INSERT INTO trained_chara ( trainer, trainer_id, trained_chara_id, chara_id, chara_name, card_id, rarity, mob_id, raw_speed, raw_stamina, raw_power, raw_guts, raw_wit, turf, dirt, sprint, mile, medium, long, front_runner, pace_chaser, late_surger, end_closer, fans, rank, rank_score ) VALUES ( $trainer, $trainer_id, $trained_chara_id, $chara_id, $chara_name, $card_id, $rarity, $mob_id, $raw_speed, $raw_stamina, $raw_power, $raw_guts, $raw_wit, $turf, $dirt, $sprint, $mile, $medium, $long, $front_runner, $pace_chaser, $late_surger, $end_closer, $fans, $rank, $rank_score ) ON CONFLICT DO UPDATE SET id=id RETURNING id