12254 lines
362 KiB
Go
12254 lines
362 KiB
Go
package global
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// Automatically generated with horsegen; DO NOT EDIT
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import . "git.sunturtle.xyz/zephyr/horse/horse"
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const (
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SkillWarningShot SkillID = 10071 // Warning Shot!
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SkillXceleration SkillID = 10081 // Xceleration
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SkillRedAce SkillID = 10091 // Red Ace
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SkillFocusedMind SkillID = 10111 // Focused Mind
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SkillCorazónArdiente SkillID = 10141 // Corazón ☆ Ardiente
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SkillEmpresssPride SkillID = 10181 // Empress's Pride
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SkillFirstPlaceKiss SkillID = 10241 // 1st Place Kiss☆
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SkillFeeltheBurn SkillID = 10271 // Feel the Burn!
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SkillIntroductiontoPhysiology SkillID = 10321 // Introduction to Physiology
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SkillVIsforVictory SkillID = 10351 // V Is for Victory!
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SkillClassRepSpeedBakushin SkillID = 10411 // Class Rep + Speed = Bakushin
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SkillClearHeart SkillID = 10451 // Clear Heart
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SkillSuperDuperStoked SkillID = 10521 // Super-Duper Stoked
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SkillLuckBewithMe SkillID = 10561 // Luck Be with Me!
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SkillICanWinSometimesRight SkillID = 10601 // I Can Win Sometimes, Right?
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SkillCallMeKing SkillID = 10611 // Call Me King
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SkillShootingStar SkillID = 100011 // Shooting Star
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SkillTheViewfromtheLeadIsMine SkillID = 100021 // The View from the Lead Is Mine!
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SkillSkyHighTeioStep SkillID = 100031 // Sky-High Teio Step
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SkillRedShiftLP1211M SkillID = 100041 // Red Shift/LP1211-M
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SkillLightsofVaudeville SkillID = 100051 // Lights of Vaudeville
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SkillTriumphantPulse SkillID = 100061 // Triumphant Pulse
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SkillAnchorsAweigh SkillID = 100071 // Anchors Aweigh!
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SkillCutandDrive SkillID = 100081 // Cut and Drive!
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SkillResplendentRedAce SkillID = 100091 // Resplendent Red Ace
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SkillShootingforVictory SkillID = 100101 // Shooting for Victory!
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SkillWhereTheresaWillTheresaWay SkillID = 100111 // Where There's a Will, There's a Way
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SkillYouandMeOneonOne SkillID = 100121 // You and Me! One-on-One!
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SkillTheDutyofDignityCalls SkillID = 100131 // The Duty of Dignity Calls
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SkillVictoriaporplancha SkillID = 100141 // Victoria por plancha ☆
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SkillThisDanceIsforVittoria SkillID = 100151 // This Dance Is for Vittoria!
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SkillShadowBreak SkillID = 100161 // Shadow Break
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SkillBeholdThineEmperorsDivineMight SkillID = 100171 // Behold Thine Emperor's Divine Might
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SkillBlazingPride SkillID = 100181 // Blazing Pride
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SkillOMGTheFinalSprint SkillID = 100191 // OMG! (゚∀゚) The Final Sprint! ☆
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SkillAnglingandScheming SkillID = 100201 // Angling and Scheming
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SkillFairyTale SkillID = 100221 // Fairy Tale
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SkillWinQED SkillID = 100231 // ∴win Q.E.D.
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SkillFlashyLanding SkillID = 100241 // Flashy☆Landing
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SkillChasingAfterYou SkillID = 100251 // Chasing After You
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SkillG00FirstFInfinity SkillID = 100261 // G00 1st. F∞;
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SkillLetsPumpSomeIron SkillID = 100271 // Let's Pump Some Iron!
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SkillYUMMYSPEED SkillID = 100281 // YUMMY☆SPEED!
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SkillBlueRoseCloser SkillID = 100301 // Blue Rose Closer
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SkillUma2 SkillID = 100321 // U=ma2
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SkillOurTickettoWin SkillID = 100351 // Our Ticket to Win!
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SkillSchwarzesSchwert SkillID = 100371 // Schwarzes Schwert
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SkillLookatCurren SkillID = 100381 // #LookatCurren
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SkillAPrincessMustSeizeVictory SkillID = 100391 // A Princess Must Seize Victory!
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SkillKEEPITREAL SkillID = 100401 // KEEP IT REAL.
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SkillGeniusxBakushinVictory SkillID = 100411 // Genius x Bakushin = Victory
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SkillPureHeart SkillID = 100451 // Pure Heart
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SkillSPARKLYSTARDOM SkillID = 100461 // SPARKLY☆STARDOM
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SkillPopAndPolish SkillID = 100481 // Pop & Polish
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SkillNemesis SkillID = 100501 // Nemesis
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SkillSuperDuperClimax SkillID = 100521 // Super-Duper Climax
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SkillISeeVictoryinMyFuture SkillID = 100561 // I See Victory in My Future!
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SkillINeverGoofUp SkillID = 100581 // I Never Goof Up!
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SkillMovingPastandBeyond SkillID = 100591 // Moving Past, and Beyond
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SkillJustaLittleFarther SkillID = 100601 // Just a Little Farther!
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SkillPridefulKing SkillID = 100611 // Prideful King
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SkillDazzlnDiver SkillID = 110011 // Dazzl'n ♪ Diver
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SkillCertainVictory SkillID = 110031 // Certain Victory
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SkillAKissforCourage SkillID = 110041 // A Kiss for Courage
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SkillFestiveMiracle SkillID = 110061 // Festive Miracle
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SkillSuperiorHeal SkillID = 110111 // Superior Heal
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SkillLegacyoftheStrong SkillID = 110131 // Legacy of the Strong
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SkillCondorsFury SkillID = 110141 // Condor's Fury
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SkillArrowsWhistleShadowsDisperse SkillID = 110171 // Arrows Whistle, Shadows Disperse
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SkillEternalMoments SkillID = 110181 // Eternal Moments
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SkillPresentsfromX SkillID = 110231 // Presents from X
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SkillFloweryManeuver SkillID = 110241 // Flowery☆Maneuver
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SkillEveryRoseHasItsFangs SkillID = 110301 // Every Rose Has Its Fangs
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SkillDancingintheLeaves SkillID = 110401 // Dancing in the Leaves
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SkillGiveMummyaHug SkillID = 110451 // Give Mummy a Hug ♡
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SkillBountifulHarvest SkillID = 110561 // Bountiful Harvest
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SkillRightHandedLv2 SkillID = 200011 // Right-Handed ◎
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SkillRightHanded SkillID = 200012 // Right-Handed ○
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SkillRightHandedX SkillID = 200013 // Right-Handed ×
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SkillLeftHandedLv2 SkillID = 200021 // Left-Handed ◎
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SkillLeftHanded SkillID = 200022 // Left-Handed ○
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SkillLeftHandedX SkillID = 200023 // Left-Handed ×
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SkillTokyoRacecourseLv2 SkillID = 200031 // Tokyo Racecourse ◎
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SkillTokyoRacecourse SkillID = 200032 // Tokyo Racecourse ○
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SkillTokyoRacecourseX SkillID = 200033 // Tokyo Racecourse ×
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SkillNakayamaRacecourseLv2 SkillID = 200041 // Nakayama Racecourse ◎
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SkillNakayamaRacecourse SkillID = 200042 // Nakayama Racecourse ○
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SkillNakayamaRacecourseX SkillID = 200043 // Nakayama Racecourse ×
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SkillHanshinRacecourseLv2 SkillID = 200051 // Hanshin Racecourse ◎
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SkillHanshinRacecourse SkillID = 200052 // Hanshin Racecourse ○
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SkillHanshinRacecourseX SkillID = 200053 // Hanshin Racecourse ×
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SkillKyotoRacecourseLv2 SkillID = 200061 // Kyoto Racecourse ◎
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SkillKyotoRacecourse SkillID = 200062 // Kyoto Racecourse ○
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SkillKyotoRacecourseX SkillID = 200063 // Kyoto Racecourse ×
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SkillYodoInvicta SkillID = 200064 // Yodo Invicta
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SkillChukyoRacecourseLv2 SkillID = 200071 // Chukyo Racecourse ◎
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SkillChukyoRacecourse SkillID = 200072 // Chukyo Racecourse ○
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SkillChukyoRacecourseX SkillID = 200073 // Chukyo Racecourse ×
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SkillSapporoRacecourseLv2 SkillID = 200081 // Sapporo Racecourse ◎
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SkillSapporoRacecourse SkillID = 200082 // Sapporo Racecourse ○
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SkillSapporoRacecourseX SkillID = 200083 // Sapporo Racecourse ×
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SkillHakodateRacecourseLv2 SkillID = 200091 // Hakodate Racecourse ◎
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SkillHakodateRacecourse SkillID = 200092 // Hakodate Racecourse ○
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SkillHakodateRacecourseX SkillID = 200093 // Hakodate Racecourse ×
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SkillFukushimaRacecourseLv2 SkillID = 200101 // Fukushima Racecourse ◎
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SkillFukushimaRacecourse SkillID = 200102 // Fukushima Racecourse ○
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SkillFukushimaRacecourseX SkillID = 200103 // Fukushima Racecourse ×
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SkillNiigataRacecourseLv2 SkillID = 200111 // Niigata Racecourse ◎
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SkillNiigataRacecourse SkillID = 200112 // Niigata Racecourse ○
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SkillNiigataRacecourseX SkillID = 200113 // Niigata Racecourse ×
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SkillKokuraRacecourseLv2 SkillID = 200121 // Kokura Racecourse ◎
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SkillKokuraRacecourse SkillID = 200122 // Kokura Racecourse ○
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SkillKokuraRacecourseX SkillID = 200123 // Kokura Racecourse ×
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SkillStandardDistanceLv2 SkillID = 200131 // Standard Distance ◎
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SkillStandardDistance SkillID = 200132 // Standard Distance ○
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SkillStandardDistanceX SkillID = 200133 // Standard Distance ×
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SkillNonStandardDistanceLv2 SkillID = 200141 // Non-Standard Distance ◎
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SkillNonStandardDistance SkillID = 200142 // Non-Standard Distance ○
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SkillNonStandardDistanceX SkillID = 200143 // Non-Standard Distance ×
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SkillFirmConditionsLv2 SkillID = 200151 // Firm Conditions ◎
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SkillFirmConditions SkillID = 200152 // Firm Conditions ○
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SkillFirmConditionsX SkillID = 200153 // Firm Conditions ×
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SkillWetConditionsLv2 SkillID = 200161 // Wet Conditions ◎
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SkillWetConditions SkillID = 200162 // Wet Conditions ○
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SkillWetConditionsX SkillID = 200163 // Wet Conditions ×
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SkillSpringRunnerLv2 SkillID = 200171 // Spring Runner ◎
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SkillSpringRunner SkillID = 200172 // Spring Runner ○
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SkillSpringRunnerX SkillID = 200173 // Spring Runner ×
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SkillSummerRunnerLv2 SkillID = 200181 // Summer Runner ◎
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SkillSummerRunner SkillID = 200182 // Summer Runner ○
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SkillSummerRunnerX SkillID = 200183 // Summer Runner ×
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SkillFallRunnerLv2 SkillID = 200191 // Fall Runner ◎
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SkillFallRunner SkillID = 200192 // Fall Runner ○
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SkillFallRunnerX SkillID = 200193 // Fall Runner ×
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SkillFallFrenzy SkillID = 200194 // Fall Frenzy
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SkillWinterRunnerLv2 SkillID = 200201 // Winter Runner ◎
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SkillWinterRunner SkillID = 200202 // Winter Runner ○
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SkillWinterRunnerX SkillID = 200203 // Winter Runner ×
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SkillSunnyDaysLv2 SkillID = 200211 // Sunny Days ◎
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SkillSunnyDays SkillID = 200212 // Sunny Days ○
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SkillCloudyDaysLv2 SkillID = 200221 // Cloudy Days ◎
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SkillCloudyDays SkillID = 200222 // Cloudy Days ○
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SkillRainyDaysLv2 SkillID = 200231 // Rainy Days ◎
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SkillRainyDays SkillID = 200232 // Rainy Days ○
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SkillRainyDaysX SkillID = 200233 // Rainy Days ×
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SkillSnowyDaysLv2 SkillID = 200241 // Snowy Days ◎
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SkillSnowyDays SkillID = 200242 // Snowy Days ○
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SkillInnerPostProficiencyLv2 SkillID = 200251 // Inner Post Proficiency ◎
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SkillInnerPostProficiency SkillID = 200252 // Inner Post Proficiency ○
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SkillInnerPostAverseness SkillID = 200253 // Inner Post Averseness
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SkillOuterPostProficiencyLv2 SkillID = 200261 // Outer Post Proficiency ◎
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SkillOuterPostProficiency SkillID = 200262 // Outer Post Proficiency ○
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SkillOuterPostAverseness SkillID = 200263 // Outer Post Averseness
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SkillMaverickLv2 SkillID = 200271 // Maverick ◎
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SkillMaverick SkillID = 200272 // Maverick ○
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SkillCompetitiveSpiritLv2 SkillID = 200281 // Competitive Spirit ◎
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SkillCompetitiveSpirit SkillID = 200282 // Competitive Spirit ○
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SkillWallflower SkillID = 200283 // Wallflower
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SkillTargetinSightLv2 SkillID = 200291 // Target in Sight ◎
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SkillTargetinSight SkillID = 200292 // Target in Sight ○
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SkillLongShotLv2 SkillID = 200301 // Long Shot ◎
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SkillLongShot SkillID = 200302 // Long Shot ○
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SkillG1Averseness SkillID = 200311 // G1 Averseness
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SkillPaddockFright SkillID = 200321 // Paddock Fright
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SkillProfessorofCurvature SkillID = 200331 // Professor of Curvature
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SkillCornerAdept SkillID = 200332 // Corner Adept ○
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SkillCornerAdeptX SkillID = 200333 // Corner Adept ×
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SkillCornerConnoisseur SkillID = 200341 // Corner Connoisseur
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SkillCornerAcceleration SkillID = 200342 // Corner Acceleration ○
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SkillCornerAccelerationX SkillID = 200343 // Corner Acceleration ×
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SkillSwingingMaestro SkillID = 200351 // Swinging Maestro
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SkillCornerRecovery SkillID = 200352 // Corner Recovery ○
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SkillCornerRecoveryX SkillID = 200353 // Corner Recovery ×
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SkillBeelineBurst SkillID = 200361 // Beeline Burst
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SkillStraightawayAdept SkillID = 200362 // Straightaway Adept
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SkillRushingGale SkillID = 200371 // Rushing Gale!
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SkillStraightawayAcceleration SkillID = 200372 // Straightaway Acceleration
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SkillBreathofFreshAir SkillID = 200381 // Breath of Fresh Air
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SkillStraightawayRecovery SkillID = 200382 // Straightaway Recovery
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SkillRampRevulsion SkillID = 200391 // Ramp Revulsion
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SkillPackphobia SkillID = 200401 // Packphobia
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SkillDefeatist SkillID = 200411 // Defeatist
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SkillReckless SkillID = 200421 // Reckless
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SkillConcentration SkillID = 200431 // Concentration
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SkillFocus SkillID = 200432 // Focus
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SkillGatekept SkillID = 200433 // Gatekept
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SkillIronWill SkillID = 200441 // Iron Will
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SkillLayLow SkillID = 200442 // Lay Low
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SkillCenterStage SkillID = 200451 // Center Stage
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SkillPrudentPositioning SkillID = 200452 // Prudent Positioning
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SkillItsOn SkillID = 200461 // It's On!
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SkillRampUp SkillID = 200462 // Ramp Up
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SkillIndomitable SkillID = 200471 // Indomitable
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SkillPaceStrategy SkillID = 200472 // Pace Strategy
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SkillUnruffled SkillID = 200481 // Unruffled
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SkillCalminaCrowd SkillID = 200482 // Calm in a Crowd
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SkillNoStoppingMe SkillID = 200491 // No Stopping Me!
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SkillNimbleNavigator SkillID = 200492 // Nimble Navigator
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SkillLaneLegerdemain SkillID = 200501 // Lane Legerdemain
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SkillGowiththeFlow SkillID = 200502 // Go with the Flow
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SkillInBodyandMind SkillID = 200511 // In Body and Mind
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SkillHomestretchHaste SkillID = 200512 // Homestretch Haste
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SkillRunningIdle SkillID = 200521 // Running Idle
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SkillTakingtheLead SkillID = 200531 // Taking the Lead
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SkillEarlyLead SkillID = 200532 // Early Lead
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SkillEscapeArtist SkillID = 200541 // Escape Artist
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SkillFastPaced SkillID = 200542 // Fast-Paced
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SkillUnrestrained SkillID = 200551 // Unrestrained
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SkillFinalPush SkillID = 200552 // Final Push
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SkillCalmandCollected SkillID = 200561 // Calm and Collected
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SkillStaminatoSpare SkillID = 200562 // Stamina to Spare
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SkillRacePlanner SkillID = 200571 // Race Planner
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SkillPreferredPosition SkillID = 200572 // Preferred Position
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SkillSpeedStar SkillID = 200581 // Speed Star
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SkillPreparedtoPass SkillID = 200582 // Prepared to Pass
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SkillFastAndFurious SkillID = 200591 // Fast & Furious
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SkillPositionPilfer SkillID = 200592 // Position Pilfer
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SkillOnYourLeft SkillID = 200601 // On Your Left!
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SkillSlickSurge SkillID = 200602 // Slick Surge
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SkillRisingDragon SkillID = 200611 // Rising Dragon
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SkillOuterSwell SkillID = 200612 // Outer Swell
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SkillSleepingLion SkillID = 200621 // Sleeping Lion
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SkillStandingBy SkillID = 200622 // Standing By
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SkillSturmundDrang SkillID = 200631 // Sturm und Drang
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SkillMasterfulGambit SkillID = 200632 // Masterful Gambit
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SkillEncroachingShadow SkillID = 200641 // Encroaching Shadow
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SkillStraightawaySpurt SkillID = 200642 // Straightaway Spurt
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SkillTurboSprint SkillID = 200651 // Turbo Sprint
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SkillSprintingGear SkillID = 200652 // Sprinting Gear
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SkillWaitandSee SkillID = 200662 // Wait-and-See
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SkillBlindingFlash SkillID = 200671 // Blinding Flash
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SkillGapCloser SkillID = 200672 // Gap Closer
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SkillMileMaven SkillID = 200681 // Mile Maven
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SkillProductivePlan SkillID = 200682 // Productive Plan
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SkillKeenEye SkillID = 200691 // Keen Eye
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SkillWatchfulEye SkillID = 200692 // Watchful Eye
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SkillFuriousFeat SkillID = 200701 // Furious Feat
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SkillUpdrafters SkillID = 200702 // Updrafters
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SkillTrackblazer SkillID = 200711 // Trackblazer
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SkillRosyOutlook SkillID = 200712 // Rosy Outlook
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SkillKillerTunes SkillID = 200721 // Killer Tunes
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SkillUpTempo SkillID = 200722 // Up-Tempo
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SkillUnyielding SkillID = 200731 // Unyielding
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SkillSteadfast SkillID = 200732 // Steadfast
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SkillCooldown SkillID = 200741 // Cooldown
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SkillDeepBreaths SkillID = 200742 // Deep Breaths
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SkillInnateExperience SkillID = 200751 // Innate Experience
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SkillInsideScoop SkillID = 200752 // Inside Scoop
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SkillAdrenalineRush SkillID = 200761 // Adrenaline Rush
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SkillExtraTank SkillID = 200762 // Extra Tank
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SkillTrickFront SkillID = 200771 // Trick (Front)
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SkillTantalizingTrick SkillID = 200772 // Tantalizing Trick
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SkillTrickRear SkillID = 200781 // Trick (Rear)
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SkillFrenziedFrontRunners SkillID = 200791 // Frenzied Front Runners
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SkillFrenziedPaceChasers SkillID = 200801 // Frenzied Pace Chasers
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SkillFrenziedLateSurgers SkillID = 200811 // Frenzied Late Surgers
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SkillFrenziedEndClosers SkillID = 200821 // Frenzied End Closers
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SkillSubduedFrontRunners SkillID = 200831 // Subdued Front Runners
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SkillFlusteredFrontRunners SkillID = 200841 // Flustered Front Runners
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SkillHesitantFrontRunners SkillID = 200851 // Hesitant Front Runners
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SkillSubduedPaceChasers SkillID = 200861 // Subdued Pace Chasers
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SkillFlusteredPaceChasers SkillID = 200871 // Flustered Pace Chasers
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SkillHesitantPaceChasers SkillID = 200881 // Hesitant Pace Chasers
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SkillSubduedLateSurgers SkillID = 200891 // Subdued Late Surgers
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SkillFlusteredLateSurgers SkillID = 200901 // Flustered Late Surgers
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SkillHesitantLateSurgers SkillID = 200911 // Hesitant Late Surgers
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SkillSubduedEndClosers SkillID = 200921 // Subdued End Closers
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SkillFlusteredEndClosers SkillID = 200931 // Flustered End Closers
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SkillHesitantEndClosers SkillID = 200941 // Hesitant End Closers
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SkillOiRacecourseLv2 SkillID = 200951 // Oi Racecourse ◎
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SkillOiRacecourse SkillID = 200952 // Oi Racecourse ○
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SkillOiRacecourseX SkillID = 200953 // Oi Racecourse ×
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SkillSprintStraightawaysLv2 SkillID = 200961 // Sprint Straightaways ◎
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SkillSprintStraightaways SkillID = 200962 // Sprint Straightaways ○
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SkillSprintCornersLv2 SkillID = 200971 // Sprint Corners ◎
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SkillSprintCorners SkillID = 200972 // Sprint Corners ○
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SkillStaggeringLead SkillID = 200981 // Staggering Lead
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SkillHugeLead SkillID = 200982 // Huge Lead
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SkillPlanX SkillID = 200991 // Plan X
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SkillCountermeasure SkillID = 200992 // Countermeasure
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SkillPerfectPrep SkillID = 201001 // Perfect Prep!
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SkillMeticulousMeasures SkillID = 201002 // Meticulous Measures
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SkillAdoredbyAll SkillID = 201011 // Adored by All
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SkillIntimidate SkillID = 201012 // Intimidate
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SkillYouveGotNoShot SkillID = 201021 // You've Got No Shot
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SkillStopRightThere SkillID = 201022 // Stop Right There!
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SkillMileStraightawaysLv2 SkillID = 201031 // Mile Straightaways ◎
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SkillMileStraightaways SkillID = 201032 // Mile Straightaways ○
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SkillMileCornersLv2 SkillID = 201041 // Mile Corners ◎
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SkillMileCorners SkillID = 201042 // Mile Corners ○
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SkillChangingGears SkillID = 201051 // Changing Gears
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SkillShiftingGears SkillID = 201052 // Shifting Gears
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SkillStepontheGas SkillID = 201061 // Step on the Gas!
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SkillAcceleration SkillID = 201062 // Acceleration
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SkillBigSisterly SkillID = 201071 // Big-Sisterly
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SkillUnyieldingSpirit SkillID = 201072 // Unyielding Spirit
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SkillGreedforSpeed SkillID = 201081 // Greed for Speed
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SkillSpeedEater SkillID = 201082 // Speed Eater
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SkillBattleFormation SkillID = 201091 // Battle Formation
|
||
SkillOpeningGambit SkillID = 201092 // Opening Gambit
|
||
SkillMediumStraightawaysLv2 SkillID = 201101 // Medium Straightaways ◎
|
||
SkillMediumStraightaways SkillID = 201102 // Medium Straightaways ○
|
||
SkillMediumCornersLv2 SkillID = 201111 // Medium Corners ◎
|
||
SkillMediumCorners SkillID = 201112 // Medium Corners ○
|
||
SkillClairvoyance SkillID = 201121 // Clairvoyance
|
||
SkillHawkeye SkillID = 201122 // Hawkeye
|
||
SkillLightningStep SkillID = 201131 // Lightning Step
|
||
SkillThunderboltStep SkillID = 201132 // Thunderbolt Step
|
||
SkillMiraculousStep SkillID = 201141 // Miraculous Step
|
||
SkillSoftStep SkillID = 201142 // Soft Step
|
||
SkillDominator SkillID = 201151 // Dominator
|
||
SkillTether SkillID = 201152 // Tether
|
||
SkillMystifyingMurmur SkillID = 201161 // Mystifying Murmur
|
||
SkillMurmur SkillID = 201162 // Murmur
|
||
SkillLongStraightawaysLv2 SkillID = 201171 // Long Straightaways ◎
|
||
SkillLongStraightaways SkillID = 201172 // Long Straightaways ○
|
||
SkillLongCornersLv2 SkillID = 201181 // Long Corners ◎
|
||
SkillLongCorners SkillID = 201182 // Long Corners ○
|
||
SkillVanguardSpirit SkillID = 201191 // Vanguard Spirit
|
||
SkillKeepingtheLead SkillID = 201192 // Keeping the Lead
|
||
SkillVIPPass SkillID = 201201 // VIP Pass
|
||
SkillPassingPro SkillID = 201202 // Passing Pro
|
||
SkillOverwhelmingPressure SkillID = 201211 // Overwhelming Pressure
|
||
SkillPressure SkillID = 201212 // Pressure
|
||
SkillStaminaSiphon SkillID = 201221 // Stamina Siphon
|
||
SkillStaminaEater SkillID = 201222 // Stamina Eater
|
||
SkillIllusionist SkillID = 201231 // Illusionist
|
||
SkillSmokeScreen SkillID = 201232 // Smoke Screen
|
||
SkillFrontRunnerStraightawaysLv2 SkillID = 201241 // Front Runner Straightaways ◎
|
||
SkillFrontRunnerStraightaways SkillID = 201242 // Front Runner Straightaways ○
|
||
SkillFrontRunnerCornersLv2 SkillID = 201251 // Front Runner Corners ◎
|
||
SkillFrontRunnerCorners SkillID = 201252 // Front Runner Corners ○
|
||
SkillSixthSense SkillID = 201261 // Sixth Sense
|
||
SkillDodgingDanger SkillID = 201262 // Dodging Danger
|
||
SkillLeadersPride SkillID = 201272 // Leader's Pride
|
||
SkillRestless SkillID = 201281 // Restless
|
||
SkillMoxie SkillID = 201282 // Moxie
|
||
SkillReignition SkillID = 201291 // Reignition
|
||
SkillSecondWind SkillID = 201292 // Second Wind
|
||
SkillRestart SkillID = 201302 // Restart
|
||
SkillPaceChaserStraightawaysLv2 SkillID = 201311 // Pace Chaser Straightaways ◎
|
||
SkillPaceChaserStraightaways SkillID = 201312 // Pace Chaser Straightaways ○
|
||
SkillPaceChaserCornersLv2 SkillID = 201321 // Pace Chaser Corners ◎
|
||
SkillPaceChaserCorners SkillID = 201322 // Pace Chaser Corners ○
|
||
SkillTechnician SkillID = 201331 // Technician
|
||
SkillShrewdStep SkillID = 201332 // Shrewd Step
|
||
SkillDeterminedDescent SkillID = 201341 // Determined Descent
|
||
SkillStraightDescent SkillID = 201342 // Straight Descent
|
||
SkillGourmand SkillID = 201351 // Gourmand
|
||
SkillHydrate SkillID = 201352 // Hydrate
|
||
SkillShatterproof SkillID = 201361 // Shatterproof
|
||
SkillTacticalTweak SkillID = 201362 // Tactical Tweak
|
||
SkillDazzlingDisorientation SkillID = 201371 // Dazzling Disorientation
|
||
SkillDisorient SkillID = 201372 // Disorient
|
||
SkillLateSurgerStraightawaysLv2 SkillID = 201381 // Late Surger Straightaways ◎
|
||
SkillLateSurgerStraightaways SkillID = 201382 // Late Surger Straightaways ○
|
||
SkillLateSurgerCornersLv2 SkillID = 201391 // Late Surger Corners ◎
|
||
SkillLateSurgerCorners SkillID = 201392 // Late Surger Corners ○
|
||
SkillHardWorker SkillID = 201401 // Hard Worker
|
||
SkillFighter SkillID = 201402 // Fighter
|
||
SkillFifteenMillionCC SkillID = 201411 // 15,000,000 CC
|
||
SkillOneMillionCC SkillID = 201412 // 1,500,000 CC
|
||
SkillRelax SkillID = 201421 // Relax
|
||
SkillASmallBreather SkillID = 201422 // A Small Breather
|
||
SkillTheBiggerPicture SkillID = 201431 // The Bigger Picture
|
||
SkillStudious SkillID = 201432 // Studious
|
||
SkillAllSeeingEyes SkillID = 201441 // All-Seeing Eyes
|
||
SkillSharpGaze SkillID = 201442 // Sharp Gaze
|
||
SkillEndCloserStraightawaysLv2 SkillID = 201451 // End Closer Straightaways ◎
|
||
SkillEndCloserStraightaways SkillID = 201452 // End Closer Straightaways ○
|
||
SkillEndCloserCornersLv2 SkillID = 201461 // End Closer Corners ◎
|
||
SkillEndCloserCorners SkillID = 201462 // End Closer Corners ○
|
||
SkillTheCoastIsClear SkillID = 201471 // The Coast Is Clear!
