Compare commits
2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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7085fea1b7 | ||
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1f195024e1 |
@@ -0,0 +1,249 @@
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package ism
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import "git.sunturtle.xyz/zephyr/horse"
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type Skill struct {
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ID horse.SkillID `json:"skill_id"`
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Level int32 `json:"level"`
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}
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type SkillTip struct {
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GroupID horse.SkillGroupID `json:"group_id"`
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Rarity int32 `json:"rarity"`
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Level int32 `json:"level"`
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}
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type SingleModeSupportCard struct {
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Position int32 `json:"position"`
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ID horse.SupportCardID `json:"support_card_id"`
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LimitBreak int32 `json:"limit_break_count"`
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Exp int32 `json:"exp"`
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OwnerID int32 `json:"owner_viewer_id"`
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}
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type GroupOuting struct {
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CharaID horse.CharacterID `json:"chara_id"`
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IsOuting int32 `json:"is_outing"`
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StoryStep int32 `json:"story_step"`
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}
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type Evaluation struct {
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TargetID int32 `json:"target_id"`
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TrainingPartner int32 `json:"training_partner_id"`
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Evaluation int32 `json:"evaluation"`
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IsOuting int32 `json:"is_outing"`
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StoryStep int32 `json:"story_step"`
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IsAppear int32 `json:"is_appear"`
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GroupOutings []GroupOuting `json:"group_outing_info_array"`
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}
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type TrainingLevel struct {
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CommandID int32 `json:"command_id"`
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Level int32 `json:"level"`
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}
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type GuestOuting struct {
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SupportCardID horse.SupportCardID `json:"support_card_id"`
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StoryStep int32 `json:"story_step"`
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GroupOutings []GroupOuting `json:"group_outing_info_array"`
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}
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type SingleModeSkillUpgrade struct {
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ConditionID int32 `json:"condition_id"`
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Total int32 `json:"total_count"`
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Current int32 `json:"current_count"`
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}
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type SingleModeChara struct {
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SingleModeCharaID int32 `json:"single_mode_chara_id"`
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CardID horse.UmaID `json:"card_id"`
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CharaGrade int32 `json:"chara_grade"`
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Speed int32 `json:"speed"`
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Stamina int32 `json:"stamina"`
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Power int32 `json:"power"`
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Wiz int32 `json:"wiz"`
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Guts int32 `json:"guts"`
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Vital int32 `json:"vital"`
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MaxSpeed int32 `json:"max_speed"`
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MaxStamina int32 `json:"max_stamina"`
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MaxPower int32 `json:"max_power"`
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MaxWiz int32 `json:"max_wiz"`
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MaxGuts int32 `json:"max_guts"`
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DefaultMaxSpeed int32 `json:"default_max_speed"`
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DefaultMaxStamina int32 `json:"default_max_stamina"`
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DefaultMaxPower int32 `json:"default_max_power"`
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DefaultMaxWiz int32 `json:"default_max_wiz"`
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DefaultMaxGuts int32 `json:"default_max_guts"`
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MaxVital int32 `json:"max_vital"`
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Motivation int32 `json:"motivation"`
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Fans int32 `json:"fans"`
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Rarity int32 `json:"rarity"`
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RaceProgramID int32 `json:"race_program_id"`
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ReserveRaceProgramID int32 `json:"reserve_race_program_id"`
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RaceRunningStyle int32 `json:"race_running_style"`
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IsShortRace int32 `json:"is_short_race"`
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TalentLevel int32 `json:"talent_level"`
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Skills []Skill `json:"skill_array"`
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DisableSkillIDs []horse.SkillID `json:"disable_skill_id_array"`
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SkillTips []SkillTip `json:"skill_tips_array"`
