CREATE TABLE IF NOT EXISTS 'text_data' ('id' INTEGER NOT NULL, 'category' INTEGER NOT NULL, 'index' INTEGER NOT NULL, 'text' TEXT NOT NULL, PRIMARY KEY('category','index'));
-- SELECT * FROM text_data WHERE category IN (47, 48) AND "index" IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241) OR category = 4 AND "index" IN (SELECT card_id FROM card_rarity_data WHERE skill_set IN (SELECT id FROM skill_set WHERE skill_id1 IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241)));
INSERT INTO text_data VALUES(47,47,10351,'V Is for Victory!');
INSERT INTO text_data VALUES(47,47,100011,'Shooting Star');
INSERT INTO text_data VALUES(47,47,100351,'Our Ticket to Win!');
INSERT INTO text_data VALUES(47,47,110241,'Flowery☆Maneuver');
INSERT INTO text_data VALUES(47,47,200011,'Right-Handed ◎');
INSERT INTO text_data VALUES(47,47,200012,'Right-Handed ○');
INSERT INTO text_data VALUES(47,47,200013,'Right-Handed ×');
INSERT INTO text_data VALUES(47,47,200014,'Right-Handed Demon');
INSERT INTO text_data VALUES(47,47,200021,'Left-Handed ◎');
INSERT INTO text_data VALUES(47,47,200022,'Left-Handed ○');
INSERT INTO text_data VALUES(47,47,200023,'Left-Handed ×');
INSERT INTO text_data VALUES(47,47,200361,'Beeline Burst');
INSERT INTO text_data VALUES(47,47,200362,'Straightaway Adept');
INSERT INTO text_data VALUES(47,47,200831,'Subdued Front Runners');
INSERT INTO text_data VALUES(47,47,201801,'♡ 3D Nail Art');
INSERT INTO text_data VALUES(47,47,300011,'Unquenched Thirst');
INSERT INTO text_data VALUES(47,47,900011,'Shooting Star');
INSERT INTO text_data VALUES(47,47,900351,'Our Ticket to Win!');
INSERT INTO text_data VALUES(47,47,910241,'Flowery☆Maneuver');
INSERT INTO text_data VALUES(48,48,10351,'Moderately increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.');
INSERT INTO text_data VALUES(48,48,100011,'Ride the momentum to increase velocity and very slightly increase acceleration after passing another runner toward the front late-race.');
INSERT INTO text_data VALUES(48,48,100351,'Increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.');
INSERT INTO text_data VALUES(48,48,110241,'Increase velocity when passing another runner toward the front on the final corner. If passing toward the back, increase acceleration instead.');
INSERT INTO text_data VALUES(48,48,200011,'Increase performance on right-handed tracks.');
INSERT INTO text_data VALUES(48,48,200012,'Moderately increase performance on right-handed tracks.');
INSERT INTO text_data VALUES(48,48,200013,'Moderately decrease performance on right-handed tracks.');
INSERT INTO text_data VALUES(48,48,200014,'Increase proficiency in right-handed tracks, increasing Speed and Power.');
INSERT INTO text_data VALUES(48,48,200021,'Increase performance on left-handed tracks.');
INSERT INTO text_data VALUES(48,48,200022,'Moderately increase performance on left-handed tracks.');
INSERT INTO text_data VALUES(48,48,200023,'Moderately decrease performance on left-handed tracks.');
INSERT INTO text_data VALUES(48,48,200361,'Increase velocity on a straight.');
INSERT INTO text_data VALUES(48,48,200362,'Slightly increase velocity on a straight.');
INSERT INTO text_data VALUES(48,48,200831,'Slightly increase fatigue for front runners early-race.');
INSERT INTO text_data VALUES(48,48,201801,'Moderately decrease performance on firm ground.');
INSERT INTO text_data VALUES(48,48,300011,'Moderately increase performance with the desire to race.');
INSERT INTO text_data VALUES(48,48,900011,'Slightly increase velocity and very minimally increase acceleration after passing another runner toward the front late-race.');
INSERT INTO text_data VALUES(48,48,900351,'Slightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.');
