idle-survivors/Assets
Branden J Brown 08b2f22052
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add Attribute definition
Updates #2.
2023-07-23 14:37:58 -05:00
..
Ground textures pack initial commit 2023-07-08 18:14:09 -05:00
Prefabs initial commit 2023-07-08 18:14:09 -05:00
Scenes initial commit 2023-07-08 18:14:09 -05:00
Scriptables initial commit 2023-07-08 18:14:09 -05:00
Scripts add Attribute definition 2023-07-23 14:37:58 -05:00
Settings initial commit 2023-07-08 18:14:09 -05:00
Tests add Attribute definition 2023-07-23 14:37:58 -05:00
TutorialInfo initial commit 2023-07-08 18:14:09 -05:00
AnimeApproach.cs initial commit 2023-07-08 18:14:09 -05:00
AnimeApproach.cs.meta initial commit 2023-07-08 18:14:09 -05:00
CameraPositioner.cs initial commit 2023-07-08 18:14:09 -05:00
CameraPositioner.cs.meta initial commit 2023-07-08 18:14:09 -05:00
Ground textures pack.meta initial commit 2023-07-08 18:14:09 -05:00
New Enemy Settings.asset initial commit 2023-07-08 18:14:09 -05:00
New Enemy Settings.asset.meta initial commit 2023-07-08 18:14:09 -05:00
New Wave Settings.asset initial commit 2023-07-08 18:14:09 -05:00
New Wave Settings.asset.meta initial commit 2023-07-08 18:14:09 -05:00
Prefabs.meta initial commit 2023-07-08 18:14:09 -05:00
Readme.asset initial commit 2023-07-08 18:14:09 -05:00
Readme.asset.meta initial commit 2023-07-08 18:14:09 -05:00
Scenes.meta initial commit 2023-07-08 18:14:09 -05:00
Scriptables.meta initial commit 2023-07-08 18:14:09 -05:00
Scripts.meta add Code Coverage package 2023-07-16 23:55:36 -05:00
Settings.meta initial commit 2023-07-08 18:14:09 -05:00
Tests.meta add Attribute definition 2023-07-23 14:37:58 -05:00
TutorialInfo.meta initial commit 2023-07-08 18:14:09 -05:00
UniversalRenderPipelineGlobalSettings.asset initial commit 2023-07-08 18:14:09 -05:00
UniversalRenderPipelineGlobalSettings.asset.meta initial commit 2023-07-08 18:14:09 -05:00
Wave.cs initial commit 2023-07-08 18:14:09 -05:00
Wave.cs.meta initial commit 2023-07-08 18:14:09 -05:00

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