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SupportCards []SingleModeSupportCard `json:"support_card_array"`
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SuccessionTrainedCharaID1 int32 `json:"succession_trained_chara_id_1"`
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SuccessionTrainedCharaID2 int32 `json:"succession_trained_chara_id_2"`
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ProperDistanceShort horse.AptitudeLevel `json:"proper_distance_short"`
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ProperDistanceMile horse.AptitudeLevel `json:"proper_distance_mile"`
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ProperDistanceMiddle horse.AptitudeLevel `json:"proper_distance_middle"`
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ProperDistanceLong horse.AptitudeLevel `json:"proper_distance_long"`
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ProperRunningStyleNige horse.AptitudeLevel `json:"proper_running_style_nige"`
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ProperRunningStyleSenko horse.AptitudeLevel `json:"proper_running_style_senko"`
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ProperRunningStyleSashi horse.AptitudeLevel `json:"proper_running_style_sashi"`
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ProperRunningStyleOikomi horse.AptitudeLevel `json:"proper_running_style_oikomi"`
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ProperGroundTurf horse.AptitudeLevel `json:"proper_ground_turf"`
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ProperGroundDirt horse.AptitudeLevel `json:"proper_ground_dirt"`
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Turn int32 `json:"turn"`
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SkillPoint int32 `json:"skill_point"`
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ShortCutState int32 `json:"short_cut_state"`
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State int32 `json:"state"`
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PlayingState int32 `json:"playing_state"`
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ScenarioID horse.ScenarioID `json:"scenario_id"`
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RouteID int32 `json:"route_id"`
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StartTime string `json:"start_time"`
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Evaluations []Evaluation `json:"evaluation_info_array"`
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TrainingLevels []TrainingLevel `json:"training_level_info_array"`
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NicknameIDs []int32 `json:"nickname_id_array"`
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CharaEffectIDs []int32 `json:"chara_effect_id_array"`
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RouteRaceIDs []int32 `json:"route_race_id_array"`
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GuestOutings []GuestOuting `json:"guest_outing_info_array"`
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SkillUpgrades []SingleModeSkillUpgrade `json:"skill_upgrade_info_array"`
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}
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type CharaEffectLog struct {
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CharaEffectID int32 `json:"chara_effect_id"`
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IsActive bool `json:"is_active"`
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}
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type IdleSingleModeSignedInt struct {
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Sign int32 `json:"sign"`
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Value int32 `json:"value"`
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}
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type IdleSingleModeGainInfo struct {
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Speed IdleSingleModeSignedInt `json:"speed"`
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Stamina IdleSingleModeSignedInt `json:"stamina"`
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Power IdleSingleModeSignedInt `json:"power"`
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Wiz IdleSingleModeSignedInt `json:"wiz"`
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Guts IdleSingleModeSignedInt `json:"guts"`
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MaxSpeed int32 `json:"max_speed"`
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MaxStamina int32 `json:"max_stamina"`
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MaxPower int32 `json:"max_power"`
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MaxWiz int32 `json:"max_wiz"`
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MaxGuts int32 `json:"max_guts"`
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ProperDistanceShort horse.AptitudeLevel `json:"proper_distance_short"`
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ProperDistanceMile horse.AptitudeLevel `json:"proper_distance_mile"`
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ProperDistanceMiddle horse.AptitudeLevel `json:"proper_distance_middle"`
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ProperDistanceLong horse.AptitudeLevel `json:"proper_distance_long"`
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ProperRunningStyleNige horse.AptitudeLevel `json:"proper_running_style_nige"`
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ProperRunningStyleSenko horse.AptitudeLevel `json:"proper_running_style_senko"`
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ProperRunningStyleSashi horse.AptitudeLevel `json:"proper_running_style_sashi"`
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ProperRunningStyleOikomi horse.AptitudeLevel `json:"proper_running_style_oikomi"`
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ProperGroundTurf horse.AptitudeLevel `json:"proper_ground_turf"`
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ProperGroundDirt horse.AptitudeLevel `json:"proper_ground_dirt"`
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SkillPoint int32 `json:"skill_point"`
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SkillTips []SkillTip `json:"skill_tips_array"`
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}
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type IdleSingleModeSupportCardGain struct {
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SupportCardID horse.SupportCardID `json:"support_card_id"`
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GainInfo IdleSingleModeGainInfo `json:"gain_info"`
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}
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type Factor struct {
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FactorID horse.SparkID `json:"factor_id"`