INSERT INTO text_data VALUES(48,48,910241,'Slightly increase velocity when passing another runner toward the front on the final corner. If passing toward the back, slightly increase acceleration instead.');
INSERT INTO text_data VALUES(4,4,100101,'[Special Dreamer] Special Week');
INSERT INTO text_data VALUES(4,4,102402,'[Sunlight Bouquet] Mayano Top Gun');
INSERT INTO text_data VALUES(4,4,103501,'[Get to Winning!] Winning Ticket');

CREATE TABLE IF NOT EXISTS 'skill_data' ('id' INTEGER NOT NULL, 'rarity' INTEGER NOT NULL, 'group_id' INTEGER NOT NULL, 'group_rate' INTEGER NOT NULL, 'filter_switch' INTEGER NOT NULL, 'grade_value' INTEGER NOT NULL, 'skill_category' INTEGER NOT NULL, 'tag_id' TEXT NOT NULL, 'unique_skill_id_1' INTEGER NOT NULL, 'unique_skill_id_2' INTEGER NOT NULL, 'exp_type' INTEGER NOT NULL, 'potential_per_default' INTEGER NOT NULL, 'activate_lot' INTEGER NOT NULL, 'precondition_1' TEXT NOT NULL, 'condition_1' TEXT NOT NULL, 'float_ability_time_1' INTEGER NOT NULL, 'ability_time_usage_1' INTEGER NOT NULL, 'float_cooldown_time_1' INTEGER NOT NULL, 'ability_type_1_1' INTEGER NOT NULL, 'ability_value_usage_1_1' INTEGER NOT NULL, 'ability_value_level_usage_1_1' INTEGER NOT NULL, 'float_ability_value_1_1' INTEGER NOT NULL, 'target_type_1_1' INTEGER NOT NULL, 'target_value_1_1' INTEGER NOT NULL, 'ability_type_1_2' INTEGER NOT NULL, 'ability_value_usage_1_2' INTEGER NOT NULL, 'ability_value_level_usage_1_2' INTEGER NOT NULL, 'float_ability_value_1_2' INTEGER NOT NULL, 'target_type_1_2' INTEGER NOT NULL, 'target_value_1_2' INTEGER NOT NULL, 'ability_type_1_3' INTEGER NOT NULL, 'ability_value_usage_1_3' INTEGER NOT NULL, 'ability_value_level_usage_1_3' INTEGER NOT NULL, 'float_ability_value_1_3' INTEGER NOT NULL, 'target_type_1_3' INTEGER NOT NULL, 'target_value_1_3' INTEGER NOT NULL, 'precondition_2' TEXT NOT NULL, 'condition_2' TEXT NOT NULL, 'float_ability_time_2' INTEGER NOT NULL, 'ability_time_usage_2' INTEGER NOT NULL, 'float_cooldown_time_2' INTEGER NOT NULL, 'ability_type_2_1' INTEGER NOT NULL, 'ability_value_usage_2_1' INTEGER NOT NULL, 'ability_value_level_usage_2_1' INTEGER NOT NULL, 'float_ability_value_2_1' INTEGER NOT NULL, 'target_type_2_1' INTEGER NOT NULL, 'target_value_2_1' INTEGER NOT NULL, 'ability_type_2_2' INTEGER NOT NULL, 'ability_value_usage_2_2' INTEGER NOT NULL, 'ability_value_level_usage_2_2' INTEGER NOT NULL, 'float_ability_value_2_2' INTEGER NOT NULL, 'target_type_2_2' INTEGER NOT NULL, 'target_value_2_2' INTEGER NOT NULL, 'ability_type_2_3' INTEGER NOT NULL, 'ability_value_usage_2_3' INTEGER NOT NULL, 'ability_value_level_usage_2_3' INTEGER NOT NULL, 'float_ability_value_2_3' INTEGER NOT NULL, 'target_type_2_3' INTEGER NOT NULL, 'target_value_2_3' INTEGER NOT NULL, 'popularity_add_param_1' INTEGER NOT NULL, 'popularity_add_value_1' INTEGER NOT NULL, 'popularity_add_param_2' INTEGER NOT NULL, 'popularity_add_value_2' INTEGER NOT NULL, 'disp_order' INTEGER NOT NULL, 'icon_id' INTEGER NOT NULL, 'plate_type' INTEGER NOT NULL, 'disable_singlemode' INTEGER NOT NULL, 'disable_count_condition' INTEGER NOT NULL, 'is_general_skill' INTEGER NOT NULL, 'start_date' INTEGER NOT NULL, 'end_date' INTEGER NOT NULL, PRIMARY KEY('id'));
-- SELECT * FROM skill_data WHERE id IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241);
INSERT INTO skill_data VALUES(10351,3,1035,1,0,240,5,'401',0,0,1,0,0,'is_finalcorner==1&blocked_side_continuetime>=2','is_finalcorner==1&corner==0&order<=5',50000,1,5000000,27,1,1,2500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,30,0,0,10,20013,0,1,0,0,1483228800,2524608000);
INSERT INTO skill_data VALUES(100011,5,10001,1,0,340,5,'401/403',0,0,1,0,0,'','phase>=2&order>=1&order_rate<=50&change_order_onetime<0',50000,1,5000000,27,1,1,3500,1,0,31,1,1,1000,1,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,60,0,0,10,20013,0,1,0,0,1483228800,2524608000);
