package game type Player struct { HP int8 Items [8]Item Skip bool Cuffed bool } func (p *Player) StartRound(rng *RNG, items int) { p.HP = int8(rng.Intn(3) + 2) for i := 0; i < items; i++ { p.Items[i] = NewItem(rng) } p.Skip = false p.Cuffed = false }