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Level int32 `json:"level"`
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}
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type IdleSingleModeSuccessionFactorGain struct {
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Year int32 `json:"year"`
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GainFactorInfo []Factor `json:"gain_factor_info_array"`
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}
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type SingleRaceHistory struct {
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Turn int32 `json:"turn"`
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ProgramID int32 `json:"program_id"`
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Weather int32 `json:"weather"`
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GroundCondition int32 `json:"ground_condition"`
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RunningStyle int32 `json:"running_style"`
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ResultRank int32 `json:"result_rank"`
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FrameOrder int32 `json:"frame_order"`
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NPCCount int32 `json:"npc_count"`
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}
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type RaceReward struct {
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ItemType int32 `json:"item_type"`
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ItemID int32 `json:"item_id"`
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ItemNum int32 `json:"item_num"`
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}
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type RaceRewardLimit struct {
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RewardID int32 `json:"reward_id"`
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ItemType int32 `json:"item_type"`
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ItemID int32 `json:"item_id"`
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ItemNum int32 `json:"item_num"`
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RestCount int32 `json:"rest_count"`
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}
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type CharaRaceReward struct {
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ResultRank int32 `json:"result_rank"`
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ResultTime int32 `json:"result_time"`
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RaceReward []RaceReward `json:"race_reward"`
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RaceRewardBonus []RaceReward `json:"race_reward_bonus"`
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RaceRewardPlusBonus []RaceReward `json:"race_reward_plus_bonus"`
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RaceRewardBonusWin []RaceReward `json:"race_reward_bonus_win"`
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RaceRewardLimit []RaceRewardLimit `json:"race_reward_limit"`
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GainedFans int32 `json:"gained_fans"`
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CampaignIDs []int32 `json:"campaign_id_array"`
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}
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type IdleSingleModeRaceHistory struct {
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RaceHistory SingleRaceHistory `json:"race_history"`
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RaceRewardInfo CharaRaceReward `json:"race_reward_info"`
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LoseTipsID int32 `json:"lose_tips_id"`
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}
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type IdleSingleModeProgressLog struct {
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CharaEffectLog []CharaEffectLog `json:"chara_effect_log_array"`
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SupportCardGains []IdleSingleModeSupportCardGain `json:"support_card_gain_info_array"`
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EventGain IdleSingleModeGainInfo `json:"event_gain_info"`
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SuccessionGain IdleSingleModeGainInfo `json:"succession_gain_info"`
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SuccessionFactorGains []IdleSingleModeSuccessionFactorGain `json:"succession_factor_gain_array"`
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RaceHistory []IdleSingleModeRaceHistory `json:"race_history_array"`
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GainSkillIDs []horse.SkillID `json:"gain_skill_id_array"`
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TotalSkillPoint int32 `json:"total_skill_point"`
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}
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type AddItem struct {
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ItemID int32 `json:"item_id"`
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Number int32 `json:"number"`
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}
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type RewardSummary struct {
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AddItem []AddItem `json:"add_item_list"`
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}
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type End struct {
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Chara SingleModeChara `json:"chara_info"`
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RewardSummary RewardSummary `json:"reward_summary_info"`
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}
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type ProgressInfo struct {
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Chara SingleModeChara `json:"chara_info"`
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StartTime string `json:"start_time"`
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EndTime string `json:"end_time"`
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DressID int32 `json:"dress_id"`
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||||
}
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type WorkIdleSingleMode struct {
|
||||
ProgressInfo ProgressInfo `json:"progress_info"`
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||||
ProgressLog IdleSingleModeProgressLog `json:"progress_log_info"`
|
||||
End End `json:"end_info"`
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OldChara *SingleModeChara `json:"chara_info"`
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}
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@@ -0,0 +1,28 @@
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// Code generated by "stringer -type RunningStyle -linecomment"; DO NOT EDIT.
