2023-07-30 16:12:20 -04:00
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using UnityEngine;
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[CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")]
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public class HeroClassSO : ScriptableObject
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{
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2023-08-01 15:42:58 -04:00
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[SerializeField] private new string name;
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[SerializeField] private string help;
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2023-07-30 16:12:20 -04:00
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}
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