured by or passing another runner while well-positioned on the final straight.", "Slightly increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
90048, 90048,
1, 1,
@@ -11341,7 +11341,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillNemesisInherit: { SkillNemesisInherit: {
900501, 900501,
"Nemesis", "Nemesis" + " (Inherited)",
"Slightly increase velocity when moving up from midpack on the final corner or later.", "Slightly increase velocity when moving up from midpack on the final corner or later.",
90050, 90050,
1, 1,
@@ -11364,7 +11364,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillSuperDuperClimaxInherit: { SkillSuperDuperClimaxInherit: {
900521, 900521,
"Super-Duper Climax", "Super-Duper Climax" + " (Inherited)",
"Slightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.", "Slightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
90052, 90052,
1, 1,
@@ -11387,7 +11387,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillISeeVictoryinMyFutureInherit: { SkillISeeVictoryinMyFutureInherit: {
900561, 900561,
"I See Victory in My Future!", "I See Victory in My Future!" + " (Inherited)",
"Slightly clear a path forward depending on divination results when the way ahead is jammed late-race.", "Slightly clear a path forward depending on divination results when the way ahead is jammed late-race.",
90056, 90056,
1, 1,
@@ -11411,7 +11411,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillINeverGoofUpInherit: { SkillINeverGoofUpInherit: {
900581, 900581,
"I Never Goof Up!", "I Never Goof Up!" + " (Inherited)",
"Very slightly aim for the front when passing another runner from midpack or further back on a corner late-race.", "Very slightly aim for the front when passing another runner from midpack or further back on a corner late-race.",
90058, 90058,
1, 1,
@@ -11435,7 +11435,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillMovingPastandBeyondInherit: { SkillMovingPastandBeyondInherit: {
900591, 900591,
"Moving Past, and Beyond", "Moving Past, and Beyond" + " (Inherited)",
"Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.", "Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
90059, 90059,
1, 1,
@@ -11458,7 +11458,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillJustaLittleFartherInherit: { SkillJustaLittleFartherInherit: {
900601, 900601,
"Just a Little Farther!", "Just a Little Farther!" + " (Inherited)",
"Slightly increase velocity when positioned 3rd and about to lose late-race.", "Slightly increase velocity when positioned 3rd and about to lose late-race.",
90060, 90060,
1, 1,
@@ -11481,7 +11481,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillPridefulKingInherit: { SkillPridefulKingInherit: {
900611, 900611,
"Prideful King", "Prideful King" + " (Inherited)",
"Moderately increase velocity in a true display of skill with 200m remaining after racing calmly.", "Moderately increase velocity in a true display of skill with 200m remaining after racing calmly.",
90061, 90061,
1, 1,
@@ -11504,7 +11504,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillDazzlnDiverInherit: { SkillDazzlnDiverInherit: {
910011, 910011,
"Dazzl'n ♪ Diver", "Dazzl'n ♪ Diver" + " (Inherited)",
"Slightly recover endurance after activating 2 skills mid-race.", "Slightly recover endurance after activating 2 skills mid-race.",
91001, 91001,
1, 1,
@@ -11527,7 +11527,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillCertainVictoryInherit: { SkillCertainVictoryInherit: {
910031, 910031,
"Certain Victory", "Certain Victory" + " (Inherited)",
"Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.", "Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.",
91003, 91003,
1, 1,
@@ -11550,7 +11550,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillAKissforCourageInherit: { SkillAKissforCourageInherit: {
910041, 910041,
"A Kiss for Courage", "A Kiss for Courage" + " (Inherited)",
"Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.", "Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.",
91004, 91004,
1, 1,
@@ -11573,7 +11573,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillFestiveMiracleInherit: { SkillFestiveMiracleInherit: {
910061, 910061,
"Festive Miracle", "Festive Miracle" + " (Inherited)",
"Very slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.", "Very slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
91006, 91006,
1, 1,
@@ -11598,7 +11598,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillSuperiorHealInherit: { SkillSuperiorHealInherit: {