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|
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package replay
|
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|
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import "strconv"
|
||||
|
||||
func _() {
|
||||
// An "invalid array index" compiler error signifies that the constant values have changed.
|
||||
// Re-run the stringer command to generate them again.
|
||||
var x [1]struct{}
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||||
_ = x[StyleNone-0]
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||||
_ = x[StyleNige-1]
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||||
_ = x[StyleSenko-2]
|
||||
_ = x[StyleSashi-3]
|
||||
_ = x[StyleOikomi-4]
|
||||
}
|
||||
|
||||
const _RunningStyle_name = "NONENIGESENKOSASHIOIKOMI"
|
||||
|
||||
var _RunningStyle_index = [...]uint8{0, 4, 8, 13, 18, 24}
|
||||
|
||||
func (i RunningStyle) String() string {
|
||||
idx := int(i) - 0
|
||||
if i < 0 || idx >= len(_RunningStyle_index)-1 {
|
||||
return "RunningStyle(" + strconv.FormatInt(int64(i), 10) + ")"
|
||||
}
|
||||
return _RunningStyle_name[_RunningStyle_index[idx]:_RunningStyle_index[idx+1]]
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,353 @@
|
||||
package replay
|
||||
|
||||
import (
|
||||
"compress/gzip"
|
||||
"encoding/base64"
|
||||
"encoding/binary"
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"math"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type simdecoder struct {
|
||||
r *gzip.Reader
|
||||
err error
|
||||
}
|
||||
|
||||
func readfull(r io.Reader, b []byte) error {
|
||||
_, err := io.ReadFull(r, b)
|
||||
if err == io.EOF {
|
||||
return io.ErrUnexpectedEOF
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
func (r *simdecoder) f(name string) float32 {
|
||||
var b [4]byte
|
||||
err := readfull(r.r, b[:])
|
||||
switch err {
|
||||
case nil: // do nothing
|
||||
case io.ErrUnexpectedEOF:
|
||||
// Check that the existing error doesn't already have this one
|
||||
// so we don't spam on short input.
|
||||
if r.err != nil && errors.Is(r.err, err) {
|
||||
break
|
||||
}
|
||||
fallthrough
|
||||
default:
|
||||
r.err = errors.Join(r.err, fmt.Errorf("scanning %s: %w", name, err))
|
||||
}
|
||||
return math.Float32frombits(binary.LittleEndian.Uint32(b[:]))
|
||||
}
|
||||
|
||||
func (r *simdecoder) i(name string) int32 {
|
||||
var b [4]byte
|
||||
err := readfull(r.r, b[:])
|
||||
switch err {
|
||||
case nil: // do nothing
|
||||
case io.ErrUnexpectedEOF:
|
||||
// Check that the existing error doesn't already have this one
|
||||
// so we don't spam on short input.
|
||||
if r.err != nil && errors.Is(r.err, err) {
|
||||
break
|
||||
}
|
||||
fallthrough
|
||||
default:
|
||||
r.err = errors.Join(r.err, fmt.Errorf("scanning %s: %w", name, err))
|
||||
}
|
||||
return int32(binary.LittleEndian.Uint32(b[:]))
|
||||
}
|
||||
|
||||
func (r *simdecoder) i16(name string) int16 {
|
||||
var b [2]byte
|
||||
err := readfull(r.r, b[:])
|
||||
switch err {
|
||||
case nil: // do nothing
|
||||
case io.ErrUnexpectedEOF:
|
||||
// Check that the existing error doesn't already have this one
|
||||
// so we don't spam on short input.
|
||||
if r.err != nil && errors.Is(r.err, err) {
|
||||
break
|
||||
}
|
||||
fallthrough
|
||||
default:
|
||||
r.err = errors.Join(r.err, fmt.Errorf("scanning %s: %w", name, err))
|
||||
}
|
||||
return int16(binary.LittleEndian.Uint16(b[:]))
|
||||
}
|
||||
|
||||
func (r *simdecoder) i8(name string) int8 {
|
||||
var b [1]byte
|
||||
err := readfull(r.r, b[:])
|
||||
switch err {
|
||||
case nil: // do nothing
|
||||
case io.ErrUnexpectedEOF:
|
||||
// Check that the existing error doesn't already have this one
|
||||
// so we don't spam on short input.