|
||
SkillICanSeeRightThroughYou SkillID = 201472 // I Can See Right Through You
|
||
SkillGoHomeSpecialist SkillID = 201481 // Go-Home Specialist
|
||
SkillAfterSchoolStroll SkillID = 201482 // After-School Stroll
|
||
SkillSerenity SkillID = 201491 // Serenity
|
||
SkillLevelheaded SkillID = 201492 // Levelheaded
|
||
SkillCrusader SkillID = 201501 // Crusader
|
||
SkillStrategist SkillID = 201502 // Strategist
|
||
SkillPetrifyingGaze SkillID = 201511 // Petrifying Gaze
|
||
SkillIntenseGaze SkillID = 201512 // Intense Gaze
|
||
SkillFrontRunnerSavvyLv2 SkillID = 201521 // Front Runner Savvy ◎
|
||
SkillFrontRunnerSavvy SkillID = 201522 // Front Runner Savvy ○
|
||
SkillPaceChaserSavvyLv2 SkillID = 201531 // Pace Chaser Savvy ◎
|
||
SkillPaceChaserSavvy SkillID = 201532 // Pace Chaser Savvy ○
|
||
SkillLateSurgerSavvyLv2 SkillID = 201541 // Late Surger Savvy ◎
|
||
SkillLateSurgerSavvy SkillID = 201542 // Late Surger Savvy ○
|
||
SkillEndCloserSavvyLv2 SkillID = 201551 // End Closer Savvy ◎
|
||
SkillEndCloserSavvy SkillID = 201552 // End Closer Savvy ○
|
||
SkillSuperLuckySeven SkillID = 201561 // Super Lucky Seven
|
||
SkillLuckySeven SkillID = 201562 // Lucky Seven
|
||
SkillTripleSevens SkillID = 201571 // Triple 7s
|
||
SkillHighlander SkillID = 201581 // Highlander
|
||
SkillUmaStan SkillID = 201591 // Uma Stan
|
||
SkillSuperstan SkillID = 201592 // Superstan
|
||
SkillGroundwork SkillID = 201601 // Groundwork
|
||
SkillTailHeldHigh SkillID = 201611 // Tail Held High
|
||
SkillShakeItOut SkillID = 201621 // Shake It Out
|
||
SkillSympathy SkillID = 201631 // Sympathy
|
||
SkillLoneWolf SkillID = 201641 // Lone Wolf
|
||
SkillSlipstream SkillID = 201651 // Slipstream
|
||
SkillPlaytimesOver SkillID = 201661 // Playtime's Over!
|
||
SkillTrendingintheCharts SkillID = 201671 // Trending in the Charts!
|
||
SkillTopPick SkillID = 201672 // Top Pick
|
||
SkillLeadtheCharge SkillID = 201681 // Lead the Charge!
|
||
SkillForwardMarch SkillID = 201682 // Forward, March!
|
||
SkillLieinWait SkillID = 201691 // Lie in Wait
|
||
SkillBeStill SkillID = 201692 // Be Still
|
||
SkillComeWhatMay SkillID = 201701 // Come What May
|
||
SkillAllIveGot SkillID = 201702 // All I've Got
|
||
SkillNailArt SkillID = 201801 // ♡ 3D Nail Art
|
||
SkillHeadOn SkillID = 201902 // Head-On
|
||
SkillFamiliarGround SkillID = 202002 // Familiar Ground
|
||
SkillEarlyStart SkillID = 202022 // Early Start
|
||
SkillRiskyBusiness SkillID = 202032 // Risky Business
|
||
SkillRunaway SkillID = 202051 // Runaway
|
||
SkillBurningSpiritSPD SkillID = 210011 // Burning Spirit SPD
|
||
SkillIgnitedSpiritSPD SkillID = 210012 // Ignited Spirit SPD
|
||
SkillBurningSpiritSTA SkillID = 210021 // Burning Spirit STA
|
||
SkillIgnitedSpiritSTA SkillID = 210022 // Ignited Spirit STA
|
||
SkillBurningSpiritPWR SkillID = 210031 // Burning Spirit PWR
|
||
SkillIgnitedSpiritPWR SkillID = 210032 // Ignited Spirit PWR
|
||
SkillBurningSpiritGUTS SkillID = 210041 // Burning Spirit GUTS
|
||
SkillIgnitedSpiritGUTS SkillID = 210042 // Ignited Spirit GUTS
|
||
SkillBurningSpiritWIT SkillID = 210051 // Burning Spirit WIT
|
||
SkillIgnitedSpiritWIT SkillID = 210052 // Ignited Spirit WIT
|
||
SkillUnquenchedThirst SkillID = 300011 // Unquenched Thirst
|
||
SkillUnchanging SkillID = 300021 // Unchanging
|
||
SkillShootingStarInherit SkillID = 900011 // Shooting Star
|
||
SkillTheViewfromtheLeadIsMineInherit SkillID = 900021 // The View from the Lead Is Mine!
|
||
SkillSkyHighTeioStepInherit SkillID = 900031 // Sky-High Teio Step
|
||
SkillRedShiftLP1211MInherit SkillID = 900041 // Red Shift/LP1211-M
|
||
SkillLightsofVaudevilleInherit SkillID = 900051 // Lights of Vaudeville
|
||
SkillTriumphantPulseInherit SkillID = 900061 // Triumphant Pulse
|
||
SkillAnchorsAweighInherit SkillID = 900071 // Anchors Aweigh!
|
||
SkillCutandDriveInherit SkillID = 900081 // Cut and Drive!
|
||
SkillResplendentRedAceInherit SkillID = 900091 // Resplendent Red Ace
|
||
SkillShootingforVictoryInherit SkillID = 900101 // Shooting for Victory!
|
||
SkillWhereTheresaWillTheresaWayInherit SkillID = 900111 // Where There's a Will, There's a Way
|
||
SkillYouandMeOneonOneInherit SkillID = 900121 // You and Me! One-on-One!
|
||
SkillTheDutyofDignityCallsInherit SkillID = 900131 // The Duty of Dignity Calls
|
||
SkillVictoriaporplanchaInherit SkillID = 900141 // Victoria por plancha ☆
|
||
SkillThisDanceIsforVittoriaInherit SkillID = 900151 // This Dance Is for Vittoria!
|
||
SkillShadowBreakInherit SkillID = 900161 // Shadow Break
|
||
SkillBeholdThineEmperorsDivineMightInherit SkillID = 900171 // Behold Thine Emperor's Divine Might
|
||
SkillBlazingPrideInherit SkillID = 900181 // Blazing Pride
|
||
SkillOMGTheFinalSprintInherit SkillID = 900191 // OMG! (゚∀゚) The Final Sprint! ☆
|
||
SkillAnglingandSchemingInherit SkillID = 900201 // Angling and Scheming
|
||
SkillFairyTaleInherit SkillID = 900221 // Fairy Tale
|
||
SkillWinQEDInherit SkillID = 900231 // ∴win Q.E.D.
|
||
SkillFlashyLandingInherit SkillID = 900241 // Flashy☆Landing
|
||
SkillChasingAfterYouInherit SkillID = 900251 // Chasing After You
|
||
SkillG00FirstFInfinityInherit SkillID = 900261 // G00 1st. F∞;
|
||
SkillLetsPumpSomeIronInherit SkillID = 900271 // Let's Pump Some Iron!
|
||
SkillYUMMYSPEEDInherit SkillID = 900281 // YUMMY☆SPEED!
|
||
SkillBlueRoseCloserInherit SkillID = 900301 // Blue Rose Closer
|
||
SkillUma2Inherit SkillID = 900321 // U=ma2
|
||
SkillOurTickettoWinInherit SkillID = 900351 // Our Ticket to Win!
|
||
SkillSchwarzesSchwertInherit SkillID = 900371 // Schwarzes Schwert
|
||
SkillLookatCurrenInherit SkillID = 900381 // #LookatCurren
|
||
SkillAPrincessMustSeizeVictoryInherit SkillID = 900391 // A Princess Must Seize Victory!
|
||
SkillKEEPITREALInherit SkillID = 900401 // KEEP IT REAL.
|
||
SkillGeniusxBakushinVictoryInherit SkillID = 900411 // Genius x Bakushin = Victory
|
||
SkillPureHeartInherit SkillID = 900451 // Pure Heart
|
||
SkillSPARKLYSTARDOMInherit SkillID = 900461 // SPARKLY☆STARDOM
|
||
SkillPopAndPolishInherit SkillID = 900481 // Pop & Polish
|
||
SkillNemesisInherit SkillID = 900501 // Nemesis
|
||
SkillSuperDuperClimaxInherit SkillID = 900521 // Super-Duper Climax
|
||
SkillISeeVictoryinMyFutureInherit SkillID = 900561 // I See Victory in My Future!
|
||
SkillINeverGoofUpInherit SkillID = 900581 // I Never Goof Up!
|
||
SkillMovingPastandBeyondInherit SkillID = 900591 // Moving Past, and Beyond
|
||
SkillJustaLittleFartherInherit SkillID = 900601 // Just a Little Farther!
|
||
SkillPridefulKingInherit SkillID = 900611 // Prideful King
|
||
SkillDazzlnDiverInherit SkillID = 910011 // Dazzl'n ♪ Diver
|
||
SkillCertainVictoryInherit SkillID = 910031 // Certain Victory
|
||
SkillAKissforCourageInherit SkillID = 910041 // A Kiss for Courage
|
||
SkillFestiveMiracleInherit SkillID = 910061 // Festive Miracle
|
||
SkillSuperiorHealInherit SkillID = 910111 // Superior Heal
|
||
SkillLegacyoftheStrongInherit SkillID = 910131 // Legacy of the Strong
|
||
SkillCondorsFuryInherit SkillID = 910141 // Condor's Fury
|
||
SkillArrowsWhistleShadowsDisperseInherit SkillID = 910171 // Arrows Whistle, Shadows Disperse
|
||
SkillEternalMomentsInherit SkillID = 910181 // Eternal Moments
|
||
SkillPresentsfromXInherit SkillID = 910231 // Presents from X
|
||
SkillFloweryManeuverInherit SkillID = 910241 // Flowery☆Maneuver
|
||
SkillEveryRoseHasItsFangsInherit SkillID = 910301 // Every Rose Has Its Fangs
|
||
SkillDancingintheLeavesInherit SkillID = 910401 // Dancing in the Leaves
|
||
SkillGiveMummyaHugInherit SkillID = 910451 // Give Mummy a Hug ♡
|
||
SkillBountifulHarvestInherit SkillID = 910561 // Bountiful Harvest
|
||
)
|
||
|
||
var OrderedSkills = [...]SkillID{
|
||
SkillWarningShot,
|
||
SkillXceleration,
|
||
SkillRedAce,
|
||
SkillFocusedMind,
|
||
SkillCorazónArdiente,
|
||
SkillEmpresssPride,
|
||
SkillFirstPlaceKiss,
|
||
SkillFeeltheBurn,
|
||
SkillIntroductiontoPhysiology,
|
||
SkillVIsforVictory,
|
||
SkillClassRepSpeedBakushin,
|
||
SkillClearHeart,
|
||
SkillSuperDuperStoked,
|
||
SkillLuckBewithMe,
|
||
SkillICanWinSometimesRight,
|
||
SkillCallMeKing,
|
||
SkillShootingStar,
|
||
SkillTheViewfromtheLeadIsMine,
|
||
SkillSkyHighTeioStep,
|
||
SkillRedShiftLP1211M,
|
||
SkillLightsofVaudeville,
|
||
SkillTriumphantPulse,
|
||
SkillAnchorsAweigh,
|
||
SkillCutandDrive,
|
||
SkillResplendentRedAce,
|
||
SkillShootingforVictory,
|
||
SkillWhereTheresaWillTheresaWay,
|
||
SkillYouandMeOneonOne,
|
||
SkillTheDutyofDignityCalls,
|
||
SkillVictoriaporplancha,
|
||
SkillThisDanceIsforVittoria,
|
||
SkillShadowBreak,
|
||
SkillBeholdThineEmperorsDivineMight,
|
||
SkillBlazingPride,
|
||
SkillOMGTheFinalSprint,
|
||
SkillAnglingandScheming,
|
||
SkillFairyTale,
|
||
SkillWinQED,
|
||
SkillFlashyLanding,
|
||
SkillChasingAfterYou,
|
||
SkillG00FirstFInfinity,
|
||
SkillLetsPumpSomeIron,
|
||
SkillYUMMYSPEED,
|
||
SkillBlueRoseCloser,
|
||
SkillUma2,
|
||
SkillOurTickettoWin,
|
||
SkillSchwarzesSchwert,
|
||
SkillLookatCurren,
|
||
SkillAPrincessMustSeizeVictory,
|
||
SkillKEEPITREAL,
|
||
SkillGeniusxBakushinVictory,
|
||
SkillPureHeart,
|
||
SkillSPARKLYSTARDOM,
|
||
SkillPopAndPolish,
|
||
SkillNemesis,
|
||
SkillSuperDuperClimax,
|
||
SkillISeeVictoryinMyFuture,
|
||
SkillINeverGoofUp,
|
||
SkillMovingPastandBeyond,
|
||
SkillJustaLittleFarther,
|
||
SkillPridefulKing,
|
||
SkillDazzlnDiver,
|
||
SkillCertainVictory,
|
||
SkillAKissforCourage,
|
||
SkillFestiveMiracle,
|
||
SkillSuperiorHeal,
|
||
SkillLegacyoftheStrong,
|
||
SkillCondorsFury,
|
||
SkillArrowsWhistleShadowsDisperse,
|
||
SkillEternalMoments,
|
||
SkillPresentsfromX,
|
||
SkillFloweryManeuver,
|
||
SkillEveryRoseHasItsFangs,
|
||
SkillDancingintheLeaves,
|
||
SkillGiveMummyaHug,
|
||
SkillBountifulHarvest,
|
||
SkillRightHandedLv2,
|
||
SkillRightHanded,
|
||
SkillRightHandedX,
|
||
SkillLeftHandedLv2,
|
||
SkillLeftHanded,
|
||
SkillLeftHandedX,
|
||
SkillTokyoRacecourseLv2,
|
||
SkillTokyoRacecourse,
|
||
SkillTokyoRacecourseX,
|
||
SkillNakayamaRacecourseLv2,
|
||
SkillNakayamaRacecourse,
|
||
SkillNakayamaRacecourseX,
|
||
SkillHanshinRacecourseLv2,
|
||
SkillHanshinRacecourse,
|
||
SkillHanshinRacecourseX,
|
||
SkillKyotoRacecourseLv2,
|
||
SkillKyotoRacecourse,
|
||
SkillKyotoRacecourseX,
|
||
SkillYodoInvicta,
|
||
SkillChukyoRacecourseLv2,
|
||
SkillChukyoRacecourse,
|
||
SkillChukyoRacecourseX,
|
||
SkillSapporoRacecourseLv2,
|
||
SkillSapporoRacecourse,
|
||
SkillSapporoRacecourseX,
|
||
SkillHakodateRacecourseLv2,
|
||
SkillHakodateRacecourse,
|
||
SkillHakodateRacecourseX,
|
||
SkillFukushimaRacecourseLv2,
|
||
SkillFukushimaRacecourse,
|
||
SkillFukushimaRacecourseX,
|
||
SkillNiigataRacecourseLv2,
|
||
SkillNiigataRacecourse,
|
||
SkillNiigataRacecourseX,
|
||
SkillKokuraRacecourseLv2,
|
||
SkillKokuraRacecourse,
|
||
SkillKokuraRacecourseX,
|
||
SkillStandardDistanceLv2,
|
||
SkillStandardDistance,
|
||
SkillStandardDistanceX,
|
||
SkillNonStandardDistanceLv2,
|
||
SkillNonStandardDistance,
|
||
SkillNonStandardDistanceX,
|
||
SkillFirmConditionsLv2,
|
||
SkillFirmConditions,
|
||
SkillFirmConditionsX,
|
||
SkillWetConditionsLv2,
|
||
SkillWetConditions,
|
||
SkillWetConditionsX,
|
||
SkillSpringRunnerLv2,
|
||
SkillSpringRunner,
|
||
SkillSpringRunnerX,
|
||
SkillSummerRunnerLv2,
|
||
SkillSummerRunner,
|
||
SkillSummerRunnerX,
|
||
SkillFallRunnerLv2,
|
||
SkillFallRunner,
|
||
SkillFallRunnerX,
|
||
SkillFallFrenzy,
|
||
SkillWinterRunnerLv2,
|
||
SkillWinterRunner,
|
||
SkillWinterRunnerX,
|
||
SkillSunnyDaysLv2,
|
||
SkillSunnyDays,
|
||
SkillCloudyDaysLv2,
|
||
SkillCloudyDays,
|
||
SkillRainyDaysLv2,
|
||
SkillRainyDays,
|
||
SkillRainyDaysX,
|
||
SkillSnowyDaysLv2,
|
||
SkillSnowyDays,
|
||
SkillInnerPostProficiencyLv2,
|
||
SkillInnerPostProficiency,
|
||
SkillInnerPostAverseness,
|
||
SkillOuterPostProficiencyLv2,
|
||
SkillOuterPostProficiency,
|
||
SkillOuterPostAverseness,
|
||
SkillMaverickLv2,
|
||
SkillMaverick,
|
||
SkillCompetitiveSpiritLv2,
|
||
SkillCompetitiveSpirit,
|
||
SkillWallflower,
|
||
SkillTargetinSightLv2,
|
||
SkillTargetinSight,
|
||
SkillLongShotLv2,
|
||
SkillLongShot,
|
||
SkillG1Averseness,
|
||
SkillPaddockFright,
|
||
SkillProfessorofCurvature,
|
||
SkillCornerAdept,
|
||
SkillCornerAdeptX,
|
||
SkillCornerConnoisseur,
|
||
SkillCornerAcceleration,
|
||
SkillCornerAccelerationX,
|
||
SkillSwingingMaestro,
|
||
SkillCornerRecovery,
|
||
SkillCornerRecoveryX,
|
||
SkillBeelineBurst,
|
||
SkillStraightawayAdept,
|
||
SkillRushingGale,
|
||
SkillStraightawayAcceleration,
|
||
SkillBreathofFreshAir,
|
||
SkillStraightawayRecovery,
|
||
SkillRampRevulsion,
|
||
SkillPackphobia,
|
||
SkillDefeatist,
|
||
SkillReckless,
|
||
SkillConcentration,
|
||
SkillFocus,
|
||
SkillGatekept,
|
||
SkillIronWill,
|
||
SkillLayLow,
|
||
SkillCenterStage,
|
||
SkillPrudentPositioning,
|
||
SkillItsOn,
|
||
SkillRampUp,
|
||
SkillIndomitable,
|
||
SkillPaceStrategy,
|
||
SkillUnruffled,
|
||
SkillCalminaCrowd,
|
||
SkillNoStoppingMe,
|
||
SkillNimbleNavigator,
|
||
SkillLaneLegerdemain,
|
||
SkillGowiththeFlow,
|
||
SkillInBodyandMind,
|
||
SkillHomestretchHaste,
|
||
SkillRunningIdle,
|
||
SkillTakingtheLead,
|
||
SkillEarlyLead,
|
||
SkillEscapeArtist,
|
||
SkillFastPaced,
|
||
SkillUnrestrained,
|
||
SkillFinalPush,
|
||
SkillCalmandCollected,
|
||
SkillStaminatoSpare,
|
||
SkillRacePlanner,
|
||
SkillPreferredPosition,
|
||
SkillSpeedStar,
|
||
SkillPreparedtoPass,
|
||
SkillFastAndFurious,
|
||
SkillPositionPilfer,
|
||
SkillOnYourLeft,
|
||
SkillSlickSurge,
|
||
SkillRisingDragon,
|
||
SkillOuterSwell,
|
||
SkillSleepingLion,
|
||
SkillStandingBy,
|
||
SkillSturmundDrang,
|
||
SkillMasterfulGambit,
|
||
SkillEncroachingShadow,
|
||
SkillStraightawaySpurt,
|
||
SkillTurboSprint,
|
||
SkillSprintingGear,
|
||
SkillWaitandSee,
|
||
SkillBlindingFlash,
|
||
SkillGapCloser,
|
||
SkillMileMaven,
|
||
SkillProductivePlan,
|
||
SkillKeenEye,
|
||
SkillWatchfulEye,
|
||
SkillFuriousFeat,
|
||
SkillUpdrafters,
|
||
SkillTrackblazer,
|
||
SkillRosyOutlook,
|
||
SkillKillerTunes,
|
||
SkillUpTempo,
|
||
SkillUnyielding,
|
||
SkillSteadfast,
|
||
SkillCooldown,
|
||
SkillDeepBreaths,
|
||
SkillInnateExperience,
|
||
SkillInsideScoop,
|
||
SkillAdrenalineRush,
|
||
SkillExtraTank,
|
||
SkillTrickFront,
|
||
SkillTantalizingTrick,
|
||
SkillTrickRear,
|
||
SkillFrenziedFrontRunners,
|
||
SkillFrenziedPaceChasers,
|
||
SkillFrenziedLateSurgers,
|
||
SkillFrenziedEndClosers,
|
||
SkillSubduedFrontRunners,
|
||
SkillFlusteredFrontRunners,
|
||
SkillHesitantFrontRunners,
|
||
SkillSubduedPaceChasers,
|
||
SkillFlusteredPaceChasers,
|
||
SkillHesitantPaceChasers,
|
||
SkillSubduedLateSurgers,
|
||
SkillFlusteredLateSurgers,
|
||
SkillHesitantLateSurgers,
|
||
SkillSubduedEndClosers,
|
||
SkillFlusteredEndClosers,
|
||
SkillHesitantEndClosers,
|
||
SkillOiRacecourseLv2,
|
||
SkillOiRacecourse,
|
||
SkillOiRacecourseX,
|
||
SkillSprintStraightawaysLv2,
|
||
SkillSprintStraightaways,
|
||
SkillSprintCornersLv2,
|
||
SkillSprintCorners,
|
||
SkillStaggeringLead,
|
||
SkillHugeLead,
|
||
SkillPlanX,
|
||
SkillCountermeasure,
|
||
SkillPerfectPrep,
|
||
SkillMeticulousMeasures,
|
||
SkillAdoredbyAll,
|
||
SkillIntimidate,
|
||
SkillYouveGotNoShot,
|
||
SkillStopRightThere,
|
||
SkillMileStraightawaysLv2,
|
||
SkillMileStraightaways,
|
||
SkillMileCornersLv2,
|
||
SkillMileCorners,
|
||
SkillChangingGears,
|
||
SkillShiftingGears,
|
||
SkillStepontheGas,
|
||
SkillAcceleration,
|
||
SkillBigSisterly,
|
||
SkillUnyieldingSpirit,
|
||
SkillGreedforSpeed,
|
||
SkillSpeedEater,
|
||
SkillBattleFormation,
|
||
SkillOpeningGambit,
|
||
SkillMediumStraightawaysLv2,
|
||
SkillMediumStraightaways,
|
||
SkillMediumCornersLv2,
|
||
SkillMediumCorners,
|
||
SkillClairvoyance,
|
||
SkillHawkeye,
|
||
SkillLightningStep,
|
||
SkillThunderboltStep,
|
||
SkillMiraculousStep,
|
||
SkillSoftStep,
|
||
SkillDominator,
|
||
SkillTether,
|
||
SkillMystifyingMurmur,
|
||
SkillMurmur,
|
||
SkillLongStraightawaysLv2,
|
||
SkillLongStraightaways,
|
||
SkillLongCornersLv2,
|
||
SkillLongCorners,
|
||
SkillVanguardSpirit,
|
||
SkillKeepingtheLead,
|
||
SkillVIPPass,
|
||
SkillPassingPro,
|
||
SkillOverwhelmingPressure,
|
||
SkillPressure,
|
||
SkillStaminaSiphon,
|
||
SkillStaminaEater,
|
||
SkillIllusionist,
|
||
SkillSmokeScreen,
|
||
SkillFrontRunnerStraightawaysLv2,
|
||
SkillFrontRunnerStraightaways,
|
||
SkillFrontRunnerCornersLv2,
|
||
SkillFrontRunnerCorners,
|
||
SkillSixthSense,
|
||
SkillDodgingDanger,
|
||
SkillLeadersPride,
|
||
SkillRestless,
|
||
SkillMoxie,
|
||
SkillReignition,
|
||
SkillSecondWind,
|
||
SkillRestart,
|
||
SkillPaceChaserStraightawaysLv2,
|
||
SkillPaceChaserStraightaways,
|
||
SkillPaceChaserCornersLv2,
|
||
SkillPaceChaserCorners,
|
||
SkillTechnician,
|
||
SkillShrewdStep,
|
||
SkillDeterminedDescent,
|
||
SkillStraightDescent,
|
||
SkillGourmand,
|
||
SkillHydrate,
|
||
SkillShatterproof,
|
||
SkillTacticalTweak,
|
||
SkillDazzlingDisorientation,
|
||
SkillDisorient,
|
||
SkillLateSurgerStraightawaysLv2,
|
||
SkillLateSurgerStraightaways,
|
||
SkillLateSurgerCornersLv2,
|
||
SkillLateSurgerCorners,
|
||
SkillHardWorker,
|
||
SkillFighter,
|
||
SkillFifteenMillionCC,
|
||
SkillOneMillionCC,
|
||
SkillRelax,
|
||
SkillASmallBreather,
|
||
SkillTheBiggerPicture,
|
||
SkillStudious,
|
||
SkillAllSeeingEyes,
|
||
SkillSharpGaze,
|
||
SkillEndCloserStraightawaysLv2,
|
||
SkillEndCloserStraightaways,
|
||
SkillEndCloserCornersLv2,
|
||
SkillEndCloserCorners,
|
||
SkillTheCoastIsClear,
|
||
SkillICanSeeRightThroughYou,
|
||
SkillGoHomeSpecialist,
|
||
SkillAfterSchoolStroll,
|
||
SkillSerenity,
|
||
SkillLevelheaded,
|
||
SkillCrusader,
|
||
SkillStrategist,
|
||
SkillPetrifyingGaze,
|
||
SkillIntenseGaze,
|
||
SkillFrontRunnerSavvyLv2,
|
||
SkillFrontRunnerSavvy,
|
||
SkillPaceChaserSavvyLv2,
|
||
SkillPaceChaserSavvy,
|
||
SkillLateSurgerSavvyLv2,
|
||
SkillLateSurgerSavvy,
|
||
SkillEndCloserSavvyLv2,
|
||
SkillEndCloserSavvy,
|
||
SkillSuperLuckySeven,
|
||
SkillLuckySeven,
|
||
SkillTripleSevens,
|
||
SkillHighlander,
|
||
SkillUmaStan,
|
||
SkillSuperstan,
|
||
SkillGroundwork,
|
||
SkillTailHeldHigh,
|
||
SkillShakeItOut,
|
||
SkillSympathy,
|
||
SkillLoneWolf,
|
||
SkillSlipstream,
|
||
SkillPlaytimesOver,
|
||
SkillTrendingintheCharts,
|
||
SkillTopPick,
|
||
SkillLeadtheCharge,
|
||
SkillForwardMarch,
|
||
SkillLieinWait,
|
||
SkillBeStill,
|
||
SkillComeWhatMay,
|
||
SkillAllIveGot,
|
||
SkillNailArt,
|
||
SkillHeadOn,
|
||
SkillFamiliarGround,
|
||
SkillEarlyStart,
|
||
SkillRiskyBusiness,
|
||
SkillRunaway,
|
||
SkillBurningSpiritSPD,
|
||
SkillIgnitedSpiritSPD,
|
||
SkillBurningSpiritSTA,
|
||
SkillIgnitedSpiritSTA,
|
||
SkillBurningSpiritPWR,
|
||
SkillIgnitedSpiritPWR,
|
||
SkillBurningSpiritGUTS,
|
||
SkillIgnitedSpiritGUTS,
|
||
SkillBurningSpiritWIT,
|
||
SkillIgnitedSpiritWIT,
|
||
SkillUnquenchedThirst,
|
||
SkillUnchanging,
|
||
SkillShootingStarInherit,
|
||
SkillTheViewfromtheLeadIsMineInherit,
|
||
SkillSkyHighTeioStepInherit,
|
||
SkillRedShiftLP1211MInherit,
|
||
SkillLightsofVaudevilleInherit,
|
||
SkillTriumphantPulseInherit,
|
||
SkillAnchorsAweighInherit,
|
||
SkillCutandDriveInherit,
|
||
SkillResplendentRedAceInherit,
|
||
SkillShootingforVictoryInherit,
|
||
SkillWhereTheresaWillTheresaWayInherit,
|
||
SkillYouandMeOneonOneInherit,
|
||
SkillTheDutyofDignityCallsInherit,
|
||
SkillVictoriaporplanchaInherit,
|
||
SkillThisDanceIsforVittoriaInherit,
|
||
SkillShadowBreakInherit,
|
||
SkillBeholdThineEmperorsDivineMightInherit,
|
||
SkillBlazingPrideInherit,
|
||
SkillOMGTheFinalSprintInherit,
|
||
SkillAnglingandSchemingInherit,
|
||
SkillFairyTaleInherit,
|
||
SkillWinQEDInherit,
|
||
SkillFlashyLandingInherit,
|
||
SkillChasingAfterYouInherit,
|
||
SkillG00FirstFInfinityInherit,
|
||
SkillLetsPumpSomeIronInherit,
|
||
SkillYUMMYSPEEDInherit,
|
||
SkillBlueRoseCloserInherit,
|
||
SkillUma2Inherit,
|
||
SkillOurTickettoWinInherit,
|
||
SkillSchwarzesSchwertInherit,
|
||
SkillLookatCurrenInherit,
|
||
SkillAPrincessMustSeizeVictoryInherit,
|
||
SkillKEEPITREALInherit,
|
||
SkillGeniusxBakushinVictoryInherit,
|
||
SkillPureHeartInherit,
|
||
SkillSPARKLYSTARDOMInherit,
|
||
SkillPopAndPolishInherit,
|
||
SkillNemesisInherit,
|
||
SkillSuperDuperClimaxInherit,
|
||
SkillISeeVictoryinMyFutureInherit,
|
||
SkillINeverGoofUpInherit,
|
||
SkillMovingPastandBeyondInherit,
|
||
SkillJustaLittleFartherInherit,
|
||
SkillPridefulKingInherit,
|
||
SkillDazzlnDiverInherit,
|
||
SkillCertainVictoryInherit,
|
||
SkillAKissforCourageInherit,
|
||
SkillFestiveMiracleInherit,
|
||
SkillSuperiorHealInherit,
|
||
SkillLegacyoftheStrongInherit,
|
||
SkillCondorsFuryInherit,
|
||
SkillArrowsWhistleShadowsDisperseInherit,
|
||
SkillEternalMomentsInherit,
|
||
SkillPresentsfromXInherit,
|
||
SkillFloweryManeuverInherit,
|
||
SkillEveryRoseHasItsFangsInherit,
|
||
SkillDancingintheLeavesInherit,
|
||
SkillGiveMummyaHugInherit,
|
||
SkillBountifulHarvestInherit,
|
||
}
|
||
|
||
var AllSkills = map[SkillID]Skill{
|
||
SkillWarningShot: {
|
||
ID: 10071,
|
||
Name: "Warning Shot!",
|
||
Description: "Slightly increase velocity with a long spurt starting halfway through the race.",
|
||
Group: 1007,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&distance_rate<=60&order_rate>50",
|
||
Duration: 60000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillXceleration: {
|
||
ID: 10081,
|
||
Name: "Xceleration",
|
||
Description: "Become stronger at challenging rivals and moderately increase velocity when positioned toward the front with 200m or less remaining.",
|
||
Group: 1008,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillRedAce: {
|
||
ID: 10091,
|
||
Name: "Red Ace",
|
||
Description: "Slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
|
||
Group: 1009,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillFocusedMind: {
|
||
ID: 10111,
|
||
Name: "Focused Mind",
|
||
Description: "Moderately increase velocity with a strong turn of foot when passing another runner toward the back on the final straight.",
|
||
Group: 1011,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&change_order_onetime<0&order>=3",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillCorazónArdiente: {
|
||
ID: 10141,
|
||
Name: "Corazón ☆ Ardiente",
|
||
Description: "Slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
|
||
Group: 1014,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&hp_per>=30&order<=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillEmpresssPride: {
|
||
ID: 10181,
|
||
Name: "Empress's Pride",
|
||
Description: "Moderately increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.",
|
||
Group: 1018,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillFirstPlaceKiss: {
|
||
ID: 10241,
|
||
Name: "1st Place Kiss☆",
|
||
Description: "Slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
|
||
Group: 1024,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&blocked_side_continuetime>=2&order<=3",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillFeeltheBurn: {
|
||
ID: 10271,
|
||
Name: "Feel the Burn!",
|
||
Description: "Moderately increase acceleration in an attempt to move up on a corner late-race.",
|
||
Group: 1027,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order_rate>=65&order_rate<=70",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillIntroductiontoPhysiology: {
|
||
ID: 10321,
|
||
Name: "Introduction to Physiology",
|
||
Description: "Moderately recover endurance and slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
|
||
Group: 1032,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&corner!=0&order>=3&order_rate<=40",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillVIsforVictory: {
|
||
ID: 10351,
|
||
Name: "V Is for Victory!",
|
||
Description: "Moderately increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
|
||
Group: 1035,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&blocked_side_continuetime>=2",
|
||
Condition: "is_finalcorner==1&corner==0&order<=5",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillClassRepSpeedBakushin: {
|
||
ID: 10411,
|
||
Name: "Class Rep + Speed = Bakushin",
|
||
Description: "Moderately increase velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.",
|
||
Group: 1041,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order<=3&blocked_side_continuetime>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillClearHeart: {
|
||
ID: 10451,
|
||
Name: "Clear Heart",
|
||
Description: "Recover endurance when well-positioned mid-race.",
|
||
Group: 1045,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1&order>=2&order_rate<=40",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillSuperDuperStoked: {
|
||
ID: 10521,
|
||
Name: "Super-Duper Stoked",
|
||
Description: "Moderately recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
|
||
Group: 1052,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>50&near_count>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillLuckBewithMe: {
|
||
ID: 10561,
|
||
Name: "Luck Be with Me!",
|
||
Description: "Moderately clear a path forward with the power of divination when the way ahead is jammed late-race.",
|
||
Group: 1056,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order>=3&blocked_front==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillICanWinSometimesRight: {
|
||
ID: 10601,
|
||
Name: "I Can Win Sometimes, Right?",
|
||
Description: "Moderately increase velocity with an arousal of fighting spirit when positioned 3rd and about to lose late-race.",
|
||
Group: 1060,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order==3&bashin_diff_behind<=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillCallMeKing: {
|
||
ID: 10611,
|
||
Name: "Call Me King",
|
||
Description: "Increase velocity in a true display of skill with 200m remaining after racing calmly.",
|
||
Group: 1061,
|
||
Rarity: 3,
|
||
GroupRate: 1,
|
||
GradeValue: 240,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillShootingStar: {
|
||
ID: 100011,
|
||
Name: "Shooting Star",
|
||
Description: "Ride the momentum to increase velocity and very slightly increase acceleration after passing another runner toward the front late-race.",
|
||
Group: 10001,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order>=1&order_rate<=50&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillTheViewfromtheLeadIsMine: {
|
||
ID: 100021,
|
||
Name: "The View from the Lead Is Mine!",
|
||
Description: "Increase velocity by drawing on all remaining strength when in the lead by a fair margin in the second half of the race.",
|
||
Group: 10002,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order==1&bashin_diff_behind>=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillSkyHighTeioStep: {
|
||
ID: 100031,
|
||
Name: "Sky-High Teio Step",
|
||
Description: "Greatly increase velocity with flashy footwork when closing the gap to runners ahead on the final straight.",
|
||
Group: 10003,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order<=3&bashin_diff_infront<=1&is_overtake==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillRedShiftLP1211M: {
|
||
ID: 100041,
|
||
Name: "Red Shift/LP1211-M",
|
||
Description: "Increase acceleration by shifting gears when positioned toward the front on the final corner or later.",
|
||
Group: 10004,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&order<=5&order_rate<=50",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillLightsofVaudeville: {
|
||
ID: 100051,
|
||
Name: "Lights of Vaudeville",
|
||
Description: "Greatly increase velocity with a dazzling display when just breaking out of the pack toward the front on the final straight.",
|
||
Group: 10005,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order_rate<=30&behind_near_lane_time_set1>=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillTriumphantPulse: {
|
||
ID: 100061,
|
||
Name: "Triumphant Pulse",
|
||
Description: "Greatly increase ability to break out of the pack by opening up a path when positioned toward the front with 200m remaining.",
|
||
Group: 10006,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order>=2&order<=5&order_rate<=50&remain_distance<=201&remain_distance>=199",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillAnchorsAweigh: {
|
||
ID: 100071,
|
||
Name: "Anchors Aweigh!",
|
||
Description: "Moderately increase velocity steadily with a long spurt starting halfway through the race.",
|
||
Group: 10007,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&distance_rate<=60&order_rate>50",
|
||
Duration: 60000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillCutandDrive: {
|
||
ID: 100081,
|
||
Name: "Cut and Drive!",
|
||
Description: "Become stronger at challenging rivals and increase velocity when positioned toward the front with 200m or less remaining.",
|
||
Group: 10008,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillResplendentRedAce: {
|
||
ID: 100091,
|
||
Name: "Resplendent Red Ace",
|
||
Description: "Swell with the determination to be number one when positioned toward the front in the second half of the race.",
|
||
Group: 10009,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillShootingforVictory: {
|
||
ID: 100101,
|
||
Name: "Shooting for Victory!",
|
||
Description: "Increase acceleration with a pow, a wow, and a bang when well-positioned upon approaching the final straight.",
|
||
Group: 10010,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner_laterhalf==1&corner!=0&order>=3&order_rate<=40",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillWhereTheresaWillTheresaWay: {
|
||
ID: 100111,
|
||
Name: "Where There's a Will, There's a Way",
|
||
Description: "Increase velocity with a strong turn of foot when passing another runner toward the back on the final straight.",
|
||
Group: 10011,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&change_order_onetime<0&order>=3",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillYouandMeOneonOne: {
|
||
ID: 100121,
|
||
Name: "You and Me! One-on-One!",
|
||
Description: "Increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
|
||
Group: 10012,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&is_behind_in==1&change_order_onetime<0&order_rate>=40",
|
||
Condition: "is_finalcorner==1&corner==0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillTheDutyofDignityCalls: {
|
||
ID: 100131,
|
||
Name: "The Duty of Dignity Calls",
|
||
Description: "Increase velocity with the determination to not be overtaken when positioned toward the front on the final corner.",
|
||
Group: 10013,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&distance_diff_rate<=30",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillVictoriaporplancha: {
|
||
ID: 100141,
|
||
Name: "Victoria por plancha ☆",
|
||
Description: "Hang onto the advantage when positioned toward the front with energy to spare on the final straight.",
