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2 Commits

3 changed files with 14 additions and 10 deletions

View File

@@ -208,14 +208,14 @@ func (s *skillServer) render(id horse.SkillID) discord.ContainerComponent {
for _, rs := range rel {
name := rs.Name
emoji := "⚪"
switch rs.Rarity {
case 1:
if rs.UniqueOwner != "" {
switch {
case rs.Rarity == 3, rs.Rarity == 4, rs.Rarity == 5:
emoji = "🟠"
case rs.UniqueOwner != "":
name += " (Inherited)"
}
case 2:
case rs.Rarity == 2:
emoji = "🟡"
case 3, 4, 5:
case rs.GroupRate == -1:
emoji = "🟣"
default:
emoji = "⁉️"

View File

@@ -18,6 +18,7 @@ func _() {
_ = x[AbilityHP-9]
_ = x[AbilityGateDelay-10]
_ = x[AbilityFrenzy-13]
_ = x[AbilityAddGateDelay-14]
_ = x[AbilityCurrentSpeed-21]
_ = x[AbilityTargetSpeed-27]
_ = x[AbilityLaneSpeed-28]
@@ -28,7 +29,7 @@ func _() {
const (
_AbilityType_name_0 = "SpeedStaminaPowerGutsWitEnable Great Escape"
_AbilityType_name_1 = "VisionHPGate delay multiplier"
_AbilityType_name_2 = "Frenzy"
_AbilityType_name_2 = "FrenzyAdded gate delay"
_AbilityType_name_3 = "Current speed"
_AbilityType_name_4 = "Target speedLane change speed"
_AbilityType_name_5 = "Acceleration"
@@ -38,6 +39,7 @@ const (
var (
_AbilityType_index_0 = [...]uint8{0, 5, 12, 17, 21, 24, 43}
_AbilityType_index_1 = [...]uint8{0, 6, 8, 29}
_AbilityType_index_2 = [...]uint8{0, 6, 22}
_AbilityType_index_4 = [...]uint8{0, 12, 29}
)
@@ -49,8 +51,9 @@ func (i AbilityType) String() string {
case 8 <= i && i <= 10:
i -= 8
return _AbilityType_name_1[_AbilityType_index_1[i]:_AbilityType_index_1[i+1]]
case i == 13:
return _AbilityType_name_2
case 13 <= i && i <= 14:
i -= 13
return _AbilityType_name_2[_AbilityType_index_2[i]:_AbilityType_index_2[i+1]]
case i == 21:
return _AbilityType_name_3
case 27 <= i && i <= 28:

View File

@@ -153,6 +153,7 @@ const (
AbilityHP AbilityType = 9 // HP
AbilityGateDelay AbilityType = 10 // Gate delay multiplier
AbilityFrenzy AbilityType = 13 // Frenzy
AbilityAddGateDelay AbilityType = 14 // Added gate delay
AbilityCurrentSpeed AbilityType = 21 // Current speed
AbilityTargetSpeed AbilityType = 27 // Target speed
AbilityLaneSpeed AbilityType = 28 // Lane change speed