|
||||
if r.err != nil && errors.Is(r.err, err) {
|
||||
break
|
||||
}
|
||||
fallthrough
|
||||
default:
|
||||
r.err = errors.Join(r.err, fmt.Errorf("scanning %s: %w", name, err))
|
||||
}
|
||||
return int8(b[0])
|
||||
}
|
||||
|
||||
func DecodeSim(simDataBase64 string) (*RaceSimulateData, error) {
|
||||
r, err := gzip.NewReader(base64.NewDecoder(base64.StdEncoding, strings.NewReader(simDataBase64)))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
d := simdecoder{r: r}
|
||||
|
||||
s := RaceSimulateData{
|
||||
Header: RaceSimulateDataHeader{
|
||||
MaxLength: d.i("RaceSimulateDataHeader.maxLength"),
|
||||
Version: d.i("RaceSimulateDataHeader.version"),
|
||||
},
|
||||
DistanceDiffMax: d.f("distanceDiffMax"),
|
||||
HorseNum: d.i("horseNum"),
|
||||
HorseFrameSize: d.i("horseFrameSize"),
|
||||
HorseResultSize: d.i("horseResultSize"),
|
||||
PaddingSize1: d.i("PaddingSize1"),
|
||||
FrameCount: d.i("frameCount"),
|
||||
FrameSize: d.i("frameSize"),
|
||||
}
|
||||
s.Frame = make([]RaceSimulateFrameData, s.FrameCount)
|
||||
horseframes := make([]RaceSimulateHorseFrameData, s.FrameCount*s.HorseNum)
|
||||
for i := range s.Frame {
|
||||
s.Frame[i] = RaceSimulateFrameData{
|
||||
Time: d.f("RaceSimulateFrameData.time"),
|
||||
HorseFrame: horseframes[i*int(s.HorseNum) : (i+1)*int(s.HorseNum)],
|
||||
}
|
||||
for j := range s.Frame[i].HorseFrame {
|
||||
s.Frame[i].HorseFrame[j] = RaceSimulateHorseFrameData{
|
||||
Distance: d.f("RaceSimulateHorseFrameData.distance"),
|
||||
LanePosition: d.i16("RaceSimulateHorseFrameData.lanePosition"),
|
||||
Speed: d.i16("RaceSimulateHorseFrameData.speed"),
|
||||
HP: d.i16("RaceSimulateHorseFrameData.hp"),
|
||||
TemptationMode: TemptationMode(d.i8("RaceSimulateHorseFrameData.temptationMode")),
|
||||
BlockFrontHorseIndex: d.i8("RaceSimulateHorseFrameData.blockFrontHorseIndex"),
|
||||
}
|
||||
}
|
||||
}
|
||||
s.PaddingSize2 = d.i("PaddingSize2")
|
||||
s.HorseResult = make([]RaceSimulateHorseResultData, s.HorseNum)
|
||||
for i := range s.HorseResult {
|
||||
s.HorseResult[i] = RaceSimulateHorseResultData{
|
||||
FinishOrder: d.i("RaceSimulateHorseResultData.finishOrder"),
|
||||
FinishTime: d.f("RaceSimulateHorseResultData.finishTime"),
|
||||
FinishDiffTime: d.f("RaceSimulateHorseResultData.finishDiffTime"),
|
||||
StartDelayTime: d.f("RaceSimulateHorseResultData.startDelayTime"),
|
||||
GutsOrder: d.i8("RaceSimulateHorseResultData.gutsOrder"),
|
||||
WizOrder: d.i8("RaceSimulateHorseResultData.wizOrder"),
|
||||
LastSpurtStartDistance: d.f("RaceSimulateHorseResultData.lastSpurtStartDistance"),
|
||||
RunningStyle: RunningStyle(d.i8("RaceSimulateHorseResultData.runningStyle")),
|
||||
Defeat: d.i("RaceSimulateHorseResultData.defeat"),
|
||||
FinishTimeRaw: d.f("RaceSimulateHorseResultData.finishTimeRaw"),
|
||||
}
|
||||
}
|
||||
s.PaddingSize3 = d.i("PaddingSize3")
|
||||
s.EventCount = d.i("eventCount")
|
||||
s.Event = make([]SizedEvent, s.EventCount)
|
||||
for i := range s.Event {
|
||||
s.Event[i] = SizedEvent{
|
||||
EventSize: d.i16("SizedEvent.eventSize"),
|
||||
Event: RaceSimulateEventData{
|
||||
FrameTime: d.f("RaceSimulateEventData.frameTime"),