910111, 910111,
"Superior Heal", "Superior Heal" + " (Inherited)",
"Moderately recover endurance when overtaken toward the back mid-race.", "Moderately recover endurance when overtaken toward the back mid-race.",
91011, 91011,
1, 1,
@@ -11621,7 +11621,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillLegacyoftheStrongInherit: { SkillLegacyoftheStrongInherit: {
910131, 910131,
"Legacy of the Strong", "Legacy of the Strong" + " (Inherited)",
"Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.", "Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
91013, 91013,
1, 1,
@@ -11644,7 +11644,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillCondorsFuryInherit: { SkillCondorsFuryInherit: {
910141, 910141,
"Condor's Fury", "Condor's Fury" + " (Inherited)",
"Slightly increase acceleration when aiming for the front from midpack on the final corner.", "Slightly increase acceleration when aiming for the front from midpack on the final corner.",
91014, 91014,
1, 1,
@@ -11667,7 +11667,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillArrowsWhistleShadowsDisperseInherit: { SkillArrowsWhistleShadowsDisperseInherit: {
910171, 910171,
"Arrows Whistle, Shadows Disperse", "Arrows Whistle, Shadows Disperse" + " (Inherited)",
"Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later.", "Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later.",
91017, 91017,
1, 1,
@@ -11690,7 +11690,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillEternalMomentsInherit: { SkillEternalMomentsInherit: {
910181, 910181,
"Eternal Moments", "Eternal Moments" + " (Inherited)",
"Slightly increase velocity when starting to make a move from a position toward the front mid-race.", "Slightly increase velocity when starting to make a move from a position toward the front mid-race.",
91018, 91018,
1, 1,
@@ -11713,7 +11713,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillPresentsfromXInherit: { SkillPresentsfromXInherit: {
910231, 910231,
"Presents from X", "Presents from X" + " (Inherited)",
"Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.", "Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.",
91023, 91023,
1, 1,
@@ -11736,7 +11736,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillFloweryManeuverInherit: { SkillFloweryManeuverInherit: {
910241, 910241,
"Flowery☆Maneuver", "Flowery☆Maneuver" + " (Inherited)",
"Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.", "Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.",
91024, 91024,
1, 1,
@@ -11768,7 +11768,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillEveryRoseHasItsFangsInherit: { SkillEveryRoseHasItsFangsInherit: {
910301, 910301,
"Every Rose Has Its Fangs", "Every Rose Has Its Fangs" + " (Inherited)",
"Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race.", "Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
91030, 91030,
1, 1,
@@ -11792,7 +11792,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillDancingintheLeavesInherit: { SkillDancingintheLeavesInherit: {
910401, 910401,
"Dancing in the Leaves", "Dancing in the Leaves" + " (Inherited)",
"Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.", "Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
91040, 91040,
1, 1,
@@ -11816,7 +11816,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillGiveMummyaHugInherit: { SkillGiveMummyaHugInherit: {
910451, 910451,
"Give Mummy a Hug ♡", "Give Mummy a Hug ♡" + " (Inherited)",
"Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.", "Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
91045, 91045,
1, 1,
@@ -11840,7 +11840,7 @@ var AllSkills = map[SkillID]Skill{
}, },
SkillBountifulHarvestInherit: { SkillBountifulHarvestInherit: {
910561, 910561,
"Bountiful Harvest", "Bountiful Harvest" + " (Inherited)",
"Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.", "Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.",
91056, 91056,
1, 1,

View File

@@ -15,7 +15,7 @@ var AllSkills = map[SkillID]Skill{
{{- range $s := $.Skills }} {{- range $s := $.Skills }}
Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }}: { Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }}: {
{{ $s.ID }}, {{ $s.ID }},
{{ printf "%q" $s.Name }}, {{ printf "%q" $s.Name }}{{ if ne $s.InheritID 0 }} + " (Inherited)"{{ end }},
{{ printf "%q" $s.Description }}, {{ printf "%q" $s.Description }},
{{ $s.GroupID }}, {{ $s.GroupID }},
{{ $s.Rarity }}, {{ $s.Rarity }},