Files
horse/horsegen/gen.go

197 lines
5.2 KiB
Go

package main
import (
"embed"
"errors"
"fmt"
"io"
"regexp"
"strings"
"text/template"
"unicode"
)
//go:embed character.kk.template skill.kk.template character.go.template skill.go.template race.kk.template race.go.template
var templates embed.FS
// LoadTemplates sets up templates to render game data to source code.
func LoadTemplates() (*template.Template, error) {
t := template.New("root")
t.Funcs(template.FuncMap{
"kkenum": kkenum,
"goenum": goenum,
})
return t.ParseFS(templates, "*")
}
// ExecCharacter renders the Koka character module to kk and the Go character file to g.
// If either is nil, it is skipped.
func ExecCharacter(t *template.Template, region string, kk, g io.Writer, c []NamedID[Character], pairs, trios []AffinityRelation) error {
if len(pairs) != len(c)*len(c) {
return fmt.Errorf("there are %d pairs but there must be %d for %d characters", len(pairs), len(c)*len(c), len(c))
}
if len(trios) != len(c)*len(c)*len(c) {
return fmt.Errorf("there are %d trios but there must be %d for %d characters", len(trios), len(c)*len(c)*len(c), len(c))
}
maxid := 0
pm := make(map[int]map[int]int, len(c))
tm := make(map[int]map[int]map[int]int, len(c))
for _, u := range c {
maxid = max(maxid, u.ID)
pm[u.ID] = make(map[int]int, len(c))
tm[u.ID] = make(map[int]map[int]int, len(c))
for _, v := range c {
tm[u.ID][v.ID] = make(map[int]int, len(c))
}
}
for _, p := range pairs {
pm[p.IDA][p.IDB] = p.Affinity
}
for _, t := range trios {
tm[t.IDA][t.IDB][t.IDC] = t.Affinity
}
data := struct {
Region string
Characters []NamedID[Character]
Pairs []AffinityRelation
Trios []AffinityRelation
PairMaps map[int]map[int]int
TrioMaps map[int]map[int]map[int]int
Count int
MaxID int
}{region, c, pairs, trios, pm, tm, len(c), maxid}
var err error
if kk != nil {
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-character", &data))
}
if g != nil {
err = errors.Join(err, t.ExecuteTemplate(g, "go-character", &data))
}
return err
}
func ExecSkill(t *template.Template, region string, kk, g io.Writer, groups []NamedID[SkillGroup], skills []Skill) error {
m := make(map[int][]Skill, len(groups))
for _, t := range skills {
m[t.GroupID] = append(m[t.GroupID], t)
}
data := struct {
Region string
Groups []NamedID[SkillGroup]
Skills []Skill
Related map[int][]Skill
}{region, groups, skills, m}
var err error
if kk != nil {
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-skill", &data))
}
if g != nil {
err = errors.Join(err, t.ExecuteTemplate(g, "go-skill-data", &data))
}
return err
}
func ExecRace(t *template.Template, region string, kk, g io.Writer, races []Race) error {
data := struct {
Region string
Races []Race
}{region, races}
var err error
if kk != nil {
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-race", &data))
}
if g != nil {
err = errors.Join(err, t.ExecuteTemplate(g, "go-race", &data))
}
return err
}
const wordSeps = " ,!?/-+();#○☆♡'=♪∀゚∴"
var (
kkReplace = func() *strings.Replacer {
r := []string{
"Triple 7s", "Triple-Sevens", // hard to replace with the right thing automatically
"1,500,000 CC", "One-Million-CC",
"15,000,000 CC", "Fifteen-Million-CC",
"1st", "First",
"114th", "Hundred-Fourteenth",
"♡ 3D Nail Art", "Nail-Art",
".", "",
"\u2019", "",
"&", "-and-",
"'s", "s",
"ó", "o",
"∞", "Infinity",
"\u00d7", "x",
"◎", "Lv2",
}
for _, c := range wordSeps {
r = append(r, string(c), "-")
}
return strings.NewReplacer(r...)
}()
kkMultidash = regexp.MustCompile(`-+`)
kkDashNonletter = regexp.MustCompile(`-[^A-Za-z]`)
goReplace = func() *strings.Replacer {
r := []string{
"Triple 7s", "TripleSevens",
"1,500,000 CC", "OneMillionCC",
"15,000,000 CC", "FifteenMillionCC",
"1st", "First",
"♡ 3D Nail Art", "NailArt",
".", "",
"\u2019", "",
"&", "And",
"'s", "s",
"∞", "Infinity",
"\u00d7", "X",
"◎", "Lv2",
}
for _, c := range wordSeps {
r = append(r, string(c), "")
}
return strings.NewReplacer(r...)
}()
)
func kkenum(name string) string {
orig := name
name = kkReplace.Replace(name)
name = kkMultidash.ReplaceAllLiteralString(name, "-")
name = strings.Trim(name, "-")
if len(name) == 0 {
panic(fmt.Errorf("%q became empty as Koka enum variant", orig))
}
name = strings.ToUpper(name[:1]) + name[1:]
if !unicode.IsLetter(rune(name[0])) {
//lint:ignore ST1005 proper name
panic(fmt.Errorf("Koka enum variant %q (from %q) starts with a non-letter", name, orig))
}
for _, c := range name {
if c > 127 {
// Koka does not allow non-ASCII characters in source code.
// Don't proceed if we've missed one.
panic(fmt.Errorf("non-ASCII character %q (%[1]U) in Koka enum variant %q (from %q)", c, name, orig))
}
}
if kkDashNonletter.MatchString(name) {
panic(fmt.Errorf("non-letter character after a dash in Koka enum variant %q (from %q)", name, orig))
}
return name
}
func goenum(name string) string {
// go names are a bit more lax, so we need fewer checks
orig := name
name = goReplace.Replace(name)
if len(name) == 0 {
panic(fmt.Errorf("%q became empty as Go enum variant", orig))
}
name = strings.ToUpper(name[:1]) + name[1:]
return name
}