rename private serialized fields
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@ -3,6 +3,6 @@
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[CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")]
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public class HeroClassSO : ScriptableObject
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{
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[SerializeField] private string Name;
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[SerializeField] private string Help;
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[SerializeField] private new string name;
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[SerializeField] private string help;
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}
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@ -8,9 +8,9 @@
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/// </summary>
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public class Heroism : MonoBehaviour
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{
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[SerializeField] private string Name;
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[SerializeField] private HeroClassSO Class;
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[SerializeField] private long Level;
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[SerializeField] private long XP;
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[SerializeField] private HeroAttributesSO Attrs;
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[SerializeField] private new string name;
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[SerializeField] private HeroClassSO class_;
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[SerializeField] private long level;
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[SerializeField] private long xp;
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[SerializeField] private HeroAttributesSO attrs;
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}
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