INSERT INTO skill_data VALUES(100351,4,10035,1,0,340,5,'401',0,0,1,0,0,'is_finalcorner==1&blocked_side_continuetime>=2','is_finalcorner==1&corner==0&order<=5',50000,1,5000000,27,1,1,3500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,60,0,0,10,20013,0,1,0,0,1483228800,2524608000);
INSERT INTO skill_data VALUES(110241,5,11024,1,0,340,5,'401/403',0,0,1,0,0,'','is_finalcorner==1&corner!=0&order_rate<=40&change_order_onetime<0',50000,1,5000000,27,1,1,3500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','is_finalcorner==1&corner!=0&order_rate>=50&order_rate<=80&change_order_onetime<0',40000,1,5000000,31,1,1,4000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,1,30,3,30,10,20013,0,1,0,0,1483228800,2524608000);
INSERT INTO skill_data VALUES(200011,1,20001,2,0,174,0,'401',0,0,0,10,0,'','rotation==1',-1,1,0,1,1,1,600000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,45,0,0,1005,10011,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200012,1,20001,1,0,129,0,'401',0,0,0,10,0,'','rotation==1',-1,1,0,1,1,1,400000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,30,0,0,1010,10011,0,0,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200013,1,20001,-1,0,-129,0,'401',0,0,0,10,0,'','rotation==1',-1,1,0,1,1,1,-400000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,-30,0,0,1020,10014,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200014,2,20001,3,0,461,0,'401/403',0,0,0,10,0,'','rotation==1',-1,1,0,1,1,1,600000,1,0,3,1,1,600000,1,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,30,3,30,1000,10012,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200021,1,20002,2,0,174,0,'401',0,0,0,10,0,'','rotation==2',-1,1,0,1,1,1,600000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,45,0,0,1030,10011,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200022,1,20002,1,0,129,0,'401',0,0,0,10,0,'','rotation==2',-1,1,0,1,1,1,400000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,30,0,0,1040,10011,0,0,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200023,1,20002,-1,0,-129,0,'401',0,0,0,10,0,'','rotation==2',-1,1,0,1,1,1,-400000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,-30,0,0,1050,10014,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200361,2,20036,2,0,508,4,'401',0,0,0,10,1,'','straight_random==1',24000,1,300000,27,1,1,3500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,60,0,0,1980,20012,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200362,1,20036,1,0,217,4,'401',0,0,0,10,1,'','straight_random==1',24000,1,300000,27,1,1,1500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,20,0,0,1990,20011,0,0,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(200831,1,20083,1,0,217,1,'301/406',0,0,0,10,1,'','running_style_count_nige_otherself>=1&phase_random==0&accumulatetime>=5',0,1,5000000,9,1,1,-100,18,1,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,2,10,5,10,2820,30051,0,0,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(201801,1,20180,-1,0,-129,0,'401',0,0,0,10,0,'','ground_condition==1',-1,1,0,1,1,1,-400000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,-30,0,0,20,10014,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(300011,1,30001,1,0,0,0,'402',0,0,0,0,0,'','track_id==10008',-1,1,0,2,1,1,400000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,2,30,0,0,70000,10021,1,1,0,0,1483228800,2524608000);
INSERT INTO skill_data VALUES(900011,1,90001,2,0,180,5,'401/403',100011,0,0,0,1,'','phase>=2&order>=1&order_rate<=50&change_order_onetime<0',30000,1,5000000,27,1,1,1500,1,0,31,1,1,500,1,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,15,0,0,30,20011,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(900351,1,90035,2,0,180,5,'401',100351,10351,0,0,1,'is_finalcorner==1&blocked_side_continuetime>=2','is_finalcorner==1&corner==0&order<=5',30000,1,5000000,27,1,1,1500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','',0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,15,0,0,30,20011,0,1,0,1,1483228800,2524608000);