|
||
Group: 10014,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&hp_per>=30&order<=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillThisDanceIsforVittoria: {
|
||
ID: 100151,
|
||
Name: "This Dance Is for Vittoria!",
|
||
Description: "Increase velocity with royal brilliance when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
|
||
Group: 10015,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&bashin_diff_behind<=1&order<=4@is_finalcorner==1&bashin_diff_infront<=1&order<=4",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillShadowBreak: {
|
||
ID: 100161,
|
||
Name: "Shadow Break",
|
||
Description: "Increase velocity with beastly strength when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, greatly increase velocity instead.",
|
||
Group: 10016,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "phase==1&blocked_side_continuetime>=2",
|
||
Condition: "is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
{
|
||
Condition: "is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillBeholdThineEmperorsDivineMight: {
|
||
ID: 100171,
|
||
Name: "Behold Thine Emperor's Divine Might",
|
||
Description: "Greatly increase velocity on the final straight after passing another runner 3 times late-race.",
|
||
Group: 10017,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&change_order_up_end_after>=3&corner==0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillBlazingPride: {
|
||
ID: 100181,
|
||
Name: "Blazing Pride",
|
||
Description: "Increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.",
|
||
Group: 10018,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillOMGTheFinalSprint: {
|
||
ID: 100191,
|
||
Name: "OMG! (゚∀゚) The Final Sprint! ☆",
|
||
Description: "Increase velocity and navigation with the pure euphoria of being within breathing distance of precious waifus after passing another runner 2 times late-race.",
|
||
Group: 10019,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "change_order_up_end_after>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillAnglingandScheming: {
|
||
ID: 100201,
|
||
Name: "Angling and Scheming",
|
||
Description: "Increase acceleration at an opportune moment when in the lead on a corner late-race.",
|
||
Group: 10020,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order==1",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillFairyTale: {
|
||
ID: 100221,
|
||
Name: "Fairy Tale",
|
||
Description: "Increase velocity with the excitement of running when engaged in a challenge while well-positioned in the second half of the race.",
|
||
Group: 10022,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order>=2&order_rate<=40&blocked_side_continuetime>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillWinQED: {
|
||
ID: 100231,
|
||
Name: "∴win Q.E.D.",
|
||
Description: "Increase velocity by deriving the winning equation when passing another runner toward the front on the final corner or later.",
|
||
Group: 10023,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&change_order_onetime<0&order<=4",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillFlashyLanding: {
|
||
ID: 100241,
|
||
Name: "Flashy☆Landing",
|
||
Description: "Increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
|
||
Group: 10024,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&blocked_side_continuetime>=2&order<=3",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillChasingAfterYou: {
|
||
ID: 100251,
|
||
Name: "Chasing After You",
|
||
Description: "Chase after an unseen friend when in midpack in the second half of the race, moderately increasing velocity steadily and very slightly intimidating runners ahead.",
|
||
Group: 10025,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order_rate>=40&order_rate<=70",
|
||
Duration: 60000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 21, ValueUsage: 1, Value: -500, Target: 9, TargetValue: 5},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillG00FirstFInfinity: {
|
||
ID: 100261,
|
||
Name: "G00 1st. F∞;",
|
||
Description: "Increase velocity when positioned toward the front after making it to the final straight without faltering.",
|
||
Group: 10026,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_badstart==0&temptation_count==0&order<=3&is_finalcorner==1&corner==0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillLetsPumpSomeIron: {
|
||
ID: 100271,
|
||
Name: "Let's Pump Some Iron!",
|
||
Description: "Increase acceleration in an attempt to move up on a corner late-race.",
|
||
Group: 10027,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order_rate>=65&order_rate<=70",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillYUMMYSPEED: {
|
||
ID: 100281,
|
||
Name: "YUMMY☆SPEED!",
|
||
Description: "Kick forward hard with renewed vigor when starting to get tired while well-positioned halfway through the race.",
|
||
Group: 10028,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=45&distance_rate<=60&order>=3&order_rate<=50&hp_per<=70",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillBlueRoseCloser: {
|
||
ID: 100301,
|
||
Name: "Blue Rose Closer",
|
||
Description: "Increase velocity with strong willpower on the final straight after passing another runner in the front part of the pack on the final corner or later.",
|
||
Group: 10030,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&order<=4&change_order_onetime<0",
|
||
Condition: "is_finalcorner==1&corner==0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillUma2: {
|
||
ID: 100321,
|
||
Name: "U=ma2",
|
||
Description: "Recover endurance and moderately increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
|
||
Group: 10032,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&corner!=0&order>=3&order_rate<=40",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillOurTickettoWin: {
|
||
ID: 100351,
|
||
Name: "Our Ticket to Win!",
|
||
Description: "Increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
|
||
Group: 10035,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&blocked_side_continuetime>=2",
|
||
Condition: "is_finalcorner==1&corner==0&order<=5",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillSchwarzesSchwert: {
|
||
ID: 100371,
|
||
Name: "Schwarzes Schwert",
|
||
Description: "Increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
|
||
Group: 10037,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_badstart==0&temptation_count==0&order>=3&is_finalcorner==1&corner==0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillLookatCurren: {
|
||
ID: 100381,
|
||
Name: "#LookatCurren",
|
||
Description: "Gain momentum and begin to advance when passing another runner while well-positioned around halfway through the race.",
|
||
Group: 10038,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&distance_rate<=65&order>=2&order_rate<=40&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillAPrincessMustSeizeVictory: {
|
||
ID: 100391,
|
||
Name: "A Princess Must Seize Victory!",
|
||
Description: "Increase velocity with pretty princess power when engaged in a challenge on the final straight.",
|
||
Group: 10039,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&blocked_side_continuetime>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillKEEPITREAL: {
|
||
ID: 100401,
|
||
Name: "KEEP IT REAL.",
|
||
Description: "Moderately increase acceleration steadily with a wink when starting to make a move from midpack in the second half of the race.",
|
||
Group: 10040,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order_rate>=40&order_rate<=70&is_overtake==1",
|
||
Duration: 60000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillGeniusxBakushinVictory: {
|
||
ID: 100411,
|
||
Name: "Genius x Bakushin = Victory",
|
||
Description: "Increase velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.",
|
||
Group: 10041,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order<=3&blocked_side_continuetime>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillPureHeart: {
|
||
ID: 100451,
|
||
Name: "Pure Heart",
|
||
Description: "Greatly recover endurance when well-positioned mid-race.",
|
||
Group: 10045,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1&order>=2&order_rate<=40",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 750, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillSPARKLYSTARDOM: {
|
||
ID: 100461,
|
||
Name: "SPARKLY☆STARDOM",
|
||
Description: "Become empowered to keep the spotlight when positioned toward the front and close to the runner behind on a straight mid-race.",
|
||
Group: 10046,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&corner==0&order<=2&bashin_diff_behind<=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillPopAndPolish: {
|
||
ID: 100481,
|
||
Name: "Pop & Polish",
|
||
Description: "Get hyped and increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
|
||
Group: 10048,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order>=2&order_rate<=30&overtake_target_time>=2@is_finalcorner==1&corner==0&order_rate<=20&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillNemesis: {
|
||
ID: 100501,
|
||
Name: "Nemesis",
|
||
Description: "Increase velocity with smoldering ambition when moving up from midpack on the final corner or later.",
|
||
Group: 10050,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&order_rate>=40&order_rate<=75&is_overtake==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillSuperDuperClimax: {
|
||
ID: 100521,
|
||
Name: "Super-Duper Climax",
|
||
Description: "Recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
|
||
Group: 10052,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>50&near_count>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillISeeVictoryinMyFuture: {
|
||
ID: 100561,
|
||
Name: "I See Victory in My Future!",
|
||
Description: "Clear a path forward with the power of divination when the way ahead is jammed late-race.",
|
||
Group: 10056,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order>=3&blocked_front==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillINeverGoofUp: {
|
||
ID: 100581,
|
||
Name: "I Never Goof Up!",
|
||
Description: "Aim for the front with unwavering determination when passing another runner from midpack or further back on a corner late-race.",
|
||
Group: 10058,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order>=3&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillMovingPastandBeyond: {
|
||
ID: 100591,
|
||
Name: "Moving Past, and Beyond",
|
||
Description: "Having run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
|
||
Group: 10059,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&is_finalcorner==0&temptation_count==0&order_rate>=50&order_rate<=70@phase==1&corner!=0&is_finalcorner==1&temptation_count==0&order_rate>=50&order_rate<=70",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillJustaLittleFarther: {
|
||
ID: 100601,
|
||
Name: "Just a Little Farther!",
|
||
Description: "Increase velocity with flaring fighting spirit when positioned 3rd and about to lose late-race.",
|
||
Group: 10060,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order==3&bashin_diff_behind<=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillPridefulKing: {
|
||
ID: 100611,
|
||
Name: "Prideful King",
|
||
Description: "Greatly increase velocity in a true display of skill with 200m remaining after racing calmly.",
|
||
Group: 10061,
|
||
Rarity: 4,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillDazzlnDiver: {
|
||
ID: 110011,
|
||
Name: "Dazzl'n ♪ Diver",
|
||
Description: "Recover endurance by relaxing after activating 2 skills when positioned midpack mid-race.",
|
||
Group: 11001,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order>=2&order_rate<=70&activate_count_middle>=2",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillCertainVictory: {
|
||
ID: 110031,
|
||
Name: "Certain Victory",
|
||
Description: "Greatly increase velocity with an indomitable fighting spirit on the final straight after being on the heels of another runner toward the front on the final corner or later.",
|
||
Group: 11003,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&is_overtake==1&order<=5&order_rate<=50&overtake_target_no_order_up_time>=2",
|
||
Condition: "is_finalcorner==1&corner==0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillAKissforCourage: {
|
||
ID: 110041,
|
||
Name: "A Kiss for Courage",
|
||
Description: "Increase velocity enthusiastically when positioned toward the front in the second half of the race after recovering endurance with a skill.",
|
||
Group: 11004,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&activate_count_heal>=1&order<=3",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillFestiveMiracle: {
|
||
ID: 110061,
|
||
Name: "Festive Miracle",
|
||
Description: "Control breathing and kick forward hard toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
|
||
Group: 11006,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "activate_count_heal>=3&distance_rate>=50",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
{Type: 9, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillSuperiorHeal: {
|
||
ID: 110111,
|
||
Name: "Superior Heal",
|
||
Description: "Greatly recover endurance with a gentle light when overtaken toward the back mid-race.",
|
||
Group: 11011,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&change_order_onetime>0&order_rate>=40",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 750, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillLegacyoftheStrong: {
|
||
ID: 110131,
|
||
Name: "Legacy of the Strong",
|
||
Description: "Increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
|
||
Group: 11013,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&hp_per<=45&order<=3&order_rate<=50&bashin_diff_behind<=1&overtake_target_time>=1",
|
||
Duration: 60000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillCondorsFury: {
|
||
ID: 110141,
|
||
Name: "Condor's Fury",
|
||
Description: "Increase acceleration with blazing passion when aiming for the front from midpack on the final corner.",
|
||
Group: 11014,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&is_overtake==1&order>=4&order_rate<=75",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20043,
|
||
},
|
||
SkillArrowsWhistleShadowsDisperse: {
|
||
ID: 110171,
|
||
Name: "Arrows Whistle, Shadows Disperse",
|
||
Description: "Increase velocity with a blazing spirit when pressured by another runner in the front part of the pack on the final corner or later.",
|
||
Group: 11017,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&order_rate<=40&overtake_target_time>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillEternalMoments: {
|
||
ID: 110181,
|
||
Name: "Eternal Moments",
|
||
Description: "Increase velocity when starting to make a move from a position toward the front mid-race.",
|
||
Group: 11018,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order>=3&order_rate<=50&is_overtake==1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillPresentsfromX: {
|
||
ID: 110231,
|
||
Name: "Presents from X",
|
||
Description: "Increase velocity by deriving a path to victory mid-race after staying well-positioned from the start of the race up until the second half.",
|
||
Group: 11023,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order_rate_in40_continue==1&phase==1&distance_rate>=50&order>=2&order_rate<=40",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillFloweryManeuver: {
|
||
ID: 110241,
|
||
Name: "Flowery☆Maneuver",
|
||
Description: "Increase velocity when passing another runner toward the front on the final corner. If passing toward the back, increase acceleration instead.",
|
||
Group: 11024,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate<=40&change_order_onetime<0",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>=50&order_rate<=80&change_order_onetime<0",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillEveryRoseHasItsFangs: {
|
||
ID: 110301,
|
||
Name: "Every Rose Has Its Fangs",
|
||
Description: "Suck endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
|
||
Group: 11030,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order>=2&order_rate<=50&overtake_target_time>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
{Type: 9, ValueUsage: 1, Value: -50, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20023,
|
||
},
|
||
SkillDancingintheLeaves: {
|
||
ID: 110401,
|
||
Name: "Dancing in the Leaves",
|
||
Description: "Increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
|
||
Group: 11040,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>=30&order_rate<=70&blocked_side_continuetime>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillGiveMummyaHug: {
|
||
ID: 110451,
|
||
Name: "Give Mummy a Hug ♡",
|
||
Description: "Increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
|
||
Group: 11045,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order<=4&bashin_diff_infront<=1",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillBountifulHarvest: {
|
||
ID: 110561,
|
||
Name: "Bountiful Harvest",
|
||
Description: "Increase velocity with a surge of great fortune when pressured by another runner toward the back in the second half of the race.",
|
||
Group: 11056,
|
||
Rarity: 5,
|
||
GroupRate: 1,
|
||
GradeValue: 340,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order_rate>=40&overtake_target_time>=2",
|
||
Duration: 50000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 20013,
|
||
},
|
||
SkillRightHandedLv2: {
|
||
ID: 200011,
|
||
Name: "Right-Handed ◎",
|
||
Description: "Increase performance on right-handed tracks.",
|
||
Group: 20001,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "rotation==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillRightHanded: {
|
||
ID: 200012,
|
||
Name: "Right-Handed ○",
|
||
Description: "Moderately increase performance on right-handed tracks.",
|
||
Group: 20001,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "rotation==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillRightHandedX: {
|
||
ID: 200013,
|
||
Name: "Right-Handed ×",
|
||
Description: "Moderately decrease performance on right-handed tracks.",
|
||
Group: 20001,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "rotation==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillLeftHandedLv2: {
|
||
ID: 200021,
|
||
Name: "Left-Handed ◎",
|
||
Description: "Increase performance on left-handed tracks.",
|
||
Group: 20002,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "rotation==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillLeftHanded: {
|
||
ID: 200022,
|
||
Name: "Left-Handed ○",
|
||
Description: "Moderately increase performance on left-handed tracks.",
|
||
Group: 20002,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "rotation==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillLeftHandedX: {
|
||
ID: 200023,
|
||
Name: "Left-Handed ×",
|
||
Description: "Moderately decrease performance on left-handed tracks.",
|
||
Group: 20002,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "rotation==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillTokyoRacecourseLv2: {
|
||
ID: 200031,
|
||
Name: "Tokyo Racecourse ◎",
|
||
Description: "Increase performance at Tokyo Racecourse.",
|
||
Group: 20003,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10006",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillTokyoRacecourse: {
|
||
ID: 200032,
|
||
Name: "Tokyo Racecourse ○",
|
||
Description: "Moderately increase performance at Tokyo Racecourse.",
|
||
Group: 20003,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10006",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillTokyoRacecourseX: {
|
||
ID: 200033,
|
||
Name: "Tokyo Racecourse ×",
|
||
Description: "Moderately decrease performance at Tokyo Racecourse.",
|
||
Group: 20003,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10006",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillNakayamaRacecourseLv2: {
|
||
ID: 200041,
|
||
Name: "Nakayama Racecourse ◎",
|
||
Description: "Increase performance at Nakayama Racecourse.",
|
||
Group: 20004,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10005",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillNakayamaRacecourse: {
|
||
ID: 200042,
|
||
Name: "Nakayama Racecourse ○",
|
||
Description: "Moderately increase performance at Nakayama Racecourse.",
|
||
Group: 20004,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10005",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillNakayamaRacecourseX: {
|
||
ID: 200043,
|
||
Name: "Nakayama Racecourse ×",
|
||
Description: "Moderately decrease performance at Nakayama Racecourse.",
|
||
Group: 20004,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10005",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillHanshinRacecourseLv2: {
|
||
ID: 200051,
|
||
Name: "Hanshin Racecourse ◎",
|
||
Description: "Increase performance at Hanshin Racecourse.",
|
||
Group: 20005,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10009",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillHanshinRacecourse: {
|
||
ID: 200052,
|
||
Name: "Hanshin Racecourse ○",
|
||
Description: "Moderately increase performance at Hanshin Racecourse.",
|
||
Group: 20005,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10009",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillHanshinRacecourseX: {
|
||
ID: 200053,
|
||
Name: "Hanshin Racecourse ×",
|
||
Description: "Moderately decrease performance at Hanshin Racecourse.",
|
||
Group: 20005,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10009",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillKyotoRacecourseLv2: {
|
||
ID: 200061,
|
||
Name: "Kyoto Racecourse ◎",
|
||
Description: "Increase performance at Kyoto Racecourse.",
|
||
Group: 20006,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10008",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillKyotoRacecourse: {
|
||
ID: 200062,
|
||
Name: "Kyoto Racecourse ○",
|
||
Description: "Moderately increase performance at Kyoto Racecourse.",
|
||
Group: 20006,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10008",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillKyotoRacecourseX: {
|
||
ID: 200063,
|
||
Name: "Kyoto Racecourse ×",
|
||
Description: "Moderately decrease performance at Kyoto Racecourse.",
|
||
Group: 20006,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10008",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillYodoInvicta: {
|
||
ID: 200064,
|
||
Name: "Yodo Invicta",
|
||
Description: "Increase performance at Kyoto Racecourse, boosting Stamina and Wit.",
|
||
Group: 20006,
|
||
Rarity: 2,
|
||
GroupRate: 3,
|
||
GradeValue: 461,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10008",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 5, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 10022,
|
||
},
|
||
SkillChukyoRacecourseLv2: {
|
||
ID: 200071,
|
||
Name: "Chukyo Racecourse ◎",
|
||
Description: "Increase performance at Chukyo Racecourse.",
|
||
Group: 20007,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10007",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillChukyoRacecourse: {
|
||
ID: 200072,
|
||
Name: "Chukyo Racecourse ○",
|
||
Description: "Moderately increase performance at Chukyo Racecourse.",
|
||
Group: 20007,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10007",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillChukyoRacecourseX: {
|
||
ID: 200073,
|
||
Name: "Chukyo Racecourse ×",
|
||
Description: "Moderately decrease performance at Chukyo Racecourse.",
|
||
Group: 20007,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10007",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillSapporoRacecourseLv2: {
|
||
ID: 200081,
|
||
Name: "Sapporo Racecourse ◎",
|
||
Description: "Increase performance at Sapporo Racecourse.",
|
||
Group: 20008,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10001",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillSapporoRacecourse: {
|
||
ID: 200082,
|
||
Name: "Sapporo Racecourse ○",
|
||
Description: "Moderately increase performance at Sapporo Racecourse.",
|
||
Group: 20008,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10001",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10021,
|
||
},
|
||
SkillSapporoRacecourseX: {
|
||
ID: 200083,
|
||
Name: "Sapporo Racecourse ×",
|
||
Description: "Moderately decrease performance at Sapporo Racecourse.",
|
||
Group: 20008,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10001",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 40,
|
||
IconID: 10024,
|
||
},
|
||
SkillHakodateRacecourseLv2: {
|
||
ID: 200091,
|
||
Name: "Hakodate Racecourse ◎",
|
||
Description: "Increase performance at Hakodate Racecourse.",
|
||
Group: 20009,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10002",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillHakodateRacecourse: {
|
||
ID: 200092,
|
||
Name: "Hakodate Racecourse ○",
|
||
Description: "Moderately increase performance at Hakodate Racecourse.",
|
||
Group: 20009,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10002",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10021,
|
||
},
|
||
SkillHakodateRacecourseX: {
|
||
ID: 200093,
|
||
Name: "Hakodate Racecourse ×",
|
||
Description: "Moderately decrease performance at Hakodate Racecourse.",
|
||
Group: 20009,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10002",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 40,
|
||
IconID: 10024,
|
||
},
|
||
SkillFukushimaRacecourseLv2: {
|
||
ID: 200101,
|
||
Name: "Fukushima Racecourse ◎",
|
||
Description: "Increase performance at Fukushima Racecourse.",
|
||
Group: 20010,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10004",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillFukushimaRacecourse: {
|
||
ID: 200102,
|
||
Name: "Fukushima Racecourse ○",
|
||
Description: "Moderately increase performance at Fukushima Racecourse.",
|
||
Group: 20010,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10004",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10021,
|
||
},
|
||
SkillFukushimaRacecourseX: {
|
||
ID: 200103,
|
||
Name: "Fukushima Racecourse ×",
|
||
Description: "Moderately decrease performance at Fukushima Racecourse.",
|
||
Group: 20010,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10004",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 40,
|
||
IconID: 10024,
|
||
},
|
||
SkillNiigataRacecourseLv2: {
|
||
ID: 200111,
|
||
Name: "Niigata Racecourse ◎",
|
||
Description: "Increase performance at Niigata Racecourse.",
|
||
Group: 20011,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10003",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillNiigataRacecourse: {
|
||
ID: 200112,
|
||
Name: "Niigata Racecourse ○",
|
||
Description: "Moderately increase performance at Niigata Racecourse.",
|
||
Group: 20011,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10003",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10021,
|
||
},
|
||
SkillNiigataRacecourseX: {
|
||
ID: 200113,
|
||
Name: "Niigata Racecourse ×",
|
||
Description: "Moderately decrease performance at Niigata Racecourse.",
|
||
Group: 20011,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10003",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 40,
|
||
IconID: 10024,
|
||
},
|
||
SkillKokuraRacecourseLv2: {
|
||
ID: 200121,
|
||
Name: "Kokura Racecourse ◎",
|
||
Description: "Increase performance at Kokura Racecourse.",
|
||
Group: 20012,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10010",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillKokuraRacecourse: {
|
||
ID: 200122,
|
||
Name: "Kokura Racecourse ○",
|
||
Description: "Moderately increase performance at Kokura Racecourse.",
|
||
Group: 20012,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10010",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10021,
|
||
},
|
||
SkillKokuraRacecourseX: {
|
||
ID: 200123,
|
||
Name: "Kokura Racecourse ×",
|
||
Description: "Moderately decrease performance at Kokura Racecourse.",
|
||
Group: 20012,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10010",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 40,
|
||
IconID: 10024,
|
||
},
|
||
SkillStandardDistanceLv2: {
|
||
ID: 200131,
|
||
Name: "Standard Distance ◎",
|
||
Description: "Increase performance over standard distances (multiples of 400m).",
|
||
Group: 20013,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_basis_distance==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillStandardDistance: {
|
||
ID: 200132,
|
||
Name: "Standard Distance ○",
|
||
Description: "Moderately increase performance over standard distances (multiples of 400m).",
|
||
Group: 20013,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_basis_distance==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillStandardDistanceX: {
|
||
ID: 200133,
|
||
Name: "Standard Distance ×",
|
||
Description: "Moderately decrease performance over standard distances (multiples of 400m).",
|
||
Group: 20013,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_basis_distance==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillNonStandardDistanceLv2: {
|
||
ID: 200141,
|
||
Name: "Non-Standard Distance ◎",
|
||
Description: "Increase performance over non-standard distances (non-multiples of 400m).",
|
||
Group: 20014,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_basis_distance==0",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillNonStandardDistance: {
|
||
ID: 200142,
|
||
Name: "Non-Standard Distance ○",
|
||
Description: "Moderately increase performance over non-standard distances (non-multiples of 400m).",
|
||
Group: 20014,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_basis_distance==0",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillNonStandardDistanceX: {
|
||
ID: 200143,
|
||
Name: "Non-Standard Distance ×",
|
||
Description: "Moderately decrease performance over non-standard distances (non-multiples of 400m).",
|
||
Group: 20014,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_basis_distance==0",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillFirmConditionsLv2: {
|
||
ID: 200151,
|
||
Name: "Firm Conditions ◎",
|
||
Description: "Increase performance on firm ground.",
|
||
Group: 20015,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10031,
|
||
},
|
||
SkillFirmConditions: {
|
||
ID: 200152,
|
||
Name: "Firm Conditions ○",
|
||
Description: "Moderately increase performance on firm ground.",
|
||
Group: 20015,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10031,
|
||
},
|
||
SkillFirmConditionsX: {
|
||
ID: 200153,
|
||
Name: "Firm Conditions ×",
|
||
Description: "Moderately decrease performance on firm ground.",
|
||
