12282 lines
216 KiB
Go
12282 lines
216 KiB
Go
package global
|
||
|
||
// Automatically generated with horsegen; DO NOT EDIT
|
||
|
||
import . "git.sunturtle.xyz/zephyr/horse/go"
|
||
|
||
const (
|
||
SkillWarningShot SkillID = 10071 // Warning Shot!
|
||
SkillXceleration SkillID = 10081 // Xceleration
|
||
SkillRedAce SkillID = 10091 // Red Ace
|
||
SkillFocusedMind SkillID = 10111 // Focused Mind
|
||
SkillCorazónArdiente SkillID = 10141 // Corazón ☆ Ardiente
|
||
SkillEmpresssPride SkillID = 10181 // Empress's Pride
|
||
SkillFirstPlaceKiss SkillID = 10241 // 1st Place Kiss☆
|
||
SkillFeeltheBurn SkillID = 10271 // Feel the Burn!
|
||
SkillIntroductiontoPhysiology SkillID = 10321 // Introduction to Physiology
|
||
SkillVIsforVictory SkillID = 10351 // V Is for Victory!
|
||
SkillClassRepSpeedBakushin SkillID = 10411 // Class Rep + Speed = Bakushin
|
||
SkillClearHeart SkillID = 10451 // Clear Heart
|
||
SkillSuperDuperStoked SkillID = 10521 // Super-Duper Stoked
|
||
SkillLuckBewithMe SkillID = 10561 // Luck Be with Me!
|
||
SkillICanWinSometimesRight SkillID = 10601 // I Can Win Sometimes, Right?
|
||
SkillCallMeKing SkillID = 10611 // Call Me King
|
||
SkillShootingStar SkillID = 100011 // Shooting Star
|
||
SkillTheViewfromtheLeadIsMine SkillID = 100021 // The View from the Lead Is Mine!
|
||
SkillSkyHighTeioStep SkillID = 100031 // Sky-High Teio Step
|
||
SkillRedShiftLP1211M SkillID = 100041 // Red Shift/LP1211-M
|
||
SkillLightsofVaudeville SkillID = 100051 // Lights of Vaudeville
|
||
SkillTriumphantPulse SkillID = 100061 // Triumphant Pulse
|
||
SkillAnchorsAweigh SkillID = 100071 // Anchors Aweigh!
|
||
SkillCutandDrive SkillID = 100081 // Cut and Drive!
|
||
SkillResplendentRedAce SkillID = 100091 // Resplendent Red Ace
|
||
SkillShootingforVictory SkillID = 100101 // Shooting for Victory!
|
||
SkillWhereTheresaWillTheresaWay SkillID = 100111 // Where There's a Will, There's a Way
|
||
SkillYouandMeOneonOne SkillID = 100121 // You and Me! One-on-One!
|
||
SkillTheDutyofDignityCalls SkillID = 100131 // The Duty of Dignity Calls
|
||
SkillVictoriaporplancha SkillID = 100141 // Victoria por plancha ☆
|
||
SkillThisDanceIsforVittoria SkillID = 100151 // This Dance Is for Vittoria!
|
||
SkillShadowBreak SkillID = 100161 // Shadow Break
|
||
SkillBeholdThineEmperorsDivineMight SkillID = 100171 // Behold Thine Emperor's Divine Might
|
||
SkillBlazingPride SkillID = 100181 // Blazing Pride
|
||
SkillOMGTheFinalSprint SkillID = 100191 // OMG! (゚∀゚) The Final Sprint! ☆
|
||
SkillAnglingandScheming SkillID = 100201 // Angling and Scheming
|
||
SkillWinQED SkillID = 100231 // ∴win Q.E.D.
|
||
SkillFlashyLanding SkillID = 100241 // Flashy☆Landing
|
||
SkillChasingAfterYou SkillID = 100251 // Chasing After You
|
||
SkillG00FirstFInfinity SkillID = 100261 // G00 1st. F∞;
|
||
SkillLetsPumpSomeIron SkillID = 100271 // Let's Pump Some Iron!
|
||
SkillYUMMYSPEED SkillID = 100281 // YUMMY☆SPEED!
|
||
SkillBlueRoseCloser SkillID = 100301 // Blue Rose Closer
|
||
SkillUma2 SkillID = 100321 // U=ma2
|
||
SkillOurTickettoWin SkillID = 100351 // Our Ticket to Win!
|
||
SkillSchwarzesSchwert SkillID = 100371 // Schwarzes Schwert
|
||
SkillLookatCurren SkillID = 100381 // #LookatCurren
|
||
SkillAPrincessMustSeizeVictory SkillID = 100391 // A Princess Must Seize Victory!
|
||
SkillKEEPITREAL SkillID = 100401 // KEEP IT REAL.
|
||
SkillGeniusxBakushinVictory SkillID = 100411 // Genius x Bakushin = Victory
|
||
SkillPureHeart SkillID = 100451 // Pure Heart
|
||
SkillSPARKLYSTARDOM SkillID = 100461 // SPARKLY☆STARDOM
|
||
SkillPopAndPolish SkillID = 100481 // Pop & Polish
|
||
SkillNemesis SkillID = 100501 // Nemesis
|
||
SkillSuperDuperClimax SkillID = 100521 // Super-Duper Climax
|
||
SkillISeeVictoryinMyFuture SkillID = 100561 // I See Victory in My Future!
|
||
SkillINeverGoofUp SkillID = 100581 // I Never Goof Up!
|
||
SkillMovingPastandBeyond SkillID = 100591 // Moving Past, and Beyond
|
||
SkillJustaLittleFarther SkillID = 100601 // Just a Little Farther!
|
||
SkillPridefulKing SkillID = 100611 // Prideful King
|
||
SkillDazzlnDiver SkillID = 110011 // Dazzl'n ♪ Diver
|
||
SkillCertainVictory SkillID = 110031 // Certain Victory
|
||
SkillAKissforCourage SkillID = 110041 // A Kiss for Courage
|
||
SkillFestiveMiracle SkillID = 110061 // Festive Miracle
|
||
SkillSuperiorHeal SkillID = 110111 // Superior Heal
|
||
SkillLegacyoftheStrong SkillID = 110131 // Legacy of the Strong
|
||
SkillCondorsFury SkillID = 110141 // Condor's Fury
|
||
SkillArrowsWhistleShadowsDisperse SkillID = 110171 // Arrows Whistle, Shadows Disperse
|
||
SkillEternalMoments SkillID = 110181 // Eternal Moments
|
||
SkillPresentsfromX SkillID = 110231 // Presents from X
|
||
SkillFloweryManeuver SkillID = 110241 // Flowery☆Maneuver
|
||
SkillEveryRoseHasItsFangs SkillID = 110301 // Every Rose Has Its Fangs
|
||
SkillDancingintheLeaves SkillID = 110401 // Dancing in the Leaves
|
||
SkillGiveMummyaHug SkillID = 110451 // Give Mummy a Hug ♡
|
||
SkillBountifulHarvest SkillID = 110561 // Bountiful Harvest
|
||
SkillRightHandedLv2 SkillID = 200011 // Right-Handed ◎
|
||
SkillRightHanded SkillID = 200012 // Right-Handed ○
|
||
SkillRightHandedX SkillID = 200013 // Right-Handed ×
|
||
SkillLeftHandedLv2 SkillID = 200021 // Left-Handed ◎
|
||
SkillLeftHanded SkillID = 200022 // Left-Handed ○
|
||
SkillLeftHandedX SkillID = 200023 // Left-Handed ×
|
||
SkillTokyoRacecourseLv2 SkillID = 200031 // Tokyo Racecourse ◎
|
||
SkillTokyoRacecourse SkillID = 200032 // Tokyo Racecourse ○
|
||
SkillTokyoRacecourseX SkillID = 200033 // Tokyo Racecourse ×
|
||
SkillNakayamaRacecourseLv2 SkillID = 200041 // Nakayama Racecourse ◎
|
||
SkillNakayamaRacecourse SkillID = 200042 // Nakayama Racecourse ○
|
||
SkillNakayamaRacecourseX SkillID = 200043 // Nakayama Racecourse ×
|
||
SkillHanshinRacecourseLv2 SkillID = 200051 // Hanshin Racecourse ◎
|
||
SkillHanshinRacecourse SkillID = 200052 // Hanshin Racecourse ○
|
||
SkillHanshinRacecourseX SkillID = 200053 // Hanshin Racecourse ×
|
||
SkillKyotoRacecourseLv2 SkillID = 200061 // Kyoto Racecourse ◎
|
||
SkillKyotoRacecourse SkillID = 200062 // Kyoto Racecourse ○
|
||
SkillKyotoRacecourseX SkillID = 200063 // Kyoto Racecourse ×
|
||
SkillYodoInvicta SkillID = 200064 // Yodo Invicta
|
||
SkillChukyoRacecourseLv2 SkillID = 200071 // Chukyo Racecourse ◎
|
||
SkillChukyoRacecourse SkillID = 200072 // Chukyo Racecourse ○
|
||
SkillChukyoRacecourseX SkillID = 200073 // Chukyo Racecourse ×
|
||
SkillSapporoRacecourseLv2 SkillID = 200081 // Sapporo Racecourse ◎
|
||
SkillSapporoRacecourse SkillID = 200082 // Sapporo Racecourse ○
|
||
SkillSapporoRacecourseX SkillID = 200083 // Sapporo Racecourse ×
|
||
SkillHakodateRacecourseLv2 SkillID = 200091 // Hakodate Racecourse ◎
|
||
SkillHakodateRacecourse SkillID = 200092 // Hakodate Racecourse ○
|
||
SkillHakodateRacecourseX SkillID = 200093 // Hakodate Racecourse ×
|
||
SkillFukushimaRacecourseLv2 SkillID = 200101 // Fukushima Racecourse ◎
|
||
SkillFukushimaRacecourse SkillID = 200102 // Fukushima Racecourse ○
|
||
SkillFukushimaRacecourseX SkillID = 200103 // Fukushima Racecourse ×
|
||
SkillNiigataRacecourseLv2 SkillID = 200111 // Niigata Racecourse ◎
|
||
SkillNiigataRacecourse SkillID = 200112 // Niigata Racecourse ○
|
||
SkillNiigataRacecourseX SkillID = 200113 // Niigata Racecourse ×
|
||
SkillKokuraRacecourseLv2 SkillID = 200121 // Kokura Racecourse ◎
|
||
SkillKokuraRacecourse SkillID = 200122 // Kokura Racecourse ○
|
||
SkillKokuraRacecourseX SkillID = 200123 // Kokura Racecourse ×
|
||
SkillStandardDistanceLv2 SkillID = 200131 // Standard Distance ◎
|
||
SkillStandardDistance SkillID = 200132 // Standard Distance ○
|
||
SkillStandardDistanceX SkillID = 200133 // Standard Distance ×
|
||
SkillNonStandardDistanceLv2 SkillID = 200141 // Non-Standard Distance ◎
|
||
SkillNonStandardDistance SkillID = 200142 // Non-Standard Distance ○
|
||
SkillNonStandardDistanceX SkillID = 200143 // Non-Standard Distance ×
|
||
SkillFirmConditionsLv2 SkillID = 200151 // Firm Conditions ◎
|
||
SkillFirmConditions SkillID = 200152 // Firm Conditions ○
|
||
SkillFirmConditionsX SkillID = 200153 // Firm Conditions ×
|
||
SkillWetConditionsLv2 SkillID = 200161 // Wet Conditions ◎
|
||
SkillWetConditions SkillID = 200162 // Wet Conditions ○
|
||
SkillWetConditionsX SkillID = 200163 // Wet Conditions ×
|
||
SkillSpringRunnerLv2 SkillID = 200171 // Spring Runner ◎
|
||
SkillSpringRunner SkillID = 200172 // Spring Runner ○
|
||
SkillSpringRunnerX SkillID = 200173 // Spring Runner ×
|
||
SkillSummerRunnerLv2 SkillID = 200181 // Summer Runner ◎
|
||
SkillSummerRunner SkillID = 200182 // Summer Runner ○
|
||
SkillSummerRunnerX SkillID = 200183 // Summer Runner ×
|
||
SkillFallRunnerLv2 SkillID = 200191 // Fall Runner ◎
|
||
SkillFallRunner SkillID = 200192 // Fall Runner ○
|
||
SkillFallRunnerX SkillID = 200193 // Fall Runner ×
|
||
SkillFallFrenzy SkillID = 200194 // Fall Frenzy
|
||
SkillWinterRunnerLv2 SkillID = 200201 // Winter Runner ◎
|
||
SkillWinterRunner SkillID = 200202 // Winter Runner ○
|
||
SkillWinterRunnerX SkillID = 200203 // Winter Runner ×
|
||
SkillSunnyDaysLv2 SkillID = 200211 // Sunny Days ◎
|
||
SkillSunnyDays SkillID = 200212 // Sunny Days ○
|
||
SkillCloudyDaysLv2 SkillID = 200221 // Cloudy Days ◎
|
||
SkillCloudyDays SkillID = 200222 // Cloudy Days ○
|
||
SkillRainyDaysLv2 SkillID = 200231 // Rainy Days ◎
|
||
SkillRainyDays SkillID = 200232 // Rainy Days ○
|
||
SkillRainyDaysX SkillID = 200233 // Rainy Days ×
|
||
SkillSnowyDaysLv2 SkillID = 200241 // Snowy Days ◎
|
||
SkillSnowyDays SkillID = 200242 // Snowy Days ○
|
||
SkillInnerPostProficiencyLv2 SkillID = 200251 // Inner Post Proficiency ◎
|
||
SkillInnerPostProficiency SkillID = 200252 // Inner Post Proficiency ○
|
||
SkillInnerPostAverseness SkillID = 200253 // Inner Post Averseness
|
||
SkillOuterPostProficiencyLv2 SkillID = 200261 // Outer Post Proficiency ◎
|
||
SkillOuterPostProficiency SkillID = 200262 // Outer Post Proficiency ○
|
||
SkillOuterPostAverseness SkillID = 200263 // Outer Post Averseness
|
||
SkillMaverickLv2 SkillID = 200271 // Maverick ◎
|
||
SkillMaverick SkillID = 200272 // Maverick ○
|
||
SkillCompetitiveSpiritLv2 SkillID = 200281 // Competitive Spirit ◎
|
||
SkillCompetitiveSpirit SkillID = 200282 // Competitive Spirit ○
|
||
SkillWallflower SkillID = 200283 // Wallflower
|
||
SkillTargetinSightLv2 SkillID = 200291 // Target in Sight ◎
|
||
SkillTargetinSight SkillID = 200292 // Target in Sight ○
|
||
SkillLongShotLv2 SkillID = 200301 // Long Shot ◎
|
||
SkillLongShot SkillID = 200302 // Long Shot ○
|
||
SkillG1Averseness SkillID = 200311 // G1 Averseness
|
||
SkillPaddockFright SkillID = 200321 // Paddock Fright
|
||
SkillProfessorofCurvature SkillID = 200331 // Professor of Curvature
|
||
SkillCornerAdept SkillID = 200332 // Corner Adept ○
|
||
SkillCornerAdeptX SkillID = 200333 // Corner Adept ×
|
||
SkillCornerConnoisseur SkillID = 200341 // Corner Connoisseur
|
||
SkillCornerAcceleration SkillID = 200342 // Corner Acceleration ○
|
||
SkillCornerAccelerationX SkillID = 200343 // Corner Acceleration ×
|
||
SkillSwingingMaestro SkillID = 200351 // Swinging Maestro
|
||
SkillCornerRecovery SkillID = 200352 // Corner Recovery ○
|
||
SkillCornerRecoveryX SkillID = 200353 // Corner Recovery ×
|
||
SkillBeelineBurst SkillID = 200361 // Beeline Burst
|
||
SkillStraightawayAdept SkillID = 200362 // Straightaway Adept
|
||
SkillRushingGale SkillID = 200371 // Rushing Gale!
|
||
SkillStraightawayAcceleration SkillID = 200372 // Straightaway Acceleration
|
||
SkillBreathofFreshAir SkillID = 200381 // Breath of Fresh Air
|
||
SkillStraightawayRecovery SkillID = 200382 // Straightaway Recovery
|
||
SkillRampRevulsion SkillID = 200391 // Ramp Revulsion
|
||
SkillPackphobia SkillID = 200401 // Packphobia
|
||
SkillDefeatist SkillID = 200411 // Defeatist
|
||
SkillReckless SkillID = 200421 // Reckless
|
||
SkillConcentration SkillID = 200431 // Concentration
|
||
SkillFocus SkillID = 200432 // Focus
|
||
SkillGatekept SkillID = 200433 // Gatekept
|
||
SkillIronWill SkillID = 200441 // Iron Will
|
||
SkillLayLow SkillID = 200442 // Lay Low
|
||
SkillCenterStage SkillID = 200451 // Center Stage
|
||
SkillPrudentPositioning SkillID = 200452 // Prudent Positioning
|
||
SkillItsOn SkillID = 200461 // It's On!
|
||
SkillRampUp SkillID = 200462 // Ramp Up
|
||
SkillIndomitable SkillID = 200471 // Indomitable
|
||
SkillPaceStrategy SkillID = 200472 // Pace Strategy
|
||
SkillUnruffled SkillID = 200481 // Unruffled
|
||
SkillCalminaCrowd SkillID = 200482 // Calm in a Crowd
|
||
SkillNoStoppingMe SkillID = 200491 // No Stopping Me!
|
||
SkillNimbleNavigator SkillID = 200492 // Nimble Navigator
|
||
SkillLaneLegerdemain SkillID = 200501 // Lane Legerdemain
|
||
SkillGowiththeFlow SkillID = 200502 // Go with the Flow
|
||
SkillInBodyandMind SkillID = 200511 // In Body and Mind
|
||
SkillHomestretchHaste SkillID = 200512 // Homestretch Haste
|
||
SkillRunningIdle SkillID = 200521 // Running Idle
|
||
SkillTakingtheLead SkillID = 200531 // Taking the Lead
|
||
SkillEarlyLead SkillID = 200532 // Early Lead
|
||
SkillEscapeArtist SkillID = 200541 // Escape Artist
|
||
SkillFastPaced SkillID = 200542 // Fast-Paced
|
||
SkillUnrestrained SkillID = 200551 // Unrestrained
|
||
SkillFinalPush SkillID = 200552 // Final Push
|
||
SkillCalmandCollected SkillID = 200561 // Calm and Collected
|
||
SkillStaminatoSpare SkillID = 200562 // Stamina to Spare
|
||
SkillRacePlanner SkillID = 200571 // Race Planner
|
||
SkillPreferredPosition SkillID = 200572 // Preferred Position
|
||
SkillSpeedStar SkillID = 200581 // Speed Star
|
||
SkillPreparedtoPass SkillID = 200582 // Prepared to Pass
|
||
SkillFastAndFurious SkillID = 200591 // Fast & Furious
|
||
SkillPositionPilfer SkillID = 200592 // Position Pilfer
|
||
SkillOnYourLeft SkillID = 200601 // On Your Left!
|
||
SkillSlickSurge SkillID = 200602 // Slick Surge
|
||
SkillRisingDragon SkillID = 200611 // Rising Dragon
|
||
SkillOuterSwell SkillID = 200612 // Outer Swell
|
||
SkillSleepingLion SkillID = 200621 // Sleeping Lion
|
||
SkillStandingBy SkillID = 200622 // Standing By
|
||
SkillSturmundDrang SkillID = 200631 // Sturm und Drang
|
||
SkillMasterfulGambit SkillID = 200632 // Masterful Gambit
|
||
SkillEncroachingShadow SkillID = 200641 // Encroaching Shadow
|
||
SkillStraightawaySpurt SkillID = 200642 // Straightaway Spurt
|
||
SkillTurboSprint SkillID = 200651 // Turbo Sprint
|
||
SkillSprintingGear SkillID = 200652 // Sprinting Gear
|
||
SkillWaitandSee SkillID = 200662 // Wait-and-See
|
||
SkillBlindingFlash SkillID = 200671 // Blinding Flash
|
||
SkillGapCloser SkillID = 200672 // Gap Closer
|
||
SkillMileMaven SkillID = 200681 // Mile Maven
|
||
SkillProductivePlan SkillID = 200682 // Productive Plan
|
||
SkillKeenEye SkillID = 200691 // Keen Eye
|
||
SkillWatchfulEye SkillID = 200692 // Watchful Eye
|
||
SkillFuriousFeat SkillID = 200701 // Furious Feat
|
||
SkillUpdrafters SkillID = 200702 // Updrafters
|
||
SkillTrackblazer SkillID = 200711 // Trackblazer
|
||
SkillRosyOutlook SkillID = 200712 // Rosy Outlook
|
||
SkillKillerTunes SkillID = 200721 // Killer Tunes
|
||
SkillUpTempo SkillID = 200722 // Up-Tempo
|
||
SkillUnyielding SkillID = 200731 // Unyielding
|
||
SkillSteadfast SkillID = 200732 // Steadfast
|
||
SkillCooldown SkillID = 200741 // Cooldown
|
||
SkillDeepBreaths SkillID = 200742 // Deep Breaths
|
||
SkillInnateExperience SkillID = 200751 // Innate Experience
|
||
SkillInsideScoop SkillID = 200752 // Inside Scoop
|
||
SkillAdrenalineRush SkillID = 200761 // Adrenaline Rush
|
||
SkillExtraTank SkillID = 200762 // Extra Tank
|
||
SkillTrickFront SkillID = 200771 // Trick (Front)
|
||
SkillTantalizingTrick SkillID = 200772 // Tantalizing Trick
|
||
SkillTrickRear SkillID = 200781 // Trick (Rear)
|
||
SkillFrenziedFrontRunners SkillID = 200791 // Frenzied Front Runners
|
||
SkillFrenziedPaceChasers SkillID = 200801 // Frenzied Pace Chasers
|
||
SkillFrenziedLateSurgers SkillID = 200811 // Frenzied Late Surgers
|
||
SkillFrenziedEndClosers SkillID = 200821 // Frenzied End Closers
|
||
SkillSubduedFrontRunners SkillID = 200831 // Subdued Front Runners
|
||
SkillFlusteredFrontRunners SkillID = 200841 // Flustered Front Runners
|
||
SkillHesitantFrontRunners SkillID = 200851 // Hesitant Front Runners
|
||
SkillSubduedPaceChasers SkillID = 200861 // Subdued Pace Chasers
|
||
SkillFlusteredPaceChasers SkillID = 200871 // Flustered Pace Chasers
|
||
SkillHesitantPaceChasers SkillID = 200881 // Hesitant Pace Chasers
|
||
SkillSubduedLateSurgers SkillID = 200891 // Subdued Late Surgers
|
||
SkillFlusteredLateSurgers SkillID = 200901 // Flustered Late Surgers
|
||
SkillHesitantLateSurgers SkillID = 200911 // Hesitant Late Surgers
|
||
SkillSubduedEndClosers SkillID = 200921 // Subdued End Closers
|
||
SkillFlusteredEndClosers SkillID = 200931 // Flustered End Closers
|
||
SkillHesitantEndClosers SkillID = 200941 // Hesitant End Closers
|
||
SkillOiRacecourseLv2 SkillID = 200951 // Oi Racecourse ◎
|
||
SkillOiRacecourse SkillID = 200952 // Oi Racecourse ○
|
||
SkillOiRacecourseX SkillID = 200953 // Oi Racecourse ×
|
||
SkillSprintStraightawaysLv2 SkillID = 200961 // Sprint Straightaways ◎
|
||
SkillSprintStraightaways SkillID = 200962 // Sprint Straightaways ○
|
||
SkillSprintCornersLv2 SkillID = 200971 // Sprint Corners ◎
|
||
SkillSprintCorners SkillID = 200972 // Sprint Corners ○
|
||
SkillStaggeringLead SkillID = 200981 // Staggering Lead
|
||
SkillHugeLead SkillID = 200982 // Huge Lead
|
||
SkillPlanX SkillID = 200991 // Plan X
|
||
SkillCountermeasure SkillID = 200992 // Countermeasure
|
||
SkillPerfectPrep SkillID = 201001 // Perfect Prep!