INSERT INTO skill_data VALUES(910241,1,91024,2,0,180,5,'401/403',110241,0,0,0,1,'','is_finalcorner==1&corner!=0&order_rate<=40&change_order_onetime<0',30000,1,5000000,27,1,1,1500,1,0,0,1,1,0,0,0,0,1,1,0,0,0,'','is_finalcorner==1&corner!=0&order_rate>=50&order_rate<=80&change_order_onetime<0',24000,1,5000000,31,1,1,2000,1,0,0,1,1,0,0,0,0,1,1,0,0,0,1,7,3,7,30,20011,0,1,0,1,1483228800,2524608000);

CREATE TABLE IF NOT EXISTS 'single_mode_skill_need_point' ('id' INTEGER NOT NULL, 'need_skill_point' INTEGER NOT NULL, 'status_type' INTEGER NOT NULL, 'status_value' INTEGER NOT NULL, 'solvable_type' INTEGER NOT NULL, PRIMARY KEY('id'));
-- SELECT * FROM single_mode_skill_need_point WHERE id IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241);
INSERT INTO single_mode_skill_need_point VALUES(200011,110,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200012,90,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200013,50,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200014,130,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200021,110,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200022,90,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200023,50,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200361,170,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200362,170,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(200831,130,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(201801,50,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(900011,200,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(900351,200,0,0,0);
INSERT INTO single_mode_skill_need_point VALUES(910241,200,0,0,0);

CREATE TABLE IF NOT EXISTS 'card_data' ('id' INTEGER NOT NULL, 'chara_id' INTEGER NOT NULL, 'default_rarity' INTEGER NOT NULL, 'limited_chara' INTEGER NOT NULL, 'available_skill_set_id' INTEGER NOT NULL, 'talent_speed' INTEGER NOT NULL, 'talent_stamina' INTEGER NOT NULL, 'talent_pow' INTEGER NOT NULL, 'talent_guts' INTEGER NOT NULL, 'talent_wiz' INTEGER NOT NULL, 'talent_group_id' INTEGER NOT NULL, 'bg_id' INTEGER NOT NULL, 'get_piece_id' INTEGER NOT NULL, 'running_style' INTEGER NOT NULL, PRIMARY KEY('id'));
-- SELECT * FROM card_data WHERE id IN (SELECT card_id FROM card_rarity_data WHERE skill_set IN (SELECT id FROM skill_set WHERE skill_id1 IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241)));
INSERT INTO card_data VALUES(100101,1001,3,0,100101,0,20,0,0,10,100101,8,100101,3);
INSERT INTO card_data VALUES(102402,1024,3,0,102402,10,10,0,0,10,102402,291,102402,2);
INSERT INTO card_data VALUES(103501,1035,1,0,103501,0,10,20,0,0,103501,8,103501,3);

CREATE TABLE IF NOT EXISTS 'card_rarity_data' ('id' INTEGER NOT NULL, 'card_id' INTEGER NOT NULL, 'rarity' INTEGER NOT NULL, 'race_dress_id' INTEGER NOT NULL, 'skill_set' INTEGER NOT NULL, 'speed' INTEGER NOT NULL, 'stamina' INTEGER NOT NULL, 'pow' INTEGER NOT NULL, 'guts' INTEGER NOT NULL, 'wiz' INTEGER NOT NULL, 'max_speed' INTEGER NOT NULL, 'max_stamina' INTEGER NOT NULL, 'max_pow' INTEGER NOT NULL, 'max_guts' INTEGER NOT NULL, 'max_wiz' INTEGER NOT NULL, 'proper_distance_short' INTEGER NOT NULL, 'proper_distance_mile' INTEGER NOT NULL, 'proper_distance_middle' INTEGER NOT NULL, 'proper_distance_long' INTEGER NOT NULL, 'proper_running_style_nige' INTEGER NOT NULL, 'proper_running_style_senko' INTEGER NOT NULL, 'proper_running_style_sashi' INTEGER NOT NULL, 'proper_running_style_oikomi' INTEGER NOT NULL, 'proper_ground_turf' INTEGER NOT NULL, 'proper_ground_dirt' INTEGER NOT NULL, 'get_dress_id_1' INTEGER NOT NULL, 'get_dress_id_2' INTEGER NOT NULL, PRIMARY KEY('id'));