Group: 20015,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10034,
|
||
},
|
||
SkillWetConditionsLv2: {
|
||
ID: 200161,
|
||
Name: "Wet Conditions ◎",
|
||
Description: "Increase performance on good, soft, and heavy ground.",
|
||
Group: 20016,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==2@ground_condition==3@ground_condition==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10031,
|
||
},
|
||
SkillWetConditions: {
|
||
ID: 200162,
|
||
Name: "Wet Conditions ○",
|
||
Description: "Moderately increase performance on good, soft, and heavy ground.",
|
||
Group: 20016,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==2@ground_condition==3@ground_condition==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10031,
|
||
},
|
||
SkillWetConditionsX: {
|
||
ID: 200163,
|
||
Name: "Wet Conditions ×",
|
||
Description: "Moderately decrease performance on good, soft, and heavy ground.",
|
||
Group: 20016,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==2@ground_condition==3@ground_condition==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10034,
|
||
},
|
||
SkillSpringRunnerLv2: {
|
||
ID: 200171,
|
||
Name: "Spring Runner ◎",
|
||
Description: "Increase performance in spring.",
|
||
Group: 20017,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==1@season==5",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillSpringRunner: {
|
||
ID: 200172,
|
||
Name: "Spring Runner ○",
|
||
Description: "Moderately increase performance in spring.",
|
||
Group: 20017,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==1@season==5",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillSpringRunnerX: {
|
||
ID: 200173,
|
||
Name: "Spring Runner ×",
|
||
Description: "Moderately decrease performance in spring.",
|
||
Group: 20017,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==1@season==5",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillSummerRunnerLv2: {
|
||
ID: 200181,
|
||
Name: "Summer Runner ◎",
|
||
Description: "Increase performance in summer.",
|
||
Group: 20018,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillSummerRunner: {
|
||
ID: 200182,
|
||
Name: "Summer Runner ○",
|
||
Description: "Moderately increase performance in summer.",
|
||
Group: 20018,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillSummerRunnerX: {
|
||
ID: 200183,
|
||
Name: "Summer Runner ×",
|
||
Description: "Moderately decrease performance in summer.",
|
||
Group: 20018,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillFallRunnerLv2: {
|
||
ID: 200191,
|
||
Name: "Fall Runner ◎",
|
||
Description: "Increase performance in fall.",
|
||
Group: 20019,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillFallRunner: {
|
||
ID: 200192,
|
||
Name: "Fall Runner ○",
|
||
Description: "Moderately increase performance in fall.",
|
||
Group: 20019,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillFallRunnerX: {
|
||
ID: 200193,
|
||
Name: "Fall Runner ×",
|
||
Description: "Moderately decrease performance in fall.",
|
||
Group: 20019,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillFallFrenzy: {
|
||
ID: 200194,
|
||
Name: "Fall Frenzy",
|
||
Description: "Increase performance in fall, boosting Speed and Power.",
|
||
Group: 20019,
|
||
Rarity: 2,
|
||
GroupRate: 3,
|
||
GradeValue: 461,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 3, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 10012,
|
||
},
|
||
SkillWinterRunnerLv2: {
|
||
ID: 200201,
|
||
Name: "Winter Runner ◎",
|
||
Description: "Increase performance in winter.",
|
||
Group: 20020,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillWinterRunner: {
|
||
ID: 200202,
|
||
Name: "Winter Runner ○",
|
||
Description: "Moderately increase performance in winter.",
|
||
Group: 20020,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillWinterRunnerX: {
|
||
ID: 200203,
|
||
Name: "Winter Runner ×",
|
||
Description: "Moderately decrease performance in winter.",
|
||
Group: 20020,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillSunnyDaysLv2: {
|
||
ID: 200211,
|
||
Name: "Sunny Days ◎",
|
||
Description: "Increase performance in sunny weather.",
|
||
Group: 20021,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10041,
|
||
},
|
||
SkillSunnyDays: {
|
||
ID: 200212,
|
||
Name: "Sunny Days ○",
|
||
Description: "Moderately increase performance in sunny weather.",
|
||
Group: 20021,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10041,
|
||
},
|
||
SkillCloudyDaysLv2: {
|
||
ID: 200221,
|
||
Name: "Cloudy Days ◎",
|
||
Description: "Increase performance in cloudy weather.",
|
||
Group: 20022,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10041,
|
||
},
|
||
SkillCloudyDays: {
|
||
ID: 200222,
|
||
Name: "Cloudy Days ○",
|
||
Description: "Moderately increase performance in cloudy weather.",
|
||
Group: 20022,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10041,
|
||
},
|
||
SkillRainyDaysLv2: {
|
||
ID: 200231,
|
||
Name: "Rainy Days ◎",
|
||
Description: "Increase performance in rainy weather.",
|
||
Group: 20023,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10041,
|
||
},
|
||
SkillRainyDays: {
|
||
ID: 200232,
|
||
Name: "Rainy Days ○",
|
||
Description: "Moderately increase performance in rainy weather.",
|
||
Group: 20023,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10041,
|
||
},
|
||
SkillRainyDaysX: {
|
||
ID: 200233,
|
||
Name: "Rainy Days ×",
|
||
Description: "Moderately decrease performance in rainy weather.",
|
||
Group: 20023,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10044,
|
||
},
|
||
SkillSnowyDaysLv2: {
|
||
ID: 200241,
|
||
Name: "Snowy Days ◎",
|
||
Description: "Increase performance in snowy weather.",
|
||
Group: 20024,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10041,
|
||
},
|
||
SkillSnowyDays: {
|
||
ID: 200242,
|
||
Name: "Snowy Days ○",
|
||
Description: "Moderately increase performance in snowy weather.",
|
||
Group: 20024,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "weather==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10041,
|
||
},
|
||
SkillInnerPostProficiencyLv2: {
|
||
ID: 200251,
|
||
Name: "Inner Post Proficiency ◎",
|
||
Description: "Increase performance in brackets 1–3.",
|
||
Group: 20025,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "post_number<=3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10051,
|
||
},
|
||
SkillInnerPostProficiency: {
|
||
ID: 200252,
|
||
Name: "Inner Post Proficiency ○",
|
||
Description: "Moderately increase performance in brackets 1–3.",
|
||
Group: 20025,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "post_number<=3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10051,
|
||
},
|
||
SkillInnerPostAverseness: {
|
||
ID: 200253,
|
||
Name: "Inner Post Averseness",
|
||
Description: "Moderately decrease performance in brackets 1–3.",
|
||
Group: 20025,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "post_number<=3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10054,
|
||
},
|
||
SkillOuterPostProficiencyLv2: {
|
||
ID: 200261,
|
||
Name: "Outer Post Proficiency ◎",
|
||
Description: "Increase performance in brackets 6–8.",
|
||
Group: 20026,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "post_number>=6",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillOuterPostProficiency: {
|
||
ID: 200262,
|
||
Name: "Outer Post Proficiency ○",
|
||
Description: "Moderately increase performance in brackets 6–8.",
|
||
Group: 20026,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "post_number>=6",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillOuterPostAverseness: {
|
||
ID: 200263,
|
||
Name: "Outer Post Averseness",
|
||
Description: "Moderately decrease performance in brackets 6–8.",
|
||
Group: 20026,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "post_number>=6",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillMaverickLv2: {
|
||
ID: 200271,
|
||
Name: "Maverick ◎",
|
||
Description: "Greatly increase performance when no other runners are using the same strategy.",
|
||
Group: 20027,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_same<=1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 800000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillMaverick: {
|
||
ID: 200272,
|
||
Name: "Maverick ○",
|
||
Description: "Increase performance when no other runners are using the same strategy.",
|
||
Group: 20027,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_same<=1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillCompetitiveSpiritLv2: {
|
||
ID: 200281,
|
||
Name: "Competitive Spirit ◎",
|
||
Description: "Increase performance when many other runners are using the same strategy.",
|
||
Group: 20028,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_same_rate>=40",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10031,
|
||
},
|
||
SkillCompetitiveSpirit: {
|
||
ID: 200282,
|
||
Name: "Competitive Spirit ○",
|
||
Description: "Moderately increase performance when many other runners are using the same strategy.",
|
||
Group: 20028,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_same_rate>=40",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10031,
|
||
},
|
||
SkillWallflower: {
|
||
ID: 200283,
|
||
Name: "Wallflower",
|
||
Description: "Moderately decrease performance when many other runners are using the same strategy.",
|
||
Group: 20028,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_same_rate>=40",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 3, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10034,
|
||
},
|
||
SkillTargetinSightLv2: {
|
||
ID: 200291,
|
||
Name: "Target in Sight ◎",
|
||
Description: "Increase performance when the favorite is using the same strategy.",
|
||
Group: 20029,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_equal_popularity_one==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10041,
|
||
},
|
||
SkillTargetinSight: {
|
||
ID: 200292,
|
||
Name: "Target in Sight ○",
|
||
Description: "Moderately increase performance when the favorite is using the same strategy.",
|
||
Group: 20029,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_equal_popularity_one==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 4, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10041,
|
||
},
|
||
SkillLongShotLv2: {
|
||
ID: 200301,
|
||
Name: "Long Shot ◎",
|
||
Description: "Increase performance when 4th favorite or below.",
|
||
Group: 20030,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "popularity>=4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10011,
|
||
},
|
||
SkillLongShot: {
|
||
ID: 200302,
|
||
Name: "Long Shot ○",
|
||
Description: "Moderately increase performance when 4th favorite or below.",
|
||
Group: 20030,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "popularity>=4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10011,
|
||
},
|
||
SkillG1Averseness: {
|
||
ID: 200311,
|
||
Name: "G1 Averseness",
|
||
Description: "Moderately decrease performance in G1 or otherwise important races.",
|
||
Group: 20031,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "grade==100",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillPaddockFright: {
|
||
ID: 200321,
|
||
Name: "Paddock Fright",
|
||
Description: "Moderately decrease performance when the favorite.",
|
||
Group: 20032,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "popularity==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillProfessorofCurvature: {
|
||
ID: 200331,
|
||
Name: "Professor of Curvature",
|
||
Description: "Increase velocity on a corner with skilled turning.",
|
||
Group: 20033,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "all_corner_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillCornerAdept: {
|
||
ID: 200332,
|
||
Name: "Corner Adept ○",
|
||
Description: "Slightly increase velocity on a corner with skilled turning.",
|
||
Group: 20033,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "all_corner_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillCornerAdeptX: {
|
||
ID: 200333,
|
||
Name: "Corner Adept ×",
|
||
Description: "Moderately decrease velocity on a corner with clumsy turning.",
|
||
Group: 20033,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "all_corner_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20014,
|
||
},
|
||
SkillCornerConnoisseur: {
|
||
ID: 200341,
|
||
Name: "Corner Connoisseur",
|
||
Description: "Increase acceleration on a corner with masterful turning.",
|
||
Group: 20034,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20042,
|
||
},
|
||
SkillCornerAcceleration: {
|
||
ID: 200342,
|
||
Name: "Corner Acceleration ○",
|
||
Description: "Slightly increase acceleration on a corner with masterful turning.",
|
||
Group: 20034,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20041,
|
||
},
|
||
SkillCornerAccelerationX: {
|
||
ID: 200343,
|
||
Name: "Corner Acceleration ×",
|
||
Description: "Moderately decrease acceleration on a corner with awkward turning.",
|
||
Group: 20034,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: -2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20044,
|
||
},
|
||
SkillSwingingMaestro: {
|
||
ID: 200351,
|
||
Name: "Swinging Maestro",
|
||
Description: "Recover endurance on a corner with efficient turning.",
|
||
Group: 20035,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "corner_random==1@corner_random==2@corner_random==3@corner_random==4",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20022,
|
||
},
|
||
SkillCornerRecovery: {
|
||
ID: 200352,
|
||
Name: "Corner Recovery ○",
|
||
Description: "Slightly recover endurance on a corner with efficient turning.",
|
||
Group: 20035,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "corner_random==1@corner_random==2@corner_random==3@corner_random==4",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20021,
|
||
},
|
||
SkillCornerRecoveryX: {
|
||
ID: 200353,
|
||
Name: "Corner Recovery ×",
|
||
Description: "Moderately lose endurance on a corner with inefficient turning.",
|
||
Group: 20035,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "corner_random==1@corner_random==2@corner_random==3@corner_random==4",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -200, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20024,
|
||
},
|
||
SkillBeelineBurst: {
|
||
ID: 200361,
|
||
Name: "Beeline Burst",
|
||
Description: "Increase velocity on a straight.",
|
||
Group: 20036,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "straight_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20012,
|
||
},
|
||
SkillStraightawayAdept: {
|
||
ID: 200362,
|
||
Name: "Straightaway Adept",
|
||
Description: "Slightly increase velocity on a straight.",
|
||
Group: 20036,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "straight_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20011,
|
||
},
|
||
SkillRushingGale: {
|
||
ID: 200371,
|
||
Name: "Rushing Gale!",
|
||
Description: "Increase acceleration on a straight.",
|
||
Group: 20037,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20042,
|
||
},
|
||
SkillStraightawayAcceleration: {
|
||
ID: 200372,
|
||
Name: "Straightaway Acceleration",
|
||
Description: "Slightly increase acceleration on a straight.",
|
||
Group: 20037,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20041,
|
||
},
|
||
SkillBreathofFreshAir: {
|
||
ID: 200381,
|
||
Name: "Breath of Fresh Air",
|
||
Description: "Recover endurance on a straight.",
|
||
Group: 20038,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "straight_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20022,
|
||
},
|
||
SkillStraightawayRecovery: {
|
||
ID: 200382,
|
||
Name: "Straightaway Recovery",
|
||
Description: "Slightly recover endurance on a straight.",
|
||
Group: 20038,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "straight_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20021,
|
||
},
|
||
SkillRampRevulsion: {
|
||
ID: 200391,
|
||
Name: "Ramp Revulsion",
|
||
Description: "Moderately increase fatigue on an uphill.",
|
||
Group: 20039,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "up_slope_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -200, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20024,
|
||
},
|
||
SkillPackphobia: {
|
||
ID: 200401,
|
||
Name: "Packphobia",
|
||
Description: "Moderately lose endurance when surrounded.",
|
||
Group: 20040,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "accumulatetime>=2&is_surrounded==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -200, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20024,
|
||
},
|
||
SkillDefeatist: {
|
||
ID: 200411,
|
||
Name: "Defeatist",
|
||
Description: "Moderately increase urge to give up when positioned around the very back on the final straight.",
|
||
Group: 20041,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "last_straight_random==1&distance_diff_rate>=75",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20014,
|
||
},
|
||
SkillReckless: {
|
||
ID: 200421,
|
||
Name: "Reckless",
|
||
Description: "Moderately increase carelessness when in the lead with around 200m remaining.",
|
||
Group: 20042,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "remain_distance==200&order==1&bashin_diff_behind>=1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20014,
|
||
},
|
||
SkillConcentration: {
|
||
ID: 200431,
|
||
Name: "Concentration",
|
||
Description: "Decrease time lost to slow starts.",
|
||
Group: 20043,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 394,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "always==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 10, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20062,
|
||
},
|
||
SkillFocus: {
|
||
ID: 200432,
|
||
Name: "Focus",
|
||
Description: "Slightly decrease time lost to slow starts.",
|
||
Group: 20043,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "always==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 10, ValueUsage: 1, Value: 9000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20061,
|
||
},
|
||
SkillGatekept: {
|
||
ID: 200433,
|
||
Name: "Gatekept",
|
||
Description: "Moderately increase time lost to slow starts.",
|
||
Group: 20043,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "always==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 10, ValueUsage: 1, Value: 15000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 20064,
|
||
},
|
||
SkillIronWill: {
|
||
ID: 200441,
|
||
Name: "Iron Will",
|
||
Description: "Recover endurance when the way ahead is jammed early-race or mid-race.",
|
||
Group: 20044,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase<=1&accumulatetime>=5&blocked_front_continuetime>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillLayLow: {
|
||
ID: 200442,
|
||
Name: "Lay Low",
|
||
Description: "Slightly recover endurance when the way ahead is jammed early-race or mid-race.",
|
||
Group: 20044,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase<=1&accumulatetime>=5&blocked_front_continuetime>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillCenterStage: {
|
||
ID: 200451,
|
||
Name: "Center Stage",
|
||
Description: "Greatly increase navigation early-race.",
|
||
Group: 20045,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 450, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20052,
|
||
},
|
||
SkillPrudentPositioning: {
|
||
ID: 200452,
|
||
Name: "Prudent Positioning",
|
||
Description: "Increase navigation early-race.",
|
||
Group: 20045,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20051,
|
||
},
|
||
SkillItsOn: {
|
||
ID: 200461,
|
||
Name: "It's On!",
|
||
Description: "Increase velocity when passing another runner mid-race.",
|
||
Group: 20046,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&change_order_onetime<0",
|
||
Duration: 18000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20012,
|
||
},
|
||
SkillRampUp: {
|
||
ID: 200462,
|
||
Name: "Ramp Up",
|
||
Description: "Slightly increase velocity when passing another runner mid-race.",
|
||
Group: 20046,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&change_order_onetime<0",
|
||
Duration: 18000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20011,
|
||
},
|
||
SkillIndomitable: {
|
||
ID: 200471,
|
||
Name: "Indomitable",
|
||
Description: "Recover endurance when passed by another runner mid-race.",
|
||
Group: 20047,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&change_order_onetime>0",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20022,
|
||
},
|
||
SkillPaceStrategy: {
|
||
ID: 200472,
|
||
Name: "Pace Strategy",
|
||
Description: "Slightly recover endurance when passed by another runner mid-race.",
|
||
Group: 20047,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&change_order_onetime>0",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20021,
|
||
},
|
||
SkillUnruffled: {
|
||
ID: 200481,
|
||
Name: "Unruffled",
|
||
Description: "Recover endurance when surrounded mid-race.",
|
||
Group: 20048,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&is_surrounded==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20022,
|
||
},
|
||
SkillCalminaCrowd: {
|
||
ID: 200482,
|
||
Name: "Calm in a Crowd",
|
||
Description: "Slightly recover endurance when surrounded mid-race.",
|
||
Group: 20048,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&is_surrounded==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20021,
|
||
},
|
||
SkillNoStoppingMe: {
|
||
ID: 200491,
|
||
Name: "No Stopping Me!",
|
||
Description: "Increase maneuverability when the way ahead is blocked in the last spurt.",
|
||
Group: 20049,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 394,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "infront_near_lane_time>=1&is_lastspurt==1&hp_per>=1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
{Type: 28, ValueUsage: 1, Value: 250, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 150,
|
||
IconID: 20042,
|
||
},
|
||
SkillNimbleNavigator: {
|
||
ID: 200492,
|
||
Name: "Nimble Navigator",
|
||
Description: "Slightly increase maneuverability when the way ahead is blocked in the last spurt.",
|
||
Group: 20049,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "infront_near_lane_time>=1&is_lastspurt==1&hp_per>=1",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
{Type: 28, ValueUsage: 1, Value: 50, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 150,
|
||
IconID: 20041,
|
||
},
|
||
SkillLaneLegerdemain: {
|
||
ID: 200501,
|
||
Name: "Lane Legerdemain",
|
||
Description: "Increase navigation late-race.",
|
||
Group: 20050,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20052,
|
||
},
|
||
SkillGowiththeFlow: {
|
||
ID: 200502,
|
||
Name: "Go with the Flow",
|
||
Description: "Moderately increase navigation late-race.",
|
||
Group: 20050,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 250, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20051,
|
||
},
|
||
SkillInBodyandMind: {
|
||
ID: 200511,
|
||
Name: "In Body and Mind",
|
||
Description: "Increase velocity in the last spurt.",
|
||
Group: 20051,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_lastspurt==1&phase_random==3",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20012,
|
||
},
|
||
SkillHomestretchHaste: {
|
||
ID: 200512,
|
||
Name: "Homestretch Haste",
|
||
Description: "Slightly increase velocity in the last spurt.",
|
||
Group: 20051,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_lastspurt==1&phase_random==3",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20011,
|
||
},
|
||
SkillRunningIdle: {
|
||
ID: 200521,
|
||
Name: "Running Idle",
|
||
Description: "Moderately increase fatigue when in the lead by too large of a margin.",
|
||
Group: 20052,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "accumulatetime>=2&order==1&bashin_diff_behind>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -200, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20024,
|
||
},
|
||
SkillTakingtheLead: {
|
||
ID: 200531,
|
||
Name: "Taking the Lead",
|
||
Description: "Increase ability to go to the front early-race. (Front Runner)",
|
||
Group: 20053,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase==0",
|
||
Duration: 12000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20042,
|
||
},
|
||
SkillEarlyLead: {
|
||
ID: 200532,
|
||
Name: "Early Lead",
|
||
Description: "Slightly increase ability to go to the front early-race. (Front Runner)",
|
||
Group: 20053,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase==0",
|
||
Duration: 12000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20041,
|
||
},
|
||
SkillEscapeArtist: {
|
||
ID: 200541,
|
||
Name: "Escape Artist",
|
||
Description: "Increase ability to go to the front mid-race. (Front Runner)",
|
||
Group: 20054,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase_random==1&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillFastPaced: {
|
||
ID: 200542,
|
||
Name: "Fast-Paced",
|
||
Description: "Slightly increase ability to go to the front mid-race. (Front Runner)",
|
||
Group: 20054,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase_random==1&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillUnrestrained: {
|
||
ID: 200551,
|
||
Name: "Unrestrained",
|
||
Description: "Increase ability to keep the lead on the final corner. (Front Runner)",
|
||
Group: 20055,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&is_finalcorner_random==1&order==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20042,
|
||
},
|
||
SkillFinalPush: {
|
||
ID: 200552,
|
||
Name: "Final Push",
|
||
Description: "Slightly increase ability to keep the lead on the final corner. (Front Runner)",
|
||
Group: 20055,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&is_finalcorner_random==1&order==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20041,
|
||
},
|
||
SkillCalmandCollected: {
|
||
ID: 200561,
|
||
Name: "Calm and Collected",
|
||
Description: "Decrease fatigue upon approaching mid-race. (Pace Chaser)",
|
||
Group: 20056,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_laterhalf_random==0&order_rate<=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillStaminatoSpare: {
|
||
ID: 200562,
|
||
Name: "Stamina to Spare",
|
||
Description: "Slightly decrease fatigue upon approaching mid-race. (Pace Chaser)",
|
||
Group: 20056,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_laterhalf_random==0&order_rate<=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillRacePlanner: {
|
||
ID: 200571,
|
||
Name: "Race Planner",
|
||
Description: "Decrease fatigue mid-race. (Pace Chaser)",
|
||
Group: 20057,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==1&order_rate<=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillPreferredPosition: {
|
||
ID: 200572,
|
||
Name: "Preferred Position",
|
||
Description: "Slightly decrease fatigue mid-race. (Pace Chaser)",
|
||
Group: 20057,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==1&order_rate<=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillSpeedStar: {
|
||
ID: 200581,
|
||
Name: "Speed Star",
|
||
Description: "Increase ability to break out of the pack on the final corner. (Pace Chaser)",
|
||
Group: 20058,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&is_finalcorner_random==1&order_rate<=50",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillPreparedtoPass: {
|
||
ID: 200582,
|
||
Name: "Prepared to Pass",
|
||
Description: "Slightly increase ability to break out of the pack on the final corner. (Pace Chaser)",
|
||
Group: 20058,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&is_finalcorner_random==1&order_rate<=50",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillFastAndFurious: {
|
||
ID: 200591,
|
||
Name: "Fast & Furious",
|
||
Description: "Increase velocity mid-race. (Late Surger)",
|
||
Group: 20059,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==1&order_rate>50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillPositionPilfer: {
|
||
ID: 200592,
|
||
Name: "Position Pilfer",
|
||
Description: "Slightly increase velocity mid-race. (Late Surger)",
|
||
Group: 20059,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==1&order_rate>50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillOnYourLeft: {
|
||
ID: 200601,
|
||
Name: "On Your Left!",
|
||
Description: "Increase acceleration late-race. (Late Surger)",
|
||
Group: 20060,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==2&order_rate>50",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20042,
|
||
},
|
||
SkillSlickSurge: {
|
||
ID: 200602,
|
||
Name: "Slick Surge",
|
||
Description: "Slightly increase acceleration late-race. (Late Surger)",
|
||
Group: 20060,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==2&order_rate>50",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20041,
|
||
},
|
||
SkillRisingDragon: {
|
||
ID: 200611,
|
||
Name: "Rising Dragon",
|
||
Description: "Increase velocity when passing another runner on the outside on the final corner. (Late Surger)",
|
||
Group: 20061,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillOuterSwell: {
|
||
ID: 200612,
|
||
Name: "Outer Swell",
|
||
Description: "Slightly increase velocity when passing another runner on the outside on the final corner. (Late Surger)",
|
||
Group: 20061,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillSleepingLion: {
|
||
ID: 200621,
|
||
Name: "Sleeping Lion",
|
||
Description: "Decrease fatigue mid-race. (End Closer)",
|
||
Group: 20062,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==1&distance_diff_rate>=75",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillStandingBy: {
|
||
ID: 200622,
|
||
Name: "Standing By",
|
||
Description: "Slightly decrease fatigue mid-race. (End Closer)",
|
||
Group: 20062,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==1&distance_diff_rate>=75",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillSturmundDrang: {
|
||
ID: 200631,
|
||
Name: "Sturm und Drang",
|
||
Description: "Move up in preparation to close the gap when positioned toward the back late-race. (End Closer)",
|
||
Group: 20063,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==2&distance_diff_rate>=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillMasterfulGambit: {
|
||
ID: 200632,
|
||
Name: "Masterful Gambit",
|
||
Description: "Slightly move up in preparation to close the gap when positioned toward the back late-race. (End Closer)",
|
||
Group: 20063,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==2&distance_diff_rate>=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillEncroachingShadow: {
|
||
ID: 200641,
|
||
Name: "Encroaching Shadow",
|
||
Description: "Increase acceleration on a straight in the last spurt. (End Closer)",
|
||
Group: 20064,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&is_lastspurt==1&corner==0",
