shotgun/game/player.go

18 lines
271 B
Go

package game
type Player struct {
HP int8
Items [8]Item
Skip bool
Cuffed bool
}
func (p *Player) StartRound(rng *RNG, items int) {
p.HP = int8(rng.Intn(3) + 2)
for i := 0; i < items; i++ {
p.Items[i] = NewItem(rng)
}
p.Skip = false
p.Cuffed = false
}