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| Author | SHA1 | Date | |
|---|---|---|---|
| 0fc68e9bd8 | |||
| 50b98be6d3 | |||
| 30d4eeea40 | |||
| f0c5e19870 | |||
| c0abf72041 | |||
| 780002b35f | |||
| 1dae50a918 |
2
go.mod
2
go.mod
@@ -3,7 +3,7 @@ module git.sunturtle.xyz/zephyr/horsebot
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go 1.25.5
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require (
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git.sunturtle.xyz/zephyr/horse v0.0.0-20260123040553-4bfb06b6826f
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git.sunturtle.xyz/zephyr/horse v0.0.0-20260210125822-b55e1bc200a1
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github.com/disgoorg/disgo v0.19.0-rc.15
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github.com/junegunn/fzf v0.67.0
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)
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4
go.sum
4
go.sum
@@ -1,5 +1,5 @@
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git.sunturtle.xyz/zephyr/horse v0.0.0-20260123040553-4bfb06b6826f h1:S287bkj7whgs5NY0u3ih4Ggy+2LTrnfHY3K/smfv9dU=
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git.sunturtle.xyz/zephyr/horse v0.0.0-20260123040553-4bfb06b6826f/go.mod h1:qGXO/93EfCOI1oGSLqrRkPDF/EAdsgLNZJjRKx+i4Lk=
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git.sunturtle.xyz/zephyr/horse v0.0.0-20260210125822-b55e1bc200a1 h1:nIk5Mis384wx/ndMa/3zSr1omkWK8rg4I/Z46BCAIe8=
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git.sunturtle.xyz/zephyr/horse v0.0.0-20260210125822-b55e1bc200a1/go.mod h1:qGXO/93EfCOI1oGSLqrRkPDF/EAdsgLNZJjRKx+i4Lk=
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/disgoorg/disgo v0.19.0-rc.15 h1:x0NsV2gcbdjwuztsg2wYXw76p1Cpc8f6ByDrkPcfQtU=
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21
skill.go
21
skill.go
@@ -18,13 +18,25 @@ func RenderSkill(id horse.SkillID, all map[horse.SkillID]horse.Skill, groups map
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}
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thumburl := fmt.Sprintf("https://gametora.com/images/umamusume/skill_icons/utx_ico_skill_%d.png", s.IconID)
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r := discord.NewContainer(discord.NewSection(discord.NewTextDisplayf("## %s\n%s", s.Name, s.Description)).WithAccessory(discord.NewThumbnail(thumburl)))
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top := "## " + s.Name
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if s.UniqueOwner != "" {
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top += "\n-# " + s.UniqueOwner
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}
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r := discord.NewContainer(
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discord.NewSection(
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discord.NewTextDisplay(top),
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discord.NewTextDisplay(s.Description),
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).WithAccessory(discord.NewThumbnail(thumburl)),
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)
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var skilltype string
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switch {
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case s.Rarity == 3, s.Rarity == 4, s.Rarity == 5:
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// unique of various star levels
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r.AccentColor = 0xaca4d4
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skilltype = "Unique Skill"
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case s.UniqueOwner != "":
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r.AccentColor = 0xcccccc
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skilltype = "Inherited Unique"
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case s.Rarity == 2:
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// rare (gold)
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r.AccentColor = 0xd7c25b
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@@ -123,6 +135,13 @@ var skillGlobalAuto = sync.OnceValue(func() *autocomplete.Set[discord.Autocomple
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for _, id := range global.OrderedSkills {
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s := global.AllSkills[id]
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set.Add(s.Name, discord.AutocompleteChoiceString{Name: s.Name, Value: s.Name})
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if s.UniqueOwner != "" {
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if s.Rarity >= 3 {
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set.Add(s.UniqueOwner, discord.AutocompleteChoiceString{Name: "Unique: " + s.UniqueOwner, Value: s.Name})
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} else {
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set.Add(s.UniqueOwner, discord.AutocompleteChoiceString{Name: "Inherited unique: " + s.UniqueOwner, Value: s.Name})
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}
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}
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}
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return &set
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})
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