horsegen: add inherited markers to skill names
This commit is contained in:
@@ -10448,7 +10448,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillShootingStarInherit: {
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900011,
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"Shooting Star",
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"Shooting Star" + " (Inherited)",
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"Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.",
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90001,
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1,
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@@ -10472,7 +10472,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillTheViewfromtheLeadIsMineInherit: {
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900021,
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"The View from the Lead Is Mine!",
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"The View from the Lead Is Mine!" + " (Inherited)",
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"Slightly increase velocity when in the lead by a fair margin in the second half of the race.",
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90002,
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1,
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@@ -10495,7 +10495,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillSkyHighTeioStepInherit: {
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900031,
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"Sky-High Teio Step",
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"Sky-High Teio Step" + " (Inherited)",
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"Moderately increase velocity when closing the gap to runners ahead on the final straight.",
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90003,
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1,
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@@ -10518,7 +10518,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillRedShiftLP1211MInherit: {
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900041,
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"Red Shift/LP1211-M",
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"Red Shift/LP1211-M" + " (Inherited)",
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"Slightly increase acceleration when positioned toward the front on the final corner or later.",
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90004,
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1,
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@@ -10541,7 +10541,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillLightsofVaudevilleInherit: {
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900051,
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"Lights of Vaudeville",
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"Lights of Vaudeville" + " (Inherited)",
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"Moderately increase velocity when just breaking out of the pack toward the front on the final straight.",
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90005,
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1,
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@@ -10564,7 +10564,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillTriumphantPulseInherit: {
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900061,
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"Triumphant Pulse",
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"Triumphant Pulse" + " (Inherited)",
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"Moderately increase ability to break out of the pack when positioned toward the front with 200m remaining.",
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90006,
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1,
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@@ -10587,7 +10587,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillAnchorsAweighInherit: {
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900071,
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"Anchors Aweigh!",
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"Anchors Aweigh!" + " (Inherited)",
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"Very slightly increase velocity steadily with a long spurt starting halfway through the race.",
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90007,
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1,
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@@ -10610,7 +10610,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillCutandDriveInherit: {
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900081,
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"Cut and Drive!",
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"Cut and Drive!" + " (Inherited)",
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"Slightly increase velocity when positioned toward the front with 200m or less remaining.",
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90008,
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1,
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@@ -10633,7 +10633,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillResplendentRedAceInherit: {
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900091,
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"Resplendent Red Ace",
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"Resplendent Red Ace" + " (Inherited)",
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"Very slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
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90009,
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1,
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@@ -10657,7 +10657,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillShootingforVictoryInherit: {
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900101,
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"Shooting for Victory!",
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"Shooting for Victory!" + " (Inherited)",
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"Slightly increase acceleration when well-positioned upon approaching the final straight.",
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90010,
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1,
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@@ -10680,7 +10680,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillWhereTheresaWillTheresaWayInherit: {
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900111,
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"Where There's a Will, There's a Way",
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"Where There's a Will, There's a Way" + " (Inherited)",
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"Slightly increase velocity when passing another runner toward the back on the final straight.",
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90011,
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1,
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@@ -10703,7 +10703,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillYouandMeOneonOneInherit: {
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900121,
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"You and Me! One-on-One!",
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"You and Me! One-on-One!" + " (Inherited)",
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"Slightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
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90012,
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1,
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@@ -10726,7 +10726,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillTheDutyofDignityCallsInherit: {
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900131,
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"The Duty of Dignity Calls",
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"The Duty of Dignity Calls" + " (Inherited)",
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"Slightly increase velocity when positioned toward the front on the final corner.",