|
||
SkillMeticulousMeasures SkillID = 201002 // Meticulous Measures
|
||
SkillAdoredbyAll SkillID = 201011 // Adored by All
|
||
SkillIntimidate SkillID = 201012 // Intimidate
|
||
SkillYouveGotNoShot SkillID = 201021 // You've Got No Shot
|
||
SkillStopRightThere SkillID = 201022 // Stop Right There!
|
||
SkillMileStraightawaysLv2 SkillID = 201031 // Mile Straightaways ◎
|
||
SkillMileStraightaways SkillID = 201032 // Mile Straightaways ○
|
||
SkillMileCornersLv2 SkillID = 201041 // Mile Corners ◎
|
||
SkillMileCorners SkillID = 201042 // Mile Corners ○
|
||
SkillChangingGears SkillID = 201051 // Changing Gears
|
||
SkillShiftingGears SkillID = 201052 // Shifting Gears
|
||
SkillStepontheGas SkillID = 201061 // Step on the Gas!
|
||
SkillAcceleration SkillID = 201062 // Acceleration
|
||
SkillBigSisterly SkillID = 201071 // Big-Sisterly
|
||
SkillUnyieldingSpirit SkillID = 201072 // Unyielding Spirit
|
||
SkillGreedforSpeed SkillID = 201081 // Greed for Speed
|
||
SkillSpeedEater SkillID = 201082 // Speed Eater
|
||
SkillBattleFormation SkillID = 201091 // Battle Formation
|
||
SkillOpeningGambit SkillID = 201092 // Opening Gambit
|
||
SkillMediumStraightawaysLv2 SkillID = 201101 // Medium Straightaways ◎
|
||
SkillMediumStraightaways SkillID = 201102 // Medium Straightaways ○
|
||
SkillMediumCornersLv2 SkillID = 201111 // Medium Corners ◎
|
||
SkillMediumCorners SkillID = 201112 // Medium Corners ○
|
||
SkillClairvoyance SkillID = 201121 // Clairvoyance
|
||
SkillHawkeye SkillID = 201122 // Hawkeye
|
||
SkillLightningStep SkillID = 201131 // Lightning Step
|
||
SkillThunderboltStep SkillID = 201132 // Thunderbolt Step
|
||
SkillMiraculousStep SkillID = 201141 // Miraculous Step
|
||
SkillSoftStep SkillID = 201142 // Soft Step
|
||
SkillDominator SkillID = 201151 // Dominator
|
||
SkillTether SkillID = 201152 // Tether
|
||
SkillMystifyingMurmur SkillID = 201161 // Mystifying Murmur
|
||
SkillMurmur SkillID = 201162 // Murmur
|
||
SkillLongStraightawaysLv2 SkillID = 201171 // Long Straightaways ◎
|
||
SkillLongStraightaways SkillID = 201172 // Long Straightaways ○
|
||
SkillLongCornersLv2 SkillID = 201181 // Long Corners ◎
|
||
SkillLongCorners SkillID = 201182 // Long Corners ○
|
||
SkillVanguardSpirit SkillID = 201191 // Vanguard Spirit
|
||
SkillKeepingtheLead SkillID = 201192 // Keeping the Lead
|
||
SkillVIPPass SkillID = 201201 // VIP Pass
|
||
SkillPassingPro SkillID = 201202 // Passing Pro
|
||
SkillOverwhelmingPressure SkillID = 201211 // Overwhelming Pressure
|
||
SkillPressure SkillID = 201212 // Pressure
|
||
SkillStaminaSiphon SkillID = 201221 // Stamina Siphon
|
||
SkillStaminaEater SkillID = 201222 // Stamina Eater
|
||
SkillIllusionist SkillID = 201231 // Illusionist
|
||
SkillSmokeScreen SkillID = 201232 // Smoke Screen
|
||
SkillFrontRunnerStraightawaysLv2 SkillID = 201241 // Front Runner Straightaways ◎
|
||
SkillFrontRunnerStraightaways SkillID = 201242 // Front Runner Straightaways ○
|
||
SkillFrontRunnerCornersLv2 SkillID = 201251 // Front Runner Corners ◎
|
||
SkillFrontRunnerCorners SkillID = 201252 // Front Runner Corners ○
|
||
SkillSixthSense SkillID = 201261 // Sixth Sense
|
||
SkillDodgingDanger SkillID = 201262 // Dodging Danger
|
||
SkillLeadersPride SkillID = 201272 // Leader's Pride
|
||
SkillRestless SkillID = 201281 // Restless
|
||
SkillMoxie SkillID = 201282 // Moxie
|
||
SkillReignition SkillID = 201291 // Reignition
|
||
SkillSecondWind SkillID = 201292 // Second Wind
|
||
SkillRestart SkillID = 201302 // Restart
|
||
SkillPaceChaserStraightawaysLv2 SkillID = 201311 // Pace Chaser Straightaways ◎
|
||
SkillPaceChaserStraightaways SkillID = 201312 // Pace Chaser Straightaways ○
|
||
SkillPaceChaserCornersLv2 SkillID = 201321 // Pace Chaser Corners ◎
|
||
SkillPaceChaserCorners SkillID = 201322 // Pace Chaser Corners ○
|
||
SkillTechnician SkillID = 201331 // Technician
|
||
SkillShrewdStep SkillID = 201332 // Shrewd Step
|
||
SkillDeterminedDescent SkillID = 201341 // Determined Descent
|
||
SkillStraightDescent SkillID = 201342 // Straight Descent
|
||
SkillGourmand SkillID = 201351 // Gourmand
|
||
SkillHydrate SkillID = 201352 // Hydrate
|
||
SkillShatterproof SkillID = 201361 // Shatterproof
|
||
SkillTacticalTweak SkillID = 201362 // Tactical Tweak
|
||
SkillDazzlingDisorientation SkillID = 201371 // Dazzling Disorientation
|
||
SkillDisorient SkillID = 201372 // Disorient
|
||
SkillLateSurgerStraightawaysLv2 SkillID = 201381 // Late Surger Straightaways ◎
|
||
SkillLateSurgerStraightaways SkillID = 201382 // Late Surger Straightaways ○
|
||
SkillLateSurgerCornersLv2 SkillID = 201391 // Late Surger Corners ◎
|
||
SkillLateSurgerCorners SkillID = 201392 // Late Surger Corners ○
|
||
SkillHardWorker SkillID = 201401 // Hard Worker
|
||
SkillFighter SkillID = 201402 // Fighter
|
||
SkillFifteenMillionCC SkillID = 201411 // 15,000,000 CC
|
||
SkillOneMillionCC SkillID = 201412 // 1,500,000 CC
|
||
SkillRelax SkillID = 201421 // Relax
|
||
SkillASmallBreather SkillID = 201422 // A Small Breather
|
||
SkillTheBiggerPicture SkillID = 201431 // The Bigger Picture
|
||
SkillStudious SkillID = 201432 // Studious
|
||
SkillAllSeeingEyes SkillID = 201441 // All-Seeing Eyes
|
||
SkillSharpGaze SkillID = 201442 // Sharp Gaze
|
||
SkillEndCloserStraightawaysLv2 SkillID = 201451 // End Closer Straightaways ◎
|
||
SkillEndCloserStraightaways SkillID = 201452 // End Closer Straightaways ○
|
||
SkillEndCloserCornersLv2 SkillID = 201461 // End Closer Corners ◎
|
||
SkillEndCloserCorners SkillID = 201462 // End Closer Corners ○
|
||
SkillTheCoastIsClear SkillID = 201471 // The Coast Is Clear!
|
||
SkillICanSeeRightThroughYou SkillID = 201472 // I Can See Right Through You
|
||
SkillGoHomeSpecialist SkillID = 201481 // Go-Home Specialist
|
||
SkillAfterSchoolStroll SkillID = 201482 // After-School Stroll
|
||
SkillSerenity SkillID = 201491 // Serenity
|
||
SkillLevelheaded SkillID = 201492 // Levelheaded
|
||
SkillCrusader SkillID = 201501 // Crusader
|
||
SkillStrategist SkillID = 201502 // Strategist
|
||
SkillPetrifyingGaze SkillID = 201511 // Petrifying Gaze
|
||
SkillIntenseGaze SkillID = 201512 // Intense Gaze
|
||
SkillFrontRunnerSavvyLv2 SkillID = 201521 // Front Runner Savvy ◎
|
||
SkillFrontRunnerSavvy SkillID = 201522 // Front Runner Savvy ○
|
||
SkillPaceChaserSavvyLv2 SkillID = 201531 // Pace Chaser Savvy ◎
|
||
SkillPaceChaserSavvy SkillID = 201532 // Pace Chaser Savvy ○
|
||
SkillLateSurgerSavvyLv2 SkillID = 201541 // Late Surger Savvy ◎
|
||
SkillLateSurgerSavvy SkillID = 201542 // Late Surger Savvy ○
|
||
SkillEndCloserSavvyLv2 SkillID = 201551 // End Closer Savvy ◎
|
||
SkillEndCloserSavvy SkillID = 201552 // End Closer Savvy ○
|
||
SkillSuperLuckySeven SkillID = 201561 // Super Lucky Seven
|
||
SkillLuckySeven SkillID = 201562 // Lucky Seven
|
||
SkillTripleSevens SkillID = 201571 // Triple 7s
|
||
SkillHighlander SkillID = 201581 // Highlander
|
||
SkillUmaStan SkillID = 201591 // Uma Stan
|
||
SkillSuperstan SkillID = 201592 // Superstan
|
||
SkillGroundwork SkillID = 201601 // Groundwork
|
||
SkillTailHeldHigh SkillID = 201611 // Tail Held High
|
||
SkillShakeItOut SkillID = 201621 // Shake It Out
|
||
SkillSympathy SkillID = 201631 // Sympathy
|
||
SkillLoneWolf SkillID = 201641 // Lone Wolf
|
||
SkillSlipstream SkillID = 201651 // Slipstream
|
||
SkillPlaytimesOver SkillID = 201661 // Playtime's Over!
|
||
SkillTrendingintheCharts SkillID = 201671 // Trending in the Charts!
|
||
SkillTopPick SkillID = 201672 // Top Pick
|
||
SkillLeadtheCharge SkillID = 201681 // Lead the Charge!
|
||
SkillForwardMarch SkillID = 201682 // Forward, March!
|
||
SkillLieinWait SkillID = 201691 // Lie in Wait
|
||
SkillBeStill SkillID = 201692 // Be Still
|
||
SkillComeWhatMay SkillID = 201701 // Come What May
|
||
SkillAllIveGot SkillID = 201702 // All I've Got
|
||
SkillNailArt SkillID = 201801 // ♡ 3D Nail Art
|
||
SkillHeadOn SkillID = 201902 // Head-On
|
||
SkillEarlyStart SkillID = 202022 // Early Start
|
||
SkillRiskyBusiness SkillID = 202032 // Risky Business
|
||
SkillRunaway SkillID = 202051 // Runaway
|
||
SkillBurningSpiritSPD SkillID = 210011 // Burning Spirit SPD
|
||
SkillIgnitedSpiritSPD SkillID = 210012 // Ignited Spirit SPD
|
||
SkillBurningSpiritSTA SkillID = 210021 // Burning Spirit STA
|
||
SkillIgnitedSpiritSTA SkillID = 210022 // Ignited Spirit STA
|
||
SkillBurningSpiritPWR SkillID = 210031 // Burning Spirit PWR
|
||
SkillIgnitedSpiritPWR SkillID = 210032 // Ignited Spirit PWR
|
||
SkillBurningSpiritGUTS SkillID = 210041 // Burning Spirit GUTS
|
||
SkillIgnitedSpiritGUTS SkillID = 210042 // Ignited Spirit GUTS
|
||
SkillBurningSpiritWIT SkillID = 210051 // Burning Spirit WIT
|
||
SkillIgnitedSpiritWIT SkillID = 210052 // Ignited Spirit WIT
|
||
SkillUnquenchedThirst SkillID = 300011 // Unquenched Thirst
|
||
SkillUnchanging SkillID = 300021 // Unchanging
|
||
SkillShootingStarInherit SkillID = 900011 // Shooting Star
|
||
SkillTheViewfromtheLeadIsMineInherit SkillID = 900021 // The View from the Lead Is Mine!
|
||
SkillSkyHighTeioStepInherit SkillID = 900031 // Sky-High Teio Step
|
||
SkillRedShiftLP1211MInherit SkillID = 900041 // Red Shift/LP1211-M
|
||
SkillLightsofVaudevilleInherit SkillID = 900051 // Lights of Vaudeville
|
||
SkillTriumphantPulseInherit SkillID = 900061 // Triumphant Pulse
|
||
SkillAnchorsAweighInherit SkillID = 900071 // Anchors Aweigh!
|
||
SkillCutandDriveInherit SkillID = 900081 // Cut and Drive!
|
||
SkillResplendentRedAceInherit SkillID = 900091 // Resplendent Red Ace
|
||
SkillShootingforVictoryInherit SkillID = 900101 // Shooting for Victory!
|
||
SkillWhereTheresaWillTheresaWayInherit SkillID = 900111 // Where There's a Will, There's a Way
|
||
SkillYouandMeOneonOneInherit SkillID = 900121 // You and Me! One-on-One!
|
||
SkillTheDutyofDignityCallsInherit SkillID = 900131 // The Duty of Dignity Calls
|
||
SkillVictoriaporplanchaInherit SkillID = 900141 // Victoria por plancha ☆
|
||
SkillThisDanceIsforVittoriaInherit SkillID = 900151 // This Dance Is for Vittoria!
|
||
SkillShadowBreakInherit SkillID = 900161 // Shadow Break
|
||
SkillBeholdThineEmperorsDivineMightInherit SkillID = 900171 // Behold Thine Emperor's Divine Might
|
||
SkillBlazingPrideInherit SkillID = 900181 // Blazing Pride
|
||
SkillOMGTheFinalSprintInherit SkillID = 900191 // OMG! (゚∀゚) The Final Sprint! ☆
|
||
SkillAnglingandSchemingInherit SkillID = 900201 // Angling and Scheming
|
||
SkillWinQEDInherit SkillID = 900231 // ∴win Q.E.D.
|
||
SkillFlashyLandingInherit SkillID = 900241 // Flashy☆Landing
|
||
SkillChasingAfterYouInherit SkillID = 900251 // Chasing After You
|
||
SkillG00FirstFInfinityInherit SkillID = 900261 // G00 1st. F∞;
|
||
SkillLetsPumpSomeIronInherit SkillID = 900271 // Let's Pump Some Iron!
|
||
SkillYUMMYSPEEDInherit SkillID = 900281 // YUMMY☆SPEED!
|
||
SkillBlueRoseCloserInherit SkillID = 900301 // Blue Rose Closer
|
||
SkillUma2Inherit SkillID = 900321 // U=ma2
|
||
SkillOurTickettoWinInherit SkillID = 900351 // Our Ticket to Win!
|
||
SkillSchwarzesSchwertInherit SkillID = 900371 // Schwarzes Schwert
|
||
SkillLookatCurrenInherit SkillID = 900381 // #LookatCurren
|
||
SkillAPrincessMustSeizeVictoryInherit SkillID = 900391 // A Princess Must Seize Victory!
|
||
SkillKEEPITREALInherit SkillID = 900401 // KEEP IT REAL.
|
||
SkillGeniusxBakushinVictoryInherit SkillID = 900411 // Genius x Bakushin = Victory
|
||
SkillPureHeartInherit SkillID = 900451 // Pure Heart
|
||
SkillSPARKLYSTARDOMInherit SkillID = 900461 // SPARKLY☆STARDOM
|
||
SkillPopAndPolishInherit SkillID = 900481 // Pop & Polish
|
||
SkillNemesisInherit SkillID = 900501 // Nemesis
|
||
SkillSuperDuperClimaxInherit SkillID = 900521 // Super-Duper Climax
|
||
SkillISeeVictoryinMyFutureInherit SkillID = 900561 // I See Victory in My Future!
|
||
SkillINeverGoofUpInherit SkillID = 900581 // I Never Goof Up!
|
||
SkillMovingPastandBeyondInherit SkillID = 900591 // Moving Past, and Beyond
|
||
SkillJustaLittleFartherInherit SkillID = 900601 // Just a Little Farther!