|
||||
Type: SimulateEventType(d.i8("RaceSimulateEventData.type")),
|
||||
ParamCount: d.i8("RaceSimulateEventData.paramCount"),
|
||||
},
|
||||
}
|
||||
s.Event[i].Event.Param = make([]int32, s.Event[i].Event.ParamCount)
|
||||
for j := range s.Event[i].Event.Param {
|
||||
s.Event[i].Event.Param[j] = d.i("RaceSimulateEventData.param")
|
||||
}
|
||||
}
|
||||
|
||||
if d.err != nil {
|
||||
return nil, d.err
|
||||
}
|
||||
return &s, nil
|
||||
}
|
||||
|
||||
type RaceSimulateData struct {
|
||||
Header RaceSimulateDataHeader `json:"header"`
|
||||
DistanceDiffMax float32 `json:"distanceDiffMax"`
|
||||
HorseNum int32 `json:"horseNum"`
|
||||
HorseFrameSize int32 `json:"horseFrameSize"`
|
||||
HorseResultSize int32 `json:"horseResultSize"`
|
||||
PaddingSize1 int32 `json:"PaddingSize1"`
|
||||
FrameCount int32 `json:"frameCount"`
|
||||
FrameSize int32 `json:"frameSize"`
|
||||
Frame []RaceSimulateFrameData `json:"frame"`
|
||||
PaddingSize2 int32 `json:"PaddingSize2"`
|
||||
HorseResult []RaceSimulateHorseResultData `json:"horseResult"`
|
||||
PaddingSize3 int32 `json:"PaddingSize3"`
|
||||
EventCount int32 `json:"eventCount"`
|
||||
Event []SizedEvent `json:"event"`
|
||||
}
|
||||
|
||||
type RaceSimulateDataHeader struct {
|
||||
MaxLength int32
|
||||
Version int32
|
||||
}
|
||||
|
||||
type RaceSimulateFrameData struct {
|
||||
Time float32 `json:"time"`
|
||||
HorseFrame []RaceSimulateHorseFrameData `json:"horseFrame"`
|
||||
}
|
||||
|
||||
type RaceSimulateHorseFrameData struct {
|
||||
Distance float32 `json:"distance"`
|
||||
LanePosition int16 `json:"lanePosition"`
|
||||
Speed int16 `json:"speed"`
|
||||
HP int16 `json:"hp"`
|
||||
TemptationMode TemptationMode `json:"temptationMode"`
|
||||
BlockFrontHorseIndex int8 `json:"blockFrontHorseIndex"`
|
||||
}
|
||||
|
||||
type TemptationMode int8
|
||||
|
||||
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type TemptationMode -linecomment
|
||||
const (
|
||||
TemptationNull TemptationMode = iota // NULL
|
||||
TemptationPositionSashi // POSITION_SASHI
|
||||
TemptationPositionSenko // POSITION_SENKO
|
||||
TemptationPositionNige // POSITION_NIGE
|
||||
TemptationBoost // BOOST
|
||||
)
|
||||
|
||||
func (t TemptationMode) AppendText(b []byte) ([]byte, error) {
|
||||
return append(b, t.String()...), nil
|
||||
}
|
||||
|
||||
func (t TemptationMode) MarshalText() ([]byte, error) {
|
||||
return t.AppendText(nil)
|
||||
}
|
||||
|
||||
func (t *TemptationMode) UnmarshalText(b []byte) error {
|
||||
switch string(b) {
|
||||
case "NULL":
|
||||
*t = TemptationNull
|
||||
case "POSITION_SASHI":
|
||||
*t = TemptationPositionSashi
|
||||
case "POSITION_SENKO":
|
||||
*t = TemptationPositionSenko
|
||||
case "POSITION_NIGE":
|
||||
*t = TemptationPositionNige
|
||||
case "BOOST":
|
||||
*t = TemptationBoost
|
||||
default:
|
||||
return fmt.Errorf("invalid TemptationMode %q", b)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type RaceSimulateHorseResultData struct {
|
||||
FinishOrder int32 `json:"finishOrder"`
|
||||
FinishTime float32 `json:"finishTime"`
|
||||
FinishDiffTime float32 `json:"finishDiffTime"`