|
||
Duration: 9000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20042,
|
||
},
|
||
SkillStraightawaySpurt: {
|
||
ID: 200642,
|
||
Name: "Straightaway Spurt",
|
||
Description: "Slightly increase acceleration on a straight in the last spurt. (End Closer)",
|
||
Group: 20064,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&is_lastspurt==1&corner==0",
|
||
Duration: 9000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20041,
|
||
},
|
||
SkillTurboSprint: {
|
||
ID: 200651,
|
||
Name: "Turbo Sprint",
|
||
Description: "Increase acceleration on a straight. (Sprint)",
|
||
Group: 20065,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20042,
|
||
},
|
||
SkillSprintingGear: {
|
||
ID: 200652,
|
||
Name: "Sprinting Gear",
|
||
Description: "Slightly increase acceleration on a straight. (Sprint)",
|
||
Group: 20065,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20041,
|
||
},
|
||
SkillWaitandSee: {
|
||
ID: 200662,
|
||
Name: "Wait-and-See",
|
||
Description: "Slightly decrease fatigue and very slightly increase acceleration when positioned toward the back mid-race. (Sprint)",
|
||
Group: 20066,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==1&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillBlindingFlash: {
|
||
ID: 200671,
|
||
Name: "Blinding Flash",
|
||
Description: "Increase spurting ability when positioned toward the back late-race. (Sprint)",
|
||
Group: 20067,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillGapCloser: {
|
||
ID: 200672,
|
||
Name: "Gap Closer",
|
||
Description: "Slightly increase spurting ability when positioned toward the back late-race. (Sprint)",
|
||
Group: 20067,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillMileMaven: {
|
||
ID: 200681,
|
||
Name: "Mile Maven",
|
||
Description: "Widen the margin when positioned toward the front early-race. (Mile)",
|
||
Group: 20068,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==0&accumulatetime>=5&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillProductivePlan: {
|
||
ID: 200682,
|
||
Name: "Productive Plan",
|
||
Description: "Slightly widen the margin when positioned toward the front early-race. (Mile)",
|
||
Group: 20068,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==0&accumulatetime>=5&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillKeenEye: {
|
||
ID: 200691,
|
||
Name: "Keen Eye",
|
||
Description: "Decrease fatigue, then moderately decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)",
|
||
Group: 20069,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_laterhalf_random==0&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
{Type: 21, ValueUsage: 1, Value: -2000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillWatchfulEye: {
|
||
ID: 200692,
|
||
Name: "Watchful Eye",
|
||
Description: "Slightly decrease fatigue, then very slightly decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)",
|
||
Group: 20069,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_laterhalf_random==0&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
{Type: 21, ValueUsage: 1, Value: -500, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillFuriousFeat: {
|
||
ID: 200701,
|
||
Name: "Furious Feat",
|
||
Description: "Increase passing ability when positioned toward the back late-race. (Mile)",
|
||
Group: 20070,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20042,
|
||
},
|
||
SkillUpdrafters: {
|
||
ID: 200702,
|
||
Name: "Updrafters",
|
||
Description: "Slightly increase passing ability when positioned toward the back late-race. (Mile)",
|
||
Group: 20070,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20041,
|
||
},
|
||
SkillTrackblazer: {
|
||
ID: 200711,
|
||
Name: "Trackblazer",
|
||
Description: "Decrease fatigue when positioned toward the front mid-race. (Medium)",
|
||
Group: 20071,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==1&order<=3",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillRosyOutlook: {
|
||
ID: 200712,
|
||
Name: "Rosy Outlook",
|
||
Description: "Slightly decrease fatigue when positioned toward the front mid-race. (Medium)",
|
||
Group: 20071,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==1&order<=3",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillKillerTunes: {
|
||
ID: 200721,
|
||
Name: "Killer Tunes",
|
||
Description: "Increase positioning ability when positioned toward the front mid-race. (Medium)",
|
||
Group: 20072,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==1&order_rate<=50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillUpTempo: {
|
||
ID: 200722,
|
||
Name: "Up-Tempo",
|
||
Description: "Slightly increase positioning ability when positioned toward the front mid-race. (Medium)",
|
||
Group: 20072,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==1&order_rate<=50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillUnyielding: {
|
||
ID: 200731,
|
||
Name: "Unyielding",
|
||
Description: "Increase ability to fight back when passed by another runner on the final corner. (Medium)",
|
||
Group: 20073,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&is_finalcorner==1&corner!=0&change_order_onetime>0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillSteadfast: {
|
||
ID: 200732,
|
||
Name: "Steadfast",
|
||
Description: "Slightly increase ability to fight back when passed by another runner on the final corner. (Medium)",
|
||
Group: 20073,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&is_finalcorner==1&corner!=0&change_order_onetime>0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillCooldown: {
|
||
ID: 200741,
|
||
Name: "Cooldown",
|
||
Description: "Decrease fatigue by taking a breather upon entering a straight. (Long)",
|
||
Group: 20074,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&straight_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillDeepBreaths: {
|
||
ID: 200742,
|
||
Name: "Deep Breaths",
|
||
Description: "Slightly decrease fatigue by taking a breather upon entering a straight. (Long)",
|
||
Group: 20074,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&straight_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillInnateExperience: {
|
||
ID: 200751,
|
||
Name: "Innate Experience",
|
||
Description: "Increase velocity when near the inner rail on the final corner. (Long)",
|
||
Group: 20075,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&is_finalcorner==1&corner!=0&lane_type==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillInsideScoop: {
|
||
ID: 200752,
|
||
Name: "Inside Scoop",
|
||
Description: "Slightly increase velocity when near the inner rail on the final corner. (Long)",
|
||
Group: 20075,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&is_finalcorner==1&corner!=0&lane_type==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillAdrenalineRush: {
|
||
ID: 200761,
|
||
Name: "Adrenaline Rush",
|
||
Description: "Regain the energy to run when close to exhausting strength. (Long)",
|
||
Group: 20076,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&hp_per<=30",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillExtraTank: {
|
||
ID: 200762,
|
||
Name: "Extra Tank",
|
||
Description: "Slightly regain the energy to run when close to exhausting strength. (Long)",
|
||
Group: 20076,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&hp_per<=30",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillTrickFront: {
|
||
ID: 200771,
|
||
Name: "Trick (Front)",
|
||
Description: "Slightly increase fatigue for rushed runners behind when positioned toward the front mid-race.",
|
||
Group: 20077,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order_rate<=50&temptation_count_behind>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 20, TargetValue: 10},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 30051,
|
||
},
|
||
SkillTantalizingTrick: {
|
||
ID: 200772,
|
||
Name: "Tantalizing Trick",
|
||
Description: "Increase fatigue for rushed runners behind when positioned toward the front mid-race.",
|
||
Group: 20077,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order_rate<=50&temptation_count_behind>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -300, Target: 20, TargetValue: 10},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 30052,
|
||
},
|
||
SkillTrickRear: {
|
||
ID: 200781,
|
||
Name: "Trick (Rear)",
|
||
Description: "Slightly increase fatigue for rushed runners ahead when positioned toward the back mid-race.",
|
||
Group: 20078,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order_rate>50&temptation_count_infront>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 19, TargetValue: 10},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 30051,
|
||
},
|
||
SkillFrenziedFrontRunners: {
|
||
ID: 200791,
|
||
Name: "Frenzied Front Runners",
|
||
Description: "Increase time needed for front runners to calm down when they become rushed.",
|
||
Group: 20079,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_temptation_count_nige>=1&is_temptation==0",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 13, ValueUsage: 1, Value: 50000, Target: 21, TargetValue: 1},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30041,
|
||
},
|
||
SkillFrenziedPaceChasers: {
|
||
ID: 200801,
|
||
Name: "Frenzied Pace Chasers",
|
||
Description: "Increase time needed for pace chasers to calm down when they become rushed.",
|
||
Group: 20080,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_temptation_count_senko>=1&is_temptation==0",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 13, ValueUsage: 1, Value: 50000, Target: 21, TargetValue: 2},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30041,
|
||
},
|
||
SkillFrenziedLateSurgers: {
|
||
ID: 200811,
|
||
Name: "Frenzied Late Surgers",
|
||
Description: "Increase time needed for late surgers to calm down when they become rushed.",
|
||
Group: 20081,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_temptation_count_sashi>=1&is_temptation==0",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 13, ValueUsage: 1, Value: 50000, Target: 21, TargetValue: 3},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30041,
|
||
},
|
||
SkillFrenziedEndClosers: {
|
||
ID: 200821,
|
||
Name: "Frenzied End Closers",
|
||
Description: "Increase time needed for end closers to calm down when they become rushed.",
|
||
Group: 20082,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_temptation_count_oikomi>=1&is_temptation==0",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 13, ValueUsage: 1, Value: 50000, Target: 21, TargetValue: 4},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30041,
|
||
},
|
||
SkillSubduedFrontRunners: {
|
||
ID: 200831,
|
||
Name: "Subdued Front Runners",
|
||
Description: "Slightly increase fatigue for front runners early-race.",
|
||
Group: 20083,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_nige_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 1},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillFlusteredFrontRunners: {
|
||
ID: 200841,
|
||
Name: "Flustered Front Runners",
|
||
Description: "Slightly increase fatigue for front runners mid-race.",
|
||
Group: 20084,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_nige_otherself>=1&phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 1},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillHesitantFrontRunners: {
|
||
ID: 200851,
|
||
Name: "Hesitant Front Runners",
|
||
Description: "Slightly decrease velocity of front runners late-race.",
|
||
Group: 20085,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_nige_otherself>=1&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 18, TargetValue: 1},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30011,
|
||
},
|
||
SkillSubduedPaceChasers: {
|
||
ID: 200861,
|
||
Name: "Subdued Pace Chasers",
|
||
Description: "Slightly increase fatigue for pace chasers early-race.",
|
||
Group: 20086,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_senko_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 2},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillFlusteredPaceChasers: {
|
||
ID: 200871,
|
||
Name: "Flustered Pace Chasers",
|
||
Description: "Slightly increase fatigue for pace chasers mid-race.",
|
||
Group: 20087,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_senko_otherself>=1&phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 2},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillHesitantPaceChasers: {
|
||
ID: 200881,
|
||
Name: "Hesitant Pace Chasers",
|
||
Description: "Slightly decrease velocity of pace chasers late-race.",
|
||
Group: 20088,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_senko_otherself>=1&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 18, TargetValue: 2},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30011,
|
||
},
|
||
SkillSubduedLateSurgers: {
|
||
ID: 200891,
|
||
Name: "Subdued Late Surgers",
|
||
Description: "Slightly increase fatigue for late surgers early-race.",
|
||
Group: 20089,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_sashi_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 3},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillFlusteredLateSurgers: {
|
||
ID: 200901,
|
||
Name: "Flustered Late Surgers",
|
||
Description: "Slightly increase fatigue for late surgers mid-race.",
|
||
Group: 20090,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_sashi_otherself>=1&phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 3},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillHesitantLateSurgers: {
|
||
ID: 200911,
|
||
Name: "Hesitant Late Surgers",
|
||
Description: "Slightly decrease velocity of late surgers late-race.",
|
||
Group: 20091,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_sashi_otherself>=1&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 18, TargetValue: 3},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30011,
|
||
},
|
||
SkillSubduedEndClosers: {
|
||
ID: 200921,
|
||
Name: "Subdued End Closers",
|
||
Description: "Slightly increase fatigue for end closers early-race.",
|
||
Group: 20092,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_oikomi_otherself>=1&phase_random==0&accumulatetime>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 4},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillFlusteredEndClosers: {
|
||
ID: 200931,
|
||
Name: "Flustered End Closers",
|
||
Description: "Slightly increase fatigue for end closers mid-race.",
|
||
Group: 20093,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_oikomi_otherself>=1&phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 18, TargetValue: 4},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30051,
|
||
},
|
||
SkillHesitantEndClosers: {
|
||
ID: 200941,
|
||
Name: "Hesitant End Closers",
|
||
Description: "Slightly decrease velocity of end closers late-race.",
|
||
Group: 20094,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style_count_oikomi_otherself>=1&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 18, TargetValue: 4},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30011,
|
||
},
|
||
SkillOiRacecourseLv2: {
|
||
ID: 200951,
|
||
Name: "Oi Racecourse ◎",
|
||
Description: "Increase performance at Oi Racecourse.",
|
||
Group: 20095,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10101",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10021,
|
||
},
|
||
SkillOiRacecourse: {
|
||
ID: 200952,
|
||
Name: "Oi Racecourse ○",
|
||
Description: "Moderately increase performance at Oi Racecourse.",
|
||
Group: 20095,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10101",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 90,
|
||
IconID: 10021,
|
||
},
|
||
SkillOiRacecourseX: {
|
||
ID: 200953,
|
||
Name: "Oi Racecourse ×",
|
||
Description: "Moderately decrease performance at Oi Racecourse.",
|
||
Group: 20095,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10101",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10024,
|
||
},
|
||
SkillSprintStraightawaysLv2: {
|
||
ID: 200961,
|
||
Name: "Sprint Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Sprint)",
|
||
Group: 20096,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillSprintStraightaways: {
|
||
ID: 200962,
|
||
Name: "Sprint Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Sprint)",
|
||
Group: 20096,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillSprintCornersLv2: {
|
||
ID: 200971,
|
||
Name: "Sprint Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Sprint)",
|
||
Group: 20097,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillSprintCorners: {
|
||
ID: 200972,
|
||
Name: "Sprint Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Sprint)",
|
||
Group: 20097,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillStaggeringLead: {
|
||
ID: 200981,
|
||
Name: "Staggering Lead",
|
||
Description: "Increase ability to maintain the lead when leading by a large margin mid-race. (Sprint)",
|
||
Group: 20098,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase==1&bashin_diff_behind>=3&order==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20012,
|
||
},
|
||
SkillHugeLead: {
|
||
ID: 200982,
|
||
Name: "Huge Lead",
|
||
Description: "Slightly increase ability to maintain the lead when leading by a large margin mid-race. (Sprint)",
|
||
Group: 20098,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase==1&bashin_diff_behind>=3&order==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20011,
|
||
},
|
||
SkillPlanX: {
|
||
ID: 200991,
|
||
Name: "Plan X",
|
||
Description: "Increase passing ability when positioned toward the front upon approaching late-race. (Sprint)",
|
||
Group: 20099,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20042,
|
||
},
|
||
SkillCountermeasure: {
|
||
ID: 200992,
|
||
Name: "Countermeasure",
|
||
Description: "Slightly increase passing ability when positioned toward the front upon approaching late-race. (Sprint)",
|
||
Group: 20099,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20041,
|
||
},
|
||
SkillPerfectPrep: {
|
||
ID: 201001,
|
||
Name: "Perfect Prep!",
|
||
Description: "Prepare to make for the finish line for a medium duration mid-race. (Sprint)",
|
||
Group: 20100,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 394,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==1",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20052,
|
||
},
|
||
SkillMeticulousMeasures: {
|
||
ID: 201002,
|
||
Name: "Meticulous Measures",
|
||
Description: "Moderately prepare to make for the finish line for a medium duration mid-race. (Sprint)",
|
||
Group: 20100,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==1",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 250, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20051,
|
||
},
|
||
SkillAdoredbyAll: {
|
||
ID: 201011,
|
||
Name: "Adored by All",
|
||
Description: "Intimidate runners behind when positioned toward the front early-race. (Sprint)",
|
||
Group: 20101,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==0&order_rate<=50&accumulatetime>=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2500, Target: 10, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 30012,
|
||
},
|
||
SkillIntimidate: {
|
||
ID: 201012,
|
||
Name: "Intimidate",
|
||
Description: "Moderately intimidate runners behind when positioned toward the front early-race. (Sprint)",
|
||
Group: 20101,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==0&order_rate<=50&accumulatetime>=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2000, Target: 10, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 30011,
|
||
},
|
||
SkillYouveGotNoShot: {
|
||
ID: 201021,
|
||
Name: "You've Got No Shot",
|
||
Description: "Cause panic in and moderately dull movement for runners ahead when positioned toward the back early-race. (Sprint)",
|
||
Group: 20102,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==0&order_rate>50&accumulatetime>=5",
|
||
Duration: 12000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -300, Target: 9, TargetValue: 18},
|
||
{Type: 31, ValueUsage: 1, Value: -2000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 30052,
|
||
},
|
||
SkillStopRightThere: {
|
||
ID: 201022,
|
||
Name: "Stop Right There!",
|
||
Description: "Slightly cause panic in and very slightly dull movement for runners ahead when positioned toward the back early-race. (Sprint)",
|
||
Group: 20102,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==1&phase_random==0&order_rate>50&accumulatetime>=5",
|
||
Duration: 12000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 9, TargetValue: 18},
|
||
{Type: 31, ValueUsage: 1, Value: -500, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 30051,
|
||
},
|
||
SkillMileStraightawaysLv2: {
|
||
ID: 201031,
|
||
Name: "Mile Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Mile)",
|
||
Group: 20103,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillMileStraightaways: {
|
||
ID: 201032,
|
||
Name: "Mile Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Mile)",
|
||
Group: 20103,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillMileCornersLv2: {
|
||
ID: 201041,
|
||
Name: "Mile Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Mile)",
|
||
Group: 20104,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillMileCorners: {
|
||
ID: 201042,
|
||
Name: "Mile Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Mile)",
|
||
Group: 20104,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillChangingGears: {
|
||
ID: 201051,
|
||
Name: "Changing Gears",
|
||
Description: "Increase passing ability when positioned toward the front mid-race. (Mile)",
|
||
Group: 20105,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==1&order_rate<=50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillShiftingGears: {
|
||
ID: 201052,
|
||
Name: "Shifting Gears",
|
||
Description: "Slightly increase passing ability when positioned toward the front mid-race. (Mile)",
|
||
Group: 20105,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==1&order_rate<=50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillStepontheGas: {
|
||
ID: 201061,
|
||
Name: "Step on the Gas!",
|
||
Description: "Increase acceleration when passing another runner mid-race. (Mile)",
|
||
Group: 20106,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase==1&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20042,
|
||
},
|
||
SkillAcceleration: {
|
||
ID: 201062,
|
||
Name: "Acceleration",
|
||
Description: "Slightly increase acceleration when passing another runner mid-race. (Mile)",
|
||
Group: 20106,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase==1&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20041,
|
||
},
|
||
SkillBigSisterly: {
|
||
ID: 201071,
|
||
Name: "Big-Sisterly",
|
||
Description: "Increase passing ability. (Mile)",
|
||
Group: 20107,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&is_overtake==1&accumulatetime>=5",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20012,
|
||
},
|
||
SkillUnyieldingSpirit: {
|
||
ID: 201072,
|
||
Name: "Unyielding Spirit",
|
||
Description: "Slightly increase passing ability. (Mile)",
|
||
Group: 20107,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&is_overtake==1&accumulatetime>=5",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20011,
|
||
},
|
||
SkillGreedforSpeed: {
|
||
ID: 201081,
|
||
Name: "Greed for Speed",
|
||
Description: "Moderately steal velocity from runners behind when positioned toward the front mid-race. (Mile)",
|
||
Group: 20108,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 461,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==1&order<=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2000, Target: 10, TargetValue: 5},
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30012,
|
||
},
|
||
SkillSpeedEater: {
|
||
ID: 201082,
|
||
Name: "Speed Eater",
|
||
Description: "Slightly steal velocity from runners behind when positioned toward the front mid-race. (Mile)",
|
||
Group: 20108,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==1&order<=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 10, TargetValue: 5},
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30011,
|
||
},
|
||
SkillBattleFormation: {
|
||
ID: 201091,
|
||
Name: "Battle Formation",
|
||
Description: "Dull movement for runners ahead when positioned toward the back early-race. (Mile)",
|
||
Group: 20109,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==0&order_rate>50&accumulatetime>=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: -3000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30022,
|
||
},
|
||
SkillOpeningGambit: {
|
||
ID: 201092,
|
||
Name: "Opening Gambit",
|
||
Description: "Slightly dull movement for runners ahead when positioned toward the back early-race. (Mile)",
|
||
Group: 20109,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==2&phase_random==0&order_rate>50&accumulatetime>=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: -1000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30021,
|
||
},
|
||
SkillMediumStraightawaysLv2: {
|
||
ID: 201101,
|
||
Name: "Medium Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Medium)",
|
||
Group: 20110,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillMediumStraightaways: {
|
||
ID: 201102,
|
||
Name: "Medium Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Medium)",
|
||
Group: 20110,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillMediumCornersLv2: {
|
||
ID: 201111,
|
||
Name: "Medium Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Medium)",
|
||
Group: 20111,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillMediumCorners: {
|
||
ID: 201112,
|
||
Name: "Medium Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Medium)",
|
||
Group: 20111,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillClairvoyance: {
|
||
ID: 201121,
|
||
Name: "Clairvoyance",
|
||
Description: "Widen field of view with heightened observation early-race. (Medium)",
|
||
Group: 20112,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 150000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20092,
|
||
},
|
||
SkillHawkeye: {
|
||
ID: 201122,
|
||
Name: "Hawkeye",
|
||
Description: "Moderately widen field of view with heightened observation early-race. (Medium)",
|
||
Group: 20112,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 100000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20091,
|
||
},
|
||
SkillLightningStep: {
|
||
ID: 201131,
|
||
Name: "Lightning Step",
|
||
Description: "Avoid becoming surrounded for a medium duration when positioned toward the back mid-race. (Medium)",
|
||
Group: 20113,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 394,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==1&order_rate>50",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20052,
|
||
},
|
||
SkillThunderboltStep: {
|
||
ID: 201132,
|
||
Name: "Thunderbolt Step",
|
||
Description: "Moderately avoid becoming surrounded for a medium duration when positioned toward the back mid-race. (Medium)",
|
||
Group: 20113,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==1&order_rate>50",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 250, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20051,
|
||
},
|
||
SkillMiraculousStep: {
|
||
ID: 201141,
|
||
Name: "Miraculous Step",
|
||
Description: "Decrease fatigue when moving sideways. (Medium)",
|
||
Group: 20114,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillSoftStep: {
|
||
ID: 201142,
|
||
Name: "Soft Step",
|
||
Description: "Slightly decrease fatigue when moving sideways. (Medium)",
|
||
Group: 20114,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillDominator: {
|
||
ID: 201151,
|
||
Name: "Dominator",
|
||
Description: "Decrease velocity of runners ahead when positioned toward the back late-race. (Medium)",
|
||
Group: 20115,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2500, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30012,
|
||
},
|
||
SkillTether: {
|
||
ID: 201152,
|
||
Name: "Tether",
|
||
Description: "Slightly decrease velocity of runners ahead when positioned toward the back late-race. (Medium)",
|
||
Group: 20115,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30011,
|
||
},
|
||
SkillMystifyingMurmur: {
|
||
ID: 201161,
|
||
Name: "Mystifying Murmur",
|
||
Description: "Disturb runners directly ahead mid-race. (Medium)",
|
||
Group: 20116,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase==1&blocked_front_continuetime>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -300, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30052,
|
||
},
|
||
SkillMurmur: {
|
||
ID: 201162,
|
||
Name: "Murmur",
|
||
Description: "Slightly disturb runners directly ahead mid-race. (Medium)",
|
||
Group: 20116,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&phase==1&blocked_front_continuetime>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30051,
|
||
},
|
||
SkillLongStraightawaysLv2: {
|
||
ID: 201171,
|
||
Name: "Long Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Long)",
|
||
Group: 20117,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillLongStraightaways: {
|
||
ID: 201172,
|
||
Name: "Long Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Long)",
|
||
Group: 20117,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillLongCornersLv2: {
|
||
ID: 201181,
|
||
Name: "Long Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Long)",
|
||
Group: 20118,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20011,
|
||
},
|
||
SkillLongCorners: {
|
||
ID: 201182,
|
||
Name: "Long Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Long)",
|
||
Group: 20118,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillVanguardSpirit: {
|
||
ID: 201191,
|
||
Name: "Vanguard Spirit",
|
||
Description: "Increase ability to maintain the lead when leading by a fair margin mid-race. (Long)",
|
||
Group: 20119,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase_random==1&bashin_diff_behind>=1&order==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillKeepingtheLead: {
|
||
ID: 201192,
|
||
Name: "Keeping the Lead",
|
||
Description: "Slightly increase ability to maintain the lead when leading by a fair margin mid-race. (Long)",
|
||
Group: 20119,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase_random==1&bashin_diff_behind>=1&order==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillVIPPass: {
|
||
ID: 201201,
|
||
Name: "VIP Pass",
|
||
Description: "Decrease fatigue when determined to pass another runner. (Long)",
|
||
Group: 20120,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&is_overtake==1&accumulatetime>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20022,
|
||
},
|
||
SkillPassingPro: {
|
||
ID: 201202,
|
||
Name: "Passing Pro",
|
||