|
||
SkillPridefulKingInherit SkillID = 900611 // Prideful King
|
||
SkillDazzlnDiverInherit SkillID = 910011 // Dazzl'n ♪ Diver
|
||
SkillCertainVictoryInherit SkillID = 910031 // Certain Victory
|
||
SkillAKissforCourageInherit SkillID = 910041 // A Kiss for Courage
|
||
SkillFestiveMiracleInherit SkillID = 910061 // Festive Miracle
|
||
SkillSuperiorHealInherit SkillID = 910111 // Superior Heal
|
||
SkillLegacyoftheStrongInherit SkillID = 910131 // Legacy of the Strong
|
||
SkillCondorsFuryInherit SkillID = 910141 // Condor's Fury
|
||
SkillArrowsWhistleShadowsDisperseInherit SkillID = 910171 // Arrows Whistle, Shadows Disperse
|
||
SkillEternalMomentsInherit SkillID = 910181 // Eternal Moments
|
||
SkillPresentsfromXInherit SkillID = 910231 // Presents from X
|
||
SkillFloweryManeuverInherit SkillID = 910241 // Flowery☆Maneuver
|
||
SkillEveryRoseHasItsFangsInherit SkillID = 910301 // Every Rose Has Its Fangs
|
||
SkillDancingintheLeavesInherit SkillID = 910401 // Dancing in the Leaves
|
||
SkillGiveMummyaHugInherit SkillID = 910451 // Give Mummy a Hug ♡
|
||
SkillBountifulHarvestInherit SkillID = 910561 // Bountiful Harvest
|
||
)
|
||
|
||
var AllSkills = map[SkillID]Skill{
|
||
SkillWarningShot: {
|
||
10071,
|
||
"Warning Shot!",
|
||
"Slightly increase velocity with a long spurt starting halfway through the race.",
|
||
1007,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&distance_rate<=60&order_rate>50",
|
||
60000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillXceleration: {
|
||
10081,
|
||
"Xceleration",
|
||
"Become stronger at challenging rivals and moderately increase velocity when positioned toward the front with 200m or less remaining.",
|
||
1008,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillRedAce: {
|
||
10091,
|
||
"Red Ace",
|
||
"Slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
|
||
1009,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillFocusedMind: {
|
||
10111,
|
||
"Focused Mind",
|
||
"Moderately increase velocity with a strong turn of foot when passing another runner toward the back on the final straight.",
|
||
1011,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&change_order_onetime<0&order>=3",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillCorazónArdiente: {
|
||
10141,
|
||
"Corazón ☆ Ardiente",
|
||
"Slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
|
||
1014,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&hp_per>=30&order<=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillEmpresssPride: {
|
||
10181,
|
||
"Empress's Pride",
|
||
"Moderately increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.",
|
||
1018,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillFirstPlaceKiss: {
|
||
10241,
|
||
"1st Place Kiss☆",
|
||
"Slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
|
||
1024,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&blocked_side_continuetime>=2&order<=3",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillFeeltheBurn: {
|
||
10271,
|
||
"Feel the Burn!",
|
||
"Moderately increase acceleration in an attempt to move up on a corner late-race.",
|
||
1027,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order_rate>=65&order_rate<=70",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillIntroductiontoPhysiology: {
|
||
10321,
|
||
"Introduction to Physiology",
|
||
"Moderately recover endurance and slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
|
||
1032,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&corner!=0&order>=3&order_rate<=40",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 350, 1, 0},
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillVIsforVictory: {
|
||
10351,
|
||
"V Is for Victory!",
|
||
"Moderately increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
|
||
1035,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&blocked_side_continuetime>=2",
|
||
"is_finalcorner==1&corner==0&order<=5",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillClassRepSpeedBakushin: {
|
||
10411,
|
||
"Class Rep + Speed = Bakushin",
|
||
"Moderately increase velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.",
|
||
1041,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order<=3&blocked_side_continuetime>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillClearHeart: {
|
||
10451,
|
||
"Clear Heart",
|
||
"Recover endurance when well-positioned mid-race.",
|
||
1045,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1&order>=2&order_rate<=40",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillSuperDuperStoked: {
|
||
10521,
|
||
"Super-Duper Stoked",
|
||
"Moderately recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
|
||
1052,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>50&near_count>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillLuckBewithMe: {
|
||
10561,
|
||
"Luck Be with Me!",
|
||
"Moderately clear a path forward with the power of divination when the way ahead is jammed late-race.",
|
||
1056,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order>=3&blocked_front==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillICanWinSometimesRight: {
|
||
10601,
|
||
"I Can Win Sometimes, Right?",
|
||
"Moderately increase velocity with an arousal of fighting spirit when positioned 3rd and about to lose late-race.",
|
||
1060,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order==3&bashin_diff_behind<=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillCallMeKing: {
|
||
10611,
|
||
"Call Me King",
|
||
"Increase velocity in a true display of skill with 200m remaining after racing calmly.",
|
||
1061,
|
||
3,
|
||
1,
|
||
240,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillShootingStar: {
|
||
100011,
|
||
"Shooting Star",
|
||
"Ride the momentum to increase velocity and very slightly increase acceleration after passing another runner toward the front late-race.",
|
||
10001,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order>=1&order_rate<=50&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillTheViewfromtheLeadIsMine: {
|
||
100021,
|
||
"The View from the Lead Is Mine!",
|
||
"Increase velocity by drawing on all remaining strength when in the lead by a fair margin in the second half of the race.",
|
||
10002,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order==1&bashin_diff_behind>=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillSkyHighTeioStep: {
|
||
100031,
|
||
"Sky-High Teio Step",
|
||
"Greatly increase velocity with flashy footwork when closing the gap to runners ahead on the final straight.",
|
||
10003,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order<=3&bashin_diff_infront<=1&is_overtake==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillRedShiftLP1211M: {
|
||
100041,
|
||
"Red Shift/LP1211-M",
|
||
"Increase acceleration by shifting gears when positioned toward the front on the final corner or later.",
|
||
10004,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order<=5&order_rate<=50",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillLightsofVaudeville: {
|
||
100051,
|
||
"Lights of Vaudeville",
|
||
"Greatly increase velocity with a dazzling display when just breaking out of the pack toward the front on the final straight.",
|
||
10005,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order_rate<=30&behind_near_lane_time_set1>=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillTriumphantPulse: {
|
||
100061,
|
||
"Triumphant Pulse",
|
||
"Greatly increase ability to break out of the pack by opening up a path when positioned toward the front with 200m remaining.",
|
||
10006,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order>=2&order<=5&order_rate<=50&remain_distance<=201&remain_distance>=199",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillAnchorsAweigh: {
|
||
100071,
|
||
"Anchors Aweigh!",
|
||
"Moderately increase velocity steadily with a long spurt starting halfway through the race.",
|
||
10007,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&distance_rate<=60&order_rate>50",
|
||
60000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillCutandDrive: {
|
||
100081,
|
||
"Cut and Drive!",
|
||
"Become stronger at challenging rivals and increase velocity when positioned toward the front with 200m or less remaining.",
|
||
10008,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillResplendentRedAce: {
|
||
100091,
|
||
"Resplendent Red Ace",
|
||
"Swell with the determination to be number one when positioned toward the front in the second half of the race.",
|
||
10009,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillShootingforVictory: {
|
||
100101,
|
||
"Shooting for Victory!",
|
||
"Increase acceleration with a pow, a wow, and a bang when well-positioned upon approaching the final straight.",
|
||
10010,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner_laterhalf==1&corner!=0&order>=3&order_rate<=40",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillWhereTheresaWillTheresaWay: {
|
||
100111,
|
||
"Where There's a Will, There's a Way",
|
||
"Increase velocity with a strong turn of foot when passing another runner toward the back on the final straight.",
|
||
10011,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&change_order_onetime<0&order>=3",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillYouandMeOneonOne: {
|
||
100121,
|
||
"You and Me! One-on-One!",
|
||
"Increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
|
||
10012,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&is_behind_in==1&change_order_onetime<0&order_rate>=40",
|
||
"is_finalcorner==1&corner==0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillTheDutyofDignityCalls: {
|
||
100131,
|
||
"The Duty of Dignity Calls",
|
||
"Increase velocity with the determination to not be overtaken when positioned toward the front on the final corner.",
|
||
10013,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&distance_diff_rate<=30",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillVictoriaporplancha: {
|
||
100141,
|
||
"Victoria por plancha ☆",
|
||
"Hang onto the advantage when positioned toward the front with energy to spare on the final straight.",
|
||
10014,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&hp_per>=30&order<=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillThisDanceIsforVittoria: {
|
||
100151,
|
||
"This Dance Is for Vittoria!",
|
||
"Increase velocity with royal brilliance when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
|
||
10015,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&bashin_diff_behind<=1&order<=4@is_finalcorner==1&bashin_diff_infront<=1&order<=4",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillShadowBreak: {
|
||
100161,
|
||
"Shadow Break",
|
||
"Increase velocity with beastly strength when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, greatly increase velocity instead.",
|
||
10016,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"phase==1&blocked_side_continuetime>=2",
|
||
"is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillBeholdThineEmperorsDivineMight: {
|
||
100171,
|
||
"Behold Thine Emperor's Divine Might",
|
||
"Greatly increase velocity on the final straight after passing another runner 3 times late-race.",
|
||
10017,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&change_order_up_end_after>=3&corner==0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillBlazingPride: {
|
||
100181,
|
||
"Blazing Pride",
|
||
"Increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.",
|
||
10018,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillOMGTheFinalSprint: {
|
||
100191,
|
||
"OMG! (゚∀゚) The Final Sprint! ☆",
|
||
"Increase velocity and navigation with the pure euphoria of being within breathing distance of precious waifus after passing another runner 2 times late-race.",
|
||
10019,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"change_order_up_end_after>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
{28, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillAnglingandScheming: {
|
||
100201,
|
||
"Angling and Scheming",
|
||
"Increase acceleration at an opportune moment when in the lead on a corner late-race.",
|
||
10020,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order==1",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillWinQED: {
|
||
100231,
|
||
"∴win Q.E.D.",
|
||
"Increase velocity by deriving the winning equation when passing another runner toward the front on the final corner or later.",
|
||
10023,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&change_order_onetime<0&order<=4",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillFlashyLanding: {
|
||
100241,
|
||
"Flashy☆Landing",
|
||
"Increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
|
||
10024,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&blocked_side_continuetime>=2&order<=3",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillChasingAfterYou: {
|
||
100251,
|
||
"Chasing After You",
|
||
"Chase after an unseen friend when in midpack in the second half of the race, moderately increasing velocity steadily and very slightly intimidating runners ahead.",
|
||
10025,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order_rate>=40&order_rate<=70",
|
||
60000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{21, 1, -500, 9, 5},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillG00FirstFInfinity: {
|
||
100261,
|
||
"G00 1st. F∞;",
|
||
"Increase velocity when positioned toward the front after making it to the final straight without faltering.",
|
||
10026,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_badstart==0&temptation_count==0&order<=3&is_finalcorner==1&corner==0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillLetsPumpSomeIron: {
|
||
100271,
|
||
"Let's Pump Some Iron!",
|
||
"Increase acceleration in an attempt to move up on a corner late-race.",
|
||
10027,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order_rate>=65&order_rate<=70",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillYUMMYSPEED: {
|
||
100281,
|
||
"YUMMY☆SPEED!",
|
||
"Kick forward hard with renewed vigor when starting to get tired while well-positioned halfway through the race.",
|
||
10028,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=45&distance_rate<=60&order>=3&order_rate<=50&hp_per<=70",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillBlueRoseCloser: {
|
||
100301,
|
||
"Blue Rose Closer",
|
||
"Increase velocity with strong willpower on the final straight after passing another runner in the front part of the pack on the final corner or later.",
|
||
10030,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&order<=4&change_order_onetime<0",
|
||
"is_finalcorner==1&corner==0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillUma2: {
|
||
100321,
|
||
"U=ma2",
|
||
"Recover endurance and moderately increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
|
||
10032,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&corner!=0&order>=3&order_rate<=40",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillOurTickettoWin: {
|
||
100351,
|
||
"Our Ticket to Win!",
|
||
"Increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
|
||
10035,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&blocked_side_continuetime>=2",
|
||
"is_finalcorner==1&corner==0&order<=5",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillSchwarzesSchwert: {
|
||
100371,
|
||
"Schwarzes Schwert",
|
||
"Increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
|
||
10037,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_badstart==0&temptation_count==0&order>=3&is_finalcorner==1&corner==0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillLookatCurren: {
|
||
100381,
|
||
"#LookatCurren",
|
||
"Gain momentum and begin to advance when passing another runner while well-positioned around halfway through the race.",
|
||
10038,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&distance_rate<=65&order>=2&order_rate<=40&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillAPrincessMustSeizeVictory: {
|
||
100391,
|
||
"A Princess Must Seize Victory!",
|
||
"Increase velocity with pretty princess power when engaged in a challenge on the final straight.",
|
||
10039,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&blocked_side_continuetime>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillKEEPITREAL: {
|
||
100401,
|
||
"KEEP IT REAL.",
|
||
"Moderately increase acceleration steadily with a wink when starting to make a move from midpack in the second half of the race.",
|
||
10040,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order_rate>=40&order_rate<=70&is_overtake==1",
|
||
60000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillGeniusxBakushinVictory: {
|
||
100411,
|
||
"Genius x Bakushin = Victory",
|
||
"Increase velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.",
|
||
10041,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order<=3&blocked_side_continuetime>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillPureHeart: {
|
||
100451,
|
||
"Pure Heart",
|
||
"Greatly recover endurance when well-positioned mid-race.",
|
||
10045,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1&order>=2&order_rate<=40",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 750, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillSPARKLYSTARDOM: {
|
||
100461,
|
||
"SPARKLY☆STARDOM",
|
||
"Become empowered to keep the spotlight when positioned toward the front and close to the runner behind on a straight mid-race.",
|
||
10046,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&corner==0&order<=2&bashin_diff_behind<=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillPopAndPolish: {
|
||
100481,
|
||
"Pop & Polish",
|
||
"Get hyped and increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
|
||
10048,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order>=2&order_rate<=30&overtake_target_time>=2@is_finalcorner==1&corner==0&order_rate<=20&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillNemesis: {
|
||
100501,
|
||
"Nemesis",
|
||
"Increase velocity with smoldering ambition when moving up from midpack on the final corner or later.",
|
||
10050,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order_rate>=40&order_rate<=75&is_overtake==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillSuperDuperClimax: {
|
||
100521,
|
||
"Super-Duper Climax",
|
||
"Recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
|
||
10052,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>50&near_count>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillISeeVictoryinMyFuture: {
|
||
100561,
|
||
"I See Victory in My Future!",
|
||
"Clear a path forward with the power of divination when the way ahead is jammed late-race.",
|
||
10056,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order>=3&blocked_front==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillINeverGoofUp: {
|
||
100581,
|
||
"I Never Goof Up!",
|
||
"Aim for the front with unwavering determination when passing another runner from midpack or further back on a corner late-race.",
|
||
10058,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order>=3&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillMovingPastandBeyond: {
|
||
100591,
|
||
"Moving Past, and Beyond",
|
||
"Having run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
|
||
10059,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&is_finalcorner==0&temptation_count==0&order_rate>=50&order_rate<=70@phase==1&corner!=0&is_finalcorner==1&temptation_count==0&order_rate>=50&order_rate<=70",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillJustaLittleFarther: {
|
||
100601,
|
||
"Just a Little Farther!",
|
||
"Increase velocity with flaring fighting spirit when positioned 3rd and about to lose late-race.",
|
||
10060,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order==3&bashin_diff_behind<=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillPridefulKing: {
|
||
100611,
|
||
"Prideful King",
|
||
"Greatly increase velocity in a true display of skill with 200m remaining after racing calmly.",
|
||
10061,
|
||
4,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillDazzlnDiver: {
|
||
110011,
|
||
"Dazzl'n ♪ Diver",
|
||
"Recover endurance by relaxing after activating 2 skills when positioned midpack mid-race.",
|
||
11001,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order>=2&order_rate<=70&activate_count_middle>=2",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillCertainVictory: {
|
||
110031,
|
||
"Certain Victory",
|
||
"Greatly increase velocity with an indomitable fighting spirit on the final straight after being on the heels of another runner toward the front on the final corner or later.",
|
||
11003,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&is_overtake==1&order<=5&order_rate<=50&overtake_target_no_order_up_time>=2",
|
||
"is_finalcorner==1&corner==0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 4500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillAKissforCourage: {
|
||
110041,
|
||
"A Kiss for Courage",
|
||
"Increase velocity enthusiastically when positioned toward the front in the second half of the race after recovering endurance with a skill.",
|
||
11004,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&activate_count_heal>=1&order<=3",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillFestiveMiracle: {
|
||
110061,
|
||
"Festive Miracle",
|
||
"Control breathing and kick forward hard toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
|
||
11006,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"activate_count_heal>=3&distance_rate>=50",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
{9, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillSuperiorHeal: {
|
||
110111,
|
||
"Superior Heal",
|
||
"Greatly recover endurance with a gentle light when overtaken toward the back mid-race.",
|
||
11011,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&change_order_onetime>0&order_rate>=40",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 750, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillLegacyoftheStrong: {
|
||
110131,
|
||
"Legacy of the Strong",
|
||
"Increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
|
||
11013,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&hp_per<=45&order<=3&order_rate<=50&bashin_diff_behind<=1&overtake_target_time>=1",
|
||
60000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillCondorsFury: {
|
||
110141,
|
||
"Condor's Fury",
|
||
"Increase acceleration with blazing passion when aiming for the front from midpack on the final corner.",
|
||
11014,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&is_overtake==1&order>=4&order_rate<=75",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20043,
|
||
},
|
||
SkillArrowsWhistleShadowsDisperse: {
|
||
110171,
|
||
"Arrows Whistle, Shadows Disperse",
|
||
"Increase velocity with a blazing spirit when pressured by another runner in the front part of the pack on the final corner or later.",
|
||
11017,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order_rate<=40&overtake_target_time>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillEternalMoments: {
|
||
110181,
|
||
"Eternal Moments",
|
||
"Increase velocity when starting to make a move from a position toward the front mid-race.",
|
||
11018,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order>=3&order_rate<=50&is_overtake==1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillPresentsfromX: {
|
||
110231,
|
||
"Presents from X",
|
||
"Increase velocity by deriving a path to victory mid-race after staying well-positioned from the start of the race up until the second half.",
|
||
11023,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order_rate_in40_continue==1&phase==1&distance_rate>=50&order>=2&order_rate<=40",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillFloweryManeuver: {
|
||
110241,
|
||
"Flowery☆Maneuver",
|
||
"Increase velocity when passing another runner toward the front on the final corner. If passing toward the back, increase acceleration instead.",
|
||
11024,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate<=40&change_order_onetime<0",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>=50&order_rate<=80&change_order_onetime<0",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillEveryRoseHasItsFangs: {
|
||
110301,
|
||
"Every Rose Has Its Fangs",
|
||
"Suck endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
|
||
11030,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order>=2&order_rate<=50&overtake_target_time>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
{9, 1, -50, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20023,
|
||
},
|
||
SkillDancingintheLeaves: {
|
||
110401,
|
||
"Dancing in the Leaves",
|
||
"Increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
|
||
11040,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>=30&order_rate<=70&blocked_side_continuetime>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillGiveMummyaHug: {
|
||
110451,
|
||
"Give Mummy a Hug ♡",
|
||
"Increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
|
||
11045,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order<=4&bashin_diff_infront<=1",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillBountifulHarvest: {
|
||
110561,
|
||
"Bountiful Harvest",
|
||
"Increase velocity with a surge of great fortune when pressured by another runner toward the back in the second half of the race.",
|
||
11056,
|
||
5,
|
||
1,
|
||
340,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order_rate>=40&overtake_target_time>=2",
|
||
50000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
20013,
|
||
},
|
||
SkillRightHandedLv2: {
|
||
200011,
|
||
"Right-Handed ◎",
|
||
"Increase performance on right-handed tracks.",
|
||
20001,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"rotation==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillRightHanded: {
|
||
200012,
|
||
"Right-Handed ○",
|
||
"Moderately increase performance on right-handed tracks.",
|
||
20001,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"rotation==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillRightHandedX: {
|
||
200013,
|
||
"Right-Handed ×",
|
||
"Moderately decrease performance on right-handed tracks.",
|
||
20001,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"rotation==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillLeftHandedLv2: {
|
||
200021,
|
||
"Left-Handed ◎",
|
||
"Increase performance on left-handed tracks.",
|
||
20002,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"rotation==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillLeftHanded: {
|
||
200022,
|
||
"Left-Handed ○",
|
||
"Moderately increase performance on left-handed tracks.",
|
||
20002,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"rotation==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillLeftHandedX: {
|
||
200023,
|
||
"Left-Handed ×",
|
||
"Moderately decrease performance on left-handed tracks.",
|
||
20002,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"rotation==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillTokyoRacecourseLv2: {