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90013,
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1,
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@@ -10749,7 +10749,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillVictoriaporplanchaInherit: {
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900141,
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"Victoria por plancha ☆",
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"Victoria por plancha ☆" + " (Inherited)",
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"Very slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
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90014,
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1,
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@@ -10773,7 +10773,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillThisDanceIsforVittoriaInherit: {
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900151,
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"This Dance Is for Vittoria!",
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"This Dance Is for Vittoria!" + " (Inherited)",
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"Slightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
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90015,
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1,
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@@ -10796,7 +10796,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillShadowBreakInherit: {
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900161,
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"Shadow Break",
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"Shadow Break" + " (Inherited)",
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"Slightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.",
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90016,
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1,
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@@ -10828,7 +10828,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillBeholdThineEmperorsDivineMightInherit: {
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900171,
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"Behold Thine Emperor's Divine Might",
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"Behold Thine Emperor's Divine Might" + " (Inherited)",
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"Moderately increase velocity on the final straight after passing another runner 3 times late-race.",
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90017,
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1,
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@@ -10851,7 +10851,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillBlazingPrideInherit: {
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900181,
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"Blazing Pride",
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"Blazing Pride" + " (Inherited)",
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"Slightly increase velocity when passing another runner from midpack or further back on the final corner.",
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90018,
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1,
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@@ -10874,7 +10874,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillOMGTheFinalSprintInherit: {
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900191,
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"OMG! (゚∀゚) The Final Sprint! ☆",
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"OMG! (゚∀゚) The Final Sprint! ☆" + " (Inherited)",
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"Slightly increase velocity and navigation after passing another runner 2 times late-race.",
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90019,
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1,
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@@ -10898,7 +10898,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillAnglingandSchemingInherit: {
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900201,
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"Angling and Scheming",
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"Angling and Scheming" + " (Inherited)",
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"Slightly increase acceleration when in the lead on a corner late-race.",
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90020,
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1,
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@@ -10921,7 +10921,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillFairyTaleInherit: {
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900221,
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"Fairy Tale",
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"Fairy Tale" + " (Inherited)",
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"Slightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.",
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90022,
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1,
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@@ -10944,7 +10944,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillWinQEDInherit: {
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900231,
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"∴win Q.E.D.",
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"∴win Q.E.D." + " (Inherited)",
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"Slightly increase velocity when passing another runner toward the front on the final corner or later.",
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90023,
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1,
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@@ -10967,7 +10967,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillFlashyLandingInherit: {
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900241,
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"Flashy☆Landing",
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"Flashy☆Landing" + " (Inherited)",
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"Very slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
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90024,
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1,
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@@ -10991,7 +10991,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillChasingAfterYouInherit: {
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900251,
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"Chasing After You",
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"Chasing After You" + " (Inherited)",
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"Very slightly increase velocity steadily and very minimally intimidate runners ahead when in midpack in the second half of the race.",
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90025,
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1,
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@@ -11015,7 +11015,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillG00FirstFInfinityInherit: {
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900261,
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"G00 1st. F∞;",
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"G00 1st. F∞;" + " (Inherited)",
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"Slightly increase velocity when positioned toward the front after making it to the final straight without faltering.",
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90026,
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1,
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@@ -11038,7 +11038,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillLetsPumpSomeIronInherit: {
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900271,
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"Let's Pump Some Iron!",
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"Let's Pump Some Iron!" + " (Inherited)",
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"Slightly increase acceleration in an attempt to move up on a corner late-race.",