-- SELECT * FROM card_rarity_data WHERE skill_set IN (SELECT id FROM skill_set WHERE skill_id1 IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241));
INSERT INTO card_rarity_data VALUES(10010103,100101,3,100101,10010103,83,88,98,90,91,1200,1200,1200,1200,1200,2,5,7,7,1,7,7,5,7,1,101,100101);
INSERT INTO card_rarity_data VALUES(10010104,100101,4,100101,10010104,92,98,109,100,101,1200,1200,1200,1200,1200,2,5,7,7,1,7,7,5,7,1,101,100101);
INSERT INTO card_rarity_data VALUES(10010105,100101,5,100101,10010105,102,108,120,110,110,1200,1200,1200,1200,1200,2,5,7,7,1,7,7,5,7,1,101,100101);
INSERT INTO card_rarity_data VALUES(10240203,102402,3,102426,11240103,83,100,82,90,95,1200,1200,1200,1200,1200,4,4,7,7,7,7,6,6,7,3,101,102426);
INSERT INTO card_rarity_data VALUES(10240204,102402,4,102426,11240104,92,112,91,100,105,1200,1200,1200,1200,1200,4,4,7,7,7,7,6,6,7,3,101,102426);
INSERT INTO card_rarity_data VALUES(10240205,102402,5,102426,11240105,102,123,100,110,115,1200,1200,1200,1200,1200,4,4,7,7,7,7,6,6,7,3,101,102426);
INSERT INTO card_rarity_data VALUES(10350101,103501,1,101,10350101,87,68,91,74,80,1200,1200,1200,1200,1200,1,2,7,6,1,6,7,1,7,1,101,0);
INSERT INTO card_rarity_data VALUES(10350102,103501,2,101,10350102,93,72,97,78,85,1200,1200,1200,1200,1200,1,2,7,6,1,6,7,1,7,1,101,0);
INSERT INTO card_rarity_data VALUES(10350103,103501,3,103501,10350103,98,76,102,83,91,1200,1200,1200,1200,1200,1,2,7,6,1,6,7,1,7,1,101,103501);
INSERT INTO card_rarity_data VALUES(10350104,103501,4,103501,10350104,109,85,114,92,100,1200,1200,1200,1200,1200,1,2,7,6,1,6,7,1,7,1,101,103501);
INSERT INTO card_rarity_data VALUES(10350105,103501,5,103501,10350105,120,93,125,101,111,1200,1200,1200,1200,1200,1,2,7,6,1,6,7,1,7,1,101,103501);

CREATE TABLE IF NOT EXISTS 'skill_set' ('id' INTEGER NOT NULL, 'skill_id1' INTEGER NOT NULL, 'skill_level1' INTEGER NOT NULL, 'skill_id2' INTEGER NOT NULL, 'skill_level2' INTEGER NOT NULL, 'skill_id3' INTEGER NOT NULL, 'skill_level3' INTEGER NOT NULL, 'skill_id4' INTEGER NOT NULL, 'skill_level4' INTEGER NOT NULL, 'skill_id5' INTEGER NOT NULL, 'skill_level5' INTEGER NOT NULL, 'skill_id6' INTEGER NOT NULL, 'skill_level6' INTEGER NOT NULL, 'skill_id7' INTEGER NOT NULL, 'skill_level7' INTEGER NOT NULL, 'skill_id8' INTEGER NOT NULL, 'skill_level8' INTEGER NOT NULL, 'skill_id9' INTEGER NOT NULL, 'skill_level9' INTEGER NOT NULL, 'skill_id10' INTEGER NOT NULL, 'skill_level10' INTEGER NOT NULL, PRIMARY KEY('id'));
-- SELECT * FROM skill_set WHERE skill_id1 IN (10351, 100011, 100351, 110241, 200011, 200012, 200013, 200014, 200021, 200022, 200023, 200361, 200362, 200831, 201801, 300011, 900011, 900351, 910241);
INSERT INTO skill_set VALUES(8001,200012,1,200433,1,200532,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8007,200022,1,200572,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8008,200362,1,200562,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8011,200012,1,200592,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8016,200022,1,200472,1,200502,1,200632,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8028,200012,1,200492,1,200572,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8034,200022,1,200612,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8037,200362,1,200632,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8043,200012,1,200401,1,200532,1,200712,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8053,200362,1,200502,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8054,200022,1,200352,1,200612,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8057,200012,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8068,200022,1,200572,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8072,200022,1,200612,1,200752,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8078,200012,1,200401,1,200202,1,200622,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8083,200022,1,200