|
||
200031,
|
||
"Tokyo Racecourse ◎",
|
||
"Increase performance at Tokyo Racecourse.",
|
||
20003,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10006",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillTokyoRacecourse: {
|
||
200032,
|
||
"Tokyo Racecourse ○",
|
||
"Moderately increase performance at Tokyo Racecourse.",
|
||
20003,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10006",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillTokyoRacecourseX: {
|
||
200033,
|
||
"Tokyo Racecourse ×",
|
||
"Moderately decrease performance at Tokyo Racecourse.",
|
||
20003,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10006",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillNakayamaRacecourseLv2: {
|
||
200041,
|
||
"Nakayama Racecourse ◎",
|
||
"Increase performance at Nakayama Racecourse.",
|
||
20004,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10005",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillNakayamaRacecourse: {
|
||
200042,
|
||
"Nakayama Racecourse ○",
|
||
"Moderately increase performance at Nakayama Racecourse.",
|
||
20004,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10005",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillNakayamaRacecourseX: {
|
||
200043,
|
||
"Nakayama Racecourse ×",
|
||
"Moderately decrease performance at Nakayama Racecourse.",
|
||
20004,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10005",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillHanshinRacecourseLv2: {
|
||
200051,
|
||
"Hanshin Racecourse ◎",
|
||
"Increase performance at Hanshin Racecourse.",
|
||
20005,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10009",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillHanshinRacecourse: {
|
||
200052,
|
||
"Hanshin Racecourse ○",
|
||
"Moderately increase performance at Hanshin Racecourse.",
|
||
20005,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10009",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillHanshinRacecourseX: {
|
||
200053,
|
||
"Hanshin Racecourse ×",
|
||
"Moderately decrease performance at Hanshin Racecourse.",
|
||
20005,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10009",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillKyotoRacecourseLv2: {
|
||
200061,
|
||
"Kyoto Racecourse ◎",
|
||
"Increase performance at Kyoto Racecourse.",
|
||
20006,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10008",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillKyotoRacecourse: {
|
||
200062,
|
||
"Kyoto Racecourse ○",
|
||
"Moderately increase performance at Kyoto Racecourse.",
|
||
20006,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10008",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillKyotoRacecourseX: {
|
||
200063,
|
||
"Kyoto Racecourse ×",
|
||
"Moderately decrease performance at Kyoto Racecourse.",
|
||
20006,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10008",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillYodoInvicta: {
|
||
200064,
|
||
"Yodo Invicta",
|
||
"Increase performance at Kyoto Racecourse, boosting Stamina and Wit.",
|
||
20006,
|
||
2,
|
||
3,
|
||
461,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10008",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
{5, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
10022,
|
||
},
|
||
SkillChukyoRacecourseLv2: {
|
||
200071,
|
||
"Chukyo Racecourse ◎",
|
||
"Increase performance at Chukyo Racecourse.",
|
||
20007,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10007",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillChukyoRacecourse: {
|
||
200072,
|
||
"Chukyo Racecourse ○",
|
||
"Moderately increase performance at Chukyo Racecourse.",
|
||
20007,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10007",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillChukyoRacecourseX: {
|
||
200073,
|
||
"Chukyo Racecourse ×",
|
||
"Moderately decrease performance at Chukyo Racecourse.",
|
||
20007,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10007",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillSapporoRacecourseLv2: {
|
||
200081,
|
||
"Sapporo Racecourse ◎",
|
||
"Increase performance at Sapporo Racecourse.",
|
||
20008,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10001",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillSapporoRacecourse: {
|
||
200082,
|
||
"Sapporo Racecourse ○",
|
||
"Moderately increase performance at Sapporo Racecourse.",
|
||
20008,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10001",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10021,
|
||
},
|
||
SkillSapporoRacecourseX: {
|
||
200083,
|
||
"Sapporo Racecourse ×",
|
||
"Moderately decrease performance at Sapporo Racecourse.",
|
||
20008,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10001",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
40,
|
||
10024,
|
||
},
|
||
SkillHakodateRacecourseLv2: {
|
||
200091,
|
||
"Hakodate Racecourse ◎",
|
||
"Increase performance at Hakodate Racecourse.",
|
||
20009,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10002",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillHakodateRacecourse: {
|
||
200092,
|
||
"Hakodate Racecourse ○",
|
||
"Moderately increase performance at Hakodate Racecourse.",
|
||
20009,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10002",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10021,
|
||
},
|
||
SkillHakodateRacecourseX: {
|
||
200093,
|
||
"Hakodate Racecourse ×",
|
||
"Moderately decrease performance at Hakodate Racecourse.",
|
||
20009,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10002",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
40,
|
||
10024,
|
||
},
|
||
SkillFukushimaRacecourseLv2: {
|
||
200101,
|
||
"Fukushima Racecourse ◎",
|
||
"Increase performance at Fukushima Racecourse.",
|
||
20010,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10004",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillFukushimaRacecourse: {
|
||
200102,
|
||
"Fukushima Racecourse ○",
|
||
"Moderately increase performance at Fukushima Racecourse.",
|
||
20010,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10004",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10021,
|
||
},
|
||
SkillFukushimaRacecourseX: {
|
||
200103,
|
||
"Fukushima Racecourse ×",
|
||
"Moderately decrease performance at Fukushima Racecourse.",
|
||
20010,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10004",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
40,
|
||
10024,
|
||
},
|
||
SkillNiigataRacecourseLv2: {
|
||
200111,
|
||
"Niigata Racecourse ◎",
|
||
"Increase performance at Niigata Racecourse.",
|
||
20011,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10003",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillNiigataRacecourse: {
|
||
200112,
|
||
"Niigata Racecourse ○",
|
||
"Moderately increase performance at Niigata Racecourse.",
|
||
20011,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10003",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10021,
|
||
},
|
||
SkillNiigataRacecourseX: {
|
||
200113,
|
||
"Niigata Racecourse ×",
|
||
"Moderately decrease performance at Niigata Racecourse.",
|
||
20011,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10003",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
40,
|
||
10024,
|
||
},
|
||
SkillKokuraRacecourseLv2: {
|
||
200121,
|
||
"Kokura Racecourse ◎",
|
||
"Increase performance at Kokura Racecourse.",
|
||
20012,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10010",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillKokuraRacecourse: {
|
||
200122,
|
||
"Kokura Racecourse ○",
|
||
"Moderately increase performance at Kokura Racecourse.",
|
||
20012,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10010",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10021,
|
||
},
|
||
SkillKokuraRacecourseX: {
|
||
200123,
|
||
"Kokura Racecourse ×",
|
||
"Moderately decrease performance at Kokura Racecourse.",
|
||
20012,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10010",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
40,
|
||
10024,
|
||
},
|
||
SkillStandardDistanceLv2: {
|
||
200131,
|
||
"Standard Distance ◎",
|
||
"Increase performance over standard distances (multiples of 400m).",
|
||
20013,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_basis_distance==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillStandardDistance: {
|
||
200132,
|
||
"Standard Distance ○",
|
||
"Moderately increase performance over standard distances (multiples of 400m).",
|
||
20013,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_basis_distance==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillStandardDistanceX: {
|
||
200133,
|
||
"Standard Distance ×",
|
||
"Moderately decrease performance over standard distances (multiples of 400m).",
|
||
20013,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_basis_distance==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillNonStandardDistanceLv2: {
|
||
200141,
|
||
"Non-Standard Distance ◎",
|
||
"Increase performance over non-standard distances (non-multiples of 400m).",
|
||
20014,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_basis_distance==0",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillNonStandardDistance: {
|
||
200142,
|
||
"Non-Standard Distance ○",
|
||
"Moderately increase performance over non-standard distances (non-multiples of 400m).",
|
||
20014,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_basis_distance==0",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillNonStandardDistanceX: {
|
||
200143,
|
||
"Non-Standard Distance ×",
|
||
"Moderately decrease performance over non-standard distances (non-multiples of 400m).",
|
||
20014,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_basis_distance==0",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillFirmConditionsLv2: {
|
||
200151,
|
||
"Firm Conditions ◎",
|
||
"Increase performance on firm ground.",
|
||
20015,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10031,
|
||
},
|
||
SkillFirmConditions: {
|
||
200152,
|
||
"Firm Conditions ○",
|
||
"Moderately increase performance on firm ground.",
|
||
20015,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10031,
|
||
},
|
||
SkillFirmConditionsX: {
|
||
200153,
|
||
"Firm Conditions ×",
|
||
"Moderately decrease performance on firm ground.",
|
||
20015,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10034,
|
||
},
|
||
SkillWetConditionsLv2: {
|
||
200161,
|
||
"Wet Conditions ◎",
|
||
"Increase performance on good, soft, and heavy ground.",
|
||
20016,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==2@ground_condition==3@ground_condition==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10031,
|
||
},
|
||
SkillWetConditions: {
|
||
200162,
|
||
"Wet Conditions ○",
|
||
"Moderately increase performance on good, soft, and heavy ground.",
|
||
20016,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==2@ground_condition==3@ground_condition==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10031,
|
||
},
|
||
SkillWetConditionsX: {
|
||
200163,
|
||
"Wet Conditions ×",
|
||
"Moderately decrease performance on good, soft, and heavy ground.",
|
||
20016,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==2@ground_condition==3@ground_condition==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10034,
|
||
},
|
||
SkillSpringRunnerLv2: {
|
||
200171,
|
||
"Spring Runner ◎",
|
||
"Increase performance in spring.",
|
||
20017,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==1@season==5",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillSpringRunner: {
|
||
200172,
|
||
"Spring Runner ○",
|
||
"Moderately increase performance in spring.",
|
||
20017,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==1@season==5",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillSpringRunnerX: {
|
||
200173,
|
||
"Spring Runner ×",
|
||
"Moderately decrease performance in spring.",
|
||
20017,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==1@season==5",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillSummerRunnerLv2: {
|
||
200181,
|
||
"Summer Runner ◎",
|
||
"Increase performance in summer.",
|
||
20018,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillSummerRunner: {
|
||
200182,
|
||
"Summer Runner ○",
|
||
"Moderately increase performance in summer.",
|
||
20018,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillSummerRunnerX: {
|
||
200183,
|
||
"Summer Runner ×",
|
||
"Moderately decrease performance in summer.",
|
||
20018,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillFallRunnerLv2: {
|
||
200191,
|
||
"Fall Runner ◎",
|
||
"Increase performance in fall.",
|
||
20019,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillFallRunner: {
|
||
200192,
|
||
"Fall Runner ○",
|
||
"Moderately increase performance in fall.",
|
||
20019,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillFallRunnerX: {
|
||
200193,
|
||
"Fall Runner ×",
|
||
"Moderately decrease performance in fall.",
|
||
20019,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillFallFrenzy: {
|
||
200194,
|
||
"Fall Frenzy",
|
||
"Increase performance in fall, boosting Speed and Power.",
|
||
20019,
|
||
2,
|
||
3,
|
||
461,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
{3, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
10012,
|
||
},
|
||
SkillWinterRunnerLv2: {
|
||
200201,
|
||
"Winter Runner ◎",
|
||
"Increase performance in winter.",
|
||
20020,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillWinterRunner: {
|
||
200202,
|
||
"Winter Runner ○",
|
||
"Moderately increase performance in winter.",
|
||
20020,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillWinterRunnerX: {
|
||
200203,
|
||
"Winter Runner ×",
|
||
"Moderately decrease performance in winter.",
|
||
20020,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillSunnyDaysLv2: {
|
||
200211,
|
||
"Sunny Days ◎",
|
||
"Increase performance in sunny weather.",
|
||
20021,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10041,
|
||
},
|
||
SkillSunnyDays: {
|
||
200212,
|
||
"Sunny Days ○",
|
||
"Moderately increase performance in sunny weather.",
|
||
20021,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10041,
|
||
},
|
||
SkillCloudyDaysLv2: {
|
||
200221,
|
||
"Cloudy Days ◎",
|
||
"Increase performance in cloudy weather.",
|
||
20022,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10041,
|
||
},
|
||
SkillCloudyDays: {
|
||
200222,
|
||
"Cloudy Days ○",
|
||
"Moderately increase performance in cloudy weather.",
|
||
20022,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10041,
|
||
},
|
||
SkillRainyDaysLv2: {
|
||
200231,
|
||
"Rainy Days ◎",
|
||
"Increase performance in rainy weather.",
|
||
20023,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10041,
|
||
},
|
||
SkillRainyDays: {
|
||
200232,
|
||
"Rainy Days ○",
|
||
"Moderately increase performance in rainy weather.",
|
||
20023,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10041,
|
||
},
|
||
SkillRainyDaysX: {
|
||
200233,
|
||
"Rainy Days ×",
|
||
"Moderately decrease performance in rainy weather.",
|
||
20023,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10044,
|
||
},
|
||
SkillSnowyDaysLv2: {
|
||
200241,
|
||
"Snowy Days ◎",
|
||
"Increase performance in snowy weather.",
|
||
20024,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10041,
|
||
},
|
||
SkillSnowyDays: {
|
||
200242,
|
||
"Snowy Days ○",
|
||
"Moderately increase performance in snowy weather.",
|
||
20024,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"weather==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10041,
|
||
},
|
||
SkillInnerPostProficiencyLv2: {
|
||
200251,
|
||
"Inner Post Proficiency ◎",
|
||
"Increase performance in brackets 1–3.",
|
||
20025,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"post_number<=3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10051,
|
||
},
|
||
SkillInnerPostProficiency: {
|
||
200252,
|
||
"Inner Post Proficiency ○",
|
||
"Moderately increase performance in brackets 1–3.",
|
||
20025,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"post_number<=3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10051,
|
||
},
|
||
SkillInnerPostAverseness: {
|
||
200253,
|
||
"Inner Post Averseness",
|
||
"Moderately decrease performance in brackets 1–3.",
|
||
20025,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"post_number<=3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10054,
|
||
},
|
||
SkillOuterPostProficiencyLv2: {
|
||
200261,
|
||
"Outer Post Proficiency ◎",
|
||
"Increase performance in brackets 6–8.",
|
||
20026,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"post_number>=6",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillOuterPostProficiency: {
|
||
200262,
|
||
"Outer Post Proficiency ○",
|
||
"Moderately increase performance in brackets 6–8.",
|
||
20026,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"post_number>=6",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillOuterPostAverseness: {
|
||
200263,
|
||
"Outer Post Averseness",
|
||
"Moderately decrease performance in brackets 6–8.",
|
||
20026,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"post_number>=6",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillMaverickLv2: {
|
||
200271,
|
||
"Maverick ◎",
|
||
"Greatly increase performance when no other runners are using the same strategy.",
|
||
20027,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_same<=1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 800000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillMaverick: {
|
||
200272,
|
||
"Maverick ○",
|
||
"Increase performance when no other runners are using the same strategy.",
|
||
20027,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_same<=1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillCompetitiveSpiritLv2: {
|
||
200281,
|
||
"Competitive Spirit ◎",
|
||
"Increase performance when many other runners are using the same strategy.",
|
||
20028,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_same_rate>=40",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10031,
|
||
},
|
||
SkillCompetitiveSpirit: {
|
||
200282,
|
||
"Competitive Spirit ○",
|
||
"Moderately increase performance when many other runners are using the same strategy.",
|
||
20028,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_same_rate>=40",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10031,
|
||
},
|
||
SkillWallflower: {
|
||
200283,
|
||
"Wallflower",
|
||
"Moderately decrease performance when many other runners are using the same strategy.",
|
||
20028,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_same_rate>=40",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{3, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10034,
|
||
},
|
||
SkillTargetinSightLv2: {
|
||
200291,
|
||
"Target in Sight ◎",
|
||
"Increase performance when the favorite is using the same strategy.",
|
||
20029,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_equal_popularity_one==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10041,
|
||
},
|
||
SkillTargetinSight: {
|
||
200292,
|
||
"Target in Sight ○",
|
||
"Moderately increase performance when the favorite is using the same strategy.",
|
||
20029,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_equal_popularity_one==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{4, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10041,
|
||
},
|
||
SkillLongShotLv2: {
|
||
200301,
|
||
"Long Shot ◎",
|
||
"Increase performance when 4th favorite or below.",
|
||
20030,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"popularity>=4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10011,
|
||
},
|
||
SkillLongShot: {
|
||
200302,
|
||
"Long Shot ○",
|
||
"Moderately increase performance when 4th favorite or below.",
|
||
20030,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"popularity>=4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10011,
|
||
},
|
||
SkillG1Averseness: {
|
||
200311,
|
||
"G1 Averseness",
|
||
"Moderately decrease performance in G1 or otherwise important races.",
|
||
20031,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"grade==100",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillPaddockFright: {
|
||
200321,
|
||
"Paddock Fright",
|
||
"Moderately decrease performance when the favorite.",
|
||
20032,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"popularity==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillProfessorofCurvature: {
|
||
200331,
|
||
"Professor of Curvature",
|
||
"Increase velocity on a corner with skilled turning.",
|
||
20033,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"all_corner_random==1",
|
||
24000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillCornerAdept: {
|
||
200332,
|
||
"Corner Adept ○",
|
||
"Slightly increase velocity on a corner with skilled turning.",
|
||
20033,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"all_corner_random==1",
|
||
24000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillCornerAdeptX: {
|
||
200333,
|
||
"Corner Adept ×",
|
||
"Moderately decrease velocity on a corner with clumsy turning.",
|
||
20033,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"all_corner_random==1",
|
||
24000,
|
||
300000,
|
||
[]Ability{
|
||
{21, 1, -2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20014,
|
||
},
|
||
SkillCornerConnoisseur: {
|
||
200341,
|
||
"Corner Connoisseur",
|
||
"Increase acceleration on a corner with masterful turning.",
|
||
20034,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"all_corner_random==1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20042,
|
||
},
|
||
SkillCornerAcceleration: {
|
||
200342,
|
||
"Corner Acceleration ○",
|
||
"Slightly increase acceleration on a corner with masterful turning.",
|
||
20034,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"all_corner_random==1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20041,
|
||
},
|
||
SkillCornerAccelerationX: {
|
||
200343,
|
||
"Corner Acceleration ×",
|
||
"Moderately decrease acceleration on a corner with awkward turning.",
|
||
20034,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"all_corner_random==1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, -2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20044,
|
||
},
|
||
SkillSwingingMaestro: {
|
||
200351,
|
||
"Swinging Maestro",
|
||
"Recover endurance on a corner with efficient turning.",
|
||
20035,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"corner_random==1@corner_random==2@corner_random==3@corner_random==4",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20022,
|
||
},
|
||
SkillCornerRecovery: {
|
||
200352,
|
||
"Corner Recovery ○",
|
||
"Slightly recover endurance on a corner with efficient turning.",
|
||
20035,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"corner_random==1@corner_random==2@corner_random==3@corner_random==4",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20021,
|
||
},
|
||
SkillCornerRecoveryX: {
|
||
200353,
|
||
"Corner Recovery ×",
|
||
"Moderately lose endurance on a corner with inefficient turning.",
|
||
20035,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"corner_random==1@corner_random==2@corner_random==3@corner_random==4",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -200, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20024,
|
||
},
|
||
SkillBeelineBurst: {
|
||
200361,
|
||
"Beeline Burst",
|
||
"Increase velocity on a straight.",
|
||
20036,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"straight_random==1",
|
||
24000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20012,
|
||
},
|
||
SkillStraightawayAdept: {
|
||
200362,
|
||
"Straightaway Adept",
|
||
"Slightly increase velocity on a straight.",
|
||
20036,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"straight_random==1",
|
||
24000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20011,
|
||
},
|
||
SkillRushingGale: {
|
||
200371,
|
||
"Rushing Gale!",
|
||
"Increase acceleration on a straight.",
|
||
20037,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"straight_random==1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20042,
|
||
},
|
||
SkillStraightawayAcceleration: {
|
||
200372,
|
||
"Straightaway Acceleration",
|
||
"Slightly increase acceleration on a straight.",
|
||
20037,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"straight_random==1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20041,
|
||
},
|
||
SkillBreathofFreshAir: {
|
||
200381,
|
||
"Breath of Fresh Air",
|
||
"Recover endurance on a straight.",
|
||
20038,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"straight_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20022,
|
||
},
|
||
SkillStraightawayRecovery: {
|
||
200382,
|
||
"Straightaway Recovery",
|
||
"Slightly recover endurance on a straight.",
|
||
20038,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"straight_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20021,
|
||
},
|
||
SkillRampRevulsion: {
|
||
200391,
|
||
"Ramp Revulsion",
|
||
"Moderately increase fatigue on an uphill.",
|
||
20039,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"up_slope_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -200, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20024,
|
||
},
|
||
SkillPackphobia: {
|
||
200401,
|
||
"Packphobia",
|
||
"Moderately lose endurance when surrounded.",
|
||
20040,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"accumulatetime>=2&is_surrounded==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -200, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20024,
|
||
},
|
||
SkillDefeatist: {
|
||
200411,
|
||
"Defeatist",
|
||
"Moderately increase urge to give up when positioned around the very back on the final straight.",
|
||
20041,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"last_straight_random==1&distance_diff_rate>=75",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{21, 1, -2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20014,
|
||
},
|
||
SkillReckless: {
|
||
200421,
|
||
"Reckless",
|
||
"Moderately increase carelessness when in the lead with around 200m remaining.",
|
||
20042,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"remain_distance==200&order==1&bashin_diff_behind>=1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{21, 1, -2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20014,
|
||
},
|
||
SkillConcentration: {
|
||
200431,
|
||
"Concentration",
|
||
"Decrease time lost to slow starts.",
|
||
20043,
|
||
2,
|
||
2,
|
||
394,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"always==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{10, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20062,
|
||
},
|
||
SkillFocus: {
|
||
200432,
|
||
"Focus",
|
||
"Slightly decrease time lost to slow starts.",
|
||
20043,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"always==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{10, 1, 9000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20061,
|
||
},
|
||
SkillGatekept: {
|
||
200433,
|
||
"Gatekept",
|
||
"Moderately increase time lost to slow starts.",
|
||
20043,