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90027,
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1,
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@@ -11061,7 +11061,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillYUMMYSPEEDInherit: {
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900281,
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"YUMMY☆SPEED!",
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"YUMMY☆SPEED!" + " (Inherited)",
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"Very slightly kick forward when moderately tired while well-positioned halfway through the race.",
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90028,
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1,
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@@ -11085,7 +11085,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillBlueRoseCloserInherit: {
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900301,
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"Blue Rose Closer",
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"Blue Rose Closer" + " (Inherited)",
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"Slightly increase velocity on the final straight after passing another runner in the front part of the pack on the final corner or later.",
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90030,
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1,
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@@ -11108,7 +11108,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillUma2Inherit: {
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900321,
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"U=ma2",
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"U=ma2" + " (Inherited)",
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"Slightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
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90032,
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1,
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@@ -11132,7 +11132,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillOurTickettoWinInherit: {
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900351,
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"Our Ticket to Win!",
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"Our Ticket to Win!" + " (Inherited)",
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"Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
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90035,
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1,
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@@ -11155,7 +11155,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillSchwarzesSchwertInherit: {
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900371,
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"Schwarzes Schwert",
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"Schwarzes Schwert" + " (Inherited)",
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"Slightly increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
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90037,
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1,
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@@ -11178,7 +11178,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillLookatCurrenInherit: {
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900381,
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"#LookatCurren",
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"#LookatCurren" + " (Inherited)",
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"Very slightly begin to advance when passing another runner while well-positioned around halfway through the race.",
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90038,
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1,
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@@ -11202,7 +11202,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillAPrincessMustSeizeVictoryInherit: {
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900391,
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"A Princess Must Seize Victory!",
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"A Princess Must Seize Victory!" + " (Inherited)",
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"Slightly increase velocity when engaged in a challenge on the final straight.",
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90039,
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1,
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@@ -11225,7 +11225,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillKEEPITREALInherit: {
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900401,
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"KEEP IT REAL.",
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"KEEP IT REAL." + " (Inherited)",
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"Very slightly increase acceleration steadily when starting to make a move from midpack in the second half of the race.",
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90040,
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1,
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@@ -11248,7 +11248,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillGeniusxBakushinVictoryInherit: {
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900411,
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"Genius x Bakushin = Victory",
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"Genius x Bakushin = Victory" + " (Inherited)",
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"Slightly increase velocity when engaged in a challenge toward the front in the second half of the race.",
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90041,
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1,
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@@ -11271,7 +11271,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillPureHeartInherit: {
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900451,
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"Pure Heart",
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"Pure Heart" + " (Inherited)",
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"Moderately recover endurance when well-positioned mid-race.",
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90045,
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1,
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@@ -11294,7 +11294,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillSPARKLYSTARDOMInherit: {
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900461,
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"SPARKLY☆STARDOM",
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"SPARKLY☆STARDOM" + " (Inherited)",
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"Become very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.",
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90046,
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1,
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@@ -11318,7 +11318,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillPopAndPolishInherit: {
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900481,
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"Pop & Polish",
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"Pop & Polish" + " (Inherited)",
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"Slightly increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
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90048,
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1,
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@@ -11341,7 +11341,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillNemesisInherit: {
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900501,
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"Nemesis",
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"Nemesis" + " (Inherited)",
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"Slightly increase velocity when moving up from midpack on the final corner or later.",
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90050,
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1,