Description: "Slightly decrease fatigue when determined to pass another runner. (Long)",
|
||
Group: 20120,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&is_overtake==1&accumulatetime>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillOverwhelmingPressure: {
|
||
ID: 201211,
|
||
Name: "Overwhelming Pressure",
|
||
Description: "Increase velocity when passing another runner late-race. (Long)",
|
||
Group: 20121,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase==2&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillPressure: {
|
||
ID: 201212,
|
||
Name: "Pressure",
|
||
Description: "Slightly increase velocity when passing another runner late-race. (Long)",
|
||
Group: 20121,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase==2&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillStaminaSiphon: {
|
||
ID: 201221,
|
||
Name: "Stamina Siphon",
|
||
Description: "Slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)",
|
||
Group: 20122,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 461,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase_random==1&order>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 9, TargetValue: 5},
|
||
{Type: 9, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30052,
|
||
},
|
||
SkillStaminaEater: {
|
||
ID: 201222,
|
||
Name: "Stamina Eater",
|
||
Description: "Very slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)",
|
||
Group: 20122,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase_random==1&order>=5",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -50, Target: 9, TargetValue: 5},
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 30051,
|
||
},
|
||
SkillIllusionist: {
|
||
ID: 201231,
|
||
Name: "Illusionist",
|
||
Description: "Narrow the field of view for runners ahead late-race. (Long)",
|
||
Group: 20123,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: -100000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 30072,
|
||
},
|
||
SkillSmokeScreen: {
|
||
ID: 201232,
|
||
Name: "Smoke Screen",
|
||
Description: "Moderately narrow the field of view for runners ahead late-race. (Long)",
|
||
Group: 20123,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==4&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: -50000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 30071,
|
||
},
|
||
SkillFrontRunnerStraightawaysLv2: {
|
||
ID: 201241,
|
||
Name: "Front Runner Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Front Runner)",
|
||
Group: 20124,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillFrontRunnerStraightaways: {
|
||
ID: 201242,
|
||
Name: "Front Runner Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Front Runner)",
|
||
Group: 20124,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillFrontRunnerCornersLv2: {
|
||
ID: 201251,
|
||
Name: "Front Runner Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Front Runner)",
|
||
Group: 20125,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillFrontRunnerCorners: {
|
||
ID: 201252,
|
||
Name: "Front Runner Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Front Runner)",
|
||
Group: 20125,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillSixthSense: {
|
||
ID: 201261,
|
||
Name: "Sixth Sense",
|
||
Description: "Avoid becoming surrounded early-race. (Front Runner)",
|
||
Group: 20126,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase==0&blocked_front_continuetime>=1@running_style==1&phase==0&blocked_side_continuetime>=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
{Type: 35, ValueUsage: 1, Value: 5000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20052,
|
||
},
|
||
SkillDodgingDanger: {
|
||
ID: 201262,
|
||
Name: "Dodging Danger",
|
||
Description: "Moderately avoid becoming surrounded early-race. (Front Runner)",
|
||
Group: 20126,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase==0&blocked_front_continuetime>=1@running_style==1&phase==0&blocked_side_continuetime>=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 250, Target: 1, TargetValue: 0},
|
||
{Type: 35, ValueUsage: 1, Value: 5000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20051,
|
||
},
|
||
SkillLeadersPride: {
|
||
ID: 201272,
|
||
Name: "Leader's Pride",
|
||
Description: "Slightly increase ability to pass or challenge another runner early-race or mid-race. (Front Runner)",
|
||
Group: 20127,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase<=1&change_order_onetime>0&accumulatetime>=5@running_style==1&phase<=1&blocked_side_continuetime>=2&accumulatetime>=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillRestless: {
|
||
ID: 201281,
|
||
Name: "Restless",
|
||
Description: "Reduce fatigue on an uphill. (Front Runner)",
|
||
Group: 20128,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&slope==1&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillMoxie: {
|
||
ID: 201282,
|
||
Name: "Moxie",
|
||
Description: "Slightly reduce fatigue on an uphill. (Front Runner)",
|
||
Group: 20128,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&slope==1&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillReignition: {
|
||
ID: 201291,
|
||
Name: "Reignition",
|
||
Description: "Increase acceleration when not in the lead mid-race. (Front Runner)",
|
||
Group: 20129,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase_random==1&order>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20042,
|
||
},
|
||
SkillSecondWind: {
|
||
ID: 201292,
|
||
Name: "Second Wind",
|
||
Description: "Slightly increase acceleration when not in the lead mid-race. (Front Runner)",
|
||
Group: 20129,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase_random==1&order>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20041,
|
||
},
|
||
SkillRestart: {
|
||
ID: 201302,
|
||
Name: "Restart",
|
||
Description: "Slightly dull movement for runners ahead when not in the lead early-race. (Front Runner)",
|
||
Group: 20130,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1&phase_random==0&order>=2&accumulatetime>=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: -1000, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 30021,
|
||
},
|
||
SkillPaceChaserStraightawaysLv2: {
|
||
ID: 201311,
|
||
Name: "Pace Chaser Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Pace Chaser)",
|
||
Group: 20131,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillPaceChaserStraightaways: {
|
||
ID: 201312,
|
||
Name: "Pace Chaser Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Pace Chaser)",
|
||
Group: 20131,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillPaceChaserCornersLv2: {
|
||
ID: 201321,
|
||
Name: "Pace Chaser Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Pace Chaser)",
|
||
Group: 20132,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillPaceChaserCorners: {
|
||
ID: 201322,
|
||
Name: "Pace Chaser Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Pace Chaser)",
|
||
Group: 20132,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillTechnician: {
|
||
ID: 201331,
|
||
Name: "Technician",
|
||
Description: "Moderately increase ability to navigate smoothly. (Pace Chaser)",
|
||
Group: 20133,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&is_move_lane==1@running_style==2&is_move_lane==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20042,
|
||
},
|
||
SkillShrewdStep: {
|
||
ID: 201332,
|
||
Name: "Shrewd Step",
|
||
Description: "Slightly increase ability to navigate smoothly. (Pace Chaser)",
|
||
Group: 20133,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&is_move_lane==1@running_style==2&is_move_lane==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20041,
|
||
},
|
||
SkillDeterminedDescent: {
|
||
ID: 201341,
|
||
Name: "Determined Descent",
|
||
Description: "Moderately improve running on a downhill. (Pace Chaser)",
|
||
Group: 20134,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&down_slope_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20042,
|
||
},
|
||
SkillStraightDescent: {
|
||
ID: 201342,
|
||
Name: "Straight Descent",
|
||
Description: "Slightly improve running on a downhill. (Pace Chaser)",
|
||
Group: 20134,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&down_slope_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20041,
|
||
},
|
||
SkillGourmand: {
|
||
ID: 201351,
|
||
Name: "Gourmand",
|
||
Description: "Recover endurance mid-race. (Pace Chaser)",
|
||
Group: 20135,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillHydrate: {
|
||
ID: 201352,
|
||
Name: "Hydrate",
|
||
Description: "Slightly recover endurance mid-race. (Pace Chaser)",
|
||
Group: 20135,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillShatterproof: {
|
||
ID: 201361,
|
||
Name: "Shatterproof",
|
||
Description: "Moderately increase acceleration when positioned toward the back mid-race. (Pace Chaser)",
|
||
Group: 20136,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==1&order_rate>40",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20042,
|
||
},
|
||
SkillTacticalTweak: {
|
||
ID: 201362,
|
||
Name: "Tactical Tweak",
|
||
Description: "Slightly increase acceleration when positioned toward the back mid-race. (Pace Chaser)",
|
||
Group: 20136,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==1&order_rate>40",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20041,
|
||
},
|
||
SkillDazzlingDisorientation: {
|
||
ID: 201371,
|
||
Name: "Dazzling Disorientation",
|
||
Description: "Moderately narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)",
|
||
Group: 20137,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==2&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: -50000, Target: 10, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 30072,
|
||
},
|
||
SkillDisorient: {
|
||
ID: 201372,
|
||
Name: "Disorient",
|
||
Description: "Slightly narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)",
|
||
Group: 20137,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 85,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==2&order_rate<=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: -30000, Target: 10, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 30071,
|
||
},
|
||
SkillLateSurgerStraightawaysLv2: {
|
||
ID: 201381,
|
||
Name: "Late Surger Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (Late Surger)",
|
||
Group: 20138,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillLateSurgerStraightaways: {
|
||
ID: 201382,
|
||
Name: "Late Surger Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (Late Surger)",
|
||
Group: 20138,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillLateSurgerCornersLv2: {
|
||
ID: 201391,
|
||
Name: "Late Surger Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (Late Surger)",
|
||
Group: 20139,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillLateSurgerCorners: {
|
||
ID: 201392,
|
||
Name: "Late Surger Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (Late Surger)",
|
||
Group: 20139,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillHardWorker: {
|
||
ID: 201401,
|
||
Name: "Hard Worker",
|
||
Description: "Moderately increase acceleration for a medium duration when trying to pass another runner. (Late Surger)",
|
||
Group: 20140,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&is_overtake==1&accumulatetime>=5",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20042,
|
||
},
|
||
SkillFighter: {
|
||
ID: 201402,
|
||
Name: "Fighter",
|
||
Description: "Slightly increase acceleration for a medium duration when trying to pass another runner. (Late Surger)",
|
||
Group: 20140,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&is_overtake==1&accumulatetime>=5",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20041,
|
||
},
|
||
SkillFifteenMillionCC: {
|
||
ID: 201411,
|
||
Name: "15,000,000 CC",
|
||
Description: "Increase velocity on an uphill. (Late Surger)",
|
||
Group: 20141,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&up_slope_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20012,
|
||
},
|
||
SkillOneMillionCC: {
|
||
ID: 201412,
|
||
Name: "1,500,000 CC",
|
||
Description: "Slightly increase velocity on an uphill. (Late Surger)",
|
||
Group: 20141,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&up_slope_random==1",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20011,
|
||
},
|
||
SkillRelax: {
|
||
ID: 201421,
|
||
Name: "Relax",
|
||
Description: "Recover endurance late-race. (Late Surger)",
|
||
Group: 20142,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==2",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillASmallBreather: {
|
||
ID: 201422,
|
||
Name: "A Small Breather",
|
||
Description: "Slightly recover endurance late-race. (Late Surger)",
|
||
Group: 20142,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==2",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillTheBiggerPicture: {
|
||
ID: 201431,
|
||
Name: "The Bigger Picture",
|
||
Description: "Widen field of view with heightened observation mid-race. (Late Surger)",
|
||
Group: 20143,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 150000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20092,
|
||
},
|
||
SkillStudious: {
|
||
ID: 201432,
|
||
Name: "Studious",
|
||
Description: "Slightly widen field of view with heightened observation mid-race. (Late Surger)",
|
||
Group: 20143,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 85,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20091,
|
||
},
|
||
SkillAllSeeingEyes: {
|
||
ID: 201441,
|
||
Name: "All-Seeing Eyes",
|
||
Description: "Startle other runners late-race. (Late Surger)",
|
||
Group: 20144,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==2&order_rate>50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -300, Target: 4, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 30052,
|
||
},
|
||
SkillSharpGaze: {
|
||
ID: 201442,
|
||
Name: "Sharp Gaze",
|
||
Description: "Slightly startle other runners late-race. (Late Surger)",
|
||
Group: 20144,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_random==2&order_rate>50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: -100, Target: 4, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 30051,
|
||
},
|
||
SkillEndCloserStraightawaysLv2: {
|
||
ID: 201451,
|
||
Name: "End Closer Straightaways ◎",
|
||
Description: "Moderately increase velocity on a straight. (End Closer)",
|
||
Group: 20145,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillEndCloserStraightaways: {
|
||
ID: 201452,
|
||
Name: "End Closer Straightaways ○",
|
||
Description: "Slightly increase velocity on a straight. (End Closer)",
|
||
Group: 20145,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&straight_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillEndCloserCornersLv2: {
|
||
ID: 201461,
|
||
Name: "End Closer Corners ◎",
|
||
Description: "Moderately increase velocity on a corner. (End Closer)",
|
||
Group: 20146,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 262,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20011,
|
||
},
|
||
SkillEndCloserCorners: {
|
||
ID: 201462,
|
||
Name: "End Closer Corners ○",
|
||
Description: "Slightly increase velocity on a corner. (End Closer)",
|
||
Group: 20146,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&all_corner_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 20011,
|
||
},
|
||
SkillTheCoastIsClear: {
|
||
ID: 201471,
|
||
Name: "The Coast Is Clear!",
|
||
Description: "Moderately widen field of view with situational awareness when moving sideways. (End Closer)",
|
||
Group: 20147,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&is_move_lane==1@running_style==4&is_move_lane==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 100000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20092,
|
||
},
|
||
SkillICanSeeRightThroughYou: {
|
||
ID: 201472,
|
||
Name: "I Can See Right Through You",
|
||
Description: "Slightly widen field of view with situational awareness when moving sideways. (End Closer)",
|
||
Group: 20147,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 85,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&is_move_lane==1@running_style==4&is_move_lane==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20091,
|
||
},
|
||
SkillGoHomeSpecialist: {
|
||
ID: 201481,
|
||
Name: "Go-Home Specialist",
|
||
Description: "Reduce fatigue on a downhill. (End Closer)",
|
||
Group: 20148,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&slope==2&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20022,
|
||
},
|
||
SkillAfterSchoolStroll: {
|
||
ID: 201482,
|
||
Name: "After-School Stroll",
|
||
Description: "Slightly reduce fatigue on a downhill. (End Closer)",
|
||
Group: 20148,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&slope==2&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 170,
|
||
IconID: 20021,
|
||
},
|
||
SkillSerenity: {
|
||
ID: 201491,
|
||
Name: "Serenity",
|
||
Description: "Regain composure by calming down when the way ahead is jammed. (End Closer)",
|
||
Group: 20149,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&blocked_front_continuetime>=1&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillLevelheaded: {
|
||
ID: 201492,
|
||
Name: "Levelheaded",
|
||
Description: "Slightly regain composure by calming down when the way ahead is jammed. (End Closer)",
|
||
Group: 20149,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&blocked_front_continuetime>=1&accumulatetime>=10",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillCrusader: {
|
||
ID: 201501,
|
||
Name: "Crusader",
|
||
Description: "Widen field of view when positioned toward the back late-race. (End Closer)",
|
||
Group: 20150,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 150000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20092,
|
||
},
|
||
SkillStrategist: {
|
||
ID: 201502,
|
||
Name: "Strategist",
|
||
Description: "Slightly widen field of view when positioned toward the back late-race. (End Closer)",
|
||
Group: 20150,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 85,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==2&order_rate>50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 20091,
|
||
},
|
||
SkillPetrifyingGaze: {
|
||
ID: 201511,
|
||
Name: "Petrifying Gaze",
|
||
Description: "Unnerve runners in focus late-race. (End Closer)",
|
||
Group: 20151,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==2&order>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -2500, Target: 4, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 30012,
|
||
},
|
||
SkillIntenseGaze: {
|
||
ID: 201512,
|
||
Name: "Intense Gaze",
|
||
Description: "Slightly unnerve runners in focus late-race. (End Closer)",
|
||
Group: 20151,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==2&order>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 21, ValueUsage: 1, Value: -1500, Target: 4, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 30011,
|
||
},
|
||
SkillFrontRunnerSavvyLv2: {
|
||
ID: 201521,
|
||
Name: "Front Runner Savvy ◎",
|
||
Description: "Increase ability to get into a good position. (Front Runner)",
|
||
Group: 20152,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 217,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 100000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 10051,
|
||
},
|
||
SkillFrontRunnerSavvy: {
|
||
ID: 201522,
|
||
Name: "Front Runner Savvy ○",
|
||
Description: "Moderately increase ability to get into a good position. (Front Runner)",
|
||
Group: 20152,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10051,
|
||
},
|
||
SkillPaceChaserSavvyLv2: {
|
||
ID: 201531,
|
||
Name: "Pace Chaser Savvy ◎",
|
||
Description: "Increase ability to get into a good position. (Pace Chaser)",
|
||
Group: 20153,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 217,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 100000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 10051,
|
||
},
|
||
SkillPaceChaserSavvy: {
|
||
ID: 201532,
|
||
Name: "Pace Chaser Savvy ○",
|
||
Description: "Moderately increase ability to get into a good position. (Pace Chaser)",
|
||
Group: 20153,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10051,
|
||
},
|
||
SkillLateSurgerSavvyLv2: {
|
||
ID: 201541,
|
||
Name: "Late Surger Savvy ◎",
|
||
Description: "Increase ability to get into a good position. (Late Surger)",
|
||
Group: 20154,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 217,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 100000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 10051,
|
||
},
|
||
SkillLateSurgerSavvy: {
|
||
ID: 201542,
|
||
Name: "Late Surger Savvy ○",
|
||
Description: "Moderately increase ability to get into a good position. (Late Surger)",
|
||
Group: 20154,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10051,
|
||
},
|
||
SkillEndCloserSavvyLv2: {
|
||
ID: 201551,
|
||
Name: "End Closer Savvy ◎",
|
||
Description: "Increase ability to get into a good position. (End Closer)",
|
||
Group: 20155,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 217,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 100000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 130,
|
||
IconID: 10051,
|
||
},
|
||
SkillEndCloserSavvy: {
|
||
ID: 201552,
|
||
Name: "End Closer Savvy ○",
|
||
Description: "Moderately increase ability to get into a good position. (End Closer)",
|
||
Group: 20155,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 5, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 1, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10051,
|
||
},
|
||
SkillSuperLuckySeven: {
|
||
ID: 201561,
|
||
Name: "Super Lucky Seven",
|
||
Description: "Good things may happen when in bracket 7.",
|
||
Group: 20156,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 334,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "random_lot==50&post_number==7",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 2, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
{Type: 3, ValueUsage: 1, Value: 600000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10062,
|
||
},
|
||
SkillLuckySeven: {
|
||
ID: 201562,
|
||
Name: "Lucky Seven",
|
||
Description: "Moderately good things may happen when in bracket 7.",
|
||
Group: 20156,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "random_lot==50&post_number==7",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
{Type: 3, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 110,
|
||
IconID: 10061,
|
||
},
|
||
SkillTripleSevens: {
|
||
ID: 201571,
|
||
Name: "Triple 7s",
|
||
Description: "Slightly gain energy with 777m remaining.",
|
||
Group: 20157,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "remain_distance<=778&remain_distance>=776",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20021,
|
||
},
|
||
SkillHighlander: {
|
||
ID: 201581,
|
||
Name: "Highlander",
|
||
Description: "Slightly improve running on an uphill.",
|
||
Group: 20158,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "up_slope_random==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20041,
|
||
},
|
||
SkillUmaStan: {
|
||
ID: 201591,
|
||
Name: "Uma Stan",
|
||
Description: "Slightly increase velocity when close to many runners.",
|
||
Group: 20159,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "near_count>=3&accumulatetime>=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillSuperstan: {
|
||
ID: 201592,
|
||
Name: "Superstan",
|
||
Description: "Increase velocity when close to many runners.",
|
||
Group: 20159,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "near_count>=3&accumulatetime>=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillGroundwork: {
|
||
ID: 201601,
|
||
Name: "Groundwork",
|
||
Description: "Slightly increase acceleration after activating many skills early-race.",
|
||
Group: 20160,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "activate_count_start>=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20041,
|
||
},
|
||
SkillTailHeldHigh: {
|
||
ID: 201611,
|
||
Name: "Tail Held High",
|
||
Description: "Slightly increase velocity after activating many skills mid-race.",
|
||
Group: 20161,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "activate_count_middle>=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20011,
|
||
},
|
||
SkillShakeItOut: {
|
||
ID: 201621,
|
||
Name: "Shake It Out",
|
||
Description: "Slightly recover endurance after activating many skills late-race.",
|
||
Group: 20162,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "activate_count_end_after>=3",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 100,
|
||
IconID: 20021,
|
||
},
|
||
SkillSympathy: {
|
||
ID: 201631,
|
||
Name: "Sympathy",
|
||
Description: "Moderately increase performance when many runners share a sympathetic heart.",
|
||
Group: 20163,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "same_skill_horse_count>=5",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10011,
|
||
},
|
||
SkillLoneWolf: {
|
||
ID: 201641,
|
||
Name: "Lone Wolf",
|
||
Description: "Moderately increase performance when no other runners have the heart of a lone wolf.",
|
||
Group: 20164,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "same_skill_horse_count==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 70,
|
||
IconID: 10011,
|
||
},
|
||
SkillSlipstream: {
|
||
ID: 201651,
|
||
Name: "Slipstream",
|
||
Description: "Slightly decrease wind resistance when following directly behind another runner.",
|
||
Group: 20165,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "infront_near_lane_time>=3&accumulatetime>=10",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillPlaytimesOver: {
|
||
ID: 201661,
|
||
Name: "Playtime's Over!",
|
||
Description: "Slightly increase velocity when followed by another runner directly behind for a long time.",
|
||
Group: 20166,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "behind_near_lane_time>=3&accumulatetime>=10",
|
||
Duration: 30000,
|
||
Cooldown: 300000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillTrendingintheCharts: {
|
||
ID: 201671,
|
||
Name: "Trending in the Charts!",
|
||
Description: "Increase velocity when engaged in a challenge mid-race. (Dirt)",
|
||
Group: 20167,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_type==2&phase==1&blocked_side_continuetime>=2",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20012,
|
||
},
|
||
SkillTopPick: {
|
||
ID: 201672,
|
||
Name: "Top Pick",
|
||
Description: "Slightly increase velocity when engaged in a challenge mid-race. (Dirt)",
|
||
Group: 20167,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_type==2&phase==1&blocked_side_continuetime>=2",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillLeadtheCharge: {
|
||
ID: 201681,
|
||
Name: "Lead the Charge!",
|
||
Description: "Prepare to aim for the front late-race. (Dirt)",
|
||
Group: 20168,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 394,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_type==2&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20052,
|
||
},
|
||
SkillForwardMarch: {
|
||
ID: 201682,
|
||
Name: "Forward, March!",
|
||
Description: "Moderately prepare to aim for the front late-race. (Dirt)",
|
||
Group: 20168,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 174,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_type==2&phase_random==2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 1, Value: 250, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 140,
|
||
IconID: 20051,
|
||
},
|
||
SkillLieinWait: {
|
||
ID: 201691,
|
||
Name: "Lie in Wait",
|
||
Description: "Recover endurance when positioned toward the back upon approaching mid-race. (Late Surger)",
|
||
Group: 20169,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_laterhalf_random==0&order_rate>=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20022,
|
||
},
|
||
SkillBeStill: {
|
||
ID: 201692,
|
||
Name: "Be Still",
|
||
Description: "Slightly recover endurance when positioned toward the back upon approaching mid-race. (Late Surger)",
|
||
Group: 20169,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==3&phase_laterhalf_random==0&order_rate>=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillComeWhatMay: {
|
||
ID: 201701,
|
||
Name: "Come What May",
|
||
Description: "Increase velocity when well-positioned on a straight in the last spurt. (Medium)",
|
||
Group: 20170,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 508,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&is_lastspurt==1&corner==0&order_rate>=20&order_rate<=60",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20012,
|
||
},
|
||
SkillAllIveGot: {
|
||
ID: 201702,
|
||
Name: "All I've Got",
|
||
Description: "Slightly increase velocity when well-positioned on a straight in the last spurt. (Medium)",
|
||
Group: 20170,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_type==3&is_lastspurt==1&corner==0&order_rate>=20&order_rate<=60",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 160,
|
||
IconID: 20011,
|
||
},
|
||
SkillNailArt: {
|
||
ID: 201801,
|
||
Name: "♡ 3D Nail Art",
|
||
Description: "Moderately decrease performance on firm ground.",
|
||
Group: 20180,
|
||
Rarity: 1,
|
||
GroupRate: -1,
|
||
GradeValue: -129,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_condition==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: -400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 50,
|
||
IconID: 10014,
|
||
},
|
||
SkillHeadOn: {
|
||
ID: 201902,
|
||
Name: "Head-On",
|
||
Description: "Slightly increase acceleration when positioned toward the front late-race. (Pace Chaser)",
|
||
Group: 20190,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==2&phase_random==2&order_rate<=50",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20041,
|
||
},
|
||
SkillFamiliarGround: {
|
||
ID: 202002,
|
||
Name: "Familiar Ground",
|
||
Description: "Slightly recover endurance when positioned toward the back mid-race. (Dirt)",
|
||
Group: 20200,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "ground_type==2&phase_random==1&order_rate>=50",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20021,
|
||
},
|
||
SkillEarlyStart: {
|
||
ID: 202022,
|
||
Name: "Early Start",
|
||
Description: "Very slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)",
|
||
Group: 20202,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 217,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==4&phase_random==1&order_rate>=50",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 180,
|
||
IconID: 20011,
|
||
},
|
||
SkillRiskyBusiness: {
|
||
ID: 202032,
|
||
Name: "Risky Business",
|
||
Description: "Moderately increase velocity in the second half of the race, but also greatly increase fatigue sometimes.",
|
||
