horsegen: add inherited markers to skill names

This commit is contained in:
2026-01-16 21:51:38 -05:00
parent 19fb713aaa
commit 5576dd8d3f
2 changed files with 61 additions and 61 deletions

View File

@@ -10448,7 +10448,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillShootingStarInherit: {
900011,
"Shooting Star",
"Shooting Star" + " (Inherited)",
"Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.",
90001,
1,
@@ -10472,7 +10472,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillTheViewfromtheLeadIsMineInherit: {
900021,
"The View from the Lead Is Mine!",
"The View from the Lead Is Mine!" + " (Inherited)",
"Slightly increase velocity when in the lead by a fair margin in the second half of the race.",
90002,
1,
@@ -10495,7 +10495,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillSkyHighTeioStepInherit: {
900031,
"Sky-High Teio Step",
"Sky-High Teio Step" + " (Inherited)",
"Moderately increase velocity when closing the gap to runners ahead on the final straight.",
90003,
1,
@@ -10518,7 +10518,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillRedShiftLP1211MInherit: {
900041,
"Red Shift/LP1211-M",
"Red Shift/LP1211-M" + " (Inherited)",
"Slightly increase acceleration when positioned toward the front on the final corner or later.",
90004,
1,
@@ -10541,7 +10541,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillLightsofVaudevilleInherit: {
900051,
"Lights of Vaudeville",
"Lights of Vaudeville" + " (Inherited)",
"Moderately increase velocity when just breaking out of the pack toward the front on the final straight.",
90005,
1,
@@ -10564,7 +10564,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillTriumphantPulseInherit: {
900061,
"Triumphant Pulse",
"Triumphant Pulse" + " (Inherited)",
"Moderately increase ability to break out of the pack when positioned toward the front with 200m remaining.",
90006,
1,
@@ -10587,7 +10587,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillAnchorsAweighInherit: {
900071,
"Anchors Aweigh!",
"Anchors Aweigh!" + " (Inherited)",
"Very slightly increase velocity steadily with a long spurt starting halfway through the race.",
90007,
1,
@@ -10610,7 +10610,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillCutandDriveInherit: {
900081,
"Cut and Drive!",
"Cut and Drive!" + " (Inherited)",
"Slightly increase velocity when positioned toward the front with 200m or less remaining.",
90008,
1,
@@ -10633,7 +10633,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillResplendentRedAceInherit: {
900091,
"Resplendent Red Ace",
"Resplendent Red Ace" + " (Inherited)",
"Very slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
90009,
1,
@@ -10657,7 +10657,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillShootingforVictoryInherit: {
900101,
"Shooting for Victory!",
"Shooting for Victory!" + " (Inherited)",
"Slightly increase acceleration when well-positioned upon approaching the final straight.",
90010,
1,
@@ -10680,7 +10680,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillWhereTheresaWillTheresaWayInherit: {
900111,
"Where There's a Will, There's a Way",
"Where There's a Will, There's a Way" + " (Inherited)",
"Slightly increase velocity when passing another runner toward the back on the final straight.",
90011,
1,
@@ -10703,7 +10703,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillYouandMeOneonOneInherit: {
900121,
"You and Me! One-on-One!",
"You and Me! One-on-One!" + " (Inherited)",
"Slightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
90012,
1,
@@ -10726,7 +10726,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillTheDutyofDignityCallsInherit: {
900131,
"The Duty of Dignity Calls",
"The Duty of Dignity Calls" + " (Inherited)",
"Slightly increase velocity when positioned toward the front on the final corner.",
90013,
1,
@@ -10749,7 +10749,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillVictoriaporplanchaInherit: {
900141,
"Victoria por plancha ☆",
"Victoria por plancha ☆" + " (Inherited)",
"Very slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
90014,
1,
@@ -10773,7 +10773,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillThisDanceIsforVittoriaInherit: {
900151,
"This Dance Is for Vittoria!",
"This Dance Is for Vittoria!" + " (Inherited)",
"Slightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
90015,
1,
@@ -10796,7 +10796,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillShadowBreakInherit: {
900161,
"Shadow Break",
"Shadow Break" + " (Inherited)",
"Slightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.",
90016,
1,
@@ -10828,7 +10828,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillBeholdThineEmperorsDivineMightInherit: {
900171,
"Behold Thine Emperor's Divine Might",
"Behold Thine Emperor's Divine Might" + " (Inherited)",
"Moderately increase velocity on the final straight after passing another runner 3 times late-race.",
90017,
1,
@@ -10851,7 +10851,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillBlazingPrideInherit: {
900181,
"Blazing Pride",
"Blazing Pride" + " (Inherited)",
"Slightly increase velocity when passing another runner from midpack or further back on the final corner.",
90018,
1,
@@ -10874,7 +10874,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillOMGTheFinalSprintInherit: {
900191,
"OMG! (゚∀゚) The Final Sprint! ☆",
"OMG! (゚∀゚) The Final Sprint! ☆" + " (Inherited)",
"Slightly increase velocity and navigation after passing another runner 2 times late-race.",
90019,