|
||
1,
|
||
-1,
|
||
-174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"always==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{10, 1, 15000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
20064,
|
||
},
|
||
SkillIronWill: {
|
||
200441,
|
||
"Iron Will",
|
||
"Recover endurance when the way ahead is jammed early-race or mid-race.",
|
||
20044,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase<=1&accumulatetime>=5&blocked_front_continuetime>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillLayLow: {
|
||
200442,
|
||
"Lay Low",
|
||
"Slightly recover endurance when the way ahead is jammed early-race or mid-race.",
|
||
20044,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase<=1&accumulatetime>=5&blocked_front_continuetime>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillCenterStage: {
|
||
200451,
|
||
"Center Stage",
|
||
"Greatly increase navigation early-race.",
|
||
20045,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 450, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20052,
|
||
},
|
||
SkillPrudentPositioning: {
|
||
200452,
|
||
"Prudent Positioning",
|
||
"Increase navigation early-race.",
|
||
20045,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20051,
|
||
},
|
||
SkillItsOn: {
|
||
200461,
|
||
"It's On!",
|
||
"Increase velocity when passing another runner mid-race.",
|
||
20046,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&change_order_onetime<0",
|
||
18000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20012,
|
||
},
|
||
SkillRampUp: {
|
||
200462,
|
||
"Ramp Up",
|
||
"Slightly increase velocity when passing another runner mid-race.",
|
||
20046,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&change_order_onetime<0",
|
||
18000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20011,
|
||
},
|
||
SkillIndomitable: {
|
||
200471,
|
||
"Indomitable",
|
||
"Recover endurance when passed by another runner mid-race.",
|
||
20047,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&change_order_onetime>0",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20022,
|
||
},
|
||
SkillPaceStrategy: {
|
||
200472,
|
||
"Pace Strategy",
|
||
"Slightly recover endurance when passed by another runner mid-race.",
|
||
20047,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&change_order_onetime>0",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20021,
|
||
},
|
||
SkillUnruffled: {
|
||
200481,
|
||
"Unruffled",
|
||
"Recover endurance when surrounded mid-race.",
|
||
20048,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&is_surrounded==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20022,
|
||
},
|
||
SkillCalminaCrowd: {
|
||
200482,
|
||
"Calm in a Crowd",
|
||
"Slightly recover endurance when surrounded mid-race.",
|
||
20048,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&is_surrounded==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20021,
|
||
},
|
||
SkillNoStoppingMe: {
|
||
200491,
|
||
"No Stopping Me!",
|
||
"Increase maneuverability when the way ahead is blocked in the last spurt.",
|
||
20049,
|
||
2,
|
||
2,
|
||
394,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"infront_near_lane_time>=1&is_lastspurt==1&hp_per>=1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
{28, 1, 250, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
150,
|
||
20042,
|
||
},
|
||
SkillNimbleNavigator: {
|
||
200492,
|
||
"Nimble Navigator",
|
||
"Slightly increase maneuverability when the way ahead is blocked in the last spurt.",
|
||
20049,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"infront_near_lane_time>=1&is_lastspurt==1&hp_per>=1",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
{28, 1, 50, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
150,
|
||
20041,
|
||
},
|
||
SkillLaneLegerdemain: {
|
||
200501,
|
||
"Lane Legerdemain",
|
||
"Increase navigation late-race.",
|
||
20050,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20052,
|
||
},
|
||
SkillGowiththeFlow: {
|
||
200502,
|
||
"Go with the Flow",
|
||
"Moderately increase navigation late-race.",
|
||
20050,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 250, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20051,
|
||
},
|
||
SkillInBodyandMind: {
|
||
200511,
|
||
"In Body and Mind",
|
||
"Increase velocity in the last spurt.",
|
||
20051,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_lastspurt==1&phase_random==3",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20012,
|
||
},
|
||
SkillHomestretchHaste: {
|
||
200512,
|
||
"Homestretch Haste",
|
||
"Slightly increase velocity in the last spurt.",
|
||
20051,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_lastspurt==1&phase_random==3",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20011,
|
||
},
|
||
SkillRunningIdle: {
|
||
200521,
|
||
"Running Idle",
|
||
"Moderately increase fatigue when in the lead by too large of a margin.",
|
||
20052,
|
||
1,
|
||
-1,
|
||
-262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"accumulatetime>=2&order==1&bashin_diff_behind>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -200, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20024,
|
||
},
|
||
SkillTakingtheLead: {
|
||
200531,
|
||
"Taking the Lead",
|
||
"Increase ability to go to the front early-race. (Front Runner)",
|
||
20053,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase==0",
|
||
12000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20042,
|
||
},
|
||
SkillEarlyLead: {
|
||
200532,
|
||
"Early Lead",
|
||
"Slightly increase ability to go to the front early-race. (Front Runner)",
|
||
20053,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase==0",
|
||
12000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20041,
|
||
},
|
||
SkillEscapeArtist: {
|
||
200541,
|
||
"Escape Artist",
|
||
"Increase ability to go to the front mid-race. (Front Runner)",
|
||
20054,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase_random==1&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillFastPaced: {
|
||
200542,
|
||
"Fast-Paced",
|
||
"Slightly increase ability to go to the front mid-race. (Front Runner)",
|
||
20054,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase_random==1&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillUnrestrained: {
|
||
200551,
|
||
"Unrestrained",
|
||
"Increase ability to keep the lead on the final corner. (Front Runner)",
|
||
20055,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&is_finalcorner_random==1&order==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20042,
|
||
},
|
||
SkillFinalPush: {
|
||
200552,
|
||
"Final Push",
|
||
"Slightly increase ability to keep the lead on the final corner. (Front Runner)",
|
||
20055,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&is_finalcorner_random==1&order==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20041,
|
||
},
|
||
SkillCalmandCollected: {
|
||
200561,
|
||
"Calm and Collected",
|
||
"Decrease fatigue upon approaching mid-race. (Pace Chaser)",
|
||
20056,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_laterhalf_random==0&order_rate<=50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillStaminatoSpare: {
|
||
200562,
|
||
"Stamina to Spare",
|
||
"Slightly decrease fatigue upon approaching mid-race. (Pace Chaser)",
|
||
20056,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_laterhalf_random==0&order_rate<=50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillRacePlanner: {
|
||
200571,
|
||
"Race Planner",
|
||
"Decrease fatigue mid-race. (Pace Chaser)",
|
||
20057,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==1&order_rate<=50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillPreferredPosition: {
|
||
200572,
|
||
"Preferred Position",
|
||
"Slightly decrease fatigue mid-race. (Pace Chaser)",
|
||
20057,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==1&order_rate<=50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillSpeedStar: {
|
||
200581,
|
||
"Speed Star",
|
||
"Increase ability to break out of the pack on the final corner. (Pace Chaser)",
|
||
20058,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&is_finalcorner_random==1&order_rate<=50",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillPreparedtoPass: {
|
||
200582,
|
||
"Prepared to Pass",
|
||
"Slightly increase ability to break out of the pack on the final corner. (Pace Chaser)",
|
||
20058,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&is_finalcorner_random==1&order_rate<=50",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillFastAndFurious: {
|
||
200591,
|
||
"Fast & Furious",
|
||
"Increase velocity mid-race. (Late Surger)",
|
||
20059,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==1&order_rate>50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillPositionPilfer: {
|
||
200592,
|
||
"Position Pilfer",
|
||
"Slightly increase velocity mid-race. (Late Surger)",
|
||
20059,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==1&order_rate>50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillOnYourLeft: {
|
||
200601,
|
||
"On Your Left!",
|
||
"Increase acceleration late-race. (Late Surger)",
|
||
20060,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==2&order_rate>50",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20042,
|
||
},
|
||
SkillSlickSurge: {
|
||
200602,
|
||
"Slick Surge",
|
||
"Slightly increase acceleration late-race. (Late Surger)",
|
||
20060,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==2&order_rate>50",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20041,
|
||
},
|
||
SkillRisingDragon: {
|
||
200611,
|
||
"Rising Dragon",
|
||
"Increase velocity when passing another runner on the outside on the final corner. (Late Surger)",
|
||
20061,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillOuterSwell: {
|
||
200612,
|
||
"Outer Swell",
|
||
"Slightly increase velocity when passing another runner on the outside on the final corner. (Late Surger)",
|
||
20061,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillSleepingLion: {
|
||
200621,
|
||
"Sleeping Lion",
|
||
"Decrease fatigue mid-race. (End Closer)",
|
||
20062,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==1&distance_diff_rate>=75",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillStandingBy: {
|
||
200622,
|
||
"Standing By",
|
||
"Slightly decrease fatigue mid-race. (End Closer)",
|
||
20062,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==1&distance_diff_rate>=75",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillSturmundDrang: {
|
||
200631,
|
||
"Sturm und Drang",
|
||
"Move up in preparation to close the gap when positioned toward the back late-race. (End Closer)",
|
||
20063,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==2&distance_diff_rate>=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillMasterfulGambit: {
|
||
200632,
|
||
"Masterful Gambit",
|
||
"Slightly move up in preparation to close the gap when positioned toward the back late-race. (End Closer)",
|
||
20063,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==2&distance_diff_rate>=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillEncroachingShadow: {
|
||
200641,
|
||
"Encroaching Shadow",
|
||
"Increase acceleration on a straight in the last spurt. (End Closer)",
|
||
20064,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&is_lastspurt==1&corner==0",
|
||
9000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20042,
|
||
},
|
||
SkillStraightawaySpurt: {
|
||
200642,
|
||
"Straightaway Spurt",
|
||
"Slightly increase acceleration on a straight in the last spurt. (End Closer)",
|
||
20064,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&is_lastspurt==1&corner==0",
|
||
9000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20041,
|
||
},
|
||
SkillTurboSprint: {
|
||
200651,
|
||
"Turbo Sprint",
|
||
"Increase acceleration on a straight. (Sprint)",
|
||
20065,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20042,
|
||
},
|
||
SkillSprintingGear: {
|
||
200652,
|
||
"Sprinting Gear",
|
||
"Slightly increase acceleration on a straight. (Sprint)",
|
||
20065,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20041,
|
||
},
|
||
SkillWaitandSee: {
|
||
200662,
|
||
"Wait-and-See",
|
||
"Slightly decrease fatigue and very slightly increase acceleration when positioned toward the back mid-race. (Sprint)",
|
||
20066,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==1&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillBlindingFlash: {
|
||
200671,
|
||
"Blinding Flash",
|
||
"Increase spurting ability when positioned toward the back late-race. (Sprint)",
|
||
20067,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillGapCloser: {
|
||
200672,
|
||
"Gap Closer",
|
||
"Slightly increase spurting ability when positioned toward the back late-race. (Sprint)",
|
||
20067,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillMileMaven: {
|
||
200681,
|
||
"Mile Maven",
|
||
"Widen the margin when positioned toward the front early-race. (Mile)",
|
||
20068,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==0&accumulatetime>=5&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillProductivePlan: {
|
||
200682,
|
||
"Productive Plan",
|
||
"Slightly widen the margin when positioned toward the front early-race. (Mile)",
|
||
20068,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==0&accumulatetime>=5&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillKeenEye: {
|
||
200691,
|
||
"Keen Eye",
|
||
"Decrease fatigue, then moderately decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)",
|
||
20069,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_laterhalf_random==0&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
{21, 1, -2000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillWatchfulEye: {
|
||
200692,
|
||
"Watchful Eye",
|
||
"Slightly decrease fatigue, then very slightly decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)",
|
||
20069,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_laterhalf_random==0&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
{21, 1, -500, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillFuriousFeat: {
|
||
200701,
|
||
"Furious Feat",
|
||
"Increase passing ability when positioned toward the back late-race. (Mile)",
|
||
20070,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20042,
|
||
},
|
||
SkillUpdrafters: {
|
||
200702,
|
||
"Updrafters",
|
||
"Slightly increase passing ability when positioned toward the back late-race. (Mile)",
|
||
20070,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20041,
|
||
},
|
||
SkillTrackblazer: {
|
||
200711,
|
||
"Trackblazer",
|
||
"Decrease fatigue when positioned toward the front mid-race. (Medium)",
|
||
20071,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==1&order<=3",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillRosyOutlook: {
|
||
200712,
|
||
"Rosy Outlook",
|
||
"Slightly decrease fatigue when positioned toward the front mid-race. (Medium)",
|
||
20071,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==1&order<=3",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillKillerTunes: {
|
||
200721,
|
||
"Killer Tunes",
|
||
"Increase positioning ability when positioned toward the front mid-race. (Medium)",
|
||
20072,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==1&order_rate<=50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillUpTempo: {
|
||
200722,
|
||
"Up-Tempo",
|
||
"Slightly increase positioning ability when positioned toward the front mid-race. (Medium)",
|
||
20072,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==1&order_rate<=50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillUnyielding: {
|
||
200731,
|
||
"Unyielding",
|
||
"Increase ability to fight back when passed by another runner on the final corner. (Medium)",
|
||
20073,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&is_finalcorner==1&corner!=0&change_order_onetime>0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillSteadfast: {
|
||
200732,
|
||
"Steadfast",
|
||
"Slightly increase ability to fight back when passed by another runner on the final corner. (Medium)",
|
||
20073,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&is_finalcorner==1&corner!=0&change_order_onetime>0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillCooldown: {
|
||
200741,
|
||
"Cooldown",
|
||
"Decrease fatigue by taking a breather upon entering a straight. (Long)",
|
||
20074,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&straight_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillDeepBreaths: {
|
||
200742,
|
||
"Deep Breaths",
|
||
"Slightly decrease fatigue by taking a breather upon entering a straight. (Long)",
|
||
20074,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&straight_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillInnateExperience: {
|
||
200751,
|
||
"Innate Experience",
|
||
"Increase velocity when near the inner rail on the final corner. (Long)",
|
||
20075,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&is_finalcorner==1&corner!=0&lane_type==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillInsideScoop: {
|
||
200752,
|
||
"Inside Scoop",
|
||
"Slightly increase velocity when near the inner rail on the final corner. (Long)",
|
||
20075,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&is_finalcorner==1&corner!=0&lane_type==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillAdrenalineRush: {
|
||
200761,
|
||
"Adrenaline Rush",
|
||
"Regain the energy to run when close to exhausting strength. (Long)",
|
||
20076,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&hp_per<=30",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillExtraTank: {
|
||
200762,
|
||
"Extra Tank",
|
||
"Slightly regain the energy to run when close to exhausting strength. (Long)",
|
||
20076,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&hp_per<=30",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillTrickFront: {
|
||
200771,
|
||
"Trick (Front)",
|
||
"Slightly increase fatigue for rushed runners behind when positioned toward the front mid-race.",
|
||
20077,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order_rate<=50&temptation_count_behind>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 20, 10},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
30051,
|
||
},
|
||
SkillTantalizingTrick: {
|
||
200772,
|
||
"Tantalizing Trick",
|
||
"Increase fatigue for rushed runners behind when positioned toward the front mid-race.",
|
||
20077,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order_rate<=50&temptation_count_behind>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -300, 20, 10},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
30052,
|
||
},
|
||
SkillTrickRear: {
|
||
200781,
|
||
"Trick (Rear)",
|
||
"Slightly increase fatigue for rushed runners ahead when positioned toward the back mid-race.",
|
||
20078,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order_rate>50&temptation_count_infront>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 19, 10},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
30051,
|
||
},
|
||
SkillFrenziedFrontRunners: {
|
||
200791,
|
||
"Frenzied Front Runners",
|
||
"Increase time needed for front runners to calm down when they become rushed.",
|
||
20079,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_temptation_count_nige>=1&is_temptation==0",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{13, 1, 50000, 21, 1},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30041,
|
||
},
|
||
SkillFrenziedPaceChasers: {
|
||
200801,
|
||
"Frenzied Pace Chasers",
|
||
"Increase time needed for pace chasers to calm down when they become rushed.",
|
||
20080,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_temptation_count_senko>=1&is_temptation==0",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{13, 1, 50000, 21, 2},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30041,
|
||
},
|
||
SkillFrenziedLateSurgers: {
|
||
200811,
|
||
"Frenzied Late Surgers",
|
||
"Increase time needed for late surgers to calm down when they become rushed.",
|
||
20081,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_temptation_count_sashi>=1&is_temptation==0",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{13, 1, 50000, 21, 3},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30041,
|
||
},
|
||
SkillFrenziedEndClosers: {
|
||
200821,
|
||
"Frenzied End Closers",
|
||
"Increase time needed for end closers to calm down when they become rushed.",
|
||
20082,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_temptation_count_oikomi>=1&is_temptation==0",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{13, 1, 50000, 21, 4},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30041,
|
||
},
|
||
SkillSubduedFrontRunners: {
|
||
200831,
|
||
"Subdued Front Runners",
|
||
"Slightly increase fatigue for front runners early-race.",
|
||
20083,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_nige_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 1},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillFlusteredFrontRunners: {
|
||
200841,
|
||
"Flustered Front Runners",
|
||
"Slightly increase fatigue for front runners mid-race.",
|
||
20084,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_nige_otherself>=1&phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 1},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillHesitantFrontRunners: {
|
||
200851,
|
||
"Hesitant Front Runners",
|
||
"Slightly decrease velocity of front runners late-race.",
|
||
20085,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_nige_otherself>=1&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 18, 1},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30011,
|
||
},
|
||
SkillSubduedPaceChasers: {
|
||
200861,
|
||
"Subdued Pace Chasers",
|
||
"Slightly increase fatigue for pace chasers early-race.",
|
||
20086,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_senko_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 2},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillFlusteredPaceChasers: {
|
||
200871,
|
||
"Flustered Pace Chasers",
|
||
"Slightly increase fatigue for pace chasers mid-race.",
|
||
20087,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_senko_otherself>=1&phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 2},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillHesitantPaceChasers: {
|
||
200881,
|
||
"Hesitant Pace Chasers",
|
||
"Slightly decrease velocity of pace chasers late-race.",
|
||
20088,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_senko_otherself>=1&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 18, 2},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30011,
|
||
},
|
||
SkillSubduedLateSurgers: {
|
||
200891,
|
||
"Subdued Late Surgers",
|
||
"Slightly increase fatigue for late surgers early-race.",
|
||
20089,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_sashi_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 3},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillFlusteredLateSurgers: {
|
||
200901,
|
||
"Flustered Late Surgers",
|
||
"Slightly increase fatigue for late surgers mid-race.",
|
||
20090,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_sashi_otherself>=1&phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 3},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillHesitantLateSurgers: {
|
||
200911,
|
||
"Hesitant Late Surgers",
|
||
"Slightly decrease velocity of late surgers late-race.",
|
||
20091,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_sashi_otherself>=1&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 18, 3},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30011,
|
||
},
|
||
SkillSubduedEndClosers: {
|
||
200921,
|
||
"Subdued End Closers",
|
||
"Slightly increase fatigue for end closers early-race.",
|
||
20092,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_oikomi_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 4},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillFlusteredEndClosers: {
|
||
200931,
|
||
"Flustered End Closers",
|
||
"Slightly increase fatigue for end closers mid-race.",
|
||
20093,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_oikomi_otherself>=1&phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 18, 4},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30051,
|
||
},
|
||
SkillHesitantEndClosers: {
|
||
200941,
|
||
"Hesitant End Closers",
|
||
"Slightly decrease velocity of end closers late-race.",
|
||
20094,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style_count_oikomi_otherself>=1&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 18, 4},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30011,
|
||
},
|
||
SkillOiRacecourseLv2: {
|
||
200951,
|
||
"Oi Racecourse ◎",
|
||
"Increase performance at Oi Racecourse.",
|
||
20095,
|
||
1,
|
||
2,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10101",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10021,
|
||
},
|
||
SkillOiRacecourse: {
|
||
200952,
|
||
"Oi Racecourse ○",
|
||
"Moderately increase performance at Oi Racecourse.",
|
||
20095,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10101",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
90,
|
||
10021,
|
||
},
|
||
SkillOiRacecourseX: {
|
||
200953,
|
||
"Oi Racecourse ×",
|
||
"Moderately decrease performance at Oi Racecourse.",
|
||
20095,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10101",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10024,
|
||
},
|
||
SkillSprintStraightawaysLv2: {
|
||
200961,
|
||
"Sprint Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Sprint)",
|
||
20096,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillSprintStraightaways: {
|
||
200962,
|
||
"Sprint Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Sprint)",
|
||
20096,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillSprintCornersLv2: {
|
||
200971,
|
||
"Sprint Corners ◎",
|
||
"Moderately increase velocity on a corner. (Sprint)",
|
||
20097,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillSprintCorners: {
|
||
200972,
|
||
"Sprint Corners ○",
|
||
"Slightly increase velocity on a corner. (Sprint)",
|
||
20097,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillStaggeringLead: {
|
||
200981,
|
||
"Staggering Lead",
|
||
"Increase ability to maintain the lead when leading by a large margin mid-race. (Sprint)",
|
||
20098,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase==1&bashin_diff_behind>=3&order==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20012,
|
||
},
|
||
SkillHugeLead: {
|
||
200982,
|
||
"Huge Lead",
|
||
"Slightly increase ability to maintain the lead when leading by a large margin mid-race. (Sprint)",
|
||
20098,
|
||
1,
|
||
1,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase==1&bashin_diff_behind>=3&order==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20011,
|
||
},
|
||
SkillPlanX: {
|
||
200991,
|
||
"Plan X",
|
||
"Increase passing ability when positioned toward the front upon approaching late-race. (Sprint)",
|
||
20099,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20042,
|
||
},
|
||
SkillCountermeasure: {
|
||
200992,
|
||
"Countermeasure",