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@@ -11364,7 +11364,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillSuperDuperClimaxInherit: {
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900521,
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"Super-Duper Climax",
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"Super-Duper Climax" + " (Inherited)",
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"Slightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
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90052,
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1,
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@@ -11387,7 +11387,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillISeeVictoryinMyFutureInherit: {
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900561,
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||||
"I See Victory in My Future!",
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"I See Victory in My Future!" + " (Inherited)",
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"Slightly clear a path forward depending on divination results when the way ahead is jammed late-race.",
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90056,
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1,
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@@ -11411,7 +11411,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillINeverGoofUpInherit: {
|
||||
900581,
|
||||
"I Never Goof Up!",
|
||||
"I Never Goof Up!" + " (Inherited)",
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||||
"Very slightly aim for the front when passing another runner from midpack or further back on a corner late-race.",
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90058,
|
||||
1,
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||||
@@ -11435,7 +11435,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillMovingPastandBeyondInherit: {
|
||||
900591,
|
||||
"Moving Past, and Beyond",
|
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"Moving Past, and Beyond" + " (Inherited)",
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"Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
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90059,
|
||||
1,
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@@ -11458,7 +11458,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillJustaLittleFartherInherit: {
|
||||
900601,
|
||||
"Just a Little Farther!",
|
||||
"Just a Little Farther!" + " (Inherited)",
|
||||
"Slightly increase velocity when positioned 3rd and about to lose late-race.",
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90060,
|
||||
1,
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@@ -11481,7 +11481,7 @@ var AllSkills = map[SkillID]Skill{
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},
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SkillPridefulKingInherit: {
|
||||
900611,
|
||||
"Prideful King",
|
||||
"Prideful King" + " (Inherited)",
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||||
"Moderately increase velocity in a true display of skill with 200m remaining after racing calmly.",
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||||
90061,
|
||||
1,
|
||||
@@ -11504,7 +11504,7 @@ var AllSkills = map[SkillID]Skill{
|
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},
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SkillDazzlnDiverInherit: {
|
||||
910011,
|
||||
"Dazzl'n ♪ Diver",
|
||||
"Dazzl'n ♪ Diver" + " (Inherited)",
|
||||
"Slightly recover endurance after activating 2 skills mid-race.",
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||||
91001,
|
||||
1,
|
||||
@@ -11527,7 +11527,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
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SkillCertainVictoryInherit: {
|
||||
910031,
|
||||
"Certain Victory",
|
||||
"Certain Victory" + " (Inherited)",
|
||||
"Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.",
|
||||
91003,
|
||||
1,
|
||||
@@ -11550,7 +11550,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillAKissforCourageInherit: {
|
||||
910041,
|
||||
"A Kiss for Courage",
|
||||
"A Kiss for Courage" + " (Inherited)",
|
||||
"Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.",
|
||||
91004,
|
||||
1,
|
||||
@@ -11573,7 +11573,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillFestiveMiracleInherit: {
|
||||
910061,
|
||||
"Festive Miracle",
|
||||
"Festive Miracle" + " (Inherited)",
|
||||
"Very slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
|
||||
91006,
|
||||
1,
|
||||
@@ -11598,7 +11598,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillSuperiorHealInherit: {
|
||||
910111,
|
||||
"Superior Heal",
|
||||
"Superior Heal" + " (Inherited)",
|
||||
"Moderately recover endurance when overtaken toward the back mid-race.",
|
||||
91011,
|
||||
1,
|
||||
@@ -11621,7 +11621,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillLegacyoftheStrongInherit: {
|
||||
910131,
|
||||
"Legacy of the Strong",
|
||||
"Legacy of the Strong" + " (Inherited)",
|
||||
"Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
|
||||
91013,
|
||||
1,
|
||||
@@ -11644,7 +11644,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillCondorsFuryInherit: {
|
||||
910141,
|
||||
"Condor's Fury",
|
||||
"Condor's Fury" + " (Inherited)",
|
||||
"Slightly increase acceleration when aiming for the front from midpack on the final corner.",
|
||||
91014,
|
||||
1,
|
||||
@@ -11667,7 +11667,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillArrowsWhistleShadowsDisperseInherit: {
|
||||
910171,
|
||||
"Arrows Whistle, Shadows Disperse",
|
||||
"Arrows Whistle, Shadows Disperse" + " (Inherited)",
|
||||
"Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later.",
|
||||
91017,
|
||||
1,
|
||||
@@ -11690,7 +11690,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillEternalMomentsInherit: {
|
||||
910181,
|
||||
"Eternal Moments",
|
||||
"Eternal Moments" + " (Inherited)",
|
||||
"Slightly increase velocity when starting to make a move from a position toward the front mid-race.",
|
||||
91018,
|
||||
1,
|
||||
@@ -11713,7 +11713,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillPresentsfromXInherit: {
|
||||
910231,
|
||||
"Presents from X",
|
||||
"Presents from X" + " (Inherited)",
|
||||
"Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.",
|
||||
91023,
|
||||
1,
|
||||
@@ -11736,7 +11736,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillFloweryManeuverInherit: {
|
||||
910241,
|
||||
"Flowery☆Maneuver",
|
||||
"Flowery☆Maneuver" + " (Inherited)",
|
||||
"Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.",
|
||||
91024,
|
||||
1,
|
||||
@@ -11768,7 +11768,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillEveryRoseHasItsFangsInherit: {
|
||||
910301,
|
||||
"Every Rose Has Its Fangs",
|
||||
"Every Rose Has Its Fangs" + " (Inherited)",
|
||||
"Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
|
||||
91030,
|
||||
1,
|
||||
@@ -11792,7 +11792,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillDancingintheLeavesInherit: {
|
||||
910401,
|
||||
"Dancing in the Leaves",
|
||||
"Dancing in the Leaves" + " (Inherited)",
|
||||
"Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
|
||||
91040,
|
||||
1,
|
||||
@@ -11816,7 +11816,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillGiveMummyaHugInherit: {
|
||||
910451,
|
||||
"Give Mummy a Hug ♡",
|
||||
"Give Mummy a Hug ♡" + " (Inherited)",
|
||||
"Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
|
||||
91045,
|
||||
1,
|
||||
@@ -11840,7 +11840,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
},
|
||||
SkillBountifulHarvestInherit: {
|
||||
910561,
|
||||
"Bountiful Harvest",
|
||||
"Bountiful Harvest" + " (Inherited)",
|
||||
"Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.",
|
||||
91056,
|
||||
1,
|
||||
|
||||
@@ -15,7 +15,7 @@ var AllSkills = map[SkillID]Skill{
|
||||
{{- range $s := $.Skills }}
|
||||
Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }}: {
|
||||
{{ $s.ID }},
|
||||
{{ printf "%q" $s.Name }},
|
||||
{{ printf "%q" $s.Name }}{{ if ne $s.InheritID 0 }} + " (Inherited)"{{ end }},
|
||||
{{ printf "%q" $s.Description }},
|
||||
{{ $s.GroupID }},
|
||||
{{ $s.Rarity }},
|
||||
|
||||
Reference in New Issue
Block a user