332,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8101,200362,1,200352,1,200552,1,200682,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8103,200012,1,200052,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8107,200012,1,200372,1,200582,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8114,200012,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8117,200022,1,200332,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8123,200362,1,200532,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8124,200012,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(8133,200022,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(100013,100351,1,200591,1,201401,1,201392,1,201422,1,200492,1,200432,1,200612,1,200032,1,200732,1);
INSERT INTO skill_set VALUES(100037,100351,1,201401,1,200612,1,200462,1,200732,1,200032,1,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(100046,100351,1,201401,1,200612,1,200462,1,200732,1,200032,1,201691,1,200441,1,0,0,0,0);
INSERT INTO skill_set VALUES(400007,200012,1,200492,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(400012,200022,1,200612,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(400019,200012,1,200401,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(400028,200022,1,200352,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(400030,200012,1,200871,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(1100101,100011,1,200511,1,200612,1,200602,1,200032,1,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(1100102,100011,1,200511,1,200491,1,200602,1,200032,1,200132,1,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(1103401,200361,1,200461,1,202002,1,200172,1,200292,1,200752,1,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(1103501,100351,1,200282,1,200612,1,200462,1,200732,1,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(1106701,200361,1,201242,1,201262,1,201522,1,200352,1,200382,1,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10010103,100011,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10010104,100011,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10010105,100011,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10350101,10351,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10350102,10351,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10350103,100351,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10350104,100351,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(10350105,100351,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(11240103,110241,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(11240104,110241,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(11240105,110241,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32100101,100011,1,200511,1,200612,1,201402,1,200592,1,200342,1,200562,1,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32100102,100011,1,200511,1,200611,1,201401,1,200592,1,200342,1,200332,1,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32100106,100011,1,200511,1,201401,1,200592,1,200342,1,200332,1,200732,1,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32101301,200361,1,200562,1,200462,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32101304,200361,1,200462,1,200742,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32103502,100351,1,200591,1,201401,1,201392,1,200732,1,201422,1,200492,1,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32801301,200012,1,201352,1,200432,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32802801,200362,1,200992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(32804001,200362,1,200622,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(51100132,100011,1,200511,1,200612,1,200732,1,200592,1,0,0,0,0,0,0,0,0,0,0);
INSERT INTO skill_set VALUES(51103531,100351,1,202081,1,201402,1,200612,1,200602,1,0,0,0,0,0,0,0,0,0,0);