|
||
"Slightly increase passing ability when positioned toward the front upon approaching late-race. (Sprint)",
|
||
20099,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20041,
|
||
},
|
||
SkillPerfectPrep: {
|
||
201001,
|
||
"Perfect Prep!",
|
||
"Prepare to make for the finish line for a medium duration mid-race. (Sprint)",
|
||
20100,
|
||
2,
|
||
2,
|
||
394,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==1",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 350, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20052,
|
||
},
|
||
SkillMeticulousMeasures: {
|
||
201002,
|
||
"Meticulous Measures",
|
||
"Moderately prepare to make for the finish line for a medium duration mid-race. (Sprint)",
|
||
20100,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==1",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 250, 1, 0},
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20051,
|
||
},
|
||
SkillAdoredbyAll: {
|
||
201011,
|
||
"Adored by All",
|
||
"Intimidate runners behind when positioned toward the front early-race. (Sprint)",
|
||
20101,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==0&order_rate<=50&accumulatetime>=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -2500, 10, 18},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
30012,
|
||
},
|
||
SkillIntimidate: {
|
||
201012,
|
||
"Intimidate",
|
||
"Moderately intimidate runners behind when positioned toward the front early-race. (Sprint)",
|
||
20101,
|
||
1,
|
||
1,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==0&order_rate<=50&accumulatetime>=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -2000, 10, 18},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
30011,
|
||
},
|
||
SkillYouveGotNoShot: {
|
||
201021,
|
||
"You've Got No Shot",
|
||
"Cause panic in and moderately dull movement for runners ahead when positioned toward the back early-race. (Sprint)",
|
||
20102,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==0&order_rate>50&accumulatetime>=5",
|
||
12000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -300, 9, 18},
|
||
{31, 1, -2000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
30052,
|
||
},
|
||
SkillStopRightThere: {
|
||
201022,
|
||
"Stop Right There!",
|
||
"Slightly cause panic in and very slightly dull movement for runners ahead when positioned toward the back early-race. (Sprint)",
|
||
20102,
|
||
1,
|
||
1,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==1&phase_random==0&order_rate>50&accumulatetime>=5",
|
||
12000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 9, 18},
|
||
{31, 1, -500, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
30051,
|
||
},
|
||
SkillMileStraightawaysLv2: {
|
||
201031,
|
||
"Mile Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Mile)",
|
||
20103,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillMileStraightaways: {
|
||
201032,
|
||
"Mile Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Mile)",
|
||
20103,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillMileCornersLv2: {
|
||
201041,
|
||
"Mile Corners ◎",
|
||
"Moderately increase velocity on a corner. (Mile)",
|
||
20104,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillMileCorners: {
|
||
201042,
|
||
"Mile Corners ○",
|
||
"Slightly increase velocity on a corner. (Mile)",
|
||
20104,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillChangingGears: {
|
||
201051,
|
||
"Changing Gears",
|
||
"Increase passing ability when positioned toward the front mid-race. (Mile)",
|
||
20105,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==1&order_rate<=50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillShiftingGears: {
|
||
201052,
|
||
"Shifting Gears",
|
||
"Slightly increase passing ability when positioned toward the front mid-race. (Mile)",
|
||
20105,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==1&order_rate<=50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillStepontheGas: {
|
||
201061,
|
||
"Step on the Gas!",
|
||
"Increase acceleration when passing another runner mid-race. (Mile)",
|
||
20106,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase==1&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20042,
|
||
},
|
||
SkillAcceleration: {
|
||
201062,
|
||
"Acceleration",
|
||
"Slightly increase acceleration when passing another runner mid-race. (Mile)",
|
||
20106,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase==1&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20041,
|
||
},
|
||
SkillBigSisterly: {
|
||
201071,
|
||
"Big-Sisterly",
|
||
"Increase passing ability. (Mile)",
|
||
20107,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&is_overtake==1&accumulatetime>=5",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20012,
|
||
},
|
||
SkillUnyieldingSpirit: {
|
||
201072,
|
||
"Unyielding Spirit",
|
||
"Slightly increase passing ability. (Mile)",
|
||
20107,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&is_overtake==1&accumulatetime>=5",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20011,
|
||
},
|
||
SkillGreedforSpeed: {
|
||
201081,
|
||
"Greed for Speed",
|
||
"Moderately steal velocity from runners behind when positioned toward the front mid-race. (Mile)",
|
||
20108,
|
||
2,
|
||
2,
|
||
461,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==1&order<=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -2000, 10, 5},
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30012,
|
||
},
|
||
SkillSpeedEater: {
|
||
201082,
|
||
"Speed Eater",
|
||
"Slightly steal velocity from runners behind when positioned toward the front mid-race. (Mile)",
|
||
20108,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==1&order<=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 10, 5},
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30011,
|
||
},
|
||
SkillBattleFormation: {
|
||
201091,
|
||
"Battle Formation",
|
||
"Dull movement for runners ahead when positioned toward the back early-race. (Mile)",
|
||
20109,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==0&order_rate>50&accumulatetime>=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, -3000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30022,
|
||
},
|
||
SkillOpeningGambit: {
|
||
201092,
|
||
"Opening Gambit",
|
||
"Slightly dull movement for runners ahead when positioned toward the back early-race. (Mile)",
|
||
20109,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==2&phase_random==0&order_rate>50&accumulatetime>=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, -1000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30021,
|
||
},
|
||
SkillMediumStraightawaysLv2: {
|
||
201101,
|
||
"Medium Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Medium)",
|
||
20110,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillMediumStraightaways: {
|
||
201102,
|
||
"Medium Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Medium)",
|
||
20110,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillMediumCornersLv2: {
|
||
201111,
|
||
"Medium Corners ◎",
|
||
"Moderately increase velocity on a corner. (Medium)",
|
||
20111,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillMediumCorners: {
|
||
201112,
|
||
"Medium Corners ○",
|
||
"Slightly increase velocity on a corner. (Medium)",
|
||
20111,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillClairvoyance: {
|
||
201121,
|
||
"Clairvoyance",
|
||
"Widen field of view with heightened observation early-race. (Medium)",
|
||
20112,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 150000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20092,
|
||
},
|
||
SkillHawkeye: {
|
||
201122,
|
||
"Hawkeye",
|
||
"Moderately widen field of view with heightened observation early-race. (Medium)",
|
||
20112,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 100000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20091,
|
||
},
|
||
SkillLightningStep: {
|
||
201131,
|
||
"Lightning Step",
|
||
"Avoid becoming surrounded for a medium duration when positioned toward the back mid-race. (Medium)",
|
||
20113,
|
||
2,
|
||
2,
|
||
394,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==1&order_rate>50",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 350, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20052,
|
||
},
|
||
SkillThunderboltStep: {
|
||
201132,
|
||
"Thunderbolt Step",
|
||
"Moderately avoid becoming surrounded for a medium duration when positioned toward the back mid-race. (Medium)",
|
||
20113,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==1&order_rate>50",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 250, 1, 0},
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20051,
|
||
},
|
||
SkillMiraculousStep: {
|
||
201141,
|
||
"Miraculous Step",
|
||
"Decrease fatigue when moving sideways. (Medium)",
|
||
20114,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillSoftStep: {
|
||
201142,
|
||
"Soft Step",
|
||
"Slightly decrease fatigue when moving sideways. (Medium)",
|
||
20114,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillDominator: {
|
||
201151,
|
||
"Dominator",
|
||
"Decrease velocity of runners ahead when positioned toward the back late-race. (Medium)",
|
||
20115,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -2500, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30012,
|
||
},
|
||
SkillTether: {
|
||
201152,
|
||
"Tether",
|
||
"Slightly decrease velocity of runners ahead when positioned toward the back late-race. (Medium)",
|
||
20115,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30011,
|
||
},
|
||
SkillMystifyingMurmur: {
|
||
201161,
|
||
"Mystifying Murmur",
|
||
"Disturb runners directly ahead mid-race. (Medium)",
|
||
20116,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase==1&blocked_front_continuetime>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -300, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30052,
|
||
},
|
||
SkillMurmur: {
|
||
201162,
|
||
"Murmur",
|
||
"Slightly disturb runners directly ahead mid-race. (Medium)",
|
||
20116,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&phase==1&blocked_front_continuetime>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30051,
|
||
},
|
||
SkillLongStraightawaysLv2: {
|
||
201171,
|
||
"Long Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Long)",
|
||
20117,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillLongStraightaways: {
|
||
201172,
|
||
"Long Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Long)",
|
||
20117,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillLongCornersLv2: {
|
||
201181,
|
||
"Long Corners ◎",
|
||
"Moderately increase velocity on a corner. (Long)",
|
||
20118,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20011,
|
||
},
|
||
SkillLongCorners: {
|
||
201182,
|
||
"Long Corners ○",
|
||
"Slightly increase velocity on a corner. (Long)",
|
||
20118,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillVanguardSpirit: {
|
||
201191,
|
||
"Vanguard Spirit",
|
||
"Increase ability to maintain the lead when leading by a fair margin mid-race. (Long)",
|
||
20119,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase_random==1&bashin_diff_behind>=1&order==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillKeepingtheLead: {
|
||
201192,
|
||
"Keeping the Lead",
|
||
"Slightly increase ability to maintain the lead when leading by a fair margin mid-race. (Long)",
|
||
20119,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase_random==1&bashin_diff_behind>=1&order==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillVIPPass: {
|
||
201201,
|
||
"VIP Pass",
|
||
"Decrease fatigue when determined to pass another runner. (Long)",
|
||
20120,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&is_overtake==1&accumulatetime>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20022,
|
||
},
|
||
SkillPassingPro: {
|
||
201202,
|
||
"Passing Pro",
|
||
"Slightly decrease fatigue when determined to pass another runner. (Long)",
|
||
20120,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&is_overtake==1&accumulatetime>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillOverwhelmingPressure: {
|
||
201211,
|
||
"Overwhelming Pressure",
|
||
"Increase velocity when passing another runner late-race. (Long)",
|
||
20121,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase==2&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillPressure: {
|
||
201212,
|
||
"Pressure",
|
||
"Slightly increase velocity when passing another runner late-race. (Long)",
|
||
20121,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase==2&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillStaminaSiphon: {
|
||
201221,
|
||
"Stamina Siphon",
|
||
"Slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)",
|
||
20122,
|
||
2,
|
||
2,
|
||
461,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase_random==1&order>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 9, 5},
|
||
{9, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30052,
|
||
},
|
||
SkillStaminaEater: {
|
||
201222,
|
||
"Stamina Eater",
|
||
"Very slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)",
|
||
20122,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase_random==1&order>=5",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -50, 9, 5},
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
30051,
|
||
},
|
||
SkillIllusionist: {
|
||
201231,
|
||
"Illusionist",
|
||
"Narrow the field of view for runners ahead late-race. (Long)",
|
||
20123,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, -100000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
30072,
|
||
},
|
||
SkillSmokeScreen: {
|
||
201232,
|
||
"Smoke Screen",
|
||
"Moderately narrow the field of view for runners ahead late-race. (Long)",
|
||
20123,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==4&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, -50000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
30071,
|
||
},
|
||
SkillFrontRunnerStraightawaysLv2: {
|
||
201241,
|
||
"Front Runner Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Front Runner)",
|
||
20124,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillFrontRunnerStraightaways: {
|
||
201242,
|
||
"Front Runner Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Front Runner)",
|
||
20124,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillFrontRunnerCornersLv2: {
|
||
201251,
|
||
"Front Runner Corners ◎",
|
||
"Moderately increase velocity on a corner. (Front Runner)",
|
||
20125,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillFrontRunnerCorners: {
|
||
201252,
|
||
"Front Runner Corners ○",
|
||
"Slightly increase velocity on a corner. (Front Runner)",
|
||
20125,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillSixthSense: {
|
||
201261,
|
||
"Sixth Sense",
|
||
"Avoid becoming surrounded early-race. (Front Runner)",
|
||
20126,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase==0&blocked_front_continuetime>=1@running_style==1&phase==0&blocked_side_continuetime>=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 350, 1, 0},
|
||
{35, 1, 5000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20052,
|
||
},
|
||
SkillDodgingDanger: {
|
||
201262,
|
||
"Dodging Danger",
|
||
"Moderately avoid becoming surrounded early-race. (Front Runner)",
|
||
20126,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase==0&blocked_front_continuetime>=1@running_style==1&phase==0&blocked_side_continuetime>=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 250, 1, 0},
|
||
{35, 1, 5000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20051,
|
||
},
|
||
SkillLeadersPride: {
|
||
201272,
|
||
"Leader's Pride",
|
||
"Slightly increase ability to pass or challenge another runner early-race or mid-race. (Front Runner)",
|
||
20127,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase<=1&change_order_onetime>0&accumulatetime>=5@running_style==1&phase<=1&blocked_side_continuetime>=2&accumulatetime>=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillRestless: {
|
||
201281,
|
||
"Restless",
|
||
"Reduce fatigue on an uphill. (Front Runner)",
|
||
20128,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&slope==1&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillMoxie: {
|
||
201282,
|
||
"Moxie",
|
||
"Slightly reduce fatigue on an uphill. (Front Runner)",
|
||
20128,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&slope==1&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillReignition: {
|
||
201291,
|
||
"Reignition",
|
||
"Increase acceleration when not in the lead mid-race. (Front Runner)",
|
||
20129,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase_random==1&order>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20042,
|
||
},
|
||
SkillSecondWind: {
|
||
201292,
|
||
"Second Wind",
|
||
"Slightly increase acceleration when not in the lead mid-race. (Front Runner)",
|
||
20129,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase_random==1&order>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20041,
|
||
},
|
||
SkillRestart: {
|
||
201302,
|
||
"Restart",
|
||
"Slightly dull movement for runners ahead when not in the lead early-race. (Front Runner)",
|
||
20130,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1&phase_random==0&order>=2&accumulatetime>=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, -1000, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
30021,
|
||
},
|
||
SkillPaceChaserStraightawaysLv2: {
|
||
201311,
|
||
"Pace Chaser Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Pace Chaser)",
|
||
20131,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillPaceChaserStraightaways: {
|
||
201312,
|
||
"Pace Chaser Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Pace Chaser)",
|
||
20131,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillPaceChaserCornersLv2: {
|
||
201321,
|
||
"Pace Chaser Corners ◎",
|
||
"Moderately increase velocity on a corner. (Pace Chaser)",
|
||
20132,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillPaceChaserCorners: {
|
||
201322,
|
||
"Pace Chaser Corners ○",
|
||
"Slightly increase velocity on a corner. (Pace Chaser)",
|
||
20132,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillTechnician: {
|
||
201331,
|
||
"Technician",
|
||
"Moderately increase ability to navigate smoothly. (Pace Chaser)",
|
||
20133,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&is_move_lane==1@running_style==2&is_move_lane==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20042,
|
||
},
|
||
SkillShrewdStep: {
|
||
201332,
|
||
"Shrewd Step",
|
||
"Slightly increase ability to navigate smoothly. (Pace Chaser)",
|
||
20133,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&is_move_lane==1@running_style==2&is_move_lane==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20041,
|
||
},
|
||
SkillDeterminedDescent: {
|
||
201341,
|
||
"Determined Descent",
|
||
"Moderately improve running on a downhill. (Pace Chaser)",
|
||
20134,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&down_slope_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20042,
|
||
},
|
||
SkillStraightDescent: {
|
||
201342,
|
||
"Straight Descent",
|
||
"Slightly improve running on a downhill. (Pace Chaser)",
|
||
20134,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&down_slope_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20041,
|
||
},
|
||
SkillGourmand: {
|
||
201351,
|
||
"Gourmand",
|
||
"Recover endurance mid-race. (Pace Chaser)",
|
||
20135,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillHydrate: {
|
||
201352,
|
||
"Hydrate",
|
||
"Slightly recover endurance mid-race. (Pace Chaser)",
|
||
20135,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillShatterproof: {
|
||
201361,
|
||
"Shatterproof",
|
||
"Moderately increase acceleration when positioned toward the back mid-race. (Pace Chaser)",
|
||
20136,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==1&order_rate>40",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20042,
|
||
},
|
||
SkillTacticalTweak: {
|
||
201362,
|
||
"Tactical Tweak",
|
||
"Slightly increase acceleration when positioned toward the back mid-race. (Pace Chaser)",
|
||
20136,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==1&order_rate>40",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20041,
|
||
},
|
||
SkillDazzlingDisorientation: {
|
||
201371,
|
||
"Dazzling Disorientation",
|
||
"Moderately narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)",
|
||
20137,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==2&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, -50000, 10, 18},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
30072,
|
||
},
|
||
SkillDisorient: {
|
||
201372,
|
||
"Disorient",
|
||
"Slightly narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)",
|
||
20137,
|
||
1,
|
||
1,
|
||
85,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==2&order_rate<=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, -30000, 10, 18},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
30071,
|
||
},
|
||
SkillLateSurgerStraightawaysLv2: {
|
||
201381,
|
||
"Late Surger Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (Late Surger)",
|
||
20138,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillLateSurgerStraightaways: {
|
||
201382,
|
||
"Late Surger Straightaways ○",
|
||
"Slightly increase velocity on a straight. (Late Surger)",
|
||
20138,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillLateSurgerCornersLv2: {
|
||
201391,
|
||
"Late Surger Corners ◎",
|
||
"Moderately increase velocity on a corner. (Late Surger)",
|
||
20139,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillLateSurgerCorners: {
|
||
201392,
|
||
"Late Surger Corners ○",
|
||
"Slightly increase velocity on a corner. (Late Surger)",
|
||
20139,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillHardWorker: {
|
||
201401,
|
||
"Hard Worker",
|
||
"Moderately increase acceleration for a medium duration when trying to pass another runner. (Late Surger)",
|
||
20140,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&is_overtake==1&accumulatetime>=5",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20042,
|
||
},
|
||
SkillFighter: {
|
||
201402,
|
||
"Fighter",
|
||
"Slightly increase acceleration for a medium duration when trying to pass another runner. (Late Surger)",
|
||
20140,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&is_overtake==1&accumulatetime>=5",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20041,
|
||
},
|
||
SkillFifteenMillionCC: {
|
||
201411,
|
||
"15,000,000 CC",
|
||
"Increase velocity on an uphill. (Late Surger)",
|
||
20141,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&up_slope_random==1",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20012,
|
||
},
|
||
SkillOneMillionCC: {
|
||
201412,
|
||
"1,500,000 CC",
|
||
"Slightly increase velocity on an uphill. (Late Surger)",
|
||
20141,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&up_slope_random==1",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20011,
|
||
},
|
||
SkillRelax: {
|
||
201421,
|
||
"Relax",
|
||
"Recover endurance late-race. (Late Surger)",
|
||
20142,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==2",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillASmallBreather: {
|
||
201422,
|
||
"A Small Breather",
|
||
"Slightly recover endurance late-race. (Late Surger)",
|
||
20142,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==2",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillTheBiggerPicture: {
|
||
201431,
|
||
"The Bigger Picture",
|
||
"Widen field of view with heightened observation mid-race. (Late Surger)",
|
||
20143,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 150000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20092,
|
||
},
|
||
SkillStudious: {
|
||
201432,
|
||
"Studious",
|
||
"Slightly widen field of view with heightened observation mid-race. (Late Surger)",
|
||
20143,
|
||
1,
|
||
1,
|
||
85,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20091,
|
||
},
|
||
SkillAllSeeingEyes: {
|
||
201441,
|
||
"All-Seeing Eyes",
|
||
"Startle other runners late-race. (Late Surger)",
|
||
20144,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==2&order_rate>50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -300, 4, 18},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
30052,
|
||
},
|
||
SkillSharpGaze: {
|
||
201442,
|
||
"Sharp Gaze",
|
||
"Slightly startle other runners late-race. (Late Surger)",
|
||
20144,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_random==2&order_rate>50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, -100, 4, 18},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
30051,
|
||
},
|
||
SkillEndCloserStraightawaysLv2: {
|
||
201451,
|
||
"End Closer Straightaways ◎",
|
||
"Moderately increase velocity on a straight. (End Closer)",
|
||
20145,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillEndCloserStraightaways: {
|
||
201452,
|
||
"End Closer Straightaways ○",
|
||
"Slightly increase velocity on a straight. (End Closer)",
|
||
20145,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&straight_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillEndCloserCornersLv2: {
|
||
201461,
|
||
"End Closer Corners ◎",
|
||
"Moderately increase velocity on a corner. (End Closer)",
|
||
20146,
|
||
1,
|
||
2,
|
||
262,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20011,
|
||
},
|
||
SkillEndCloserCorners: {
|
||
201462,
|
||
"End Closer Corners ○",
|
||
"Slightly increase velocity on a corner. (End Closer)",
|
||
20146,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&all_corner_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
20011,
|
||
},
|
||
SkillTheCoastIsClear: {
|
||
201471,
|
||
"The Coast Is Clear!",
|
||
"Moderately widen field of view with situational awareness when moving sideways. (End Closer)",
|
||
20147,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&is_move_lane==1@running_style==4&is_move_lane==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 100000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20092,
|
||
},
|
||
SkillICanSeeRightThroughYou: {
|
||
201472,
|
||
"I Can See Right Through You",
|
||
"Slightly widen field of view with situational awareness when moving sideways. (End Closer)",
|
||
20147,
|
||
1,
|
||
1,
|
||
85,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&is_move_lane==1@running_style==4&is_move_lane==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20091,
|
||
},
|
||
SkillGoHomeSpecialist: {
|
||
201481,
|
||
"Go-Home Specialist",
|
||
"Reduce fatigue on a downhill. (End Closer)",
|
||
20148,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&slope==2&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20022,
|
||
},
|
||
SkillAfterSchoolStroll: {
|
||
201482,
|
||
"After-School Stroll",
|
||
"Slightly reduce fatigue on a downhill. (End Closer)",
|
||
20148,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&slope==2&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
170,
|
||
20021,
|
||
},
|
||
SkillSerenity: {
|
||
201491,
|
||
"Serenity",
|
||
"Regain composure by calming down when the way ahead is jammed. (End Closer)",
|
||