1,
@@ -10898,7 +10898,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillAnglingandSchemingInherit: {
900201,
"Angling and Scheming",
"Angling and Scheming" + " (Inherited)",
"Slightly increase acceleration when in the lead on a corner late-race.",
90020,
1,
@@ -10921,7 +10921,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillFairyTaleInherit: {
900221,
"Fairy Tale",
"Fairy Tale" + " (Inherited)",
"Slightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.",
90022,
1,
@@ -10944,7 +10944,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillWinQEDInherit: {
900231,
"∴win Q.E.D.",
"∴win Q.E.D." + " (Inherited)",
"Slightly increase velocity when passing another runner toward the front on the final corner or later.",
90023,
1,
@@ -10967,7 +10967,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillFlashyLandingInherit: {
900241,
"Flashy☆Landing",
"Flashy☆Landing" + " (Inherited)",
"Very slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
90024,
1,
@@ -10991,7 +10991,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillChasingAfterYouInherit: {
900251,
"Chasing After You",
"Chasing After You" + " (Inherited)",
"Very slightly increase velocity steadily and very minimally intimidate runners ahead when in midpack in the second half of the race.",
90025,
1,
@@ -11015,7 +11015,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillG00FirstFInfinityInherit: {
900261,
"G00 1st. F∞;",
"G00 1st. F∞;" + " (Inherited)",
"Slightly increase velocity when positioned toward the front after making it to the final straight without faltering.",
90026,
1,
@@ -11038,7 +11038,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillLetsPumpSomeIronInherit: {
900271,
"Let's Pump Some Iron!",
"Let's Pump Some Iron!" + " (Inherited)",
"Slightly increase acceleration in an attempt to move up on a corner late-race.",
90027,
1,
@@ -11061,7 +11061,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillYUMMYSPEEDInherit: {
900281,
"YUMMY☆SPEED!",
"YUMMY☆SPEED!" + " (Inherited)",
"Very slightly kick forward when moderately tired while well-positioned halfway through the race.",
90028,
1,
@@ -11085,7 +11085,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillBlueRoseCloserInherit: {
900301,
"Blue Rose Closer",
"Blue Rose Closer" + " (Inherited)",
"Slightly increase velocity on the final straight after passing another runner in the front part of the pack on the final corner or later.",
90030,
1,
@@ -11108,7 +11108,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillUma2Inherit: {
900321,
"U=ma2",
"U=ma2" + " (Inherited)",
"Slightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
90032,
1,
@@ -11132,7 +11132,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillOurTickettoWinInherit: {
900351,
"Our Ticket to Win!",
"Our Ticket to Win!" + " (Inherited)",
"Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
90035,
1,
@@ -11155,7 +11155,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillSchwarzesSchwertInherit: {
900371,
"Schwarzes Schwert",
"Schwarzes Schwert" + " (Inherited)",
"Slightly increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
90037,
1,
@@ -11178,7 +11178,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillLookatCurrenInherit: {
900381,
"#LookatCurren",
"#LookatCurren" + " (Inherited)",
"Very slightly begin to advance when passing another runner while well-positioned around halfway through the race.",
90038,
1,
@@ -11202,7 +11202,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillAPrincessMustSeizeVictoryInherit: {
900391,
"A Princess Must Seize Victory!",
"A Princess Must Seize Victory!" + " (Inherited)",
"Slightly increase velocity when engaged in a challenge on the final straight.",
90039,
1,
@@ -11225,7 +11225,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillKEEPITREALInherit: {
900401,
"KEEP IT REAL.",
"KEEP IT REAL." + " (Inherited)",
"Very slightly increase acceleration steadily when starting to make a move from midpack in the second half of the race.",
90040,
1,
@@ -11248,7 +11248,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillGeniusxBakushinVictoryInherit: {
900411,
"Genius x Bakushin = Victory",
"Genius x Bakushin = Victory" + " (Inherited)",
"Slightly increase velocity when engaged in a challenge toward the front in the second half of the race.",
90041,
1,
@@ -11271,7 +11271,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillPureHeartInherit: {
900451,
"Pure Heart",
"Pure Heart" + " (Inherited)",
"Moderately recover endurance when well-positioned mid-race.",
90045,
1,
@@ -11294,7 +11294,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillSPARKLYSTARDOMInherit: {
900461,
"SPARKLY☆STARDOM",
"SPARKLY☆STARDOM" + " (Inherited)",
"Become very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.",
90046,
1,
@@ -11318,7 +11318,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillPopAndPolishInherit: {
900481,
"Pop & Polish",
"Pop & Polish" + " (Inherited)",
"Slightly increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
90048,
1,
@@ -11341,7 +11341,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillNemesisInherit: {
900501,
"Nemesis",
"Nemesis" + " (Inherited)",
"Slightly increase velocity when moving up from midpack on the final corner or later.",
90050,
1,
@@ -11364,7 +11364,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillSuperDuperClimaxInherit: {
900521,
"Super-Duper Climax",
"Super-Duper Climax" + " (Inherited)",
"Slightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
90052,
1,
@@ -11387,7 +11387,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillISeeVictoryinMyFutureInherit: {
900561,
"I See Victory in My Future!",
"I See Victory in My Future!" + " (Inherited)",
"Slightly clear a path forward depending on divination results when the way ahead is jammed late-race.",
90056,
1,
@@ -11411,7 +11411,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillINeverGoofUpInherit: {
900581,
"I Never Goof Up!",
"I Never Goof Up!" + " (Inherited)",
"Very slightly aim for the front when passing another runner from midpack or further back on a corner late-race.",
90058,
1,
@@ -11435,7 +11435,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillMovingPastandBeyondInherit: {
900591,
"Moving Past, and Beyond",
"Moving Past, and Beyond" + " (Inherited)",
"Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
90059,
1,
@@ -11458,7 +11458,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillJustaLittleFartherInherit: {
900601,
"Just a Little Farther!",
"Just a Little Farther!" + " (Inherited)",
"Slightly increase velocity when positioned 3rd and about to lose late-race.",
90060,
1,
@@ -11481,7 +11481,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillPridefulKingInherit: {
900611,
"Prideful King",
"Prideful King" + " (Inherited)",
"Moderately increase velocity in a true display of skill with 200m remaining after racing calmly.",
90061,
1,
@@ -11504,7 +11504,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillDazzlnDiverInherit: {
910011,
"Dazzl'n ♪ Diver",
"Dazzl'n ♪ Diver" + " (Inherited)",
"Slightly recover endurance after activating 2 skills mid-race.",
91001,
1,
@@ -11527,7 +11527,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillCertainVictoryInherit: {
910031,
"Certain Victory",
"Certain Victory" + " (Inherited)",
"Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.",
91003,
1,
@@ -11550,7 +11550,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillAKissforCourageInherit: {
910041,
"A Kiss for Courage",
"A Kiss for Courage" + " (Inherited)",
"Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.",
91004,
1,
@@ -11573,7 +11573,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillFestiveMiracleInherit: {
910061,
"Festive Miracle",
"Festive Miracle" + " (Inherited)",
"Very slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
91006,
1,
@@ -11598,7 +11598,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillSuperiorHealInherit: {
910111,
"Superior Heal",
"Superior Heal" + " (Inherited)",
"Moderately recover endurance when overtaken toward the back mid-race.",
91011,
1,
@@ -11621,7 +11621,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillLegacyoftheStrongInherit: {
910131,
"Legacy of the Strong",
"Legacy of the Strong" + " (Inherited)",
"Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
91013,
1,
@@ -11644,7 +11644,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillCondorsFuryInherit: {
910141,
"Condor's Fury",
"Condor's Fury" + " (Inherited)",
"Slightly increase acceleration when aiming for the front from midpack on the final corner.",
91014,
1,
@@ -11667,7 +11667,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillArrowsWhistleShadowsDisperseInherit: {
910171,
"Arrows Whistle, Shadows Disperse",
"Arrows Whistle, Shadows Disperse" + " (Inherited)",
"Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later.",
91017,
1,
@@ -11690,7 +11690,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillEternalMomentsInherit: {
910181,
"Eternal Moments",
"Eternal Moments" + " (Inherited)",
"Slightly increase velocity when starting to make a move from a position toward the front mid-race.",
91018,
1,
@@ -11713,7 +11713,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillPresentsfromXInherit: {
910231,
"Presents from X",
"Presents from X" + " (Inherited)",
"Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.",
91023,
1,
@@ -11736,7 +11736,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillFloweryManeuverInherit: {
910241,
"Flowery☆Maneuver",
"Flowery☆Maneuver" + " (Inherited)",
"Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.",
91024,
1,
@@ -11768,7 +11768,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillEveryRoseHasItsFangsInherit: {
910301,
"Every Rose Has Its Fangs",
"Every Rose Has Its Fangs" + " (Inherited)",
"Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
91030,
1,
@@ -11792,7 +11792,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillDancingintheLeavesInherit: {
910401,
"Dancing in the Leaves",
"Dancing in the Leaves" + " (Inherited)",
"Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
91040,
1,
@@ -11816,7 +11816,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillGiveMummyaHugInherit: {
910451,
"Give Mummy a Hug ♡",
"Give Mummy a Hug ♡" + " (Inherited)",
"Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
91045,
1,
@@ -11840,7 +11840,7 @@ var AllSkills = map[SkillID]Skill{
},
SkillBountifulHarvestInherit: {
910561,
"Bountiful Harvest",
"Bountiful Harvest" + " (Inherited)",
"Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.",
91056,
1,

View File

@@ -15,7 +15,7 @@ var AllSkills = map[SkillID]Skill{
{{- range $s := $.Skills }}
Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }}: {
{{ $s.ID }},
{{ printf "%q" $s.Name }},
{{ printf "%q" $s.Name }}{{ if ne $s.InheritID 0 }} + " (Inherited)"{{ end }},
{{ printf "%q" $s.Description }},
{{ $s.GroupID }},
{{ $s.Rarity }},