diff --git a/Assets/Scripts/HeroClassSO.cs b/Assets/Scripts/HeroClassSO.cs index 81b75b1..e38e167 100644 --- a/Assets/Scripts/HeroClassSO.cs +++ b/Assets/Scripts/HeroClassSO.cs @@ -3,6 +3,6 @@ using UnityEngine; [CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")] public class HeroClassSO : ScriptableObject { - [SerializeField] private string Name; - [SerializeField] private string Help; + [SerializeField] private new string name; + [SerializeField] private string help; } diff --git a/Assets/Scripts/Heroism.cs b/Assets/Scripts/Heroism.cs index e181286..df2d9be 100644 --- a/Assets/Scripts/Heroism.cs +++ b/Assets/Scripts/Heroism.cs @@ -8,9 +8,9 @@ using UnityEngine; /// public class Heroism : MonoBehaviour { - [SerializeField] private string Name; - [SerializeField] private HeroClassSO Class; - [SerializeField] private long Level; - [SerializeField] private long XP; - [SerializeField] private HeroAttributesSO Attrs; + [SerializeField] private new string name; + [SerializeField] private HeroClassSO class_; + [SerializeField] private long level; + [SerializeField] private long xp; + [SerializeField] private HeroAttributesSO attrs; }