20149,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&blocked_front_continuetime>=1&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillLevelheaded: {
|
||
201492,
|
||
"Levelheaded",
|
||
"Slightly regain composure by calming down when the way ahead is jammed. (End Closer)",
|
||
20149,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&blocked_front_continuetime>=1&accumulatetime>=10",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillCrusader: {
|
||
201501,
|
||
"Crusader",
|
||
"Widen field of view when positioned toward the back late-race. (End Closer)",
|
||
20150,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 150000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20092,
|
||
},
|
||
SkillStrategist: {
|
||
201502,
|
||
"Strategist",
|
||
"Slightly widen field of view when positioned toward the back late-race. (End Closer)",
|
||
20150,
|
||
1,
|
||
1,
|
||
85,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==2&order_rate>50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
20091,
|
||
},
|
||
SkillPetrifyingGaze: {
|
||
201511,
|
||
"Petrifying Gaze",
|
||
"Unnerve runners in focus late-race. (End Closer)",
|
||
20151,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==2&order>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -2500, 4, 18},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
30012,
|
||
},
|
||
SkillIntenseGaze: {
|
||
201512,
|
||
"Intense Gaze",
|
||
"Slightly unnerve runners in focus late-race. (End Closer)",
|
||
20151,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==2&order>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{21, 1, -1500, 4, 18},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
30011,
|
||
},
|
||
SkillFrontRunnerSavvyLv2: {
|
||
201521,
|
||
"Front Runner Savvy ◎",
|
||
"Increase ability to get into a good position. (Front Runner)",
|
||
20152,
|
||
1,
|
||
2,
|
||
217,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 600000, 1, 0},
|
||
{8, 1, 100000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
10051,
|
||
},
|
||
SkillFrontRunnerSavvy: {
|
||
201522,
|
||
"Front Runner Savvy ○",
|
||
"Moderately increase ability to get into a good position. (Front Runner)",
|
||
20152,
|
||
1,
|
||
1,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 400000, 1, 0},
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10051,
|
||
},
|
||
SkillPaceChaserSavvyLv2: {
|
||
201531,
|
||
"Pace Chaser Savvy ◎",
|
||
"Increase ability to get into a good position. (Pace Chaser)",
|
||
20153,
|
||
1,
|
||
2,
|
||
217,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 600000, 1, 0},
|
||
{8, 1, 100000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
10051,
|
||
},
|
||
SkillPaceChaserSavvy: {
|
||
201532,
|
||
"Pace Chaser Savvy ○",
|
||
"Moderately increase ability to get into a good position. (Pace Chaser)",
|
||
20153,
|
||
1,
|
||
1,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 400000, 1, 0},
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10051,
|
||
},
|
||
SkillLateSurgerSavvyLv2: {
|
||
201541,
|
||
"Late Surger Savvy ◎",
|
||
"Increase ability to get into a good position. (Late Surger)",
|
||
20154,
|
||
1,
|
||
2,
|
||
217,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 600000, 1, 0},
|
||
{8, 1, 100000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
10051,
|
||
},
|
||
SkillLateSurgerSavvy: {
|
||
201542,
|
||
"Late Surger Savvy ○",
|
||
"Moderately increase ability to get into a good position. (Late Surger)",
|
||
20154,
|
||
1,
|
||
1,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 400000, 1, 0},
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10051,
|
||
},
|
||
SkillEndCloserSavvyLv2: {
|
||
201551,
|
||
"End Closer Savvy ◎",
|
||
"Increase ability to get into a good position. (End Closer)",
|
||
20155,
|
||
1,
|
||
2,
|
||
217,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 600000, 1, 0},
|
||
{8, 1, 100000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
130,
|
||
10051,
|
||
},
|
||
SkillEndCloserSavvy: {
|
||
201552,
|
||
"End Closer Savvy ○",
|
||
"Moderately increase ability to get into a good position. (End Closer)",
|
||
20155,
|
||
1,
|
||
1,
|
||
174,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{5, 1, 400000, 1, 0},
|
||
{8, 1, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10051,
|
||
},
|
||
SkillSuperLuckySeven: {
|
||
201561,
|
||
"Super Lucky Seven",
|
||
"Good things may happen when in bracket 7.",
|
||
20156,
|
||
2,
|
||
2,
|
||
334,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"random_lot==50&post_number==7",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 600000, 1, 0},
|
||
{2, 1, 600000, 1, 0},
|
||
{3, 1, 600000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10062,
|
||
},
|
||
SkillLuckySeven: {
|
||
201562,
|
||
"Lucky Seven",
|
||
"Moderately good things may happen when in bracket 7.",
|
||
20156,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"random_lot==50&post_number==7",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
{2, 1, 400000, 1, 0},
|
||
{3, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
110,
|
||
10061,
|
||
},
|
||
SkillTripleSevens: {
|
||
201571,
|
||
"Triple 7s",
|
||
"Slightly gain energy with 777m remaining.",
|
||
20157,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"remain_distance<=778&remain_distance>=776",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20021,
|
||
},
|
||
SkillHighlander: {
|
||
201581,
|
||
"Highlander",
|
||
"Slightly improve running on an uphill.",
|
||
20158,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"up_slope_random==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20041,
|
||
},
|
||
SkillUmaStan: {
|
||
201591,
|
||
"Uma Stan",
|
||
"Slightly increase velocity when close to many runners.",
|
||
20159,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"near_count>=3&accumulatetime>=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillSuperstan: {
|
||
201592,
|
||
"Superstan",
|
||
"Increase velocity when close to many runners.",
|
||
20159,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"near_count>=3&accumulatetime>=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillGroundwork: {
|
||
201601,
|
||
"Groundwork",
|
||
"Slightly increase acceleration after activating many skills early-race.",
|
||
20160,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"activate_count_start>=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20041,
|
||
},
|
||
SkillTailHeldHigh: {
|
||
201611,
|
||
"Tail Held High",
|
||
"Slightly increase velocity after activating many skills mid-race.",
|
||
20161,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"activate_count_middle>=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20011,
|
||
},
|
||
SkillShakeItOut: {
|
||
201621,
|
||
"Shake It Out",
|
||
"Slightly recover endurance after activating many skills late-race.",
|
||
20162,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"activate_count_end_after>=3",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
100,
|
||
20021,
|
||
},
|
||
SkillSympathy: {
|
||
201631,
|
||
"Sympathy",
|
||
"Moderately increase performance when many runners share a sympathetic heart.",
|
||
20163,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"same_skill_horse_count>=5",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10011,
|
||
},
|
||
SkillLoneWolf: {
|
||
201641,
|
||
"Lone Wolf",
|
||
"Moderately increase performance when no other runners have the heart of a lone wolf.",
|
||
20164,
|
||
1,
|
||
1,
|
||
129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"same_skill_horse_count==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
70,
|
||
10011,
|
||
},
|
||
SkillSlipstream: {
|
||
201651,
|
||
"Slipstream",
|
||
"Slightly decrease wind resistance when following directly behind another runner.",
|
||
20165,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"infront_near_lane_time>=3&accumulatetime>=10",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillPlaytimesOver: {
|
||
201661,
|
||
"Playtime's Over!",
|
||
"Slightly increase velocity when followed by another runner directly behind for a long time.",
|
||
20166,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"behind_near_lane_time>=3&accumulatetime>=10",
|
||
30000,
|
||
300000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillTrendingintheCharts: {
|
||
201671,
|
||
"Trending in the Charts!",
|
||
"Increase velocity when engaged in a challenge mid-race. (Dirt)",
|
||
20167,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_type==2&phase==1&blocked_side_continuetime>=2",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20012,
|
||
},
|
||
SkillTopPick: {
|
||
201672,
|
||
"Top Pick",
|
||
"Slightly increase velocity when engaged in a challenge mid-race. (Dirt)",
|
||
20167,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_type==2&phase==1&blocked_side_continuetime>=2",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillLeadtheCharge: {
|
||
201681,
|
||
"Lead the Charge!",
|
||
"Prepare to aim for the front late-race. (Dirt)",
|
||
20168,
|
||
2,
|
||
2,
|
||
394,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_type==2&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 350, 1, 0},
|
||
{31, 1, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20052,
|
||
},
|
||
SkillForwardMarch: {
|
||
201682,
|
||
"Forward, March!",
|
||
"Moderately prepare to aim for the front late-race. (Dirt)",
|
||
20168,
|
||
1,
|
||
1,
|
||
174,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_type==2&phase_random==2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 1, 250, 1, 0},
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
140,
|
||
20051,
|
||
},
|
||
SkillLieinWait: {
|
||
201691,
|
||
"Lie in Wait",
|
||
"Recover endurance when positioned toward the back upon approaching mid-race. (Late Surger)",
|
||
20169,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_laterhalf_random==0&order_rate>=50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20022,
|
||
},
|
||
SkillBeStill: {
|
||
201692,
|
||
"Be Still",
|
||
"Slightly recover endurance when positioned toward the back upon approaching mid-race. (Late Surger)",
|
||
20169,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==3&phase_laterhalf_random==0&order_rate>=50",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20021,
|
||
},
|
||
SkillComeWhatMay: {
|
||
201701,
|
||
"Come What May",
|
||
"Increase velocity when well-positioned on a straight in the last spurt. (Medium)",
|
||
20170,
|
||
2,
|
||
2,
|
||
508,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&is_lastspurt==1&corner==0&order_rate>=20&order_rate<=60",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20012,
|
||
},
|
||
SkillAllIveGot: {
|
||
201702,
|
||
"All I've Got",
|
||
"Slightly increase velocity when well-positioned on a straight in the last spurt. (Medium)",
|
||
20170,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_type==3&is_lastspurt==1&corner==0&order_rate>=20&order_rate<=60",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
160,
|
||
20011,
|
||
},
|
||
SkillNailArt: {
|
||
201801,
|
||
"♡ 3D Nail Art",
|
||
"Moderately decrease performance on firm ground.",
|
||
20180,
|
||
1,
|
||
-1,
|
||
-129,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"ground_condition==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, -400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
50,
|
||
10014,
|
||
},
|
||
SkillHeadOn: {
|
||
201902,
|
||
"Head-On",
|
||
"Slightly increase acceleration when positioned toward the front late-race. (Pace Chaser)",
|
||
20190,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==2&phase_random==2&order_rate<=50",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20041,
|
||
},
|
||
SkillEarlyStart: {
|
||
202022,
|
||
"Early Start",
|
||
"Very slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)",
|
||
20202,
|
||
1,
|
||
1,
|
||
217,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==4&phase_random==1&order_rate>=50",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
180,
|
||
20011,
|
||
},
|
||
SkillRiskyBusiness: {
|
||
202032,
|
||
"Risky Business",
|
||
"Moderately increase velocity in the second half of the race, but also greatly increase fatigue sometimes.",
|
||
20203,
|
||
1,
|
||
1,
|
||
129,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate_after_random==50",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
{9, 8, -10000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
120,
|
||
20011,
|
||
},
|
||
SkillRunaway: {
|
||
202051,
|
||
"Runaway",
|
||
"Attempt to gain an especially large lead and keep it until the finish. (Front Runner)",
|
||
20205,
|
||
2,
|
||
2,
|
||
370,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"running_style==1",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{6, 1, 0, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
40012,
|
||
},
|
||
SkillBurningSpiritSPD: {
|
||
210011,
|
||
"Burning Spirit SPD",
|
||
"Burn bright with team spirit, increasing velocity in proportion to the total Speed of racing team members mid-race.",
|
||
21001,
|
||
2,
|
||
2,
|
||
633,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 3, 3500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20102,
|
||
},
|
||
SkillIgnitedSpiritSPD: {
|
||
210012,
|
||
"Ignited Spirit SPD",
|
||
"Burn bright with team spirit, slightly increasing velocity in proportion to the total Speed of racing team members mid-race.",
|
||
21001,
|
||
1,
|
||
1,
|
||
263,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 3, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20101,
|
||
},
|
||
SkillBurningSpiritSTA: {
|
||
210021,
|
||
"Burning Spirit STA",
|
||
"Burn bright with team spirit, recovering endurance in proportion to the total Stamina of racing team members mid-race.",
|
||
21002,
|
||
2,
|
||
2,
|
||
633,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 4, 550, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20112,
|
||
},
|
||
SkillIgnitedSpiritSTA: {
|
||
210022,
|
||
"Ignited Spirit STA",
|
||
"Burn bright with team spirit, slightly recovering endurance in proportion to the total Stamina of racing team members mid-race.",
|
||
21002,
|
||
1,
|
||
1,
|
||
263,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 4, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20111,
|
||
},
|
||
SkillBurningSpiritPWR: {
|
||
210031,
|
||
"Burning Spirit PWR",
|
||
"Burn bright with team spirit, increasing acceleration in proportion to the total Power of racing team members late-race.",
|
||
21003,
|
||
2,
|
||
2,
|
||
633,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==2",
|
||
12000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 5, 4000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20122,
|
||
},
|
||
SkillIgnitedSpiritPWR: {
|
||
210032,
|
||
"Ignited Spirit PWR",
|
||
"Burn bright with team spirit, slightly increasing acceleration in proportion to the total Power of racing team members late-race.",
|
||
21003,
|
||
1,
|
||
1,
|
||
263,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==2",
|
||
12000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 5, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20121,
|
||
},
|
||
SkillBurningSpiritGUTS: {
|
||
210041,
|
||
"Burning Spirit GUTS",
|
||
"Burn bright with team spirit, increasing vigor in proportion to the total Guts of racing team members late-race.",
|
||
21004,
|
||
2,
|
||
2,
|
||
633,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==2",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 6, 2500, 1, 0},
|
||
{31, 6, 3000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20102,
|
||
},
|
||
SkillIgnitedSpiritGUTS: {
|
||
210042,
|
||
"Ignited Spirit GUTS",
|
||
"Burn bright with team spirit, very slightly increasing vigor in proportion to the total Guts of racing team members late-race.",
|
||
21004,
|
||
1,
|
||
1,
|
||
263,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==2",
|
||
18000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 6, 500, 1, 0},
|
||
{31, 6, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20101,
|
||
},
|
||
SkillBurningSpiritWIT: {
|
||
210051,
|
||
"Burning Spirit WIT",
|
||
"Burn bright with team spirit, increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.",
|
||
21005,
|
||
2,
|
||
2,
|
||
633,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==0",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 7, 350, 1, 0},
|
||
{8, 7, 150000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20132,
|
||
},
|
||
SkillIgnitedSpiritWIT: {
|
||
210052,
|
||
"Ignited Spirit WIT",
|
||
"Burn bright with team spirit, slightly increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.",
|
||
21005,
|
||
1,
|
||
1,
|
||
263,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==0",
|
||
40000,
|
||
5000000,
|
||
[]Ability{
|
||
{28, 7, 150, 1, 0},
|
||
{8, 7, 50000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20131,
|
||
},
|
||
SkillUnquenchedThirst: {
|
||
300011,
|
||
"Unquenched Thirst",
|
||
"Moderately increase performance with the desire to race.",
|
||
30001,
|
||
1,
|
||
1,
|
||
0,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"track_id==10008",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{2, 1, 400000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
10021,
|
||
},
|
||
SkillUnchanging: {
|
||
300021,
|
||
"Unchanging",
|
||
"Greatly increase performance with the same ambition of days past.",
|
||
30002,
|
||
2,
|
||
1,
|
||
0,
|
||
false,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"season==4",
|
||
-1,
|
||
0,
|
||
[]Ability{
|
||
{1, 1, 800000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
0,
|
||
10012,
|
||
},
|
||
SkillShootingStarInherit: {
|
||
900011,
|
||
"Shooting Star",
|
||
"Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.",
|
||
90001,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order>=1&order_rate<=50&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillTheViewfromtheLeadIsMineInherit: {
|
||
900021,
|
||
"The View from the Lead Is Mine!",
|
||
"Slightly increase velocity when in the lead by a fair margin in the second half of the race.",
|
||
90002,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order==1&bashin_diff_behind>=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillSkyHighTeioStepInherit: {
|
||
900031,
|
||
"Sky-High Teio Step",
|
||
"Moderately increase velocity when closing the gap to runners ahead on the final straight.",
|
||
90003,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order<=3&bashin_diff_infront<=1&is_overtake==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillRedShiftLP1211MInherit: {
|
||
900041,
|
||
"Red Shift/LP1211-M",
|
||
"Slightly increase acceleration when positioned toward the front on the final corner or later.",
|
||
90004,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order<=5&order_rate<=50",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillLightsofVaudevilleInherit: {
|
||
900051,
|
||
"Lights of Vaudeville",
|
||
"Moderately increase velocity when just breaking out of the pack toward the front on the final straight.",
|
||
90005,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order_rate<=30&behind_near_lane_time_set1>=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillTriumphantPulseInherit: {
|
||
900061,
|
||
"Triumphant Pulse",
|
||
"Moderately increase ability to break out of the pack when positioned toward the front with 200m remaining.",
|
||
90006,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order>=2&order<=5&order_rate<=50&remain_distance<=201&remain_distance>=199",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillAnchorsAweighInherit: {
|
||
900071,
|
||
"Anchors Aweigh!",
|
||
"Very slightly increase velocity steadily with a long spurt starting halfway through the race.",
|
||
90007,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&distance_rate<=60&order_rate>50",
|
||
36000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillCutandDriveInherit: {
|
||
900081,
|
||
"Cut and Drive!",
|
||
"Slightly increase velocity when positioned toward the front with 200m or less remaining.",
|
||
90008,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillResplendentRedAceInherit: {
|
||
900091,
|
||
"Resplendent Red Ace",
|
||
"Very slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
|
||
90009,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillShootingforVictoryInherit: {
|
||
900101,
|
||
"Shooting for Victory!",
|
||
"Slightly increase acceleration when well-positioned upon approaching the final straight.",
|
||
90010,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner_laterhalf==1&corner!=0&order>=3&order_rate<=40",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillWhereTheresaWillTheresaWayInherit: {
|
||
900111,
|
||
"Where There's a Will, There's a Way",
|
||
"Slightly increase velocity when passing another runner toward the back on the final straight.",
|
||
90011,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&change_order_onetime<0&order>=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillYouandMeOneonOneInherit: {
|
||
900121,
|
||
"You and Me! One-on-One!",
|
||
"Slightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
|
||
90012,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&is_behind_in==1&change_order_onetime<0&order_rate>=40",
|
||
"is_finalcorner==1&corner==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillTheDutyofDignityCallsInherit: {
|
||
900131,
|
||
"The Duty of Dignity Calls",
|
||
"Slightly increase velocity when positioned toward the front on the final corner.",
|
||
90013,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&distance_diff_rate<=30",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillVictoriaporplanchaInherit: {
|
||
900141,
|
||
"Victoria por plancha ☆",
|
||
"Very slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
|
||
90014,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&hp_per>=30&order<=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillThisDanceIsforVittoriaInherit: {
|
||
900151,
|
||
"This Dance Is for Vittoria!",
|
||
"Slightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
|
||
90015,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&bashin_diff_behind<=1&order<=4@is_finalcorner==1&bashin_diff_infront<=1&order<=4",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillShadowBreakInherit: {
|
||
900161,
|
||
"Shadow Break",
|
||
"Slightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.",
|
||
90016,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"phase==1&blocked_side_continuetime>=2",
|
||
"is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillBeholdThineEmperorsDivineMightInherit: {
|
||
900171,
|
||
"Behold Thine Emperor's Divine Might",
|
||
"Moderately increase velocity on the final straight after passing another runner 3 times late-race.",
|
||
90017,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&change_order_up_end_after>=3&corner==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillBlazingPrideInherit: {
|
||
900181,
|
||
"Blazing Pride",
|
||
"Slightly increase velocity when passing another runner from midpack or further back on the final corner.",
|
||
90018,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillOMGTheFinalSprintInherit: {
|
||
900191,
|
||
"OMG! (゚∀゚) The Final Sprint! ☆",
|
||
"Slightly increase velocity and navigation after passing another runner 2 times late-race.",
|
||
90019,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"change_order_up_end_after>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{28, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillAnglingandSchemingInherit: {
|
||
900201,
|
||
"Angling and Scheming",
|
||
"Slightly increase acceleration when in the lead on a corner late-race.",
|
||
90020,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order==1",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillWinQEDInherit: {
|
||
900231,
|
||
"∴win Q.E.D.",
|
||
"Slightly increase velocity when passing another runner toward the front on the final corner or later.",
|
||
90023,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&change_order_onetime<0&order<=4",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillFlashyLandingInherit: {
|
||
900241,
|
||
"Flashy☆Landing",
|
||
"Very slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
|
||
90024,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&blocked_side_continuetime>=2&order<=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillChasingAfterYouInherit: {
|
||
900251,
|
||
"Chasing After You",
|
||
"Very slightly increase velocity steadily and very minimally intimidate runners ahead when in midpack in the second half of the race.",
|
||
90025,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order_rate>=40&order_rate<=70",
|
||
36000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{21, 1, -250, 9, 5},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillG00FirstFInfinityInherit: {
|
||
900261,
|
||
"G00 1st. F∞;",
|
||
"Slightly increase velocity when positioned toward the front after making it to the final straight without faltering.",
|
||
90026,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_badstart==0&temptation_count==0&order<=3&is_finalcorner==1&corner==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillLetsPumpSomeIronInherit: {
|
||
900271,
|
||
"Let's Pump Some Iron!",
|
||
"Slightly increase acceleration in an attempt to move up on a corner late-race.",
|
||
90027,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order_rate>=65&order_rate<=70",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillYUMMYSPEEDInherit: {
|
||
900281,
|
||
"YUMMY☆SPEED!",
|
||
"Very slightly kick forward when moderately tired while well-positioned halfway through the race.",
|
||
90028,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=45&distance_rate<=60&order>=3&order_rate<=50&hp_per<=70",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillBlueRoseCloserInherit: {
|
||
900301,
|
||
"Blue Rose Closer",
|
||
"Slightly increase velocity on the final straight after passing another runner in the front part of the pack on the final corner or later.",
|
||
90030,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&order<=4&change_order_onetime<0",
|
||
"is_finalcorner==1&corner==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillUma2Inherit: {
|
||
900321,
|
||
"U=ma2",
|
||
"Slightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
|
||
90032,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&corner!=0&order>=3&order_rate<=40",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
{27, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20021,
|
||
},
|
||
SkillOurTickettoWinInherit: {
|
||
900351,
|
||
"Our Ticket to Win!",
|
||
"Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
|
||
90035,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&blocked_side_continuetime>=2",
|
||
"is_finalcorner==1&corner==0&order<=5",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillSchwarzesSchwertInherit: {
|
||
900371,
|
||
"Schwarzes Schwert",
|
||
"Slightly increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
|
||