|
||||
StartDelayTime float32 `json:"startDelayTime"`
|
||||
GutsOrder int8 `json:"gutsOrder"`
|
||||
WizOrder int8 `json:"wizOrder"`
|
||||
LastSpurtStartDistance float32 `json:"lastSpurtStartDistance"`
|
||||
RunningStyle RunningStyle `json:"runningStyle"`
|
||||
Defeat int32 `json:"defeat"`
|
||||
FinishTimeRaw float32 `json:"finishTimeRaw"`
|
||||
}
|
||||
|
||||
type RunningStyle int8
|
||||
|
||||
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type RunningStyle -linecomment
|
||||
const (
|
||||
StyleNone RunningStyle = iota // NONE
|
||||
StyleNige // NIGE
|
||||
StyleSenko // SENKO
|
||||
StyleSashi // SASHI
|
||||
StyleOikomi // OIKOMI
|
||||
)
|
||||
|
||||
func (s RunningStyle) AppendText(b []byte) ([]byte, error) {
|
||||
return append(b, s.String()...), nil
|
||||
}
|
||||
|
||||
func (s RunningStyle) MarshalText() ([]byte, error) {
|
||||
return s.AppendText(nil)
|
||||
}
|
||||
|
||||
func (s *RunningStyle) UnmarshalText(b []byte) error {
|
||||
switch string(b) {
|
||||
case "NONE":
|
||||
*s = StyleNone
|
||||
case "NIGE":
|
||||
*s = StyleNige
|
||||
case "SENKO":
|
||||
*s = StyleSenko
|
||||
case "SASHI":
|
||||
*s = StyleSashi
|
||||
case "OIKOMI":
|
||||
*s = StyleOikomi
|
||||
default:
|
||||
return fmt.Errorf("invalid RunningStyle %q", b)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type SizedEvent struct {
|
||||
EventSize int16 `json:"eventSize"`
|
||||
Event RaceSimulateEventData `json:"event"`
|
||||
}
|
||||
|
||||
type RaceSimulateEventData struct {
|
||||
FrameTime float32 `json:"frameTime"`
|
||||
Type SimulateEventType `json:"type"`
|
||||
ParamCount int8 `json:"paramCount"`
|
||||
Param []int32 `json:"param"`
|
||||
}
|
||||
|
||||
type SimulateEventType int8
|
||||
|
||||
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type SimulateEventType -linecomment
|
||||
const (
|
||||
EventScore SimulateEventType = iota // SCORE
|
||||
EventChallengeMatchPoint // CHALLENGE_MATCH_POINT
|
||||
EventNoUse2 // NOUSE_2
|
||||
EventSkill // SKILL
|
||||
EventCompeteTop // COMPETE_TOP
|
||||
EventCompeteFight // COMPETE_FIGHT
|
||||
EventReleaseConservePower // RELEASE_CONSERVE_POWER
|
||||
)
|
||||
|
||||
func (t SimulateEventType) AppendText(b []byte) ([]byte, error) {
|
||||
return append(b, t.String()...), nil
|
||||
}
|
||||
|
||||
func (t SimulateEventType) MarshalText() ([]byte, error) {
|
||||
return t.AppendText(nil)
|
||||
}
|
||||
|
||||
func (t *SimulateEventType) UnmarshalText(b []byte) error {
|
||||
switch string(b) {
|
||||
case "SCORE":
|
||||
*t = EventScore
|
||||
case "CHALLENGE_MATCH_POINT":
|
||||
*t = EventChallengeMatchPoint
|
||||
case "NOUSE_2":
|
||||
*t = EventNoUse2
|
||||
case "SKILL":
|
||||
*t = EventSkill
|
||||
case "COMPETE_TOP":
|
||||
*t = EventCompeteTop
|
||||
case "COMPETE_FIGHT":
|
||||
*t = EventCompeteFight
|
||||
case "RELEASE_CONSERVE_POWER":
|
||||
*t = EventReleaseConservePower
|
||||
default:
|
||||
return fmt.Errorf("invalid SimulateEventType %q", b)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,30 @@
|
||||
// Code generated by "stringer -type SimulateEventType -linecomment"; DO NOT EDIT.