Group: 20203,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 129,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate_after_random==50",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 9, ValueUsage: 8, Value: -10000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 120,
|
||
IconID: 20011,
|
||
},
|
||
SkillRunaway: {
|
||
ID: 202051,
|
||
Name: "Runaway",
|
||
Description: "Attempt to gain an especially large lead and keep it until the finish. (Front Runner)",
|
||
Group: 20205,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 370,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "running_style==1",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 6, ValueUsage: 1, Value: 0, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 40012,
|
||
},
|
||
SkillBurningSpiritSPD: {
|
||
ID: 210011,
|
||
Name: "Burning Spirit SPD",
|
||
Description: "Burn bright with team spirit, increasing velocity in proportion to the total Speed of racing team members mid-race.",
|
||
Group: 21001,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 633,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 3, Value: 3500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20102,
|
||
},
|
||
SkillIgnitedSpiritSPD: {
|
||
ID: 210012,
|
||
Name: "Ignited Spirit SPD",
|
||
Description: "Burn bright with team spirit, slightly increasing velocity in proportion to the total Speed of racing team members mid-race.",
|
||
Group: 21001,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 263,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 3, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20101,
|
||
},
|
||
SkillBurningSpiritSTA: {
|
||
ID: 210021,
|
||
Name: "Burning Spirit STA",
|
||
Description: "Burn bright with team spirit, recovering endurance in proportion to the total Stamina of racing team members mid-race.",
|
||
Group: 21002,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 633,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 4, Value: 550, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20112,
|
||
},
|
||
SkillIgnitedSpiritSTA: {
|
||
ID: 210022,
|
||
Name: "Ignited Spirit STA",
|
||
Description: "Burn bright with team spirit, slightly recovering endurance in proportion to the total Stamina of racing team members mid-race.",
|
||
Group: 21002,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 263,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 4, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20111,
|
||
},
|
||
SkillBurningSpiritPWR: {
|
||
ID: 210031,
|
||
Name: "Burning Spirit PWR",
|
||
Description: "Burn bright with team spirit, increasing acceleration in proportion to the total Power of racing team members late-race.",
|
||
Group: 21003,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 633,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==2",
|
||
Duration: 12000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 5, Value: 4000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20122,
|
||
},
|
||
SkillIgnitedSpiritPWR: {
|
||
ID: 210032,
|
||
Name: "Ignited Spirit PWR",
|
||
Description: "Burn bright with team spirit, slightly increasing acceleration in proportion to the total Power of racing team members late-race.",
|
||
Group: 21003,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 263,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==2",
|
||
Duration: 12000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 5, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20121,
|
||
},
|
||
SkillBurningSpiritGUTS: {
|
||
ID: 210041,
|
||
Name: "Burning Spirit GUTS",
|
||
Description: "Burn bright with team spirit, increasing vigor in proportion to the total Guts of racing team members late-race.",
|
||
Group: 21004,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 633,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==2",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 6, Value: 2500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 6, Value: 3000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20102,
|
||
},
|
||
SkillIgnitedSpiritGUTS: {
|
||
ID: 210042,
|
||
Name: "Ignited Spirit GUTS",
|
||
Description: "Burn bright with team spirit, very slightly increasing vigor in proportion to the total Guts of racing team members late-race.",
|
||
Group: 21004,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 263,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==2",
|
||
Duration: 18000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 6, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 6, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20101,
|
||
},
|
||
SkillBurningSpiritWIT: {
|
||
ID: 210051,
|
||
Name: "Burning Spirit WIT",
|
||
Description: "Burn bright with team spirit, increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.",
|
||
Group: 21005,
|
||
Rarity: 2,
|
||
GroupRate: 2,
|
||
GradeValue: 633,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==0",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 7, Value: 350, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 7, Value: 150000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20132,
|
||
},
|
||
SkillIgnitedSpiritWIT: {
|
||
ID: 210052,
|
||
Name: "Ignited Spirit WIT",
|
||
Description: "Burn bright with team spirit, slightly increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.",
|
||
Group: 21005,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 263,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==0",
|
||
Duration: 40000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 28, ValueUsage: 7, Value: 150, Target: 1, TargetValue: 0},
|
||
{Type: 8, ValueUsage: 7, Value: 50000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20131,
|
||
},
|
||
SkillUnquenchedThirst: {
|
||
ID: 300011,
|
||
Name: "Unquenched Thirst",
|
||
Description: "Moderately increase performance with the desire to race.",
|
||
Group: 30001,
|
||
Rarity: 1,
|
||
GroupRate: 1,
|
||
GradeValue: 0,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "track_id==10008",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 2, ValueUsage: 1, Value: 400000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 10021,
|
||
},
|
||
SkillUnchanging: {
|
||
ID: 300021,
|
||
Name: "Unchanging",
|
||
Description: "Greatly increase performance with the same ambition of days past.",
|
||
Group: 30002,
|
||
Rarity: 2,
|
||
GroupRate: 1,
|
||
GradeValue: 0,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "season==4",
|
||
Duration: -1,
|
||
Abilities: []Ability{
|
||
{Type: 1, ValueUsage: 1, Value: 800000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
IconID: 10012,
|
||
},
|
||
SkillShootingStarInherit: {
|
||
ID: 900011,
|
||
Name: "Shooting Star" + " (Inherited)",
|
||
Description: "Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.",
|
||
Group: 10001,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order>=1&order_rate<=50&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillTheViewfromtheLeadIsMineInherit: {
|
||
ID: 900021,
|
||
Name: "The View from the Lead Is Mine!" + " (Inherited)",
|
||
Description: "Slightly increase velocity when in the lead by a fair margin in the second half of the race.",
|
||
Group: 10002,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order==1&bashin_diff_behind>=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillSkyHighTeioStepInherit: {
|
||
ID: 900031,
|
||
Name: "Sky-High Teio Step" + " (Inherited)",
|
||
Description: "Moderately increase velocity when closing the gap to runners ahead on the final straight.",
|
||
Group: 10003,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order<=3&bashin_diff_infront<=1&is_overtake==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillRedShiftLP1211MInherit: {
|
||
ID: 900041,
|
||
Name: "Red Shift/LP1211-M" + " (Inherited)",
|
||
Description: "Slightly increase acceleration when positioned toward the front on the final corner or later.",
|
||
Group: 10004,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&order<=5&order_rate<=50",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillLightsofVaudevilleInherit: {
|
||
ID: 900051,
|
||
Name: "Lights of Vaudeville" + " (Inherited)",
|
||
Description: "Moderately increase velocity when just breaking out of the pack toward the front on the final straight.",
|
||
Group: 10005,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order_rate<=30&behind_near_lane_time_set1>=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillTriumphantPulseInherit: {
|
||
ID: 900061,
|
||
Name: "Triumphant Pulse" + " (Inherited)",
|
||
Description: "Moderately increase ability to break out of the pack when positioned toward the front with 200m remaining.",
|
||
Group: 10006,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order>=2&order<=5&order_rate<=50&remain_distance<=201&remain_distance>=199",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillAnchorsAweighInherit: {
|
||
ID: 900071,
|
||
Name: "Anchors Aweigh!" + " (Inherited)",
|
||
Description: "Very slightly increase velocity steadily with a long spurt starting halfway through the race.",
|
||
Group: 10007,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&distance_rate<=60&order_rate>50",
|
||
Duration: 36000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillCutandDriveInherit: {
|
||
ID: 900081,
|
||
Name: "Cut and Drive!" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned toward the front with 200m or less remaining.",
|
||
Group: 10008,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order>=3&order_rate<=50&remain_distance<=200&bashin_diff_infront<=1@order>=3&order_rate<=50&remain_distance<=200&bashin_diff_behind<=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillResplendentRedAceInherit: {
|
||
ID: 900091,
|
||
Name: "Resplendent Red Ace" + " (Inherited)",
|
||
Description: "Very slightly swell with the determination to be number one when positioned toward the front in the second half of the race.",
|
||
Group: 10009,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order==1&bashin_diff_behind<=1@distance_rate>=50&order==2&is_overtake==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillShootingforVictoryInherit: {
|
||
ID: 900101,
|
||
Name: "Shooting for Victory!" + " (Inherited)",
|
||
Description: "Slightly increase acceleration when well-positioned upon approaching the final straight.",
|
||
Group: 10010,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner_laterhalf==1&corner!=0&order>=3&order_rate<=40",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillWhereTheresaWillTheresaWayInherit: {
|
||
ID: 900111,
|
||
Name: "Where There's a Will, There's a Way" + " (Inherited)",
|
||
Description: "Slightly increase velocity when passing another runner toward the back on the final straight.",
|
||
Group: 10011,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&change_order_onetime<0&order>=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillYouandMeOneonOneInherit: {
|
||
ID: 900121,
|
||
Name: "You and Me! One-on-One!" + " (Inherited)",
|
||
Description: "Slightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.",
|
||
Group: 10012,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&is_behind_in==1&change_order_onetime<0&order_rate>=40",
|
||
Condition: "is_finalcorner==1&corner==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillTheDutyofDignityCallsInherit: {
|
||
ID: 900131,
|
||
Name: "The Duty of Dignity Calls" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned toward the front on the final corner.",
|
||
Group: 10013,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&distance_diff_rate<=30",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillVictoriaporplanchaInherit: {
|
||
ID: 900141,
|
||
Name: "Victoria por plancha ☆" + " (Inherited)",
|
||
Description: "Very slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.",
|
||
Group: 10014,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&hp_per>=30&order<=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillThisDanceIsforVittoriaInherit: {
|
||
ID: 900151,
|
||
Name: "This Dance Is for Vittoria!" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.",
|
||
Group: 10015,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&bashin_diff_behind<=1&order<=4@is_finalcorner==1&bashin_diff_infront<=1&order<=4",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillShadowBreakInherit: {
|
||
ID: 900161,
|
||
Name: "Shadow Break" + " (Inherited)",
|
||
Description: "Slightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.",
|
||
Group: 10016,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "phase==1&blocked_side_continuetime>=2",
|
||
Condition: "is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
{
|
||
Condition: "is_finalcorner==1&order>=2&order_rate<=75&is_behind_in==1&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillBeholdThineEmperorsDivineMightInherit: {
|
||
ID: 900171,
|
||
Name: "Behold Thine Emperor's Divine Might" + " (Inherited)",
|
||
Description: "Moderately increase velocity on the final straight after passing another runner 3 times late-race.",
|
||
Group: 10017,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&change_order_up_end_after>=3&corner==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillBlazingPrideInherit: {
|
||
ID: 900181,
|
||
Name: "Blazing Pride" + " (Inherited)",
|
||
Description: "Slightly increase velocity when passing another runner from midpack or further back on the final corner.",
|
||
Group: 10018,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order>=3&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillOMGTheFinalSprintInherit: {
|
||
ID: 900191,
|
||
Name: "OMG! (゚∀゚) The Final Sprint! ☆" + " (Inherited)",
|
||
Description: "Slightly increase velocity and navigation after passing another runner 2 times late-race.",
|
||
Group: 10019,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "change_order_up_end_after>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 28, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillAnglingandSchemingInherit: {
|
||
ID: 900201,
|
||
Name: "Angling and Scheming" + " (Inherited)",
|
||
Description: "Slightly increase acceleration when in the lead on a corner late-race.",
|
||
Group: 10020,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order==1",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillFairyTaleInherit: {
|
||
ID: 900221,
|
||
Name: "Fairy Tale" + " (Inherited)",
|
||
Description: "Slightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.",
|
||
Group: 10022,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order>=2&order_rate<=40&blocked_side_continuetime>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillWinQEDInherit: {
|
||
ID: 900231,
|
||
Name: "∴win Q.E.D." + " (Inherited)",
|
||
Description: "Slightly increase velocity when passing another runner toward the front on the final corner or later.",
|
||
Group: 10023,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&change_order_onetime<0&order<=4",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillFlashyLandingInherit: {
|
||
ID: 900241,
|
||
Name: "Flashy☆Landing" + " (Inherited)",
|
||
Description: "Very slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.",
|
||
Group: 10024,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&blocked_side_continuetime>=2&order<=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillChasingAfterYouInherit: {
|
||
ID: 900251,
|
||
Name: "Chasing After You" + " (Inherited)",
|
||
Description: "Very slightly increase velocity steadily and very minimally intimidate runners ahead when in midpack in the second half of the race.",
|
||
Group: 10025,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order_rate>=40&order_rate<=70",
|
||
Duration: 36000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 21, ValueUsage: 1, Value: -250, Target: 9, TargetValue: 5},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillG00FirstFInfinityInherit: {
|
||
ID: 900261,
|
||
Name: "G00 1st. F∞;" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned toward the front after making it to the final straight without faltering.",
|
||
Group: 10026,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_badstart==0&temptation_count==0&order<=3&is_finalcorner==1&corner==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillLetsPumpSomeIronInherit: {
|
||
ID: 900271,
|
||
Name: "Let's Pump Some Iron!" + " (Inherited)",
|
||
Description: "Slightly increase acceleration in an attempt to move up on a corner late-race.",
|
||
Group: 10027,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order_rate>=65&order_rate<=70",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillYUMMYSPEEDInherit: {
|
||
ID: 900281,
|
||
Name: "YUMMY☆SPEED!" + " (Inherited)",
|
||
Description: "Very slightly kick forward when moderately tired while well-positioned halfway through the race.",
|
||
Group: 10028,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=45&distance_rate<=60&order>=3&order_rate<=50&hp_per<=70",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillBlueRoseCloserInherit: {
|
||
ID: 900301,
|
||
Name: "Blue Rose Closer" + " (Inherited)",
|
||
Description: "Slightly increase velocity on the final straight after passing another runner in the front part of the pack on the final corner or later.",
|
||
Group: 10030,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&order<=4&change_order_onetime<0",
|
||
Condition: "is_finalcorner==1&corner==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillUma2Inherit: {
|
||
ID: 900321,
|
||
Name: "U=ma2" + " (Inherited)",
|
||
Description: "Slightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.",
|
||
Group: 10032,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&corner!=0&order>=3&order_rate<=40",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20021,
|
||
},
|
||
SkillOurTickettoWinInherit: {
|
||
ID: 900351,
|
||
Name: "Our Ticket to Win!" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.",
|
||
Group: 10035,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&blocked_side_continuetime>=2",
|
||
Condition: "is_finalcorner==1&corner==0&order<=5",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillSchwarzesSchwertInherit: {
|
||
ID: 900371,
|
||
Name: "Schwarzes Schwert" + " (Inherited)",
|
||
Description: "Slightly increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.",
|
||
Group: 10037,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_badstart==0&temptation_count==0&order>=3&is_finalcorner==1&corner==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillLookatCurrenInherit: {
|
||
ID: 900381,
|
||
Name: "#LookatCurren" + " (Inherited)",
|
||
Description: "Very slightly begin to advance when passing another runner while well-positioned around halfway through the race.",
|
||
Group: 10038,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&distance_rate<=65&order>=2&order_rate<=40&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillAPrincessMustSeizeVictoryInherit: {
|
||
ID: 900391,
|
||
Name: "A Princess Must Seize Victory!" + " (Inherited)",
|
||
Description: "Slightly increase velocity when engaged in a challenge on the final straight.",
|
||
Group: 10039,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&blocked_side_continuetime>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillKEEPITREALInherit: {
|
||
ID: 900401,
|
||
Name: "KEEP IT REAL." + " (Inherited)",
|
||
Description: "Very slightly increase acceleration steadily when starting to make a move from midpack in the second half of the race.",
|
||
Group: 10040,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order_rate>=40&order_rate<=70&is_overtake==1",
|
||
Duration: 36000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillGeniusxBakushinVictoryInherit: {
|
||
ID: 900411,
|
||
Name: "Genius x Bakushin = Victory" + " (Inherited)",
|
||
Description: "Slightly increase velocity when engaged in a challenge toward the front in the second half of the race.",
|
||
Group: 10041,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order<=3&blocked_side_continuetime>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillPureHeartInherit: {
|
||
ID: 900451,
|
||
Name: "Pure Heart" + " (Inherited)",
|
||
Description: "Moderately recover endurance when well-positioned mid-race.",
|
||
Group: 10045,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase_random==1&order>=2&order_rate<=40",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20021,
|
||
},
|
||
SkillSPARKLYSTARDOMInherit: {
|
||
ID: 900461,
|
||
Name: "SPARKLY☆STARDOM" + " (Inherited)",
|
||
Description: "Become very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.",
|
||
Group: 10046,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&corner==0&order<=2&bashin_diff_behind<=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillPopAndPolishInherit: {
|
||
ID: 900481,
|
||
Name: "Pop & Polish" + " (Inherited)",
|
||
Description: "Slightly increase velocity when pressured by or passing another runner while well-positioned on the final straight.",
|
||
Group: 10048,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order>=2&order_rate<=30&overtake_target_time>=2@is_finalcorner==1&corner==0&order_rate<=20&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillNemesisInherit: {
|
||
ID: 900501,
|
||
Name: "Nemesis" + " (Inherited)",
|
||
Description: "Slightly increase velocity when moving up from midpack on the final corner or later.",
|
||
Group: 10050,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&order_rate>=40&order_rate<=75&is_overtake==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillSuperDuperClimaxInherit: {
|
||
ID: 900521,
|
||
Name: "Super-Duper Climax" + " (Inherited)",
|
||
Description: "Slightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.",
|
||
Group: 10052,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>50&near_count>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20021,
|
||
},
|
||
SkillISeeVictoryinMyFutureInherit: {
|
||
ID: 900561,
|
||
Name: "I See Victory in My Future!" + " (Inherited)",
|
||
Description: "Slightly clear a path forward depending on divination results when the way ahead is jammed late-race.",
|
||
Group: 10056,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order>=3&blocked_front==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillINeverGoofUpInherit: {
|
||
ID: 900581,
|
||
Name: "I Never Goof Up!" + " (Inherited)",
|
||
Description: "Very slightly aim for the front when passing another runner from midpack or further back on a corner late-race.",
|
||
Group: 10058,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&order>=3&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillMovingPastandBeyondInherit: {
|
||
ID: 900591,
|
||
Name: "Moving Past, and Beyond" + " (Inherited)",
|
||
Description: "Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.",
|
||
Group: 10059,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&corner!=0&is_finalcorner==0&temptation_count==0&order_rate>=50&order_rate<=70@phase==1&corner!=0&is_finalcorner==1&temptation_count==0&order_rate>=50&order_rate<=70",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillJustaLittleFartherInherit: {
|
||
ID: 900601,
|
||
Name: "Just a Little Farther!" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned 3rd and about to lose late-race.",
|
||
Group: 10060,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase>=2&order==3&bashin_diff_behind<=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillPridefulKingInherit: {
|
||
ID: 900611,
|
||
Name: "Prideful King" + " (Inherited)",
|
||
Description: "Moderately increase velocity in a true display of skill with 200m remaining after racing calmly.",
|
||
Group: 10061,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "temptation_count==0&remain_distance<=201&remain_distance>=199&order>=4&order_rate<=70",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillDazzlnDiverInherit: {
|
||
ID: 910011,
|
||
Name: "Dazzl'n ♪ Diver" + " (Inherited)",
|
||
Description: "Slightly recover endurance after activating 2 skills mid-race.",
|
||
Group: 11001,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order>=2&order_rate<=70&activate_count_middle>=2",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20021,
|
||
},
|
||
SkillCertainVictoryInherit: {
|
||
ID: 910031,
|
||
Name: "Certain Victory" + " (Inherited)",
|
||
Description: "Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.",
|
||
Group: 11003,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Precondition: "is_finalcorner==1&is_overtake==1&order<=5&order_rate<=50&overtake_target_no_order_up_time>=2",
|
||
Condition: "is_finalcorner==1&corner==0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillAKissforCourageInherit: {
|
||
ID: 910041,
|
||
Name: "A Kiss for Courage" + " (Inherited)",
|
||
Description: "Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.",
|
||
Group: 11004,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&activate_count_heal>=1&order<=3",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillFestiveMiracleInherit: {
|
||
ID: 910061,
|
||
Name: "Festive Miracle" + " (Inherited)",
|
||
Description: "Very slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.",
|
||
Group: 11006,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "activate_count_heal>=3&distance_rate>=50",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
{Type: 9, ValueUsage: 1, Value: 50, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillSuperiorHealInherit: {
|
||
ID: 910111,
|
||
Name: "Superior Heal" + " (Inherited)",
|
||
Description: "Moderately recover endurance when overtaken toward the back mid-race.",
|
||
Group: 11011,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&change_order_onetime>0&order_rate>=40",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 350, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20021,
|
||
},
|
||
SkillLegacyoftheStrongInherit: {
|
||
ID: 910131,
|
||
Name: "Legacy of the Strong" + " (Inherited)",
|
||
Description: "Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later.",
|
||
Group: 11013,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&hp_per<=45&order<=3&order_rate<=50&bashin_diff_behind<=1&overtake_target_time>=1",
|
||
Duration: 36000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillCondorsFuryInherit: {
|
||
ID: 910141,
|
||
Name: "Condor's Fury" + " (Inherited)",
|
||
Description: "Slightly increase acceleration when aiming for the front from midpack on the final corner.",
|
||
Group: 11014,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&is_overtake==1&order>=4&order_rate<=75",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20041,
|
||
},
|
||
SkillArrowsWhistleShadowsDisperseInherit: {
|
||
ID: 910171,
|
||
Name: "Arrows Whistle, Shadows Disperse" + " (Inherited)",
|
||
Description: "Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later.",
|
||
Group: 11017,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&order_rate<=40&overtake_target_time>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillEternalMomentsInherit: {
|
||
ID: 910181,
|
||
Name: "Eternal Moments" + " (Inherited)",
|
||
Description: "Slightly increase velocity when starting to make a move from a position toward the front mid-race.",
|
||
Group: 11018,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order>=3&order_rate<=50&is_overtake==1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillPresentsfromXInherit: {
|
||
ID: 910231,
|
||
Name: "Presents from X" + " (Inherited)",
|
||
Description: "Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.",
|
||
Group: 11023,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "order_rate_in40_continue==1&phase==1&distance_rate>=50&order>=2&order_rate<=40",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillFloweryManeuverInherit: {
|
||
ID: 910241,
|
||
Name: "Flowery☆Maneuver" + " (Inherited)",
|
||
Description: "Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.",
|
||
Group: 11024,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate<=40&change_order_onetime<0",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>=50&order_rate<=80&change_order_onetime<0",
|
||
Duration: 24000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 31, ValueUsage: 1, Value: 2000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillEveryRoseHasItsFangsInherit: {
|
||
ID: 910301,
|
||
Name: "Every Rose Has Its Fangs" + " (Inherited)",
|
||
Description: "Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race.",
|
||
Group: 11030,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "phase==1&order>=2&order_rate<=50&overtake_target_time>=1",
|
||
Duration: 0,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 9, ValueUsage: 1, Value: 150, Target: 1, TargetValue: 0},
|
||
{Type: 9, ValueUsage: 1, Value: -25, Target: 9, TargetValue: 18},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20021,
|
||
},
|
||
SkillDancingintheLeavesInherit: {
|
||
ID: 910401,
|
||
Name: "Dancing in the Leaves" + " (Inherited)",
|
||
Description: "Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.",
|
||
Group: 11040,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner!=0&order_rate>=30&order_rate<=70&blocked_side_continuetime>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillGiveMummyaHugInherit: {
|
||
ID: 910451,
|
||
Name: "Give Mummy a Hug ♡" + " (Inherited)",
|
||
Description: "Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.",
|
||
Group: 11045,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "is_finalcorner==1&corner==0&order<=4&bashin_diff_infront<=1",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0},
|
||
{Type: 31, ValueUsage: 1, Value: 1000, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
SkillBountifulHarvestInherit: {
|
||
ID: 910561,
|
||
Name: "Bountiful Harvest" + " (Inherited)",
|
||
Description: "Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.",
|
||
Group: 11056,
|
||
Rarity: 1,
|
||
GroupRate: 2,
|
||
GradeValue: 180,
|
||
WitCheck: true,
|
||
Activations: []Activation{
|
||
{
|
||
Condition: "distance_rate>=50&order_rate>=40&overtake_target_time>=2",
|
||
Duration: 30000,
|
||
Cooldown: 5000000,
|
||
Abilities: []Ability{
|
||
{Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0},
|
||
},
|
||
},
|
||
},
|
||
SPCost: 200,
|
||
IconID: 20011,
|
||
},
|
||
}
|
||
|
||
var SkillNameToID = map[string]SkillID{
|
||
"Warning Shot!": 10071,
|
||
"Xceleration": 10081,
|
||
"Red Ace": 10091,
|
||
"Focused Mind": 10111,
|
||
"Corazón ☆ Ardiente": 10141,
|
||
"Empress's Pride": 10181,
|
||
"1st Place Kiss☆": 10241,
|
||
"Feel the Burn!": 10271,
|
||
"Introduction to Physiology": 10321,
|
||
"V Is for Victory!": 10351,
|
||
"Class Rep + Speed = Bakushin": 10411,
|
||
"Clear Heart": 10451,
|
||
"Super-Duper Stoked": 10521,
|
||
"Luck Be with Me!": 10561,
|
||
"I Can Win Sometimes, Right?": 10601,
|
||