90037,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_badstart==0&temptation_count==0&order>=3&is_finalcorner==1&corner==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillLookatCurrenInherit: {
|
||
900381,
|
||
"#LookatCurren",
|
||
"Very slightly begin to advance when passing another runner while well-positioned around halfway through the race.",
|
||
90038,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&distance_rate<=65&order>=2&order_rate<=40&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillAPrincessMustSeizeVictoryInherit: {
|
||
900391,
|
||
"A Princess Must Seize Victory!",
|
||
"Slightly increase velocity when engaged in a challenge on the final straight.",
|
||
90039,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&blocked_side_continuetime>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillKEEPITREALInherit: {
|
||
900401,
|
||
"KEEP IT REAL.",
|
||
"Very slightly increase acceleration steadily when starting to make a move from midpack in the second half of the race.",
|
||
90040,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order_rate>=40&order_rate<=70&is_overtake==1",
|
||
36000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillGeniusxBakushinVictoryInherit: {
|
||
900411,
|
||
"Genius x Bakushin = Victory",
|
||
"Slightly increase velocity when engaged in a challenge toward the front in the second half of the race.",
|
||
90041,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order<=3&blocked_side_continuetime>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillPureHeartInherit: {
|
||
900451,
|
||
"Pure Heart",
|
||
"Moderately recover endurance when well-positioned mid-race.",
|
||
90045,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase_random==1&order>=2&order_rate<=40",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20021,
|
||
},
|
||
SkillSPARKLYSTARDOMInherit: {
|
||
900461,
|
||
"SPARKLY☆STARDOM",
|
||
"Become very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.",
|
||
90046,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&corner==0&order<=2&bashin_diff_behind<=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillPopAndPolishInherit: {
|
||
900481,
|
||
"Pop & Polish",
|
||
"Slightly increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
|
||
90048,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order>=2&order_rate<=30&overtake_target_time>=2@is_finalcorner==1&corner==0&order_rate<=20&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillNemesisInherit: {
|
||
900501,
|
||
"Nemesis",
|
||
"Slightly increase velocity when moving up from midpack on the final corner or later.",
|
||
90050,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order_rate>=40&order_rate<=75&is_overtake==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillSuperDuperClimaxInherit: {
|
||
900521,
|
||
"Super-Duper Climax",
|
||
"Slightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
|
||
90052,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>50&near_count>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20021,
|
||
},
|
||
SkillISeeVictoryinMyFutureInherit: {
|
||
900561,
|
||
"I See Victory in My Future!",
|
||
"Slightly clear a path forward depending on divination results when the way ahead is jammed late-race.",
|
||
90056,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order>=3&blocked_front==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
{31, 1, 500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillINeverGoofUpInherit: {
|
||
900581,
|
||
"I Never Goof Up!",
|
||
"Very slightly aim for the front when passing another runner from midpack or further back on a corner late-race.",
|
||
90058,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&order>=3&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillMovingPastandBeyondInherit: {
|
||
900591,
|
||
"Moving Past, and Beyond",
|
||
"Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
|
||
90059,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&corner!=0&is_finalcorner==0&temptation_count==0&order_rate>=50&order_rate<=70@phase==1&corner!=0&is_finalcorner==1&temptation_count==0&order_rate>=50&order_rate<=70",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillJustaLittleFartherInherit: {
|
||
900601,
|
||
"Just a Little Farther!",
|
||
"Slightly increase velocity when positioned 3rd and about to lose late-race.",
|
||
90060,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase>=2&order==3&bashin_diff_behind<=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillPridefulKingInherit: {
|
||
900611,
|
||
"Prideful King",
|
||
"Moderately increase velocity in a true display of skill with 200m remaining after racing calmly.",
|
||
90061,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillDazzlnDiverInherit: {
|
||
910011,
|
||
"Dazzl'n ♪ Diver",
|
||
"Slightly recover endurance after activating 2 skills mid-race.",
|
||
91001,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order>=2&order_rate<=70&activate_count_middle>=2",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20021,
|
||
},
|
||
SkillCertainVictoryInherit: {
|
||
910031,
|
||
"Certain Victory",
|
||
"Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.",
|
||
91003,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"is_finalcorner==1&is_overtake==1&order<=5&order_rate<=50&overtake_target_no_order_up_time>=2",
|
||
"is_finalcorner==1&corner==0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 2500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillAKissforCourageInherit: {
|
||
910041,
|
||
"A Kiss for Courage",
|
||
"Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.",
|
||
91004,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&activate_count_heal>=1&order<=3",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillFestiveMiracleInherit: {
|
||
910061,
|
||
"Festive Miracle",
|
||
"Very slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
|
||
91006,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"activate_count_heal>=3&distance_rate>=50",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
{9, 1, 50, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillSuperiorHealInherit: {
|
||
910111,
|
||
"Superior Heal",
|
||
"Moderately recover endurance when overtaken toward the back mid-race.",
|
||
91011,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&change_order_onetime>0&order_rate>=40",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 350, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20021,
|
||
},
|
||
SkillLegacyoftheStrongInherit: {
|
||
910131,
|
||
"Legacy of the Strong",
|
||
"Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
|
||
91013,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&hp_per<=45&order<=3&order_rate<=50&bashin_diff_behind<=1&overtake_target_time>=1",
|
||
36000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillCondorsFuryInherit: {
|
||
910141,
|
||
"Condor's Fury",
|
||
"Slightly increase acceleration when aiming for the front from midpack on the final corner.",
|
||
91014,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&is_overtake==1&order>=4&order_rate<=75",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20041,
|
||
},
|
||
SkillArrowsWhistleShadowsDisperseInherit: {
|
||
910171,
|
||
"Arrows Whistle, Shadows Disperse",
|
||
"Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later.",
|
||
91017,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&order_rate<=40&overtake_target_time>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillEternalMomentsInherit: {
|
||
910181,
|
||
"Eternal Moments",
|
||
"Slightly increase velocity when starting to make a move from a position toward the front mid-race.",
|
||
91018,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order>=3&order_rate<=50&is_overtake==1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillPresentsfromXInherit: {
|
||
910231,
|
||
"Presents from X",
|
||
"Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.",
|
||
91023,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"order_rate_in40_continue==1&phase==1&distance_rate>=50&order>=2&order_rate<=40",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillFloweryManeuverInherit: {
|
||
910241,
|
||
"Flowery☆Maneuver",
|
||
"Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.",
|
||
91024,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate<=40&change_order_onetime<0",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>=50&order_rate<=80&change_order_onetime<0",
|
||
24000,
|
||
5000000,
|
||
[]Ability{
|
||
{31, 1, 2000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillEveryRoseHasItsFangsInherit: {
|
||
910301,
|
||
"Every Rose Has Its Fangs",
|
||
"Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
|
||
91030,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"phase==1&order>=2&order_rate<=50&overtake_target_time>=1",
|
||
0,
|
||
5000000,
|
||
[]Ability{
|
||
{9, 1, 150, 1, 0},
|
||
{9, 1, -25, 9, 18},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20021,
|
||
},
|
||
SkillDancingintheLeavesInherit: {
|
||
910401,
|
||
"Dancing in the Leaves",
|
||
"Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
|
||
91040,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner!=0&order_rate>=30&order_rate<=70&blocked_side_continuetime>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillGiveMummyaHugInherit: {
|
||
910451,
|
||
"Give Mummy a Hug ♡",
|
||
"Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
|
||
91045,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"is_finalcorner==1&corner==0&order<=4&bashin_diff_infront<=1",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 500, 1, 0},
|
||
{31, 1, 1000, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
SkillBountifulHarvestInherit: {
|
||
910561,
|
||
"Bountiful Harvest",
|
||
"Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.",
|
||
91056,
|
||
1,
|
||
2,
|
||
180,
|
||
true,
|
||
[]Activation{
|
||
{
|
||
"",
|
||
"distance_rate>=50&order_rate>=40&overtake_target_time>=2",
|
||
30000,
|
||
5000000,
|
||
[]Ability{
|
||
{27, 1, 1500, 1, 0},
|
||
},
|
||
},
|
||
},
|
||
200,
|
||
20011,
|
||
},
|
||
}
|
||
|
||
var SkillNameToID = map[string]SkillID{
|
||
"Warning Shot!": 10071,
|
||
"Xceleration": 10081,
|
||
"Red Ace": 10091,
|
||
"Focused Mind": 10111,
|
||
"Corazón ☆ Ardiente": 10141,
|
||
"Empress's Pride": 10181,
|
||
"1st Place Kiss☆": 10241,
|
||
"Feel the Burn!": 10271,
|
||
"Introduction to Physiology": 10321,
|
||
"V Is for Victory!": 10351,
|
||
"Class Rep + Speed = Bakushin": 10411,
|
||
"Clear Heart": 10451,
|
||
"Super-Duper Stoked": 10521,
|
||
"Luck Be with Me!": 10561,
|
||
"I Can Win Sometimes, Right?": 10601,
|
||
"Call Me King": 10611,
|
||
"Shooting Star": 100011,
|
||
"The View from the Lead Is Mine!": 100021,
|
||
"Sky-High Teio Step": 100031,
|
||
"Red Shift/LP1211-M": 100041,
|
||
"Lights of Vaudeville": 100051,
|
||
"Triumphant Pulse": 100061,
|
||
"Anchors Aweigh!": 100071,
|
||
"Cut and Drive!": 100081,
|
||
"Resplendent Red Ace": 100091,
|
||
"Shooting for Victory!": 100101,
|
||
"Where There's a Will, There's a Way": 100111,
|
||
"You and Me! One-on-One!": 100121,
|
||
"The Duty of Dignity Calls": 100131,
|
||
"Victoria por plancha ☆": 100141,
|
||
"This Dance Is for Vittoria!": 100151,
|
||
"Shadow Break": 100161,
|
||
"Behold Thine Emperor's Divine Might": 100171,
|
||
"Blazing Pride": 100181,
|
||
"OMG! (゚∀゚) The Final Sprint! ☆": 100191,
|
||
"Angling and Scheming": 100201,
|
||
"∴win Q.E.D.": 100231,
|
||
"Flashy☆Landing": 100241,
|
||
"Chasing After You": 100251,
|
||
"G00 1st. F∞;": 100261,
|
||
"Let's Pump Some Iron!": 100271,
|
||
"YUMMY☆SPEED!": 100281,
|
||
"Blue Rose Closer": 100301,
|
||
"U=ma2": 100321,
|
||
"Our Ticket to Win!": 100351,
|
||
"Schwarzes Schwert": 100371,
|
||
"#LookatCurren": 100381,
|
||
"A Princess Must Seize Victory!": 100391,
|
||
"KEEP IT REAL.": 100401,
|
||
"Genius x Bakushin = Victory": 100411,
|
||
"Pure Heart": 100451,
|
||
"SPARKLY☆STARDOM": 100461,
|
||
"Pop & Polish": 100481,
|
||
"Nemesis": 100501,
|
||
"Super-Duper Climax": 100521,
|
||
"I See Victory in My Future!": 100561,
|
||
"I Never Goof Up!": 100581,
|
||
"Moving Past, and Beyond": 100591,
|
||
"Just a Little Farther!": 100601,
|
||
"Prideful King": 100611,
|
||
"Dazzl'n ♪ Diver": 110011,
|
||
"Certain Victory": 110031,
|
||
"A Kiss for Courage": 110041,
|
||
"Festive Miracle": 110061,
|
||
"Superior Heal": 110111,
|
||
"Legacy of the Strong": 110131,
|
||
"Condor's Fury": 110141,
|
||
"Arrows Whistle, Shadows Disperse": 110171,
|
||
"Eternal Moments": 110181,
|
||
"Presents from X": 110231,
|
||
"Flowery☆Maneuver": 110241,
|
||
"Every Rose Has Its Fangs": 110301,
|
||
"Dancing in the Leaves": 110401,
|
||
"Give Mummy a Hug ♡": 110451,
|
||
"Bountiful Harvest": 110561,
|
||
"Right-Handed ◎": 200011,
|
||
"Right-Handed ○": 200012,
|
||
"Right-Handed ×": 200013,
|
||
"Left-Handed ◎": 200021,
|
||
"Left-Handed ○": 200022,
|
||
"Left-Handed ×": 200023,
|
||
"Tokyo Racecourse ◎": 200031,
|
||
"Tokyo Racecourse ○": 200032,
|
||
"Tokyo Racecourse ×": 200033,
|
||
"Nakayama Racecourse ◎": 200041,
|
||
"Nakayama Racecourse ○": 200042,
|
||
"Nakayama Racecourse ×": 200043,
|
||
"Hanshin Racecourse ◎": 200051,
|
||
"Hanshin Racecourse ○": 200052,
|
||
"Hanshin Racecourse ×": 200053,
|
||
"Kyoto Racecourse ◎": 200061,
|
||
"Kyoto Racecourse ○": 200062,
|
||
"Kyoto Racecourse ×": 200063,
|
||
"Yodo Invicta": 200064,
|
||
"Chukyo Racecourse ◎": 200071,
|
||
"Chukyo Racecourse ○": 200072,
|
||
"Chukyo Racecourse ×": 200073,
|
||
"Sapporo Racecourse ◎": 200081,
|
||
"Sapporo Racecourse ○": 200082,
|
||
"Sapporo Racecourse ×": 200083,
|
||
"Hakodate Racecourse ◎": 200091,
|
||
"Hakodate Racecourse ○": 200092,
|
||
"Hakodate Racecourse ×": 200093,
|
||
"Fukushima Racecourse ◎": 200101,
|
||
"Fukushima Racecourse ○": 200102,
|
||
"Fukushima Racecourse ×": 200103,
|
||
"Niigata Racecourse ◎": 200111,
|
||
"Niigata Racecourse ○": 200112,
|
||
"Niigata Racecourse ×": 200113,
|
||
"Kokura Racecourse ◎": 200121,
|
||
"Kokura Racecourse ○": 200122,
|
||
"Kokura Racecourse ×": 200123,
|
||
"Standard Distance ◎": 200131,
|
||
"Standard Distance ○": 200132,
|
||
"Standard Distance ×": 200133,
|
||
"Non-Standard Distance ◎": 200141,
|
||
"Non-Standard Distance ○": 200142,
|
||
"Non-Standard Distance ×": 200143,
|
||
"Firm Conditions ◎": 200151,
|
||
"Firm Conditions ○": 200152,
|
||
"Firm Conditions ×": 200153,
|
||
"Wet Conditions ◎": 200161,
|
||
"Wet Conditions ○": 200162,
|
||
"Wet Conditions ×": 200163,
|
||
"Spring Runner ◎": 200171,
|
||
"Spring Runner ○": 200172,
|
||
"Spring Runner ×": 200173,
|
||
"Summer Runner ◎": 200181,
|
||
"Summer Runner ○": 200182,
|
||
"Summer Runner ×": 200183,
|
||
"Fall Runner ◎": 200191,
|
||
"Fall Runner ○": 200192,
|
||
"Fall Runner ×": 200193,
|
||
"Fall Frenzy": 200194,
|
||
"Winter Runner ◎": 200201,
|
||
"Winter Runner ○": 200202,
|
||
"Winter Runner ×": 200203,
|
||
"Sunny Days ◎": 200211,
|
||
"Sunny Days ○": 200212,
|
||
"Cloudy Days ◎": 200221,
|
||
"Cloudy Days ○": 200222,
|
||
"Rainy Days ◎": 200231,
|
||
"Rainy Days ○": 200232,
|
||
"Rainy Days ×": 200233,
|
||
"Snowy Days ◎": 200241,
|
||
"Snowy Days ○": 200242,
|
||
"Inner Post Proficiency ◎": 200251,
|
||
"Inner Post Proficiency ○": 200252,
|
||
"Inner Post Averseness": 200253,
|
||
"Outer Post Proficiency ◎": 200261,
|
||
"Outer Post Proficiency ○": 200262,
|
||
"Outer Post Averseness": 200263,
|
||
"Maverick ◎": 200271,
|
||
"Maverick ○": 200272,
|
||
"Competitive Spirit ◎": 200281,
|
||
"Competitive Spirit ○": 200282,
|
||
"Wallflower": 200283,
|
||
"Target in Sight ◎": 200291,
|
||
"Target in Sight ○": 200292,
|
||
"Long Shot ◎": 200301,
|
||
"Long Shot ○": 200302,
|
||
"G1 Averseness": 200311,
|
||
"Paddock Fright": 200321,
|
||
"Professor of Curvature": 200331,
|
||
"Corner Adept ○": 200332,
|
||
"Corner Adept ×": 200333,
|
||
"Corner Connoisseur": 200341,
|
||
"Corner Acceleration ○": 200342,
|
||
"Corner Acceleration ×": 200343,
|
||
"Swinging Maestro": 200351,
|
||
"Corner Recovery ○": 200352,
|
||
"Corner Recovery ×": 200353,
|
||
"Beeline Burst": 200361,
|
||
"Straightaway Adept": 200362,
|
||
"Rushing Gale!": 200371,
|
||
"Straightaway Acceleration": 200372,
|
||
"Breath of Fresh Air": 200381,
|
||
"Straightaway Recovery": 200382,
|
||
"Ramp Revulsion": 200391,
|
||
"Packphobia": 200401,
|
||
"Defeatist": 200411,
|
||
"Reckless": 200421,
|
||
"Concentration": 200431,
|
||
"Focus": 200432,
|
||
"Gatekept": 200433,
|
||
"Iron Will": 200441,
|
||
"Lay Low": 200442,
|
||
"Center Stage": 200451,
|
||
"Prudent Positioning": 200452,
|
||
"It's On!": 200461,
|
||
"Ramp Up": 200462,
|
||
"Indomitable": 200471,
|
||
"Pace Strategy": 200472,
|
||
"Unruffled": 200481,
|
||
"Calm in a Crowd": 200482,
|
||
"No Stopping Me!": 200491,
|
||
"Nimble Navigator": 200492,
|
||
"Lane Legerdemain": 200501,
|
||
"Go with the Flow": 200502,
|
||
"In Body and Mind": 200511,
|
||
"Homestretch Haste": 200512,
|
||
"Running Idle": 200521,
|
||
"Taking the Lead": 200531,
|
||
"Early Lead": 200532,
|
||
"Escape Artist": 200541,
|
||
"Fast-Paced": 200542,
|
||
"Unrestrained": 200551,
|
||
"Final Push": 200552,
|
||
"Calm and Collected": 200561,
|
||
"Stamina to Spare": 200562,
|
||
"Race Planner": 200571,
|
||
"Preferred Position": 200572,
|
||
"Speed Star": 200581,
|
||
"Prepared to Pass": 200582,
|
||
"Fast & Furious": 200591,
|
||
"Position Pilfer": 200592,
|
||
"On Your Left!": 200601,
|
||
"Slick Surge": 200602,
|
||
"Rising Dragon": 200611,
|
||
"Outer Swell": 200612,
|
||
"Sleeping Lion": 200621,
|
||
"Standing By": 200622,
|
||
"Sturm und Drang": 200631,
|
||
"Masterful Gambit": 200632,
|
||
"Encroaching Shadow": 200641,
|
||
"Straightaway Spurt": 200642,
|
||
"Turbo Sprint": 200651,
|
||
"Sprinting Gear": 200652,
|
||
"Wait-and-See": 200662,
|
||
"Blinding Flash": 200671,
|
||
"Gap Closer": 200672,
|
||
"Mile Maven": 200681,
|
||
"Productive Plan": 200682,
|
||
"Keen Eye": 200691,
|
||
"Watchful Eye": 200692,
|
||
"Furious Feat": 200701,
|
||
"Updrafters": 200702,
|
||
"Trackblazer": 200711,
|
||
"Rosy Outlook": 200712,
|
||
"Killer Tunes": 200721,
|
||
"Up-Tempo": 200722,
|
||
"Unyielding": 200731,
|
||
"Steadfast": 200732,
|
||
"Cooldown": 200741,
|
||
"Deep Breaths": 200742,
|
||
"Innate Experience": 200751,
|
||
"Inside Scoop": 200752,
|
||
"Adrenaline Rush": 200761,
|
||
"Extra Tank": 200762,
|
||
"Trick (Front)": 200771,
|
||
"Tantalizing Trick": 200772,
|
||
"Trick (Rear)": 200781,
|
||
"Frenzied Front Runners": 200791,
|
||
"Frenzied Pace Chasers": 200801,
|
||
"Frenzied Late Surgers": 200811,
|
||
"Frenzied End Closers": 200821,
|
||
"Subdued Front Runners": 200831,
|
||
"Flustered Front Runners": 200841,
|
||
"Hesitant Front Runners": 200851,
|
||
"Subdued Pace Chasers": 200861,
|
||
"Flustered Pace Chasers": 200871,
|
||
"Hesitant Pace Chasers": 200881,
|
||
"Subdued Late Surgers": 200891,
|
||
"Flustered Late Surgers": 200901,
|
||
"Hesitant Late Surgers": 200911,
|
||
"Subdued End Closers": 200921,
|
||
"Flustered End Closers": 200931,
|
||
"Hesitant End Closers": 200941,
|
||
"Oi Racecourse ◎": 200951,
|
||
"Oi Racecourse ○": 200952,
|
||
"Oi Racecourse ×": 200953,
|
||
"Sprint Straightaways ◎": 200961,
|
||
"Sprint Straightaways ○": 200962,
|
||
"Sprint Corners ◎": 200971,
|
||
"Sprint Corners ○": 200972,
|
||
"Staggering Lead": 200981,
|
||
"Huge Lead": 200982,
|
||
"Plan X": 200991,
|
||
"Countermeasure": 200992,
|
||
"Perfect Prep!": 201001,
|
||
"Meticulous Measures": 201002,
|
||
"Adored by All": 201011,
|
||
"Intimidate": 201012,
|
||
"You've Got No Shot": 201021,
|
||
"Stop Right There!": 201022,
|
||
"Mile Straightaways ◎": 201031,
|
||
"Mile Straightaways ○": 201032,
|
||
"Mile Corners ◎": 201041,
|
||
"Mile Corners ○": 201042,
|
||
"Changing Gears": 201051,
|
||
"Shifting Gears": 201052,
|
||
"Step on the Gas!": 201061,
|
||
"Acceleration": 201062,
|
||
"Big-Sisterly": 201071,
|
||
"Unyielding Spirit": 201072,
|
||
"Greed for Speed": 201081,
|
||
"Speed Eater": 201082,
|
||
"Battle Formation": 201091,
|
||
"Opening Gambit": 201092,
|
||
"Medium Straightaways ◎": 201101,
|
||
"Medium Straightaways ○": 201102,
|
||
"Medium Corners ◎": 201111,
|
||
"Medium Corners ○": 201112,
|
||
"Clairvoyance": 201121,
|
||
"Hawkeye": 201122,
|
||
"Lightning Step": 201131,
|
||
"Thunderbolt Step": 201132,
|
||
"Miraculous Step": 201141,
|
||
"Soft Step": 201142,
|
||
"Dominator": 201151,
|
||
"Tether": 201152,
|
||
"Mystifying Murmur": 201161,
|
||
"Murmur": 201162,
|
||
"Long Straightaways ◎": 201171,
|
||
"Long Straightaways ○": 201172,
|
||
"Long Corners ◎": 201181,
|
||
"Long Corners ○": 201182,
|
||
"Vanguard Spirit": 201191,
|
||
"Keeping the Lead": 201192,
|
||
"VIP Pass": 201201,
|
||
"Passing Pro": 201202,
|
||
"Overwhelming Pressure": 201211,
|
||
"Pressure": 201212,
|
||
"Stamina Siphon": 201221,
|
||
"Stamina Eater": 201222,
|
||
"Illusionist": 201231,
|
||
"Smoke Screen": 201232,
|
||
"Front Runner Straightaways ◎": 201241,
|
||
"Front Runner Straightaways ○": 201242,
|
||
"Front Runner Corners ◎": 201251,
|
||
"Front Runner Corners ○": 201252,
|
||
"Sixth Sense": 201261,
|
||
"Dodging Danger": 201262,
|
||
"Leader's Pride": 201272,
|
||
"Restless": 201281,
|
||
"Moxie": 201282,
|
||
"Reignition": 201291,
|
||
"Second Wind": 201292,
|
||
"Restart": 201302,
|
||
"Pace Chaser Straightaways ◎": 201311,
|
||
"Pace Chaser Straightaways ○": 201312,
|
||
"Pace Chaser Corners ◎": 201321,
|
||
"Pace Chaser Corners ○": 201322,
|
||
"Technician": 201331,
|
||
"Shrewd Step": 201332,
|
||
"Determined Descent": 201341,
|
||
"Straight Descent": 201342,
|
||
"Gourmand": 201351,
|
||
"Hydrate": 201352,
|
||
"Shatterproof": 201361,
|
||
"Tactical Tweak": 201362,
|
||
"Dazzling Disorientation": 201371,
|
||
"Disorient": 201372,
|
||
"Late Surger Straightaways ◎": 201381,
|
||
"Late Surger Straightaways ○": 201382,
|
||
"Late Surger Corners ◎": 201391,
|
||
"Late Surger Corners ○": 201392,
|
||
"Hard Worker": 201401,
|
||
"Fighter": 201402,
|
||
"15,000,000 CC": 201411,
|
||
"1,500,000 CC": 201412,
|
||
"Relax": 201421,
|
||
"A Small Breather": 201422,
|
||
"The Bigger Picture": 201431,
|
||
"Studious": 201432,
|
||
"All-Seeing Eyes": 201441,
|
||
"Sharp Gaze": 201442,
|
||
"End Closer Straightaways ◎": 201451,
|
||
"End Closer Straightaways ○": 201452,
|
||
"End Closer Corners ◎": 201461,
|
||
"End Closer Corners ○": 201462,
|
||
"The Coast Is Clear!": 201471,
|
||
"I Can See Right Through You": 201472,
|
||
"Go-Home Specialist": 201481,
|
||
"After-School Stroll": 201482,
|
||
"Serenity": 201491,
|
||
"Levelheaded": 201492,
|
||
"Crusader": 201501,
|
||
"Strategist": 201502,
|
||
"Petrifying Gaze": 201511,
|
||
"Intense Gaze": 201512,
|
||
"Front Runner Savvy ◎": 201521,
|
||
"Front Runner Savvy ○": 201522,
|
||
"Pace Chaser Savvy ◎": 201531,
|
||
"Pace Chaser Savvy ○": 201532,
|
||
"Late Surger Savvy ◎": 201541,
|
||
"Late Surger Savvy ○": 201542,
|
||
"End Closer Savvy ◎": 201551,
|
||
"End Closer Savvy ○": 201552,
|
||
"Super Lucky Seven": 201561,
|
||
"Lucky Seven": 201562,
|
||
"Triple 7s": 201571,
|
||
"Highlander": 201581,
|
||
"Uma Stan": 201591,
|
||
"Superstan": 201592,
|
||
"Groundwork": 201601,
|
||
"Tail Held High": 201611,
|
||
"Shake It Out": 201621,
|
||
"Sympathy": 201631,
|
||
"Lone Wolf": 201641,
|
||
"Slipstream": 201651,
|
||
"Playtime's Over!": 201661,
|
||
"Trending in the Charts!": 201671,
|
||
"Top Pick": 201672,
|
||
"Lead the Charge!": 201681,
|
||
"Forward, March!": 201682,
|
||
"Lie in Wait": 201691,
|
||
"Be Still": 201692,
|
||
"Come What May": 201701,
|
||
"All I've Got": 201702,
|
||
"♡ 3D Nail Art": 201801,
|
||
"Head-On": 201902,
|
||
"Early Start": 202022,
|
||
"Risky Business": 202032,
|
||
"Runaway": 202051,
|
||
"Burning Spirit SPD": 210011,
|
||
"Ignited Spirit SPD": 210012,
|
||
"Burning Spirit STA": 210021,
|
||
"Ignited Spirit STA": 210022,
|
||
"Burning Spirit PWR": 210031,
|
||
"Ignited Spirit PWR": 210032,
|
||
"Burning Spirit GUTS": 210041,
|
||
"Ignited Spirit GUTS": 210042,
|
||
"Burning Spirit WIT": 210051,
|
||
"Ignited Spirit WIT": 210052,
|
||
"Unquenched Thirst": 300011,
|
||
"Unchanging": 300021,
|
||
"Shooting Star" + " (Inherited)": 900011,
|
||
"The View from the Lead Is Mine!" + " (Inherited)": 900021,
|
||
"Sky-High Teio Step" + " (Inherited)": 900031,
|
||
"Red Shift/LP1211-M" + " (Inherited)": 900041,
|
||
"Lights of Vaudeville" + " (Inherited)": 900051,
|
||
"Triumphant Pulse" + " (Inherited)": 900061,
|
||
"Anchors Aweigh!" + " (Inherited)": 900071,
|
||
"Cut and Drive!" + " (Inherited)": 900081,
|
||
"Resplendent Red Ace" + " (Inherited)": 900091,
|
||
"Shooting for Victory!" + " (Inherited)": 900101,
|
||
"Where There's a Will, There's a Way" + " (Inherited)": 900111,
|
||
"You and Me! One-on-One!" + " (Inherited)": 900121,
|
||
"The Duty of Dignity Calls" + " (Inherited)": 900131,
|
||
"Victoria por plancha ☆" + " (Inherited)": 900141,
|
||
"This Dance Is for Vittoria!" + " (Inherited)": 900151,
|
||
"Shadow Break" + " (Inherited)": 900161,
|
||
"Behold Thine Emperor's Divine Might" + " (Inherited)": 900171,
|
||
"Blazing Pride" + " (Inherited)": 900181,
|
||
"OMG! (゚∀゚) The Final Sprint! ☆" + " (Inherited)": 900191,
|
||
"Angling and Scheming" + " (Inherited)": 900201,
|
||
"∴win Q.E.D." + " (Inherited)": 900231,
|
||
"Flashy☆Landing" + " (Inherited)": 900241,
|
||
"Chasing After You" + " (Inherited)": 900251,
|
||
"G00 1st. F∞;" + " (Inherited)": 900261,
|
||
"Let's Pump Some Iron!" + " (Inherited)": 900271,
|
||
"YUMMY☆SPEED!" + " (Inherited)": 900281,
|
||
"Blue Rose Closer" + " (Inherited)": 900301,
|
||
"U=ma2" + " (Inherited)": 900321,
|
||
"Our Ticket to Win!" + " (Inherited)": 900351,
|
||
"Schwarzes Schwert" + " (Inherited)": 900371,
|
||
"#LookatCurren" + " (Inherited)": 900381,
|
||
"A Princess Must Seize Victory!" + " (Inherited)": 900391,
|
||
"KEEP IT REAL." + " (Inherited)": 900401,
|
||
"Genius x Bakushin = Victory" + " (Inherited)": 900411,
|
||
"Pure Heart" + " (Inherited)": 900451,
|
||
"SPARKLY☆STARDOM" + " (Inherited)": 900461,
|
||
"Pop & Polish" + " (Inherited)": 900481,
|
||
"Nemesis" + " (Inherited)": 900501,
|
||
"Super-Duper Climax" + " (Inherited)": 900521,
|
||
"I See Victory in My Future!" + " (Inherited)": 900561,
|
||
"I Never Goof Up!" + " (Inherited)": 900581,
|
||
"Moving Past, and Beyond" + " (Inherited)": 900591,
|
||
"Just a Little Farther!" + " (Inherited)": 900601,
|
||
"Prideful King" + " (Inherited)": 900611,
|
||
"Dazzl'n ♪ Diver" + " (Inherited)": 910011,
|
||
"Certain Victory" + " (Inherited)": 910031,
|
||
"A Kiss for Courage" + " (Inherited)": 910041,
|
||
"Festive Miracle" + " (Inherited)": 910061,
|
||
"Superior Heal" + " (Inherited)": 910111,
|
||
"Legacy of the Strong" + " (Inherited)": 910131,
|
||
"Condor's Fury" + " (Inherited)": 910141,
|
||
"Arrows Whistle, Shadows Disperse" + " (Inherited)": 910171,
|
||
"Eternal Moments" + " (Inherited)": 910181,
|
||
"Presents from X" + " (Inherited)": 910231,
|
||
"Flowery☆Maneuver" + " (Inherited)": 910241,
|
||
"Every Rose Has Its Fangs" + " (Inherited)": 910301,
|
||
"Dancing in the Leaves" + " (Inherited)": 910401,
|
||
"Give Mummy a Hug ♡" + " (Inherited)": 910451,
|
||
"Bountiful Harvest" + " (Inherited)": 910561,
|
||
}
|