|
||||
|
||||
package replay
|
||||
|
||||
import "strconv"
|
||||
|
||||
func _() {
|
||||
// An "invalid array index" compiler error signifies that the constant values have changed.
|
||||
// Re-run the stringer command to generate them again.
|
||||
var x [1]struct{}
|
||||
_ = x[EventScore-0]
|
||||
_ = x[EventChallengeMatchPoint-1]
|
||||
_ = x[EventNoUse2-2]
|
||||
_ = x[EventSkill-3]
|
||||
_ = x[EventCompeteTop-4]
|
||||
_ = x[EventCompeteFight-5]
|
||||
_ = x[EventReleaseConservePower-6]
|
||||
}
|
||||
|
||||
const _SimulateEventType_name = "SCORECHALLENGE_MATCH_POINTNOUSE_2SKILLCOMPETE_TOPCOMPETE_FIGHTRELEASE_CONSERVE_POWER"
|
||||
|
||||
var _SimulateEventType_index = [...]uint8{0, 5, 26, 33, 38, 49, 62, 84}
|
||||
|
||||
func (i SimulateEventType) String() string {
|
||||
idx := int(i) - 0
|
||||
if i < 0 || idx >= len(_SimulateEventType_index)-1 {
|
||||
return "SimulateEventType(" + strconv.FormatInt(int64(i), 10) + ")"
|
||||
}
|
||||
return _SimulateEventType_name[_SimulateEventType_index[idx]:_SimulateEventType_index[idx+1]]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
// Code generated by "stringer -type TemptationMode -linecomment"; DO NOT EDIT.
|
||||
|
||||
package replay
|
||||
|
||||
import "strconv"
|
||||
|
||||
func _() {
|
||||
// An "invalid array index" compiler error signifies that the constant values have changed.
|
||||
// Re-run the stringer command to generate them again.
|
||||
var x [1]struct{}
|
||||
_ = x[TemptationNull-0]
|
||||
_ = x[TemptationPositionSashi-1]
|
||||
_ = x[TemptationPositionSenko-2]
|
||||
_ = x[TemptationPositionNige-3]
|
||||
_ = x[TemptationBoost-4]
|
||||
}
|
||||
|
||||
const _TemptationMode_name = "NULLPOSITION_SASHIPOSITION_SENKOPOSITION_NIGEBOOST"
|
||||
|
||||
var _TemptationMode_index = [...]uint8{0, 4, 18, 32, 45, 50}
|
||||
|
||||
func (i TemptationMode) String() string {
|
||||
idx := int(i) - 0
|
||||
if i < 0 || idx >= len(_TemptationMode_index)-1 {
|
||||
return "TemptationMode(" + strconv.FormatInt(int64(i), 10) + ")"
|
||||
}
|
||||
return _TemptationMode_name[_TemptationMode_index[idx]:_TemptationMode_index[idx+1]]
|
||||
}
|
||||
Reference in New Issue
Block a user