idle-survivors/Assets/Scripts/HeroAttributesSO.cs

19 lines
519 B
C#
Raw Permalink Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HeroAttributesSO : ScriptableObject
{
[SerializeField] private Attribute STR;
[SerializeField] private Attribute MAG;
[SerializeField] private Attribute DEX;
[SerializeField] private Attribute CON;
[SerializeField] private Attribute CHA;
[SerializeField] private Attribute FTH;
public static HeroAttributesSO New()
{
return ScriptableObject.CreateInstance<HeroAttributesSO>();
}
}