"Call Me King": 10611,
|
||
"Shooting Star": 100011,
|
||
"The View from the Lead Is Mine!": 100021,
|
||
"Sky-High Teio Step": 100031,
|
||
"Red Shift/LP1211-M": 100041,
|
||
"Lights of Vaudeville": 100051,
|
||
"Triumphant Pulse": 100061,
|
||
"Anchors Aweigh!": 100071,
|
||
"Cut and Drive!": 100081,
|
||
"Resplendent Red Ace": 100091,
|
||
"Shooting for Victory!": 100101,
|
||
"Where There's a Will, There's a Way": 100111,
|
||
"You and Me! One-on-One!": 100121,
|
||
"The Duty of Dignity Calls": 100131,
|
||
"Victoria por plancha ☆": 100141,
|
||
"This Dance Is for Vittoria!": 100151,
|
||
"Shadow Break": 100161,
|
||
"Behold Thine Emperor's Divine Might": 100171,
|
||
"Blazing Pride": 100181,
|
||
"OMG! (゚∀゚) The Final Sprint! ☆": 100191,
|
||
"Angling and Scheming": 100201,
|
||
"Fairy Tale": 100221,
|
||
"∴win Q.E.D.": 100231,
|
||
"Flashy☆Landing": 100241,
|
||
"Chasing After You": 100251,
|
||
"G00 1st. F∞;": 100261,
|
||
"Let's Pump Some Iron!": 100271,
|
||
"YUMMY☆SPEED!": 100281,
|
||
"Blue Rose Closer": 100301,
|
||
"U=ma2": 100321,
|
||
"Our Ticket to Win!": 100351,
|
||
"Schwarzes Schwert": 100371,
|
||
"#LookatCurren": 100381,
|
||
"A Princess Must Seize Victory!": 100391,
|
||
"KEEP IT REAL.": 100401,
|
||
"Genius x Bakushin = Victory": 100411,
|
||
"Pure Heart": 100451,
|
||
"SPARKLY☆STARDOM": 100461,
|
||
"Pop & Polish": 100481,
|
||
"Nemesis": 100501,
|
||
"Super-Duper Climax": 100521,
|
||
"I See Victory in My Future!": 100561,
|
||
"I Never Goof Up!": 100581,
|
||
"Moving Past, and Beyond": 100591,
|
||
"Just a Little Farther!": 100601,
|
||
"Prideful King": 100611,
|
||
"Dazzl'n ♪ Diver": 110011,
|
||
"Certain Victory": 110031,
|
||
"A Kiss for Courage": 110041,
|
||
"Festive Miracle": 110061,
|
||
"Superior Heal": 110111,
|
||
"Legacy of the Strong": 110131,
|
||
"Condor's Fury": 110141,
|
||
"Arrows Whistle, Shadows Disperse": 110171,
|
||
"Eternal Moments": 110181,
|
||
"Presents from X": 110231,
|
||
"Flowery☆Maneuver": 110241,
|
||
"Every Rose Has Its Fangs": 110301,
|
||
"Dancing in the Leaves": 110401,
|
||
"Give Mummy a Hug ♡": 110451,
|
||
"Bountiful Harvest": 110561,
|
||
"Right-Handed ◎": 200011,
|
||
"Right-Handed ○": 200012,
|
||
"Right-Handed ×": 200013,
|
||
"Left-Handed ◎": 200021,
|
||
"Left-Handed ○": 200022,
|
||
"Left-Handed ×": 200023,
|
||
"Tokyo Racecourse ◎": 200031,
|
||
"Tokyo Racecourse ○": 200032,
|
||
"Tokyo Racecourse ×": 200033,
|
||
"Nakayama Racecourse ◎": 200041,
|
||
"Nakayama Racecourse ○": 200042,
|
||
"Nakayama Racecourse ×": 200043,
|
||
"Hanshin Racecourse ◎": 200051,
|
||
"Hanshin Racecourse ○": 200052,
|
||
"Hanshin Racecourse ×": 200053,
|
||
"Kyoto Racecourse ◎": 200061,
|
||
"Kyoto Racecourse ○": 200062,
|
||
"Kyoto Racecourse ×": 200063,
|
||
"Yodo Invicta": 200064,
|
||
"Chukyo Racecourse ◎": 200071,
|
||
"Chukyo Racecourse ○": 200072,
|
||
"Chukyo Racecourse ×": 200073,
|
||
"Sapporo Racecourse ◎": 200081,
|
||
"Sapporo Racecourse ○": 200082,
|
||
"Sapporo Racecourse ×": 200083,
|
||
"Hakodate Racecourse ◎": 200091,
|
||
"Hakodate Racecourse ○": 200092,
|
||
"Hakodate Racecourse ×": 200093,
|
||
"Fukushima Racecourse ◎": 200101,
|
||
"Fukushima Racecourse ○": 200102,
|
||
"Fukushima Racecourse ×": 200103,
|
||
"Niigata Racecourse ◎": 200111,
|
||
"Niigata Racecourse ○": 200112,
|
||
"Niigata Racecourse ×": 200113,
|
||
"Kokura Racecourse ◎": 200121,
|
||
"Kokura Racecourse ○": 200122,
|
||
"Kokura Racecourse ×": 200123,
|
||
"Standard Distance ◎": 200131,
|
||
"Standard Distance ○": 200132,
|
||
"Standard Distance ×": 200133,
|
||
"Non-Standard Distance ◎": 200141,
|
||
"Non-Standard Distance ○": 200142,
|
||
"Non-Standard Distance ×": 200143,
|
||
"Firm Conditions ◎": 200151,
|
||
"Firm Conditions ○": 200152,
|
||
"Firm Conditions ×": 200153,
|
||
"Wet Conditions ◎": 200161,
|
||
"Wet Conditions ○": 200162,
|
||
"Wet Conditions ×": 200163,
|
||
"Spring Runner ◎": 200171,
|
||
"Spring Runner ○": 200172,
|
||
"Spring Runner ×": 200173,
|
||
"Summer Runner ◎": 200181,
|
||
"Summer Runner ○": 200182,
|
||
"Summer Runner ×": 200183,
|
||
"Fall Runner ◎": 200191,
|
||
"Fall Runner ○": 200192,
|
||
"Fall Runner ×": 200193,
|
||
"Fall Frenzy": 200194,
|
||
"Winter Runner ◎": 200201,
|
||
"Winter Runner ○": 200202,
|
||
"Winter Runner ×": 200203,
|
||
"Sunny Days ◎": 200211,
|
||
"Sunny Days ○": 200212,
|
||
"Cloudy Days ◎": 200221,
|
||
"Cloudy Days ○": 200222,
|
||
"Rainy Days ◎": 200231,
|
||
"Rainy Days ○": 200232,
|
||
"Rainy Days ×": 200233,
|
||
"Snowy Days ◎": 200241,
|
||
"Snowy Days ○": 200242,
|
||
"Inner Post Proficiency ◎": 200251,
|
||
"Inner Post Proficiency ○": 200252,
|
||
"Inner Post Averseness": 200253,
|
||
"Outer Post Proficiency ◎": 200261,
|
||
"Outer Post Proficiency ○": 200262,
|
||
"Outer Post Averseness": 200263,
|
||
"Maverick ◎": 200271,
|
||
"Maverick ○": 200272,
|
||
"Competitive Spirit ◎": 200281,
|
||
"Competitive Spirit ○": 200282,
|
||
"Wallflower": 200283,
|
||
"Target in Sight ◎": 200291,
|
||
"Target in Sight ○": 200292,
|
||
"Long Shot ◎": 200301,
|
||
"Long Shot ○": 200302,
|
||
"G1 Averseness": 200311,
|
||
"Paddock Fright": 200321,
|
||
"Professor of Curvature": 200331,
|
||
"Corner Adept ○": 200332,
|
||
"Corner Adept ×": 200333,
|
||
"Corner Connoisseur": 200341,
|
||
"Corner Acceleration ○": 200342,
|
||
"Corner Acceleration ×": 200343,
|
||
"Swinging Maestro": 200351,
|
||
"Corner Recovery ○": 200352,
|
||
"Corner Recovery ×": 200353,
|
||
"Beeline Burst": 200361,
|
||
"Straightaway Adept": 200362,
|
||
"Rushing Gale!": 200371,
|
||
"Straightaway Acceleration": 200372,
|
||
"Breath of Fresh Air": 200381,
|
||
"Straightaway Recovery": 200382,
|
||
"Ramp Revulsion": 200391,
|
||
"Packphobia": 200401,
|
||
"Defeatist": 200411,
|
||
"Reckless": 200421,
|
||
"Concentration": 200431,
|
||
"Focus": 200432,
|
||
"Gatekept": 200433,
|
||
"Iron Will": 200441,
|
||
"Lay Low": 200442,
|
||
"Center Stage": 200451,
|
||
"Prudent Positioning": 200452,
|
||
"It's On!": 200461,
|
||
"Ramp Up": 200462,
|
||
"Indomitable": 200471,
|
||
"Pace Strategy": 200472,
|
||
"Unruffled": 200481,
|
||
"Calm in a Crowd": 200482,
|
||
"No Stopping Me!": 200491,
|
||
"Nimble Navigator": 200492,
|
||
"Lane Legerdemain": 200501,
|
||
"Go with the Flow": 200502,
|
||
"In Body and Mind": 200511,
|
||
"Homestretch Haste": 200512,
|
||
"Running Idle": 200521,
|
||
"Taking the Lead": 200531,
|
||
"Early Lead": 200532,
|
||
"Escape Artist": 200541,
|
||
"Fast-Paced": 200542,
|
||
"Unrestrained": 200551,
|
||
"Final Push": 200552,
|
||
"Calm and Collected": 200561,
|
||
"Stamina to Spare": 200562,
|
||
"Race Planner": 200571,
|
||
"Preferred Position": 200572,
|
||
"Speed Star": 200581,
|
||
"Prepared to Pass": 200582,
|
||
"Fast & Furious": 200591,
|
||
"Position Pilfer": 200592,
|
||
"On Your Left!": 200601,
|
||
"Slick Surge": 200602,
|
||
"Rising Dragon": 200611,
|
||
"Outer Swell": 200612,
|
||
"Sleeping Lion": 200621,
|
||
"Standing By": 200622,
|
||
"Sturm und Drang": 200631,
|
||
"Masterful Gambit": 200632,
|
||
"Encroaching Shadow": 200641,
|
||
"Straightaway Spurt": 200642,
|
||
"Turbo Sprint": 200651,
|
||
"Sprinting Gear": 200652,
|
||
"Wait-and-See": 200662,
|
||
"Blinding Flash": 200671,
|
||
"Gap Closer": 200672,
|
||
"Mile Maven": 200681,
|
||
"Productive Plan": 200682,
|
||
"Keen Eye": 200691,
|
||
"Watchful Eye": 200692,
|
||
"Furious Feat": 200701,
|
||
"Updrafters": 200702,
|
||
"Trackblazer": 200711,
|
||
"Rosy Outlook": 200712,
|
||
"Killer Tunes": 200721,
|
||
"Up-Tempo": 200722,
|
||
"Unyielding": 200731,
|
||
"Steadfast": 200732,
|
||
"Cooldown": 200741,
|
||
"Deep Breaths": 200742,
|
||
"Innate Experience": 200751,
|
||
"Inside Scoop": 200752,
|
||
"Adrenaline Rush": 200761,
|
||
"Extra Tank": 200762,
|
||
"Trick (Front)": 200771,
|
||
"Tantalizing Trick": 200772,
|
||
"Trick (Rear)": 200781,
|
||
"Frenzied Front Runners": 200791,
|
||
"Frenzied Pace Chasers": 200801,
|
||
"Frenzied Late Surgers": 200811,
|
||
"Frenzied End Closers": 200821,
|
||
"Subdued Front Runners": 200831,
|
||
"Flustered Front Runners": 200841,
|
||
"Hesitant Front Runners": 200851,
|
||
"Subdued Pace Chasers": 200861,
|
||
"Flustered Pace Chasers": 200871,
|
||
"Hesitant Pace Chasers": 200881,
|
||
"Subdued Late Surgers": 200891,
|
||
"Flustered Late Surgers": 200901,
|
||
"Hesitant Late Surgers": 200911,
|
||
"Subdued End Closers": 200921,
|
||
"Flustered End Closers": 200931,
|
||
"Hesitant End Closers": 200941,
|
||
"Oi Racecourse ◎": 200951,
|
||
"Oi Racecourse ○": 200952,
|
||
"Oi Racecourse ×": 200953,
|
||
"Sprint Straightaways ◎": 200961,
|
||
"Sprint Straightaways ○": 200962,
|
||
"Sprint Corners ◎": 200971,
|
||
"Sprint Corners ○": 200972,
|
||
"Staggering Lead": 200981,
|
||
"Huge Lead": 200982,
|
||
"Plan X": 200991,
|
||
"Countermeasure": 200992,
|
||
"Perfect Prep!": 201001,
|
||
"Meticulous Measures": 201002,
|
||
"Adored by All": 201011,
|
||
"Intimidate": 201012,
|
||
"You've Got No Shot": 201021,
|
||
"Stop Right There!": 201022,
|
||
"Mile Straightaways ◎": 201031,
|
||
"Mile Straightaways ○": 201032,
|
||
"Mile Corners ◎": 201041,
|
||
"Mile Corners ○": 201042,
|
||
"Changing Gears": 201051,
|
||
"Shifting Gears": 201052,
|
||
"Step on the Gas!": 201061,
|
||
"Acceleration": 201062,
|
||
"Big-Sisterly": 201071,
|
||
"Unyielding Spirit": 201072,
|
||
"Greed for Speed": 201081,
|
||
"Speed Eater": 201082,
|
||
"Battle Formation": 201091,
|
||
"Opening Gambit": 201092,
|
||
"Medium Straightaways ◎": 201101,
|
||
"Medium Straightaways ○": 201102,
|
||
"Medium Corners ◎": 201111,
|
||
"Medium Corners ○": 201112,
|
||
"Clairvoyance": 201121,
|
||
"Hawkeye": 201122,
|
||
"Lightning Step": 201131,
|
||
"Thunderbolt Step": 201132,
|
||
"Miraculous Step": 201141,
|
||
"Soft Step": 201142,
|
||
"Dominator": 201151,
|
||
"Tether": 201152,
|
||
"Mystifying Murmur": 201161,
|
||
"Murmur": 201162,
|
||
"Long Straightaways ◎": 201171,
|
||
"Long Straightaways ○": 201172,
|
||
"Long Corners ◎": 201181,
|
||
"Long Corners ○": 201182,
|
||
"Vanguard Spirit": 201191,
|
||
"Keeping the Lead": 201192,
|
||
"VIP Pass": 201201,
|
||
"Passing Pro": 201202,
|
||
"Overwhelming Pressure": 201211,
|
||
"Pressure": 201212,
|
||
"Stamina Siphon": 201221,
|
||
"Stamina Eater": 201222,
|
||
"Illusionist": 201231,
|
||
"Smoke Screen": 201232,
|
||
"Front Runner Straightaways ◎": 201241,
|
||
"Front Runner Straightaways ○": 201242,
|
||
"Front Runner Corners ◎": 201251,
|
||
"Front Runner Corners ○": 201252,
|
||
"Sixth Sense": 201261,
|
||
"Dodging Danger": 201262,
|
||
"Leader's Pride": 201272,
|
||
"Restless": 201281,
|
||
"Moxie": 201282,
|
||
"Reignition": 201291,
|
||
"Second Wind": 201292,
|
||
"Restart": 201302,
|
||
"Pace Chaser Straightaways ◎": 201311,
|
||
"Pace Chaser Straightaways ○": 201312,
|
||
"Pace Chaser Corners ◎": 201321,
|
||
"Pace Chaser Corners ○": 201322,
|
||
"Technician": 201331,
|
||
"Shrewd Step": 201332,
|
||
"Determined Descent": 201341,
|
||
"Straight Descent": 201342,
|
||
"Gourmand": 201351,
|
||
"Hydrate": 201352,
|
||
"Shatterproof": 201361,
|
||
"Tactical Tweak": 201362,
|
||
"Dazzling Disorientation": 201371,
|
||
"Disorient": 201372,
|
||
"Late Surger Straightaways ◎": 201381,
|
||
"Late Surger Straightaways ○": 201382,
|
||
"Late Surger Corners ◎": 201391,
|
||
"Late Surger Corners ○": 201392,
|
||
"Hard Worker": 201401,
|
||
"Fighter": 201402,
|
||
"15,000,000 CC": 201411,
|
||
"1,500,000 CC": 201412,
|
||
"Relax": 201421,
|
||
"A Small Breather": 201422,
|
||
"The Bigger Picture": 201431,
|
||
"Studious": 201432,
|
||
"All-Seeing Eyes": 201441,
|
||
"Sharp Gaze": 201442,
|
||
"End Closer Straightaways ◎": 201451,
|
||
"End Closer Straightaways ○": 201452,
|
||
"End Closer Corners ◎": 201461,
|
||
"End Closer Corners ○": 201462,
|
||
"The Coast Is Clear!": 201471,
|
||
"I Can See Right Through You": 201472,
|
||
"Go-Home Specialist": 201481,
|
||
"After-School Stroll": 201482,
|
||
"Serenity": 201491,
|
||
"Levelheaded": 201492,
|
||
"Crusader": 201501,
|
||
"Strategist": 201502,
|
||
"Petrifying Gaze": 201511,
|
||
"Intense Gaze": 201512,
|
||
"Front Runner Savvy ◎": 201521,
|
||
"Front Runner Savvy ○": 201522,
|
||
"Pace Chaser Savvy ◎": 201531,
|
||
"Pace Chaser Savvy ○": 201532,
|
||
"Late Surger Savvy ◎": 201541,
|
||
"Late Surger Savvy ○": 201542,
|
||
"End Closer Savvy ◎": 201551,
|
||
"End Closer Savvy ○": 201552,
|
||
"Super Lucky Seven": 201561,
|
||
"Lucky Seven": 201562,
|
||
"Triple 7s": 201571,
|
||
"Highlander": 201581,
|
||
"Uma Stan": 201591,
|
||
"Superstan": 201592,
|
||
"Groundwork": 201601,
|
||
"Tail Held High": 201611,
|
||
"Shake It Out": 201621,
|
||
"Sympathy": 201631,
|
||
"Lone Wolf": 201641,
|
||
"Slipstream": 201651,
|
||
"Playtime's Over!": 201661,
|
||
"Trending in the Charts!": 201671,
|
||
"Top Pick": 201672,
|
||
"Lead the Charge!": 201681,
|
||
"Forward, March!": 201682,
|
||
"Lie in Wait": 201691,
|
||
"Be Still": 201692,
|
||
"Come What May": 201701,
|
||
"All I've Got": 201702,
|
||
"♡ 3D Nail Art": 201801,
|
||
"Head-On": 201902,
|
||
"Familiar Ground": 202002,
|
||
"Early Start": 202022,
|
||
"Risky Business": 202032,
|
||
"Runaway": 202051,
|
||
"Burning Spirit SPD": 210011,
|
||
"Ignited Spirit SPD": 210012,
|
||
"Burning Spirit STA": 210021,
|
||
"Ignited Spirit STA": 210022,
|
||
"Burning Spirit PWR": 210031,
|
||
"Ignited Spirit PWR": 210032,
|
||
"Burning Spirit GUTS": 210041,
|
||
"Ignited Spirit GUTS": 210042,
|
||
"Burning Spirit WIT": 210051,
|
||
"Ignited Spirit WIT": 210052,
|
||
"Unquenched Thirst": 300011,
|
||
"Unchanging": 300021,
|
||
"Shooting Star" + " (Inherited)": 900011,
|
||
"The View from the Lead Is Mine!" + " (Inherited)": 900021,
|
||
"Sky-High Teio Step" + " (Inherited)": 900031,
|
||
"Red Shift/LP1211-M" + " (Inherited)": 900041,
|
||
"Lights of Vaudeville" + " (Inherited)": 900051,
|
||
"Triumphant Pulse" + " (Inherited)": 900061,
|
||
"Anchors Aweigh!" + " (Inherited)": 900071,
|
||
"Cut and Drive!" + " (Inherited)": 900081,
|
||
"Resplendent Red Ace" + " (Inherited)": 900091,
|
||
"Shooting for Victory!" + " (Inherited)": 900101,
|
||
"Where There's a Will, There's a Way" + " (Inherited)": 900111,
|
||
"You and Me! One-on-One!" + " (Inherited)": 900121,
|
||
"The Duty of Dignity Calls" + " (Inherited)": 900131,
|
||
"Victoria por plancha ☆" + " (Inherited)": 900141,
|
||
"This Dance Is for Vittoria!" + " (Inherited)": 900151,
|
||
"Shadow Break" + " (Inherited)": 900161,
|
||
"Behold Thine Emperor's Divine Might" + " (Inherited)": 900171,
|
||
"Blazing Pride" + " (Inherited)": 900181,
|
||
"OMG! (゚∀゚) The Final Sprint! ☆" + " (Inherited)": 900191,
|
||
"Angling and Scheming" + " (Inherited)": 900201,
|
||
"Fairy Tale" + " (Inherited)": 900221,
|
||
"∴win Q.E.D." + " (Inherited)": 900231,
|
||
"Flashy☆Landing" + " (Inherited)": 900241,
|
||
"Chasing After You" + " (Inherited)": 900251,
|
||
"G00 1st. F∞;" + " (Inherited)": 900261,
|
||
"Let's Pump Some Iron!" + " (Inherited)": 900271,
|
||
"YUMMY☆SPEED!" + " (Inherited)": 900281,
|
||
"Blue Rose Closer" + " (Inherited)": 900301,
|
||
"U=ma2" + " (Inherited)": 900321,
|
||
"Our Ticket to Win!" + " (Inherited)": 900351,
|
||
"Schwarzes Schwert" + " (Inherited)": 900371,
|
||
"#LookatCurren" + " (Inherited)": 900381,
|
||
"A Princess Must Seize Victory!" + " (Inherited)": 900391,
|
||
"KEEP IT REAL." + " (Inherited)": 900401,
|
||
"Genius x Bakushin = Victory" + " (Inherited)": 900411,
|
||
"Pure Heart" + " (Inherited)": 900451,
|
||
"SPARKLY☆STARDOM" + " (Inherited)": 900461,
|
||
"Pop & Polish" + " (Inherited)": 900481,
|
||
"Nemesis" + " (Inherited)": 900501,
|
||
"Super-Duper Climax" + " (Inherited)": 900521,
|
||
"I See Victory in My Future!" + " (Inherited)": 900561,
|
||
"I Never Goof Up!" + " (Inherited)": 900581,
|
||
"Moving Past, and Beyond" + " (Inherited)": 900591,
|
||
"Just a Little Farther!" + " (Inherited)": 900601,
|
||
"Prideful King" + " (Inherited)": 900611,
|
||
"Dazzl'n ♪ Diver" + " (Inherited)": 910011,
|
||
"Certain Victory" + " (Inherited)": 910031,
|
||
"A Kiss for Courage" + " (Inherited)": 910041,
|
||
"Festive Miracle" + " (Inherited)": 910061,
|
||
"Superior Heal" + " (Inherited)": 910111,
|
||
"Legacy of the Strong" + " (Inherited)": 910131,
|
||
"Condor's Fury" + " (Inherited)": 910141,
|
||
"Arrows Whistle, Shadows Disperse" + " (Inherited)": 910171,
|
||
"Eternal Moments" + " (Inherited)": 910181,
|
||
"Presents from X" + " (Inherited)": 910231,
|
||
"Flowery☆Maneuver" + " (Inherited)": 910241,
|
||
"Every Rose Has Its Fangs" + " (Inherited)": 910301,
|
||
"Dancing in the Leaves" + " (Inherited)": 910401,
|
||
"Give Mummy a Hug ♡" + " (Inherited)": 910451,
|
||
"Bountiful Harvest" + " (Inherited)": 910561,
|
||
}
|
||
|
||
var SkillGroups = map[int32][4]SkillID{
|
||
1007: {SkillWarningShot},
|
||
1008: {SkillXceleration},
|
||
1009: {SkillRedAce},
|
||
1011: {SkillFocusedMind},
|
||
1014: {SkillCorazónArdiente},
|
||
1018: {SkillEmpresssPride},
|
||
1024: {SkillFirstPlaceKiss},
|
||
1027: {SkillFeeltheBurn},
|
||
1032: {SkillIntroductiontoPhysiology},
|
||
1035: {SkillVIsforVictory},
|
||
1041: {SkillClassRepSpeedBakushin},
|
||
1045: {SkillClearHeart},
|
||
1052: {SkillSuperDuperStoked},
|
||
1056: {SkillLuckBewithMe},
|
||
1060: {SkillICanWinSometimesRight},
|
||
1061: {SkillCallMeKing},
|
||
10001: {SkillShootingStar, SkillShootingStarInherit},
|
||
10002: {SkillTheViewfromtheLeadIsMine, SkillTheViewfromtheLeadIsMineInherit},
|
||
10003: {SkillSkyHighTeioStep, SkillSkyHighTeioStepInherit},
|
||
10004: {SkillRedShiftLP1211M, SkillRedShiftLP1211MInherit},
|
||
10005: {SkillLightsofVaudeville, SkillLightsofVaudevilleInherit},
|
||
10006: {SkillTriumphantPulse, SkillTriumphantPulseInherit},
|
||
10007: {SkillAnchorsAweigh, SkillAnchorsAweighInherit},
|
||
10008: {SkillCutandDrive, SkillCutandDriveInherit},
|
||
10009: {SkillResplendentRedAce, SkillResplendentRedAceInherit},
|
||
10010: {SkillShootingforVictory, SkillShootingforVictoryInherit},
|
||
10011: {SkillWhereTheresaWillTheresaWay, SkillWhereTheresaWillTheresaWayInherit},
|
||
10012: {SkillYouandMeOneonOne, SkillYouandMeOneonOneInherit},
|
||
10013: {SkillTheDutyofDignityCalls, SkillTheDutyofDignityCallsInherit},
|
||
10014: {SkillVictoriaporplancha, SkillVictoriaporplanchaInherit},
|
||
10015: {SkillThisDanceIsforVittoria, SkillThisDanceIsforVittoriaInherit},
|
||
10016: {SkillShadowBreak, SkillShadowBreakInherit},
|
||
10017: {SkillBeholdThineEmperorsDivineMight, SkillBeholdThineEmperorsDivineMightInherit},
|
||
10018: {SkillBlazingPride, SkillBlazingPrideInherit},
|
||
10019: {SkillOMGTheFinalSprint, SkillOMGTheFinalSprintInherit},
|
||
10020: {SkillAnglingandScheming, SkillAnglingandSchemingInherit},
|
||
10022: {SkillFairyTale, SkillFairyTaleInherit},
|
||
10023: {SkillWinQED, SkillWinQEDInherit},
|
||
10024: {SkillFlashyLanding, SkillFlashyLandingInherit},
|
||
10025: {SkillChasingAfterYou, SkillChasingAfterYouInherit},
|
||
10026: {SkillG00FirstFInfinity, SkillG00FirstFInfinityInherit},
|
||
10027: {SkillLetsPumpSomeIron, SkillLetsPumpSomeIronInherit},
|
||
10028: {SkillYUMMYSPEED, SkillYUMMYSPEEDInherit},
|
||
10030: {SkillBlueRoseCloser, SkillBlueRoseCloserInherit},
|
||
10032: {SkillUma2, SkillUma2Inherit},
|
||
10035: {SkillOurTickettoWin, SkillOurTickettoWinInherit},
|
||
10037: {SkillSchwarzesSchwert, SkillSchwarzesSchwertInherit},
|
||
10038: {SkillLookatCurren, SkillLookatCurrenInherit},
|
||
10039: {SkillAPrincessMustSeizeVictory, SkillAPrincessMustSeizeVictoryInherit},
|
||
10040: {SkillKEEPITREAL, SkillKEEPITREALInherit},
|
||
10041: {SkillGeniusxBakushinVictory, SkillGeniusxBakushinVictoryInherit},
|
||
10045: {SkillPureHeart, SkillPureHeartInherit},
|
||
10046: {SkillSPARKLYSTARDOM, SkillSPARKLYSTARDOMInherit},
|
||
10048: {SkillPopAndPolish, SkillPopAndPolishInherit},
|
||
10050: {SkillNemesis, SkillNemesisInherit},
|
||
10052: {SkillSuperDuperClimax, SkillSuperDuperClimaxInherit},
|
||
10056: {SkillISeeVictoryinMyFuture, SkillISeeVictoryinMyFutureInherit},
|
||
10058: {SkillINeverGoofUp, SkillINeverGoofUpInherit},
|
||
10059: {SkillMovingPastandBeyond, SkillMovingPastandBeyondInherit},
|
||
10060: {SkillJustaLittleFarther, SkillJustaLittleFartherInherit},
|
||
10061: {SkillPridefulKing, SkillPridefulKingInherit},
|
||
11001: {SkillDazzlnDiver, SkillDazzlnDiverInherit},
|
||
11003: {SkillCertainVictory, SkillCertainVictoryInherit},
|
||
11004: {SkillAKissforCourage, SkillAKissforCourageInherit},
|
||
11006: {SkillFestiveMiracle, SkillFestiveMiracleInherit},
|
||
11011: {SkillSuperiorHeal, SkillSuperiorHealInherit},
|
||
11013: {SkillLegacyoftheStrong, SkillLegacyoftheStrongInherit},
|
||
11014: {SkillCondorsFury, SkillCondorsFuryInherit},
|
||
11017: {SkillArrowsWhistleShadowsDisperse, SkillArrowsWhistleShadowsDisperseInherit},
|
||
11018: {SkillEternalMoments, SkillEternalMomentsInherit},
|
||
11023: {SkillPresentsfromX, SkillPresentsfromXInherit},
|
||
11024: {SkillFloweryManeuver, SkillFloweryManeuverInherit},
|
||
11030: {SkillEveryRoseHasItsFangs, SkillEveryRoseHasItsFangsInherit},
|
||
11040: {SkillDancingintheLeaves, SkillDancingintheLeavesInherit},
|
||
11045: {SkillGiveMummyaHug, SkillGiveMummyaHugInherit},
|
||
11056: {SkillBountifulHarvest, SkillBountifulHarvestInherit},
|
||
20001: {SkillRightHandedLv2, SkillRightHanded, SkillRightHandedX},
|
||
20002: {SkillLeftHandedLv2, SkillLeftHanded, SkillLeftHandedX},
|
||
20003: {SkillTokyoRacecourseLv2, SkillTokyoRacecourse, SkillTokyoRacecourseX},
|
||
20004: {SkillNakayamaRacecourseLv2, SkillNakayamaRacecourse, SkillNakayamaRacecourseX},
|
||
20005: {SkillHanshinRacecourseLv2, SkillHanshinRacecourse, SkillHanshinRacecourseX},
|
||
20006: {SkillKyotoRacecourseLv2, SkillKyotoRacecourse, SkillKyotoRacecourseX, SkillYodoInvicta},
|
||
20007: {SkillChukyoRacecourseLv2, SkillChukyoRacecourse, SkillChukyoRacecourseX},
|
||
20008: {SkillSapporoRacecourseLv2, SkillSapporoRacecourse, SkillSapporoRacecourseX},
|
||
20009: {SkillHakodateRacecourseLv2, SkillHakodateRacecourse, SkillHakodateRacecourseX},
|
||
20010: {SkillFukushimaRacecourseLv2, SkillFukushimaRacecourse, SkillFukushimaRacecourseX},
|
||
20011: {SkillNiigataRacecourseLv2, SkillNiigataRacecourse, SkillNiigataRacecourseX},
|
||
20012: {SkillKokuraRacecourseLv2, SkillKokuraRacecourse, SkillKokuraRacecourseX},
|
||
20013: {SkillStandardDistanceLv2, SkillStandardDistance, SkillStandardDistanceX},
|
||
20014: {SkillNonStandardDistanceLv2, SkillNonStandardDistance, SkillNonStandardDistanceX},
|
||
20015: {SkillFirmConditionsLv2, SkillFirmConditions, SkillFirmConditionsX},
|
||
20016: {SkillWetConditionsLv2, SkillWetConditions, SkillWetConditionsX},
|
||
20017: {SkillSpringRunnerLv2, SkillSpringRunner, SkillSpringRunnerX},
|
||
20018: {SkillSummerRunnerLv2, SkillSummerRunner, SkillSummerRunnerX},
|
||
20019: {SkillFallRunnerLv2, SkillFallRunner, SkillFallRunnerX, SkillFallFrenzy},
|
||
20020: {SkillWinterRunnerLv2, SkillWinterRunner, SkillWinterRunnerX},
|
||
20021: {SkillSunnyDaysLv2, SkillSunnyDays},
|
||
20022: {SkillCloudyDaysLv2, SkillCloudyDays},
|
||
20023: {SkillRainyDaysLv2, SkillRainyDays, SkillRainyDaysX},
|
||
20024: {SkillSnowyDaysLv2, SkillSnowyDays},
|
||
20025: {SkillInnerPostProficiencyLv2, SkillInnerPostProficiency, SkillInnerPostAverseness},
|
||
20026: {SkillOuterPostProficiencyLv2, SkillOuterPostProficiency, SkillOuterPostAverseness},
|
||
20027: {SkillMaverickLv2, SkillMaverick},
|
||
20028: {SkillCompetitiveSpiritLv2, SkillCompetitiveSpirit, SkillWallflower},
|
||
20029: {SkillTargetinSightLv2, SkillTargetinSight},
|
||
20030: {SkillLongShotLv2, SkillLongShot},
|
||
20033: {SkillProfessorofCurvature, SkillCornerAdept, SkillCornerAdeptX},
|
||
20034: {SkillCornerConnoisseur, SkillCornerAcceleration, SkillCornerAccelerationX},
|
||
20035: {SkillSwingingMaestro, SkillCornerRecovery, SkillCornerRecoveryX},
|
||
20036: {SkillBeelineBurst, SkillStraightawayAdept},
|
||
20037: {SkillRushingGale, SkillStraightawayAcceleration},
|
||
20038: {SkillBreathofFreshAir, SkillStraightawayRecovery},
|
||
20043: {SkillConcentration, SkillFocus, SkillGatekept},
|
||
20044: {SkillIronWill, SkillLayLow},
|
||
20045: {SkillCenterStage, SkillPrudentPositioning},
|
||
20046: {SkillItsOn, SkillRampUp},
|
||
20047: {SkillIndomitable, SkillPaceStrategy},
|
||
20048: {SkillUnruffled, SkillCalminaCrowd},
|
||
20049: {SkillNoStoppingMe, SkillNimbleNavigator},
|
||
20050: {SkillLaneLegerdemain, SkillGowiththeFlow},
|
||
20051: {SkillInBodyandMind, SkillHomestretchHaste},
|
||
20053: {SkillTakingtheLead, SkillEarlyLead},
|
||
20054: {SkillEscapeArtist, SkillFastPaced},
|
||
20055: {SkillUnrestrained, SkillFinalPush},
|
||
20056: {SkillCalmandCollected, SkillStaminatoSpare},
|
||
20057: {SkillRacePlanner, SkillPreferredPosition},
|
||
20058: {SkillSpeedStar, SkillPreparedtoPass},
|
||
20059: {SkillFastAndFurious, SkillPositionPilfer},
|
||
20060: {SkillOnYourLeft, SkillSlickSurge},
|
||
20061: {SkillRisingDragon, SkillOuterSwell},
|
||
20062: {SkillSleepingLion, SkillStandingBy},
|
||
20063: {SkillSturmundDrang, SkillMasterfulGambit},
|
||
20064: {SkillEncroachingShadow, SkillStraightawaySpurt},
|
||
20065: {SkillTurboSprint, SkillSprintingGear},
|
||
20066: {SkillWaitandSee},
|
||
20067: {SkillBlindingFlash, SkillGapCloser},
|
||
20068: {SkillMileMaven, SkillProductivePlan},
|
||
20069: {SkillKeenEye, SkillWatchfulEye},
|
||
20070: {SkillFuriousFeat, SkillUpdrafters},
|
||
20071: {SkillTrackblazer, SkillRosyOutlook},
|
||
20072: {SkillKillerTunes, SkillUpTempo},
|
||
20073: {SkillUnyielding, SkillSteadfast},
|
||
20074: {SkillCooldown, SkillDeepBreaths},
|
||
20075: {SkillInnateExperience, SkillInsideScoop},
|
||
20076: {SkillAdrenalineRush, SkillExtraTank},
|
||
20077: {SkillTrickFront, SkillTantalizingTrick},
|
||
20078: {SkillTrickRear},
|
||
20079: {SkillFrenziedFrontRunners},
|
||
20080: {SkillFrenziedPaceChasers},
|
||
20081: {SkillFrenziedLateSurgers},
|
||
20082: {SkillFrenziedEndClosers},
|
||
20083: {SkillSubduedFrontRunners},
|
||
20084: {SkillFlusteredFrontRunners},
|
||
20085: {SkillHesitantFrontRunners},
|
||
20086: {SkillSubduedPaceChasers},
|
||
20087: {SkillFlusteredPaceChasers},
|
||
20088: {SkillHesitantPaceChasers},
|
||
20089: {SkillSubduedLateSurgers},
|
||
20090: {SkillFlusteredLateSurgers},
|
||
20091: {SkillHesitantLateSurgers},
|
||
20092: {SkillSubduedEndClosers},
|
||
20093: {SkillFlusteredEndClosers},
|
||
20094: {SkillHesitantEndClosers},
|
||
20095: {SkillOiRacecourseLv2, SkillOiRacecourse, SkillOiRacecourseX},
|
||
20096: {SkillSprintStraightawaysLv2, SkillSprintStraightaways},
|
||
20097: {SkillSprintCornersLv2, SkillSprintCorners},
|
||
20098: {SkillStaggeringLead, SkillHugeLead},
|
||
20099: {SkillPlanX, SkillCountermeasure},
|
||
20100: {SkillPerfectPrep, SkillMeticulousMeasures},
|
||
20101: {SkillAdoredbyAll, SkillIntimidate},
|
||
20102: {SkillYouveGotNoShot, SkillStopRightThere},
|
||
20103: {SkillMileStraightawaysLv2, SkillMileStraightaways},
|
||
20104: {SkillMileCornersLv2, SkillMileCorners},
|
||
20105: {SkillChangingGears, SkillShiftingGears},
|
||
20106: {SkillStepontheGas, SkillAcceleration},
|
||
20107: {SkillBigSisterly, SkillUnyieldingSpirit},
|
||
20108: {SkillGreedforSpeed, SkillSpeedEater},
|
||
20109: {SkillBattleFormation, SkillOpeningGambit},
|
||
20110: {SkillMediumStraightawaysLv2, SkillMediumStraightaways},
|
||
20111: {SkillMediumCornersLv2, SkillMediumCorners},
|
||
20112: {SkillClairvoyance, SkillHawkeye},
|
||
20113: {SkillLightningStep, SkillThunderboltStep},
|
||
20114: {SkillMiraculousStep, SkillSoftStep},
|
||
20115: {SkillDominator, SkillTether},
|
||
20116: {SkillMystifyingMurmur, SkillMurmur},
|
||
20117: {SkillLongStraightawaysLv2, SkillLongStraightaways},
|
||
20118: {SkillLongCornersLv2, SkillLongCorners},
|
||
20119: {SkillVanguardSpirit, SkillKeepingtheLead},
|
||
20120: {SkillVIPPass, SkillPassingPro},
|
||
20121: {SkillOverwhelmingPressure, SkillPressure},
|
||
20122: {SkillStaminaSiphon, SkillStaminaEater},
|
||
20123: {SkillIllusionist, SkillSmokeScreen},
|
||
20124: {SkillFrontRunnerStraightawaysLv2, SkillFrontRunnerStraightaways},
|
||
20125: {SkillFrontRunnerCornersLv2, SkillFrontRunnerCorners},
|
||
20126: {SkillSixthSense, SkillDodgingDanger},
|
||
20127: {SkillLeadersPride},
|
||
20128: {SkillRestless, SkillMoxie},
|
||
20129: {SkillReignition, SkillSecondWind},
|
||
20130: {SkillRestart},
|
||
20131: {SkillPaceChaserStraightawaysLv2, SkillPaceChaserStraightaways},
|
||
20132: {SkillPaceChaserCornersLv2, SkillPaceChaserCorners},
|
||
20133: {SkillTechnician, SkillShrewdStep},
|
||
20134: {SkillDeterminedDescent, SkillStraightDescent},
|
||
20135: {SkillGourmand, SkillHydrate},
|
||
20136: {SkillShatterproof, SkillTacticalTweak},
|
||
20137: {SkillDazzlingDisorientation, SkillDisorient},
|
||
20138: {SkillLateSurgerStraightawaysLv2, SkillLateSurgerStraightaways},
|
||
20139: {SkillLateSurgerCornersLv2, SkillLateSurgerCorners},
|
||
20140: {SkillHardWorker, SkillFighter},
|
||
20141: {SkillFifteenMillionCC, SkillOneMillionCC},
|
||
20142: {SkillRelax, SkillASmallBreather},
|
||
20143: {SkillTheBiggerPicture, SkillStudious},
|
||
20144: {SkillAllSeeingEyes, SkillSharpGaze},
|
||
20145: {SkillEndCloserStraightawaysLv2, SkillEndCloserStraightaways},
|
||
20146: {SkillEndCloserCornersLv2, SkillEndCloserCorners},
|
||
20147: {SkillTheCoastIsClear, SkillICanSeeRightThroughYou},
|
||
20148: {SkillGoHomeSpecialist, SkillAfterSchoolStroll},
|
||
20149: {SkillSerenity, SkillLevelheaded},
|
||
20150: {SkillCrusader, SkillStrategist},
|
||
20151: {SkillPetrifyingGaze, SkillIntenseGaze},
|
||
20152: {SkillFrontRunnerSavvyLv2, SkillFrontRunnerSavvy},
|
||
20153: {SkillPaceChaserSavvyLv2, SkillPaceChaserSavvy},
|
||
20154: {SkillLateSurgerSavvyLv2, SkillLateSurgerSavvy},
|
||
20155: {SkillEndCloserSavvyLv2, SkillEndCloserSavvy},
|
||
20156: {SkillSuperLuckySeven, SkillLuckySeven},
|
||
20157: {SkillTripleSevens},
|
||
20158: {SkillHighlander},
|
||
20159: {SkillUmaStan, SkillSuperstan},
|
||
20160: {SkillGroundwork},
|
||
20161: {SkillTailHeldHigh},
|
||
20162: {SkillShakeItOut},
|
||
20163: {SkillSympathy},
|
||
20164: {SkillLoneWolf},
|
||
20165: {SkillSlipstream},
|
||
20166: {SkillPlaytimesOver},
|
||
20167: {SkillTrendingintheCharts, SkillTopPick},
|
||
20168: {SkillLeadtheCharge, SkillForwardMarch},
|
||
20169: {SkillLieinWait, SkillBeStill},
|
||
20170: {SkillComeWhatMay, SkillAllIveGot},
|
||
20190: {SkillHeadOn},
|
||
20200: {SkillFamiliarGround},
|
||
20202: {SkillEarlyStart},
|
||
20203: {SkillRiskyBusiness},
|
||
21001: {SkillBurningSpiritSPD, SkillIgnitedSpiritSPD},
|
||
21002: {SkillBurningSpiritSTA, SkillIgnitedSpiritSTA},
|
||
21003: {SkillBurningSpiritPWR, SkillIgnitedSpiritPWR},
|
||
21004: {SkillBurningSpiritGUTS, SkillIgnitedSpiritGUTS},
|
||
21005: {SkillBurningSpiritWIT, SkillIgnitedSpiritWIT},
|
||
30001: {SkillUnquenchedThirst},
|
||
30002: {SkillUnchanging},
|
||
}
|